xref: /trunk/main/svx/source/svdraw/sdrpaintwindow.cxx (revision 4d196ef4ae78ff6471489db4943d00e5f0bbde43)
1f6e50924SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3f6e50924SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4f6e50924SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
5f6e50924SAndrew Rist  * distributed with this work for additional information
6f6e50924SAndrew Rist  * regarding copyright ownership.  The ASF licenses this file
7f6e50924SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8f6e50924SAndrew Rist  * "License"); you may not use this file except in compliance
9f6e50924SAndrew Rist  * with the License.  You may obtain a copy of the License at
10cdf0e10cSrcweir  *
11f6e50924SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12cdf0e10cSrcweir  *
13f6e50924SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14f6e50924SAndrew Rist  * software distributed under the License is distributed on an
15f6e50924SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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17f6e50924SAndrew Rist  * specific language governing permissions and limitations
18f6e50924SAndrew Rist  * under the License.
19cdf0e10cSrcweir  *
20f6e50924SAndrew Rist  *************************************************************/
21f6e50924SAndrew Rist 
22f6e50924SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_svx.hxx"
26cdf0e10cSrcweir #include <svx/sdrpaintwindow.hxx>
27cdf0e10cSrcweir #include <svx/sdr/overlay/overlaymanagerbuffered.hxx>
28cdf0e10cSrcweir #include <svx/svdpntv.hxx>
29cdf0e10cSrcweir #include <vcl/gdimtf.hxx>
30cdf0e10cSrcweir #include <vcl/svapp.hxx>
31cdf0e10cSrcweir 
32cdf0e10cSrcweir 
SdrPreRenderDevice(OutputDevice & rOriginal)33cdf0e10cSrcweir SdrPreRenderDevice::SdrPreRenderDevice(OutputDevice& rOriginal)
34cdf0e10cSrcweir :   mrOutputDevice(rOriginal)
35cdf0e10cSrcweir {
36cdf0e10cSrcweir }
37cdf0e10cSrcweir 
~SdrPreRenderDevice()38cdf0e10cSrcweir SdrPreRenderDevice::~SdrPreRenderDevice()
39cdf0e10cSrcweir {
40cdf0e10cSrcweir }
41cdf0e10cSrcweir 
PreparePreRenderDevice()42cdf0e10cSrcweir void SdrPreRenderDevice::PreparePreRenderDevice()
43cdf0e10cSrcweir {
44cdf0e10cSrcweir     // compare size of maPreRenderDevice with size of visible area
45cdf0e10cSrcweir     if(maPreRenderDevice.GetOutputSizePixel() != mrOutputDevice.GetOutputSizePixel())
46cdf0e10cSrcweir     {
47cdf0e10cSrcweir         maPreRenderDevice.SetOutputSizePixel(mrOutputDevice.GetOutputSizePixel());
48cdf0e10cSrcweir     }
49cdf0e10cSrcweir 
50cdf0e10cSrcweir     // Also compare the MapModes for zoom/scroll changes
51cdf0e10cSrcweir     if(maPreRenderDevice.GetMapMode() != mrOutputDevice.GetMapMode())
52cdf0e10cSrcweir     {
53cdf0e10cSrcweir         maPreRenderDevice.SetMapMode(mrOutputDevice.GetMapMode());
54cdf0e10cSrcweir     }
55cdf0e10cSrcweir 
56cdf0e10cSrcweir     // #i29186#
57cdf0e10cSrcweir     maPreRenderDevice.SetDrawMode(mrOutputDevice.GetDrawMode());
58cdf0e10cSrcweir     maPreRenderDevice.SetSettings(mrOutputDevice.GetSettings());
59cdf0e10cSrcweir }
60cdf0e10cSrcweir 
OutputPreRenderDevice(const Region & rExpandedRegion)61cdf0e10cSrcweir void SdrPreRenderDevice::OutputPreRenderDevice(const Region& rExpandedRegion)
62cdf0e10cSrcweir {
63cdf0e10cSrcweir     // region to pixels
64e6f63103SArmin Le Grand     const Region aRegionPixel(mrOutputDevice.LogicToPixel(rExpandedRegion));
65e6f63103SArmin Le Grand     //RegionHandle aRegionHandle(aRegionPixel.BeginEnumRects());
66e6f63103SArmin Le Grand     //Rectangle aRegionRectanglePixel;
67cdf0e10cSrcweir 
68cdf0e10cSrcweir     // MapModes off
69cdf0e10cSrcweir     sal_Bool bMapModeWasEnabledDest(mrOutputDevice.IsMapModeEnabled());
70cdf0e10cSrcweir     sal_Bool bMapModeWasEnabledSource(maPreRenderDevice.IsMapModeEnabled());
71cdf0e10cSrcweir     mrOutputDevice.EnableMapMode(sal_False);
72cdf0e10cSrcweir     maPreRenderDevice.EnableMapMode(sal_False);
73cdf0e10cSrcweir 
74e6f63103SArmin Le Grand     RectangleVector aRectangles;
75e6f63103SArmin Le Grand     aRegionPixel.GetRegionRectangles(aRectangles);
76e6f63103SArmin Le Grand 
77e6f63103SArmin Le Grand     for(RectangleVector::const_iterator aRectIter(aRectangles.begin()); aRectIter != aRectangles.end(); aRectIter++)
78cdf0e10cSrcweir     {
79cdf0e10cSrcweir         // for each rectangle, copy the area
80e6f63103SArmin Le Grand         const Point aTopLeft(aRectIter->TopLeft());
81e6f63103SArmin Le Grand         const Size aSize(aRectIter->GetSize());
82cdf0e10cSrcweir 
83cdf0e10cSrcweir         mrOutputDevice.DrawOutDev(
84cdf0e10cSrcweir             aTopLeft, aSize,
85cdf0e10cSrcweir             aTopLeft, aSize,
86cdf0e10cSrcweir             maPreRenderDevice);
87cdf0e10cSrcweir 
88cdf0e10cSrcweir #ifdef DBG_UTIL
89cdf0e10cSrcweir         // #i74769#
90cdf0e10cSrcweir         static bool bDoPaintForVisualControlRegion(false);
91e6f63103SArmin Le Grand 
92cdf0e10cSrcweir         if(bDoPaintForVisualControlRegion)
93cdf0e10cSrcweir         {
94e6f63103SArmin Le Grand             const Color aColor((((((rand()&0x7f)|0x80)<<8L)|((rand()&0x7f)|0x80))<<8L)|((rand()&0x7f)|0x80));
95e6f63103SArmin Le Grand 
96cdf0e10cSrcweir             mrOutputDevice.SetLineColor(aColor);
97cdf0e10cSrcweir             mrOutputDevice.SetFillColor();
98e6f63103SArmin Le Grand             mrOutputDevice.DrawRect(*aRectIter);
99cdf0e10cSrcweir         }
100cdf0e10cSrcweir #endif
101cdf0e10cSrcweir     }
102cdf0e10cSrcweir 
103e6f63103SArmin Le Grand //  while(aRegionPixel.GetEnumRects(aRegionHandle, aRegionRectanglePixel))
104e6f63103SArmin Le Grand //  {
105e6f63103SArmin Le Grand //      // for each rectangle, copy the area
106e6f63103SArmin Le Grand //      const Point aTopLeft(aRegionRectanglePixel.TopLeft());
107e6f63103SArmin Le Grand //      const Size aSize(aRegionRectanglePixel.GetSize());
108e6f63103SArmin Le Grand //
109e6f63103SArmin Le Grand //      mrOutputDevice.DrawOutDev(
110e6f63103SArmin Le Grand //          aTopLeft, aSize,
111e6f63103SArmin Le Grand //          aTopLeft, aSize,
112e6f63103SArmin Le Grand //          maPreRenderDevice);
113e6f63103SArmin Le Grand //
114e6f63103SArmin Le Grand //#ifdef DBG_UTIL
115e6f63103SArmin Le Grand //      // #i74769#
116e6f63103SArmin Le Grand //      static bool bDoPaintForVisualControlRegion(false);
117e6f63103SArmin Le Grand //      if(bDoPaintForVisualControlRegion)
118e6f63103SArmin Le Grand //      {
119e6f63103SArmin Le Grand //          Color aColor((((((rand()&0x7f)|0x80)<<8L)|((rand()&0x7f)|0x80))<<8L)|((rand()&0x7f)|0x80));
120e6f63103SArmin Le Grand //          mrOutputDevice.SetLineColor(aColor);
121e6f63103SArmin Le Grand //          mrOutputDevice.SetFillColor();
122e6f63103SArmin Le Grand //          mrOutputDevice.DrawRect(aRegionRectanglePixel);
123e6f63103SArmin Le Grand //      }
124e6f63103SArmin Le Grand //#endif
125e6f63103SArmin Le Grand //  }
126e6f63103SArmin Le Grand //
127e6f63103SArmin Le Grand //  aRegionPixel.EndEnumRects(aRegionHandle);
128cdf0e10cSrcweir 
129cdf0e10cSrcweir     mrOutputDevice.EnableMapMode(bMapModeWasEnabledDest);
130cdf0e10cSrcweir     maPreRenderDevice.EnableMapMode(bMapModeWasEnabledSource);
131cdf0e10cSrcweir }
132cdf0e10cSrcweir 
133cdf0e10cSrcweir 
impCreateOverlayManager()134a56bd57bSArmin Le Grand void SdrPaintWindow::impCreateOverlayManager()
135cdf0e10cSrcweir {
136cdf0e10cSrcweir     // not yet one created?
137cdf0e10cSrcweir     if(!mpOverlayManager)
138cdf0e10cSrcweir     {
139cdf0e10cSrcweir         // is it a window?
140cdf0e10cSrcweir         if(OUTDEV_WINDOW == GetOutputDevice().GetOutDevType())
141cdf0e10cSrcweir         {
142cdf0e10cSrcweir             // decide which OverlayManager to use
143cdf0e10cSrcweir             if(GetPaintView().IsBufferedOverlayAllowed() && mbUseBuffer)
144cdf0e10cSrcweir             {
145*4d196ef4Smseidel                 // buffered OverlayManager, buffers its background and refreshes from there
146cdf0e10cSrcweir                 // for pure overlay changes (no system redraw). The 3rd parameter specifies
147cdf0e10cSrcweir                 // if that refresh itself will use a 2nd vdev to avoid flickering.
148cdf0e10cSrcweir                 // Also hand over the evtl. existing old OverlayManager; this means to take over
149cdf0e10cSrcweir                 // the registered OverlayObjects from it
150a56bd57bSArmin Le Grand                 mpOverlayManager = new ::sdr::overlay::OverlayManagerBuffered(GetOutputDevice(), true);
151cdf0e10cSrcweir             }
152cdf0e10cSrcweir             else
153cdf0e10cSrcweir             {
154cdf0e10cSrcweir                 // unbuffered OverlayManager, just invalidates places where changes
155cdf0e10cSrcweir                 // take place
156cdf0e10cSrcweir                 // Also hand over the evtl. existing old OverlayManager; this means to take over
157cdf0e10cSrcweir                 // the registered OverlayObjects from it
158a56bd57bSArmin Le Grand                 mpOverlayManager = new ::sdr::overlay::OverlayManager(GetOutputDevice());
159cdf0e10cSrcweir             }
160cdf0e10cSrcweir 
161cdf0e10cSrcweir             OSL_ENSURE(mpOverlayManager, "SdrPaintWindow::SdrPaintWindow: Could not allocate an overlayManager (!)");
162cdf0e10cSrcweir 
163cdf0e10cSrcweir             // Request a repaint so that the buffered overlay manager fills
164cdf0e10cSrcweir             // its buffer properly. This is a workaround for missing buffer
165cdf0e10cSrcweir             // updates.
166cdf0e10cSrcweir             Window* pWindow = dynamic_cast<Window*>(&GetOutputDevice());
167cdf0e10cSrcweir             if (pWindow != NULL)
168cdf0e10cSrcweir                 pWindow->Invalidate();
169cdf0e10cSrcweir 
170cdf0e10cSrcweir             Color aColA(GetPaintView().getOptionsDrawinglayer().GetStripeColorA());
171cdf0e10cSrcweir             Color aColB(GetPaintView().getOptionsDrawinglayer().GetStripeColorB());
172cdf0e10cSrcweir 
173cdf0e10cSrcweir             if(Application::GetSettings().GetStyleSettings().GetHighContrastMode())
174cdf0e10cSrcweir             {
175cdf0e10cSrcweir                 aColA = aColB = Application::GetSettings().GetStyleSettings().GetHighlightColor();
176cdf0e10cSrcweir                 aColB.Invert();
177cdf0e10cSrcweir             }
178cdf0e10cSrcweir 
179cdf0e10cSrcweir             mpOverlayManager->setStripeColorA(aColA);
180cdf0e10cSrcweir             mpOverlayManager->setStripeColorB(aColB);
181cdf0e10cSrcweir             mpOverlayManager->setStripeLengthPixel(GetPaintView().getOptionsDrawinglayer().GetStripeLength());
182cdf0e10cSrcweir         }
183cdf0e10cSrcweir     }
184cdf0e10cSrcweir }
185cdf0e10cSrcweir 
SdrPaintWindow(SdrPaintView & rNewPaintView,OutputDevice & rOut)186cdf0e10cSrcweir SdrPaintWindow::SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut)
187cdf0e10cSrcweir :   mrOutputDevice(rOut),
188cdf0e10cSrcweir     mrPaintView(rNewPaintView),
189cdf0e10cSrcweir     mpOverlayManager(0L),
190cdf0e10cSrcweir     mpPreRenderDevice(0L),
191cdf0e10cSrcweir     mbTemporaryTarget(false), // #i72889#
192cdf0e10cSrcweir     mbUseBuffer(true)
193cdf0e10cSrcweir {
194cdf0e10cSrcweir }
195cdf0e10cSrcweir 
~SdrPaintWindow()196cdf0e10cSrcweir SdrPaintWindow::~SdrPaintWindow()
197cdf0e10cSrcweir {
198cdf0e10cSrcweir     if(mpOverlayManager)
199cdf0e10cSrcweir     {
200cdf0e10cSrcweir         delete mpOverlayManager;
201cdf0e10cSrcweir         mpOverlayManager = 0L;
202cdf0e10cSrcweir     }
203cdf0e10cSrcweir 
204cdf0e10cSrcweir     DestroyPreRenderDevice();
205cdf0e10cSrcweir }
206cdf0e10cSrcweir 
GetOverlayManager() const207cdf0e10cSrcweir ::sdr::overlay::OverlayManager* SdrPaintWindow::GetOverlayManager() const
208cdf0e10cSrcweir {
209cdf0e10cSrcweir     if(!mpOverlayManager)
210cdf0e10cSrcweir     {
211cdf0e10cSrcweir         // Create buffered overlay manager by default.
212a56bd57bSArmin Le Grand         const_cast< SdrPaintWindow* >(this)->impCreateOverlayManager();
213cdf0e10cSrcweir     }
214cdf0e10cSrcweir 
215cdf0e10cSrcweir     return mpOverlayManager;
216cdf0e10cSrcweir }
217cdf0e10cSrcweir 
GetVisibleArea() const218cdf0e10cSrcweir Rectangle SdrPaintWindow::GetVisibleArea() const
219cdf0e10cSrcweir {
220cdf0e10cSrcweir     Size aVisSizePixel(GetOutputDevice().GetOutputSizePixel());
221cdf0e10cSrcweir     return Rectangle(GetOutputDevice().PixelToLogic(Rectangle(Point(0,0), aVisSizePixel)));
222cdf0e10cSrcweir }
223cdf0e10cSrcweir 
OutputToRecordingMetaFile() const224cdf0e10cSrcweir sal_Bool SdrPaintWindow::OutputToRecordingMetaFile() const
225cdf0e10cSrcweir {
226cdf0e10cSrcweir     GDIMetaFile* pMetaFile = mrOutputDevice.GetConnectMetaFile();
227cdf0e10cSrcweir     return (pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
228cdf0e10cSrcweir }
229cdf0e10cSrcweir 
PreparePreRenderDevice()230cdf0e10cSrcweir void SdrPaintWindow::PreparePreRenderDevice()
231cdf0e10cSrcweir {
232cdf0e10cSrcweir     const sal_Bool bPrepareBufferedOutput(
233cdf0e10cSrcweir         mrPaintView.IsBufferedOutputAllowed()
234cdf0e10cSrcweir         && !OutputToPrinter()
235cdf0e10cSrcweir         && !OutputToVirtualDevice()
236cdf0e10cSrcweir         && !OutputToRecordingMetaFile());
237cdf0e10cSrcweir 
238cdf0e10cSrcweir     if(bPrepareBufferedOutput)
239cdf0e10cSrcweir     {
240cdf0e10cSrcweir         if(!mpPreRenderDevice)
241cdf0e10cSrcweir         {
242cdf0e10cSrcweir             mpPreRenderDevice = new SdrPreRenderDevice(mrOutputDevice);
243cdf0e10cSrcweir         }
244cdf0e10cSrcweir     }
245cdf0e10cSrcweir     else
246cdf0e10cSrcweir     {
247cdf0e10cSrcweir         DestroyPreRenderDevice();
248cdf0e10cSrcweir     }
249cdf0e10cSrcweir 
250cdf0e10cSrcweir     if(mpPreRenderDevice)
251cdf0e10cSrcweir     {
252cdf0e10cSrcweir         mpPreRenderDevice->PreparePreRenderDevice();
253cdf0e10cSrcweir     }
254cdf0e10cSrcweir }
255cdf0e10cSrcweir 
DestroyPreRenderDevice()256cdf0e10cSrcweir void SdrPaintWindow::DestroyPreRenderDevice()
257cdf0e10cSrcweir {
258cdf0e10cSrcweir     if(mpPreRenderDevice)
259cdf0e10cSrcweir     {
260cdf0e10cSrcweir         delete mpPreRenderDevice;
261cdf0e10cSrcweir         mpPreRenderDevice = 0L;
262cdf0e10cSrcweir     }
263cdf0e10cSrcweir }
264cdf0e10cSrcweir 
OutputPreRenderDevice(const Region & rExpandedRegion)265cdf0e10cSrcweir void SdrPaintWindow::OutputPreRenderDevice(const Region& rExpandedRegion)
266cdf0e10cSrcweir {
267cdf0e10cSrcweir     if(mpPreRenderDevice)
268cdf0e10cSrcweir     {
269cdf0e10cSrcweir         mpPreRenderDevice->OutputPreRenderDevice(rExpandedRegion);
270cdf0e10cSrcweir     }
271cdf0e10cSrcweir }
272cdf0e10cSrcweir 
273cdf0e10cSrcweir // #i73602# add flag if buffer shall be used
DrawOverlay(const Region & rRegion)274a56bd57bSArmin Le Grand void SdrPaintWindow::DrawOverlay(const Region& rRegion)
275cdf0e10cSrcweir {
276cdf0e10cSrcweir     // ## force creation of OverlayManager since the first repaint needs to
277cdf0e10cSrcweir     // save the background to get a controlled start into overlay mechanism
278a56bd57bSArmin Le Grand     impCreateOverlayManager();
279cdf0e10cSrcweir 
280cdf0e10cSrcweir     if(mpOverlayManager && !OutputToPrinter())
281cdf0e10cSrcweir     {
282a56bd57bSArmin Le Grand         if(mpPreRenderDevice)
283cdf0e10cSrcweir         {
284cdf0e10cSrcweir             mpOverlayManager->completeRedraw(rRegion, &mpPreRenderDevice->GetPreRenderDevice());
285cdf0e10cSrcweir         }
286cdf0e10cSrcweir         else
287cdf0e10cSrcweir         {
288cdf0e10cSrcweir             mpOverlayManager->completeRedraw(rRegion);
289cdf0e10cSrcweir         }
290cdf0e10cSrcweir     }
291cdf0e10cSrcweir }
292cdf0e10cSrcweir 
HideOverlay(const Region & rRegion)293cdf0e10cSrcweir void SdrPaintWindow::HideOverlay(const Region& rRegion)
294cdf0e10cSrcweir {
295cdf0e10cSrcweir     if(mpOverlayManager && !OutputToPrinter())
296cdf0e10cSrcweir     {
297cdf0e10cSrcweir         if(!mpPreRenderDevice)
298cdf0e10cSrcweir         {
299cdf0e10cSrcweir             mpOverlayManager->restoreBackground(rRegion);
300cdf0e10cSrcweir         }
301cdf0e10cSrcweir     }
302cdf0e10cSrcweir }
303cdf0e10cSrcweir 
GetRedrawRegion() const304cdf0e10cSrcweir const Region& SdrPaintWindow::GetRedrawRegion() const
305cdf0e10cSrcweir {
306cdf0e10cSrcweir     return maRedrawRegion;
307cdf0e10cSrcweir }
308cdf0e10cSrcweir 
SetRedrawRegion(const Region & rNew)309cdf0e10cSrcweir void SdrPaintWindow::SetRedrawRegion(const Region& rNew)
310cdf0e10cSrcweir {
311cdf0e10cSrcweir     maRedrawRegion = rNew;
312cdf0e10cSrcweir }
313cdf0e10cSrcweir 
314*4d196ef4Smseidel /* vim: set noet sw=4 ts=4: */
315