1*f6e50924SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*f6e50924SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*f6e50924SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*f6e50924SAndrew Rist * distributed with this work for additional information 6*f6e50924SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*f6e50924SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*f6e50924SAndrew Rist * "License"); you may not use this file except in compliance 9*f6e50924SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*f6e50924SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*f6e50924SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*f6e50924SAndrew Rist * software distributed under the License is distributed on an 15*f6e50924SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*f6e50924SAndrew Rist * KIND, either express or implied. See the License for the 17*f6e50924SAndrew Rist * specific language governing permissions and limitations 18*f6e50924SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*f6e50924SAndrew Rist *************************************************************/ 21*f6e50924SAndrew Rist 22*f6e50924SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_svx.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include "tablehandles.hxx" 28cdf0e10cSrcweir 29cdf0e10cSrcweir #include <vcl/svapp.hxx> 30cdf0e10cSrcweir #include <vcl/outdev.hxx> 31cdf0e10cSrcweir #include <vcl/salbtype.hxx> 32cdf0e10cSrcweir #include <vcl/canvastools.hxx> 33cdf0e10cSrcweir #include <vcl/hatch.hxx> 34cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx> 35cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygontools.hxx> 36cdf0e10cSrcweir #include <basegfx/range/b2drectangle.hxx> 37cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 38cdf0e10cSrcweir #include <svx/sdr/overlay/overlayobject.hxx> 39cdf0e10cSrcweir #include <svx/sdr/overlay/overlaymanager.hxx> 40cdf0e10cSrcweir #include <svx/sdrpagewindow.hxx> 41cdf0e10cSrcweir #include <svx/sdrpaintwindow.hxx> 42cdf0e10cSrcweir #include <svx/svdmrkv.hxx> 43cdf0e10cSrcweir #include <svx/svdpagv.hxx> 44cdf0e10cSrcweir #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx> 45cdf0e10cSrcweir #include <svx/sdr/overlay/overlayhatchrect.hxx> 46cdf0e10cSrcweir #include <drawinglayer/primitive2d/hiddengeometryprimitive2d.hxx> 47cdf0e10cSrcweir 48cdf0e10cSrcweir namespace sdr { namespace table { 49cdf0e10cSrcweir 50cdf0e10cSrcweir // -------------------------------------------------------------------- 51cdf0e10cSrcweir 52cdf0e10cSrcweir class OverlayTableEdge : public sdr::overlay::OverlayObject 53cdf0e10cSrcweir { 54cdf0e10cSrcweir protected: 55cdf0e10cSrcweir basegfx::B2DPolyPolygon maPolyPolygon; 56cdf0e10cSrcweir bool mbVisible; 57cdf0e10cSrcweir 58cdf0e10cSrcweir // geometry creation for OverlayObject 59cdf0e10cSrcweir virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence(); 60cdf0e10cSrcweir 61cdf0e10cSrcweir public: 62cdf0e10cSrcweir OverlayTableEdge( const basegfx::B2DPolyPolygon& rPolyPolygon, bool bVisible ); 63cdf0e10cSrcweir virtual ~OverlayTableEdge(); 64cdf0e10cSrcweir }; 65cdf0e10cSrcweir 66cdf0e10cSrcweir // -------------------------------------------------------------------- 67cdf0e10cSrcweir 68cdf0e10cSrcweir TableEdgeHdl::TableEdgeHdl( const Point& rPnt, bool bHorizontal, sal_Int32 nMin, sal_Int32 nMax, sal_Int32 nEdges ) 69cdf0e10cSrcweir : SdrHdl( rPnt, HDL_USER ) 70cdf0e10cSrcweir , mbHorizontal( bHorizontal ) 71cdf0e10cSrcweir , mnMin( nMin ) 72cdf0e10cSrcweir , mnMax( nMax ) 73cdf0e10cSrcweir , maEdges(nEdges) 74cdf0e10cSrcweir { 75cdf0e10cSrcweir } 76cdf0e10cSrcweir 77cdf0e10cSrcweir void TableEdgeHdl::SetEdge( sal_Int32 nEdge, sal_Int32 nStart, sal_Int32 nEnd, TableEdgeState eState ) 78cdf0e10cSrcweir { 79cdf0e10cSrcweir if( (nEdge >= 0) && (nEdge <= sal::static_int_cast<sal_Int32>(maEdges.size())) ) 80cdf0e10cSrcweir { 81cdf0e10cSrcweir maEdges[nEdge].mnStart = nStart; 82cdf0e10cSrcweir maEdges[nEdge].mnEnd = nEnd; 83cdf0e10cSrcweir maEdges[nEdge].meState = eState; 84cdf0e10cSrcweir } 85cdf0e10cSrcweir else 86cdf0e10cSrcweir { 87cdf0e10cSrcweir OSL_ENSURE( false, "sdr::table::TableEdgeHdl::SetEdge(), invalid edge!" ); 88cdf0e10cSrcweir } 89cdf0e10cSrcweir } 90cdf0e10cSrcweir 91cdf0e10cSrcweir Pointer TableEdgeHdl::GetPointer() const 92cdf0e10cSrcweir { 93cdf0e10cSrcweir if( mbHorizontal ) 94cdf0e10cSrcweir return POINTER_VSPLIT; 95cdf0e10cSrcweir else 96cdf0e10cSrcweir return POINTER_HSPLIT; 97cdf0e10cSrcweir } 98cdf0e10cSrcweir 99cdf0e10cSrcweir sal_Int32 TableEdgeHdl::GetValidDragOffset( const SdrDragStat& rDrag ) const 100cdf0e10cSrcweir { 101cdf0e10cSrcweir return std::min( std::max( static_cast<sal_Int32>(mbHorizontal ? rDrag.GetDY() : rDrag.GetDX()), mnMin ), mnMax ); 102cdf0e10cSrcweir } 103cdf0e10cSrcweir 104cdf0e10cSrcweir basegfx::B2DPolyPolygon TableEdgeHdl::getSpecialDragPoly(const SdrDragStat& rDrag) const 105cdf0e10cSrcweir { 106cdf0e10cSrcweir basegfx::B2DPolyPolygon aVisible; 107cdf0e10cSrcweir basegfx::B2DPolyPolygon aInvisible; 108cdf0e10cSrcweir 109cdf0e10cSrcweir // create and return visible and non-visible parts for drag 110cdf0e10cSrcweir getPolyPolygon(aVisible, aInvisible, &rDrag); 111cdf0e10cSrcweir aVisible.append(aInvisible); 112cdf0e10cSrcweir 113cdf0e10cSrcweir return aVisible; 114cdf0e10cSrcweir } 115cdf0e10cSrcweir 116cdf0e10cSrcweir void TableEdgeHdl::getPolyPolygon(basegfx::B2DPolyPolygon& rVisible, basegfx::B2DPolyPolygon& rInvisible, const SdrDragStat* pDrag) const 117cdf0e10cSrcweir { 118cdf0e10cSrcweir // changed method to create visible and invisible partial polygons in one run in 119cdf0e10cSrcweir // separate PolyPolygons; both kinds are used 120cdf0e10cSrcweir basegfx::B2DPoint aOffset(aPos.X(), aPos.Y()); 121cdf0e10cSrcweir rVisible.clear(); 122cdf0e10cSrcweir rInvisible.clear(); 123cdf0e10cSrcweir 124cdf0e10cSrcweir if( pDrag ) 125cdf0e10cSrcweir { 126cdf0e10cSrcweir int n = mbHorizontal ? 1 : 0; 127cdf0e10cSrcweir aOffset[n] = aOffset[n] + GetValidDragOffset( *pDrag ); 128cdf0e10cSrcweir } 129cdf0e10cSrcweir 130cdf0e10cSrcweir basegfx::B2DPoint aStart(aOffset), aEnd(aOffset); 131cdf0e10cSrcweir int nPos = mbHorizontal ? 0 : 1; 132cdf0e10cSrcweir TableEdgeVector::const_iterator aIter( maEdges.begin() ); 133cdf0e10cSrcweir 134cdf0e10cSrcweir while( aIter != maEdges.end() ) 135cdf0e10cSrcweir { 136cdf0e10cSrcweir TableEdge aEdge(*aIter++); 137cdf0e10cSrcweir 138cdf0e10cSrcweir aStart[nPos] = aOffset[nPos] + aEdge.mnStart; 139cdf0e10cSrcweir aEnd[nPos] = aOffset[nPos] + aEdge.mnEnd; 140cdf0e10cSrcweir 141cdf0e10cSrcweir basegfx::B2DPolygon aPolygon; 142cdf0e10cSrcweir aPolygon.append( aStart ); 143cdf0e10cSrcweir aPolygon.append( aEnd ); 144cdf0e10cSrcweir 145cdf0e10cSrcweir if(aEdge.meState == Visible) 146cdf0e10cSrcweir { 147cdf0e10cSrcweir rVisible.append(aPolygon); 148cdf0e10cSrcweir } 149cdf0e10cSrcweir else 150cdf0e10cSrcweir { 151cdf0e10cSrcweir rInvisible.append(aPolygon); 152cdf0e10cSrcweir } 153cdf0e10cSrcweir } 154cdf0e10cSrcweir } 155cdf0e10cSrcweir 156cdf0e10cSrcweir void TableEdgeHdl::CreateB2dIAObject() 157cdf0e10cSrcweir { 158cdf0e10cSrcweir GetRidOfIAObject(); 159cdf0e10cSrcweir 160cdf0e10cSrcweir if(pHdlList && pHdlList->GetView() && !pHdlList->GetView()->areMarkHandlesHidden()) 161cdf0e10cSrcweir { 162cdf0e10cSrcweir SdrMarkView* pView = pHdlList->GetView(); 163cdf0e10cSrcweir SdrPageView* pPageView = pView->GetSdrPageView(); 164cdf0e10cSrcweir 165cdf0e10cSrcweir if(pPageView) 166cdf0e10cSrcweir { 167cdf0e10cSrcweir basegfx::B2DPolyPolygon aVisible; 168cdf0e10cSrcweir basegfx::B2DPolyPolygon aInvisible; 169cdf0e10cSrcweir 170cdf0e10cSrcweir // get visible and invisible parts 171cdf0e10cSrcweir getPolyPolygon(aVisible, aInvisible, 0); 172cdf0e10cSrcweir 173cdf0e10cSrcweir if(aVisible.count() || aInvisible.count()) 174cdf0e10cSrcweir { 175cdf0e10cSrcweir for(sal_uInt32 nWindow = 0; nWindow < pPageView->PageWindowCount(); nWindow++) 176cdf0e10cSrcweir { 177cdf0e10cSrcweir const SdrPageWindow& rPageWindow = *pPageView->GetPageWindow(nWindow); 178cdf0e10cSrcweir 179cdf0e10cSrcweir if(rPageWindow.GetPaintWindow().OutputToWindow()) 180cdf0e10cSrcweir { 181cdf0e10cSrcweir if(rPageWindow.GetOverlayManager()) 182cdf0e10cSrcweir { 183cdf0e10cSrcweir if(aVisible.count()) 184cdf0e10cSrcweir { 185cdf0e10cSrcweir // create overlay object for visible parts 186cdf0e10cSrcweir sdr::overlay::OverlayObject* pOverlayObject = new OverlayTableEdge(aVisible, true); 187cdf0e10cSrcweir rPageWindow.GetOverlayManager()->add(*pOverlayObject); 188cdf0e10cSrcweir maOverlayGroup.append(*pOverlayObject); 189cdf0e10cSrcweir } 190cdf0e10cSrcweir 191cdf0e10cSrcweir if(aInvisible.count()) 192cdf0e10cSrcweir { 193cdf0e10cSrcweir // also create overlay object vor invisible parts to allow 194cdf0e10cSrcweir // a standard HitTest using the primitives from that overlay object 195cdf0e10cSrcweir // (see OverlayTableEdge implementation) 196cdf0e10cSrcweir sdr::overlay::OverlayObject* pOverlayObject = new OverlayTableEdge(aInvisible, false); 197cdf0e10cSrcweir rPageWindow.GetOverlayManager()->add(*pOverlayObject); 198cdf0e10cSrcweir maOverlayGroup.append(*pOverlayObject); 199cdf0e10cSrcweir } 200cdf0e10cSrcweir } 201cdf0e10cSrcweir } 202cdf0e10cSrcweir } 203cdf0e10cSrcweir } 204cdf0e10cSrcweir } 205cdf0e10cSrcweir } 206cdf0e10cSrcweir } 207cdf0e10cSrcweir 208cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 209cdf0e10cSrcweir 210cdf0e10cSrcweir OverlayTableEdge::OverlayTableEdge( const basegfx::B2DPolyPolygon& rPolyPolygon, bool bVisible ) 211cdf0e10cSrcweir : OverlayObject(Color(COL_GRAY)) 212cdf0e10cSrcweir , maPolyPolygon( rPolyPolygon ) 213cdf0e10cSrcweir , mbVisible(bVisible) 214cdf0e10cSrcweir { 215cdf0e10cSrcweir } 216cdf0e10cSrcweir 217cdf0e10cSrcweir OverlayTableEdge::~OverlayTableEdge() 218cdf0e10cSrcweir { 219cdf0e10cSrcweir } 220cdf0e10cSrcweir 221cdf0e10cSrcweir drawinglayer::primitive2d::Primitive2DSequence OverlayTableEdge::createOverlayObjectPrimitive2DSequence() 222cdf0e10cSrcweir { 223cdf0e10cSrcweir drawinglayer::primitive2d::Primitive2DSequence aRetval; 224cdf0e10cSrcweir 225cdf0e10cSrcweir if(maPolyPolygon.count()) 226cdf0e10cSrcweir { 227cdf0e10cSrcweir // Discussed with CL. Currently i will leave the transparence out since this 228cdf0e10cSrcweir // a little bit expensive. We may check the look with drag polygons later 229cdf0e10cSrcweir const drawinglayer::primitive2d::Primitive2DReference aReference( 230cdf0e10cSrcweir new drawinglayer::primitive2d::PolyPolygonHairlinePrimitive2D( 231cdf0e10cSrcweir maPolyPolygon, 232cdf0e10cSrcweir getBaseColor().getBColor())); 233cdf0e10cSrcweir 234cdf0e10cSrcweir if(mbVisible) 235cdf0e10cSrcweir { 236cdf0e10cSrcweir // visible, just return as sequence 237cdf0e10cSrcweir aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1); 238cdf0e10cSrcweir } 239cdf0e10cSrcweir else 240cdf0e10cSrcweir { 241cdf0e10cSrcweir // embed in HiddenGeometryPrimitive2D to support HitTest of this invisible 242cdf0e10cSrcweir // overlay object 243cdf0e10cSrcweir const drawinglayer::primitive2d::Primitive2DSequence aSequence(&aReference, 1); 244cdf0e10cSrcweir const drawinglayer::primitive2d::Primitive2DReference aNewReference( 245cdf0e10cSrcweir new drawinglayer::primitive2d::HiddenGeometryPrimitive2D(aSequence)); 246cdf0e10cSrcweir aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aNewReference, 1); 247cdf0e10cSrcweir } 248cdf0e10cSrcweir } 249cdf0e10cSrcweir 250cdf0e10cSrcweir return aRetval; 251cdf0e10cSrcweir } 252cdf0e10cSrcweir 253cdf0e10cSrcweir // ==================================================================== 254cdf0e10cSrcweir 255cdf0e10cSrcweir TableBorderHdl::TableBorderHdl( const Rectangle& rRect ) 256cdf0e10cSrcweir : SdrHdl( rRect.TopLeft(), HDL_MOVE ) 257cdf0e10cSrcweir , maRectangle( rRect ) 258cdf0e10cSrcweir { 259cdf0e10cSrcweir 260cdf0e10cSrcweir } 261cdf0e10cSrcweir 262cdf0e10cSrcweir Pointer TableBorderHdl::GetPointer() const 263cdf0e10cSrcweir { 264cdf0e10cSrcweir return POINTER_MOVE; 265cdf0e10cSrcweir } 266cdf0e10cSrcweir 267cdf0e10cSrcweir // create marker for this kind 268cdf0e10cSrcweir void TableBorderHdl::CreateB2dIAObject() 269cdf0e10cSrcweir { 270cdf0e10cSrcweir GetRidOfIAObject(); 271cdf0e10cSrcweir 272cdf0e10cSrcweir if(pHdlList && pHdlList->GetView() && !pHdlList->GetView()->areMarkHandlesHidden()) 273cdf0e10cSrcweir { 274cdf0e10cSrcweir SdrMarkView* pView = pHdlList->GetView(); 275cdf0e10cSrcweir SdrPageView* pPageView = pView->GetSdrPageView(); 276cdf0e10cSrcweir 277cdf0e10cSrcweir if(pPageView) 278cdf0e10cSrcweir { 279cdf0e10cSrcweir for(sal_uInt32 nWindow = 0; nWindow < pPageView->PageWindowCount(); nWindow++) 280cdf0e10cSrcweir { 281cdf0e10cSrcweir // const SdrPageViewWinRec& rPageViewWinRec = rPageViewWinList[b]; 282cdf0e10cSrcweir const SdrPageWindow& rPageWindow = *pPageView->GetPageWindow(nWindow); 283cdf0e10cSrcweir 284cdf0e10cSrcweir if(rPageWindow.GetPaintWindow().OutputToWindow()) 285cdf0e10cSrcweir { 286cdf0e10cSrcweir if(rPageWindow.GetOverlayManager()) 287cdf0e10cSrcweir { 288cdf0e10cSrcweir const basegfx::B2DRange aRange(vcl::unotools::b2DRectangleFromRectangle(maRectangle)); 289cdf0e10cSrcweir sdr::overlay::OverlayObject* pOverlayObject = new sdr::overlay::OverlayHatchRect( 290cdf0e10cSrcweir aRange.getMinimum(), 291cdf0e10cSrcweir aRange.getMaximum(), 292cdf0e10cSrcweir Color(0x80, 0x80, 0x80), 293cdf0e10cSrcweir 6.0, 294cdf0e10cSrcweir 0.0, 295cdf0e10cSrcweir 45 * F_PI180, 296cdf0e10cSrcweir 0.0); 297cdf0e10cSrcweir 298cdf0e10cSrcweir rPageWindow.GetOverlayManager()->add(*pOverlayObject); 299cdf0e10cSrcweir maOverlayGroup.append(*pOverlayObject); 300cdf0e10cSrcweir } 301cdf0e10cSrcweir } 302cdf0e10cSrcweir } 303cdf0e10cSrcweir } 304cdf0e10cSrcweir } 305cdf0e10cSrcweir } 306cdf0e10cSrcweir 307cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 308cdf0e10cSrcweir 309cdf0e10cSrcweir } // end of namespace table 310cdf0e10cSrcweir } // end of namespace sdr 311