1 /**************************************************************
2 *
3 * Licensed to the Apache Software Foundation (ASF) under one
4 * or more contributor license agreements. See the NOTICE file
5 * distributed with this work for additional information
6 * regarding copyright ownership. The ASF licenses this file
7 * to you under the Apache License, Version 2.0 (the
8 * "License"); you may not use this file except in compliance
9 * with the License. You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing,
14 * software distributed under the License is distributed on an
15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16 * KIND, either express or implied. See the License for the
17 * specific language governing permissions and limitations
18 * under the License.
19 *
20 *************************************************************/
21
22
23
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_svx.hxx"
26
27 // include ---------------------------------------------------------------
28 #include <tools/shl.hxx>
29 #ifndef _STATUS_HXX //autogen
30 #include <vcl/status.hxx>
31 #endif
32 #include <svl/eitem.hxx>
33 #include <sfx2/app.hxx>
34 #include <sfx2/dispatch.hxx>
35
36 #define _SVX_INSCTRL_CXX
37
38 #include <svx/dialogs.hrc>
39
40 #include "svx/insctrl.hxx"
41 #include <svx/dialmgr.hxx>
42
43 #define PAINT_OFFSET 5
44
45 SFX_IMPL_STATUSBAR_CONTROL(SvxInsertStatusBarControl, SfxBoolItem);
46
47 // class SvxInsertStatusBarControl ---------------------------------------
48
SvxInsertStatusBarControl(sal_uInt16 _nSlotId,sal_uInt16 _nId,StatusBar & rStb)49 SvxInsertStatusBarControl::SvxInsertStatusBarControl( sal_uInt16 _nSlotId,
50 sal_uInt16 _nId,
51 StatusBar& rStb ) :
52
53 SfxStatusBarControl( _nSlotId, _nId, rStb ),
54 bInsert( sal_True )
55 {
56 }
57
58 // -----------------------------------------------------------------------
59
~SvxInsertStatusBarControl()60 SvxInsertStatusBarControl::~SvxInsertStatusBarControl()
61 {
62 }
63
64 // -----------------------------------------------------------------------
65
StateChanged(sal_uInt16,SfxItemState eState,const SfxPoolItem * pState)66 void SvxInsertStatusBarControl::StateChanged( sal_uInt16 , SfxItemState eState,
67 const SfxPoolItem* pState )
68 {
69 if ( SFX_ITEM_AVAILABLE != eState )
70 GetStatusBar().SetItemText( GetId(), String() );
71 else
72 {
73 DBG_ASSERT( pState->ISA( SfxBoolItem ), "invalid item type" );
74 SfxBoolItem* pItem = (SfxBoolItem*)pState;
75 bInsert = pItem->GetValue();
76 DrawItemText_Impl();
77 }
78 }
79
80 // -----------------------------------------------------------------------
81
Click()82 void SvxInsertStatusBarControl::Click()
83 {
84 if ( !GetStatusBar().GetItemText( GetId() ).Len() )
85 return;
86 bInsert = !bInsert;
87 SfxBoolItem aIns( GetSlotId(), bInsert );
88
89 ::com::sun::star::uno::Any a;
90 ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue > aArgs( 1 );
91 aArgs[0].Name = rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "InsertMode" ));
92 aIns.QueryValue( a );
93 aArgs[0].Value = a;
94
95 execute( aArgs );
96 }
97
98 // -----------------------------------------------------------------------
99
Paint(const UserDrawEvent &)100 void SvxInsertStatusBarControl::Paint( const UserDrawEvent& )
101 {
102 DrawItemText_Impl();
103 }
104
105 // -----------------------------------------------------------------------
106
DrawItemText_Impl()107 void SvxInsertStatusBarControl::DrawItemText_Impl()
108 {
109 sal_uInt16 _nId = RID_SVXSTR_OVERWRITE_TEXT;
110
111 if ( bInsert )
112 _nId = RID_SVXSTR_INSERT_TEXT;
113 GetStatusBar().SetItemText( GetId(), SVX_RESSTR( _nId ) );
114 }
115
GetDefItemWidth(const StatusBar & rStb)116 sal_uIntPtr SvxInsertStatusBarControl::GetDefItemWidth(const StatusBar& rStb)
117 {
118 long nWidth1 = rStb.GetTextWidth(SVX_RESSTR(RID_SVXSTR_OVERWRITE_TEXT));
119 long nWidth2 = rStb.GetTextWidth(SVX_RESSTR(RID_SVXSTR_INSERT_TEXT));
120
121 if(nWidth1<nWidth2)
122 nWidth1=nWidth2;
123
124 return nWidth1+PAINT_OFFSET;
125 }
126
127 /* vim: set noet sw=4 ts=4: */
128