xref: /trunk/main/svx/source/svdraw/impgrfll.cxx (revision 4d196ef4ae78ff6471489db4943d00e5f0bbde43)
1f6e50924SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3f6e50924SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4f6e50924SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5f6e50924SAndrew Rist  * distributed with this work for additional information
6f6e50924SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7f6e50924SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8f6e50924SAndrew Rist  * "License"); you may not use this file except in compliance
9f6e50924SAndrew Rist  * with the License.  You may obtain a copy of the License at
10cdf0e10cSrcweir  *
11f6e50924SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir  *
13f6e50924SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14f6e50924SAndrew Rist  * software distributed under the License is distributed on an
15f6e50924SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16f6e50924SAndrew Rist  * KIND, either express or implied.  See the License for the
17f6e50924SAndrew Rist  * specific language governing permissions and limitations
18f6e50924SAndrew Rist  * under the License.
19cdf0e10cSrcweir  *
20f6e50924SAndrew Rist  *************************************************************/
21f6e50924SAndrew Rist 
22f6e50924SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_svx.hxx"
26cdf0e10cSrcweir #include <svx/rectenum.hxx>
27cdf0e10cSrcweir #include <vcl/svapp.hxx>
28cdf0e10cSrcweir #include <vcl/outdev.hxx>
29cdf0e10cSrcweir #include <vcl/bitmap.hxx>
30cdf0e10cSrcweir 
31cdf0e10cSrcweir 
ImpCalcBmpFillSizes(Size & rStartOffset,Size & rBmpOutputSize,const Rectangle & rOutputRect,const MapMode & rOutputMapMode,const Bitmap & rFillBitmap,const Size & rBmpSize,const Size & rBmpPerCent,const Size & rBmpOffPerCent,sal_Bool bBmpLogSize,sal_Bool bBmpTile,sal_Bool bBmpStretch,RECT_POINT eBmpRectPoint)32cdf0e10cSrcweir void ImpCalcBmpFillSizes( Size&             rStartOffset,
33cdf0e10cSrcweir                           Size&             rBmpOutputSize,
34cdf0e10cSrcweir                           const Rectangle&  rOutputRect,
35cdf0e10cSrcweir                           const MapMode&    rOutputMapMode,
36cdf0e10cSrcweir                           const Bitmap&     rFillBitmap,
37cdf0e10cSrcweir                           const Size&       rBmpSize,
38cdf0e10cSrcweir                           const Size&       rBmpPerCent,
39cdf0e10cSrcweir                           const Size&       rBmpOffPerCent,
40cdf0e10cSrcweir                           sal_Bool          bBmpLogSize,
41cdf0e10cSrcweir                           sal_Bool          bBmpTile,
42cdf0e10cSrcweir                           sal_Bool          bBmpStretch,
43cdf0e10cSrcweir                           RECT_POINT        eBmpRectPoint )
44cdf0e10cSrcweir {
45cdf0e10cSrcweir     sal_Bool    bOriginalSize = sal_False, bScaleSize = sal_False;
46cdf0e10cSrcweir 
47cdf0e10cSrcweir     // Falls keine Groessen gegeben sind ( z.B. alte Dokumente )
48cdf0e10cSrcweir     // berechnen wir uns die Groesse selber aus der Bitmap
49cdf0e10cSrcweir     // ==> altes Verhalten;
50cdf0e10cSrcweir     // wenn nur eine Groesse gegeben ist, wird die andere
51cdf0e10cSrcweir     // Groesse angepasst berechnet
52cdf0e10cSrcweir     if( bBmpLogSize )
53cdf0e10cSrcweir     {
54cdf0e10cSrcweir         if( !rBmpSize.Width() && !rBmpSize.Height() )
55cdf0e10cSrcweir             bOriginalSize = sal_True;
56cdf0e10cSrcweir         else if( !rBmpSize.Width() || !rBmpSize.Height() )
57cdf0e10cSrcweir             bScaleSize = sal_True;
58cdf0e10cSrcweir     }
59cdf0e10cSrcweir     else
60cdf0e10cSrcweir     {
61cdf0e10cSrcweir         if( !rBmpPerCent.Width() && !rBmpPerCent.Height() )
62cdf0e10cSrcweir             bOriginalSize = sal_True;
63cdf0e10cSrcweir         else if( !rBmpPerCent.Width() || !rBmpPerCent.Height() )
64cdf0e10cSrcweir             bScaleSize = sal_True;
65cdf0e10cSrcweir     }
66cdf0e10cSrcweir 
67cdf0e10cSrcweir     // entweder Originalgroesse oder angepasste Groesse
68cdf0e10cSrcweir     if( bOriginalSize || bScaleSize )
69cdf0e10cSrcweir     {
70cdf0e10cSrcweir         MapMode aBmpPrefMapMode( rFillBitmap.GetPrefMapMode() );
71cdf0e10cSrcweir         Size    aBmpPrefSize( rFillBitmap.GetPrefSize() );
72cdf0e10cSrcweir 
73cdf0e10cSrcweir         // Falls keine gesetzt ist, nehmen wir Pixel
74cdf0e10cSrcweir         if( !aBmpPrefSize.Width() || !aBmpPrefSize.Height() )
75cdf0e10cSrcweir         {
76cdf0e10cSrcweir             aBmpPrefSize = rFillBitmap.GetSizePixel();
77cdf0e10cSrcweir             aBmpPrefMapMode = MAP_PIXEL;
78cdf0e10cSrcweir         }
79cdf0e10cSrcweir 
80cdf0e10cSrcweir         if( bOriginalSize )
81cdf0e10cSrcweir         {
82cdf0e10cSrcweir             if( MAP_PIXEL == aBmpPrefMapMode.GetMapUnit() )
83cdf0e10cSrcweir                 rBmpOutputSize = Application::GetDefaultDevice()->PixelToLogic( aBmpPrefSize, rOutputMapMode );
84cdf0e10cSrcweir             else
85cdf0e10cSrcweir                 rBmpOutputSize = OutputDevice::LogicToLogic( aBmpPrefSize, aBmpPrefMapMode, rOutputMapMode );
86cdf0e10cSrcweir         }
87cdf0e10cSrcweir         else
88cdf0e10cSrcweir         {
89cdf0e10cSrcweir             if( bBmpLogSize )
90cdf0e10cSrcweir             {
91cdf0e10cSrcweir                 rBmpOutputSize = rBmpSize;
92cdf0e10cSrcweir 
93cdf0e10cSrcweir                 if( !rBmpSize.Width() )
94cdf0e10cSrcweir                     rBmpOutputSize.Width() = basegfx::fround( (double) rBmpSize.Height() * aBmpPrefSize.Width() / aBmpPrefSize.Height() );
95cdf0e10cSrcweir                 else
96cdf0e10cSrcweir                     rBmpOutputSize.Height() = basegfx::fround( (double) rBmpSize.Width() * aBmpPrefSize.Height() / aBmpPrefSize.Width() );
97cdf0e10cSrcweir             }
98cdf0e10cSrcweir             else
99cdf0e10cSrcweir             {
100cdf0e10cSrcweir                 if( !rBmpPerCent.Width() )
101cdf0e10cSrcweir                 {
102cdf0e10cSrcweir                     rBmpOutputSize.Height() = basegfx::fround( (double) rOutputRect.GetHeight() * rBmpPerCent.Height() / 100. );
103cdf0e10cSrcweir                     rBmpOutputSize.Width() = basegfx::fround( (double) rBmpOutputSize.Height() * aBmpPrefSize.Width() / aBmpPrefSize.Height() );
104cdf0e10cSrcweir                 }
105cdf0e10cSrcweir                 else
106cdf0e10cSrcweir                 {
107cdf0e10cSrcweir                     rBmpOutputSize.Width() = basegfx::fround( (double) rOutputRect.GetWidth() * rBmpPerCent.Width() / 100. );
108cdf0e10cSrcweir                     rBmpOutputSize.Height() = basegfx::fround( (double) rBmpOutputSize.Width() * aBmpPrefSize.Height() / aBmpPrefSize.Width() );
109cdf0e10cSrcweir                 }
110cdf0e10cSrcweir             }
111cdf0e10cSrcweir         }
112cdf0e10cSrcweir     }
113cdf0e10cSrcweir     // ansonsten koennen wir die Groesse leicht selber berechnen
114cdf0e10cSrcweir     else
115cdf0e10cSrcweir     {
116cdf0e10cSrcweir         if( bBmpLogSize )
117cdf0e10cSrcweir             rBmpOutputSize = rBmpSize;
118cdf0e10cSrcweir         else
119cdf0e10cSrcweir         {
120cdf0e10cSrcweir             rBmpOutputSize.Width() = basegfx::fround( (double) rOutputRect.GetWidth() * rBmpPerCent.Width() / 100. );
121cdf0e10cSrcweir             rBmpOutputSize.Height() = basegfx::fround( (double) rOutputRect.GetHeight() * rBmpPerCent.Height() / 100. );
122cdf0e10cSrcweir         }
123cdf0e10cSrcweir     }
124cdf0e10cSrcweir 
125cdf0e10cSrcweir     // nur bei Kachelung die anderen Positionen berechnen
126cdf0e10cSrcweir     if( bBmpTile )
127cdf0e10cSrcweir     {
128cdf0e10cSrcweir         Point aStartPoint;
129cdf0e10cSrcweir 
130cdf0e10cSrcweir         // Grundposition der ersten Kachel berechen;
131cdf0e10cSrcweir         // Diese Position wird spaeter zur Berechnung der absoluten
132cdf0e10cSrcweir         // Startposition links oberhalb des Objektes benutzt
133cdf0e10cSrcweir         switch( eBmpRectPoint )
134cdf0e10cSrcweir         {
135cdf0e10cSrcweir             case( RP_MT ):
136cdf0e10cSrcweir             {
137cdf0e10cSrcweir                 aStartPoint.X() = rOutputRect.Left() + ( ( rOutputRect.GetWidth() - rBmpOutputSize.Width() ) >> 1 );
138cdf0e10cSrcweir                 aStartPoint.Y() = rOutputRect.Top();
139cdf0e10cSrcweir             }
140cdf0e10cSrcweir             break;
141cdf0e10cSrcweir 
142cdf0e10cSrcweir             case( RP_RT ):
143cdf0e10cSrcweir             {
144cdf0e10cSrcweir                 aStartPoint.X() = rOutputRect.Right() - rBmpOutputSize.Width();
145cdf0e10cSrcweir                 aStartPoint.Y() = rOutputRect.Top();
146cdf0e10cSrcweir             }
147cdf0e10cSrcweir             break;
148cdf0e10cSrcweir 
149cdf0e10cSrcweir             case( RP_LM ):
150cdf0e10cSrcweir             {
151cdf0e10cSrcweir                 aStartPoint.X() = rOutputRect.Left();
152cdf0e10cSrcweir                 aStartPoint.Y() = rOutputRect.Top() + ( ( rOutputRect.GetHeight() - rBmpOutputSize.Height() ) >> 1  );
153cdf0e10cSrcweir             }
154cdf0e10cSrcweir             break;
155cdf0e10cSrcweir 
156cdf0e10cSrcweir             case( RP_MM ):
157cdf0e10cSrcweir             {
158cdf0e10cSrcweir                 aStartPoint.X() = rOutputRect.Left() + ( ( rOutputRect.GetWidth() - rBmpOutputSize.Width() ) >> 1 );
159cdf0e10cSrcweir                 aStartPoint.Y() = rOutputRect.Top() + ( ( rOutputRect.GetHeight() - rBmpOutputSize.Height() ) >> 1 );
160cdf0e10cSrcweir             }
161cdf0e10cSrcweir             break;
162cdf0e10cSrcweir 
163cdf0e10cSrcweir             case( RP_RM ):
164cdf0e10cSrcweir             {
165cdf0e10cSrcweir                 aStartPoint.X() = rOutputRect.Right() - rBmpOutputSize.Width();
166cdf0e10cSrcweir                 aStartPoint.Y() = rOutputRect.Top() + ( ( rOutputRect.GetHeight() - rBmpOutputSize.Height() ) >> 1 );
167cdf0e10cSrcweir             }
168cdf0e10cSrcweir             break;
169cdf0e10cSrcweir 
170cdf0e10cSrcweir             case( RP_LB ):
171cdf0e10cSrcweir             {
172cdf0e10cSrcweir                 aStartPoint.X() = rOutputRect.Left();
173cdf0e10cSrcweir                 aStartPoint.Y() = rOutputRect.Bottom() - rBmpOutputSize.Height();
174cdf0e10cSrcweir             }
175cdf0e10cSrcweir             break;
176cdf0e10cSrcweir 
177cdf0e10cSrcweir             case( RP_MB ):
178cdf0e10cSrcweir             {
179cdf0e10cSrcweir                 aStartPoint.X() = rOutputRect.Left() + ( ( rOutputRect.GetWidth() - rBmpOutputSize.Width() ) >> 1 );
180cdf0e10cSrcweir                 aStartPoint.Y() = rOutputRect.Bottom() - rBmpOutputSize.Height();
181cdf0e10cSrcweir             }
182cdf0e10cSrcweir             break;
183cdf0e10cSrcweir 
184cdf0e10cSrcweir             case( RP_RB ):
185cdf0e10cSrcweir             {
186cdf0e10cSrcweir                 aStartPoint.X() = rOutputRect.Right() - rBmpOutputSize.Width();
187cdf0e10cSrcweir                 aStartPoint.Y() = rOutputRect.Bottom() - rBmpOutputSize.Height();
188cdf0e10cSrcweir             }
189cdf0e10cSrcweir             break;
190cdf0e10cSrcweir 
191cdf0e10cSrcweir             // default linke obere Ecke
192cdf0e10cSrcweir             default:
193cdf0e10cSrcweir                 aStartPoint = rOutputRect.TopLeft();
194cdf0e10cSrcweir             break;
195cdf0e10cSrcweir         }
196cdf0e10cSrcweir 
197cdf0e10cSrcweir         // X- oder Y-Positionsoffset beruecksichtigen
198cdf0e10cSrcweir         if( rBmpOffPerCent.Width() )
199cdf0e10cSrcweir             aStartPoint.X() += ( rBmpOutputSize.Width() * rBmpOffPerCent.Width() / 100 );
200cdf0e10cSrcweir 
201cdf0e10cSrcweir         if( rBmpOffPerCent.Height() )
202cdf0e10cSrcweir             aStartPoint.Y() += ( rBmpOutputSize.Height() * rBmpOffPerCent.Height() / 100 );
203cdf0e10cSrcweir 
204cdf0e10cSrcweir         // echten Startpunkt berechnen (links oben)
205cdf0e10cSrcweir         if( rBmpOutputSize.Width() && rBmpOutputSize.Height() )
206cdf0e10cSrcweir         {
207cdf0e10cSrcweir             const long nDiffX = aStartPoint.X() - rOutputRect.Left();
208cdf0e10cSrcweir             const long nDiffY = aStartPoint.Y() - rOutputRect.Top();
209cdf0e10cSrcweir 
210cdf0e10cSrcweir             if ( nDiffX )
211cdf0e10cSrcweir             {
212cdf0e10cSrcweir                 long nCount = nDiffX / rBmpOutputSize.Width() + 1;
213cdf0e10cSrcweir 
214cdf0e10cSrcweir                 if ( rBmpOffPerCent.Height() && ( nCount & 1L ) )
215cdf0e10cSrcweir                     nCount++;
216cdf0e10cSrcweir 
217cdf0e10cSrcweir                 aStartPoint.X() -= ( nCount * rBmpOutputSize.Width() );
218cdf0e10cSrcweir             }
219cdf0e10cSrcweir 
220cdf0e10cSrcweir             if ( nDiffY )
221cdf0e10cSrcweir             {
222cdf0e10cSrcweir                 long nCount = nDiffY / rBmpOutputSize.Height() + 1;
223cdf0e10cSrcweir 
224cdf0e10cSrcweir                 if ( rBmpOffPerCent.Width() && ( nCount & 1L ) )
225cdf0e10cSrcweir                     nCount++;
226cdf0e10cSrcweir 
227cdf0e10cSrcweir                 aStartPoint.Y() -= ( nCount * rBmpOutputSize.Height() );
228cdf0e10cSrcweir             }
229cdf0e10cSrcweir         }
230cdf0e10cSrcweir 
231cdf0e10cSrcweir         rStartOffset = Size( aStartPoint.X() - rOutputRect.Left(),
232cdf0e10cSrcweir                              aStartPoint.Y() - rOutputRect.Top() );
233cdf0e10cSrcweir     }
234cdf0e10cSrcweir     else
235cdf0e10cSrcweir     {
236cdf0e10cSrcweir         if( bBmpStretch )
237cdf0e10cSrcweir         {
238cdf0e10cSrcweir             rStartOffset = Size(0, 0);
239cdf0e10cSrcweir             rBmpOutputSize = rOutputRect.GetSize();
240cdf0e10cSrcweir         }
241cdf0e10cSrcweir         else
242cdf0e10cSrcweir         {
243cdf0e10cSrcweir             rStartOffset = Size( ( rOutputRect.GetWidth() - rBmpOutputSize.Width() ) >> 1,
244cdf0e10cSrcweir                                  ( rOutputRect.GetHeight() - rBmpOutputSize.Height() ) >> 1 );
245cdf0e10cSrcweir         }
246cdf0e10cSrcweir     }
247cdf0e10cSrcweir }
248cdf0e10cSrcweir 
249*4d196ef4Smseidel /* vim: set noet sw=4 ts=4: */
250