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See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_sw.hxx" 30*cdf0e10cSrcweir 31*cdf0e10cSrcweir #include <string.h> 32*cdf0e10cSrcweir 33*cdf0e10cSrcweir #include <vcl/window.hxx> 34*cdf0e10cSrcweir 35*cdf0e10cSrcweir #include <wrtsh.hxx> 36*cdf0e10cSrcweir 37*cdf0e10cSrcweir #include <sfx2/bindings.hxx> 38*cdf0e10cSrcweir #include <sfx2/dispatch.hxx> 39*cdf0e10cSrcweir #include <sfx2/request.hxx> 40*cdf0e10cSrcweir #include <editeng/eeitem.hxx> 41*cdf0e10cSrcweir #include <editeng/editeng.hxx> 42*cdf0e10cSrcweir #include <editeng/editdata.hxx> 43*cdf0e10cSrcweir #include <editeng/outliner.hxx> 44*cdf0e10cSrcweir #include <editeng/editview.hxx> 45*cdf0e10cSrcweir #include <editeng/scripttypeitem.hxx> 46*cdf0e10cSrcweir #include <editeng/langitem.hxx> 47*cdf0e10cSrcweir 48*cdf0e10cSrcweir #include <svl/languageoptions.hxx> 49*cdf0e10cSrcweir #include <svtools/langtab.hxx> 50*cdf0e10cSrcweir #include <svl/slstitm.hxx> 51*cdf0e10cSrcweir #include <svl/svstdarr.hxx> 52*cdf0e10cSrcweir #include <svl/stritem.hxx> 53*cdf0e10cSrcweir 54*cdf0e10cSrcweir #include <ndtxt.hxx> 55*cdf0e10cSrcweir #include <pam.hxx> 56*cdf0e10cSrcweir #include <view.hxx> 57*cdf0e10cSrcweir #include <viewopt.hxx> 58*cdf0e10cSrcweir 59*cdf0e10cSrcweir #include "swabstdlg.hxx" 60*cdf0e10cSrcweir 61*cdf0e10cSrcweir #include <vcl/msgbox.hxx> 62*cdf0e10cSrcweir 63*cdf0e10cSrcweir #include <langhelper.hxx> 64*cdf0e10cSrcweir 65*cdf0e10cSrcweir using namespace ::com::sun::star; 66*cdf0e10cSrcweir 67*cdf0e10cSrcweir namespace SwLangHelper 68*cdf0e10cSrcweir { 69*cdf0e10cSrcweir 70*cdf0e10cSrcweir sal_uInt16 GetLanguageStatus( OutlinerView* pOLV, SfxItemSet& rSet ) 71*cdf0e10cSrcweir { 72*cdf0e10cSrcweir ESelection aSelection = pOLV->GetSelection(); 73*cdf0e10cSrcweir EditView& rEditView=pOLV->GetEditView(); 74*cdf0e10cSrcweir EditEngine* pEditEngine=rEditView.GetEditEngine(); 75*cdf0e10cSrcweir 76*cdf0e10cSrcweir // the value of used script types 77*cdf0e10cSrcweir const sal_uInt16 nScriptType =pOLV->GetSelectedScriptType(); 78*cdf0e10cSrcweir String aScriptTypesInUse( String::CreateFromInt32( nScriptType ) );//pEditEngine->GetScriptType(aSelection) 79*cdf0e10cSrcweir 80*cdf0e10cSrcweir SvtLanguageTable aLangTable; 81*cdf0e10cSrcweir 82*cdf0e10cSrcweir // get keyboard language 83*cdf0e10cSrcweir String aKeyboardLang; 84*cdf0e10cSrcweir LanguageType nLang = LANGUAGE_DONTKNOW; 85*cdf0e10cSrcweir 86*cdf0e10cSrcweir Window* pWin = rEditView.GetWindow(); 87*cdf0e10cSrcweir if(pWin) 88*cdf0e10cSrcweir nLang = pWin->GetInputLanguage(); 89*cdf0e10cSrcweir if (nLang != LANGUAGE_DONTKNOW && nLang != LANGUAGE_SYSTEM) 90*cdf0e10cSrcweir aKeyboardLang = aLangTable.GetString( nLang ); 91*cdf0e10cSrcweir 92*cdf0e10cSrcweir // get the language that is in use 93*cdf0e10cSrcweir const String aMultipleLanguages = String::CreateFromAscii("*"); 94*cdf0e10cSrcweir String aCurrentLang = aMultipleLanguages; 95*cdf0e10cSrcweir SfxItemSet aSet(pOLV->GetAttribs()); 96*cdf0e10cSrcweir nLang = SwLangHelper::GetCurrentLanguage( aSet,nScriptType ); 97*cdf0e10cSrcweir if (nLang != LANGUAGE_DONTKNOW) 98*cdf0e10cSrcweir aCurrentLang = aLangTable.GetString( nLang ); 99*cdf0e10cSrcweir 100*cdf0e10cSrcweir // build sequence for status value 101*cdf0e10cSrcweir uno::Sequence< ::rtl::OUString > aSeq( 4 ); 102*cdf0e10cSrcweir aSeq[0] = aCurrentLang; 103*cdf0e10cSrcweir aSeq[1] = aScriptTypesInUse; 104*cdf0e10cSrcweir aSeq[2] = aKeyboardLang; 105*cdf0e10cSrcweir aSeq[3] = SwLangHelper::GetTextForLanguageGuessing( pEditEngine, aSelection ); 106*cdf0e10cSrcweir 107*cdf0e10cSrcweir // set sequence as status value 108*cdf0e10cSrcweir SfxStringListItem aItem( SID_LANGUAGE_STATUS ); 109*cdf0e10cSrcweir aItem.SetStringList( aSeq ); 110*cdf0e10cSrcweir rSet.Put( aItem, SID_LANGUAGE_STATUS ); 111*cdf0e10cSrcweir return 0; 112*cdf0e10cSrcweir } 113*cdf0e10cSrcweir 114*cdf0e10cSrcweir bool SetLanguageStatus( OutlinerView* pOLV, SfxRequest &rReq, SwView &rView, SwWrtShell &rSh ) 115*cdf0e10cSrcweir { 116*cdf0e10cSrcweir bool bRestoreSelection = false; 117*cdf0e10cSrcweir SfxItemSet aEditAttr(pOLV->GetAttribs()); 118*cdf0e10cSrcweir ESelection aSelection = pOLV->GetSelection(); 119*cdf0e10cSrcweir EditView & rEditView = pOLV->GetEditView(); 120*cdf0e10cSrcweir EditEngine * pEditEngine = rEditView.GetEditEngine(); 121*cdf0e10cSrcweir 122*cdf0e10cSrcweir // get the language 123*cdf0e10cSrcweir String aNewLangTxt; 124*cdf0e10cSrcweir 125*cdf0e10cSrcweir SFX_REQUEST_ARG( rReq, pItem, SfxStringItem, SID_LANGUAGE_STATUS , sal_False ); 126*cdf0e10cSrcweir if (pItem) 127*cdf0e10cSrcweir aNewLangTxt = pItem->GetValue(); 128*cdf0e10cSrcweir 129*cdf0e10cSrcweir //!! Remember the view frame right now... 130*cdf0e10cSrcweir //!! (call to GetView().GetViewFrame() will break if the 131*cdf0e10cSrcweir //!! SwTextShell got destroyed meanwhile.) 132*cdf0e10cSrcweir SfxViewFrame *pViewFrame = rView.GetViewFrame(); 133*cdf0e10cSrcweir 134*cdf0e10cSrcweir if (aNewLangTxt.EqualsAscii( "*" )) 135*cdf0e10cSrcweir { 136*cdf0e10cSrcweir // open the dialog "Tools/Options/Language Settings - Language" 137*cdf0e10cSrcweir SfxAbstractDialogFactory* pFact = SfxAbstractDialogFactory::Create(); 138*cdf0e10cSrcweir if (pFact) 139*cdf0e10cSrcweir { 140*cdf0e10cSrcweir VclAbstractDialog* pDlg = pFact->CreateVclDialog( rView.GetWindow(), SID_LANGUAGE_OPTIONS ); 141*cdf0e10cSrcweir pDlg->Execute(); 142*cdf0e10cSrcweir delete pDlg; 143*cdf0e10cSrcweir } 144*cdf0e10cSrcweir } 145*cdf0e10cSrcweir else 146*cdf0e10cSrcweir { 147*cdf0e10cSrcweir // setting the new language... 148*cdf0e10cSrcweir if (aNewLangTxt.Len() > 0) 149*cdf0e10cSrcweir { 150*cdf0e10cSrcweir const String aSelectionLangPrefix( String::CreateFromAscii("Current_") ); 151*cdf0e10cSrcweir const String aParagraphLangPrefix( String::CreateFromAscii("Paragraph_") ); 152*cdf0e10cSrcweir const String aDocumentLangPrefix( String::CreateFromAscii("Default_") ); 153*cdf0e10cSrcweir const String aStrNone( String::CreateFromAscii("LANGUAGE_NONE") ); 154*cdf0e10cSrcweir const String aStrResetLangs( String::CreateFromAscii("RESET_LANGUAGES") ); 155*cdf0e10cSrcweir 156*cdf0e10cSrcweir xub_StrLen nPos = 0; 157*cdf0e10cSrcweir bool bForSelection = true; 158*cdf0e10cSrcweir bool bForParagraph = false; 159*cdf0e10cSrcweir if (STRING_NOTFOUND != (nPos = aNewLangTxt.Search( aSelectionLangPrefix, 0 ))) 160*cdf0e10cSrcweir { 161*cdf0e10cSrcweir // ... for the current selection 162*cdf0e10cSrcweir aNewLangTxt = aNewLangTxt.Erase( nPos, aSelectionLangPrefix.Len() ); 163*cdf0e10cSrcweir bForSelection = true; 164*cdf0e10cSrcweir } 165*cdf0e10cSrcweir else if (STRING_NOTFOUND != (nPos = aNewLangTxt.Search( aParagraphLangPrefix , 0 ))) 166*cdf0e10cSrcweir { 167*cdf0e10cSrcweir // ... for the current paragraph language 168*cdf0e10cSrcweir aNewLangTxt = aNewLangTxt.Erase( nPos, aParagraphLangPrefix.Len() ); 169*cdf0e10cSrcweir bForSelection = true; 170*cdf0e10cSrcweir bForParagraph = true; 171*cdf0e10cSrcweir } 172*cdf0e10cSrcweir else if (STRING_NOTFOUND != (nPos = aNewLangTxt.Search( aDocumentLangPrefix , 0 ))) 173*cdf0e10cSrcweir { 174*cdf0e10cSrcweir // ... as default document language 175*cdf0e10cSrcweir aNewLangTxt = aNewLangTxt.Erase( nPos, aDocumentLangPrefix.Len() ); 176*cdf0e10cSrcweir bForSelection = false; 177*cdf0e10cSrcweir } 178*cdf0e10cSrcweir 179*cdf0e10cSrcweir if (bForParagraph) 180*cdf0e10cSrcweir { 181*cdf0e10cSrcweir bRestoreSelection = true; 182*cdf0e10cSrcweir SwLangHelper::SelectPara( rEditView, aSelection ); 183*cdf0e10cSrcweir aSelection = pOLV->GetSelection(); 184*cdf0e10cSrcweir } 185*cdf0e10cSrcweir if (!bForSelection) // document language to be changed... 186*cdf0e10cSrcweir { 187*cdf0e10cSrcweir rSh.StartAction(); 188*cdf0e10cSrcweir rSh.LockView( sal_True ); 189*cdf0e10cSrcweir rSh.Push(); 190*cdf0e10cSrcweir 191*cdf0e10cSrcweir // prepare to apply new language to all text in document 192*cdf0e10cSrcweir rSh.SelAll(); 193*cdf0e10cSrcweir rSh.ExtendedSelectAll(); 194*cdf0e10cSrcweir } 195*cdf0e10cSrcweir 196*cdf0e10cSrcweir if (aNewLangTxt == aStrNone) 197*cdf0e10cSrcweir SwLangHelper::SetLanguage_None( rSh, pOLV, aSelection, bForSelection, aEditAttr ); 198*cdf0e10cSrcweir else if (aNewLangTxt == aStrResetLangs) 199*cdf0e10cSrcweir SwLangHelper::ResetLanguages( rSh, pOLV, aSelection, bForSelection ); 200*cdf0e10cSrcweir else 201*cdf0e10cSrcweir SwLangHelper::SetLanguage( rSh, pOLV, aSelection, aNewLangTxt, bForSelection, aEditAttr ); 202*cdf0e10cSrcweir 203*cdf0e10cSrcweir // ugly hack, as it seems that EditView/EditEngine does not update their spellchecking marks 204*cdf0e10cSrcweir // when setting a new language attribute 205*cdf0e10cSrcweir if (bForSelection) 206*cdf0e10cSrcweir { 207*cdf0e10cSrcweir const SwViewOption* pVOpt = rView.GetWrtShellPtr()->GetViewOptions(); 208*cdf0e10cSrcweir sal_uLong nCntrl = pEditEngine->GetControlWord(); 209*cdf0e10cSrcweir // turn off 210*cdf0e10cSrcweir if (!pVOpt->IsOnlineSpell()) 211*cdf0e10cSrcweir nCntrl &= ~EE_CNTRL_ONLINESPELLING; 212*cdf0e10cSrcweir else 213*cdf0e10cSrcweir nCntrl &= ~EE_CNTRL_ONLINESPELLING; 214*cdf0e10cSrcweir pEditEngine->SetControlWord(nCntrl); 215*cdf0e10cSrcweir 216*cdf0e10cSrcweir //turn back on 217*cdf0e10cSrcweir if (pVOpt->IsOnlineSpell()) 218*cdf0e10cSrcweir nCntrl |= EE_CNTRL_ONLINESPELLING; 219*cdf0e10cSrcweir else 220*cdf0e10cSrcweir nCntrl &= ~EE_CNTRL_ONLINESPELLING; 221*cdf0e10cSrcweir pEditEngine->SetControlWord(nCntrl); 222*cdf0e10cSrcweir 223*cdf0e10cSrcweir pEditEngine->CompleteOnlineSpelling(); 224*cdf0e10cSrcweir rEditView.Invalidate(); 225*cdf0e10cSrcweir } 226*cdf0e10cSrcweir 227*cdf0e10cSrcweir if (!bForSelection) 228*cdf0e10cSrcweir { 229*cdf0e10cSrcweir // need to release view and restore selection... 230*cdf0e10cSrcweir rSh.Pop( sal_False ); 231*cdf0e10cSrcweir rSh.LockView( sal_False ); 232*cdf0e10cSrcweir rSh.EndAction(); 233*cdf0e10cSrcweir } 234*cdf0e10cSrcweir } 235*cdf0e10cSrcweir } 236*cdf0e10cSrcweir 237*cdf0e10cSrcweir // invalidate slot to get the new language displayed 238*cdf0e10cSrcweir pViewFrame->GetBindings().Invalidate( rReq.GetSlot() ); 239*cdf0e10cSrcweir 240*cdf0e10cSrcweir rReq.Done(); 241*cdf0e10cSrcweir return bRestoreSelection; 242*cdf0e10cSrcweir } 243*cdf0e10cSrcweir 244*cdf0e10cSrcweir 245*cdf0e10cSrcweir void SetLanguage( SwWrtShell &rWrtSh, const String &rLangText, bool bIsForSelection, SfxItemSet &rCoreSet ) 246*cdf0e10cSrcweir { 247*cdf0e10cSrcweir SetLanguage( rWrtSh, 0 , ESelection(), rLangText, bIsForSelection, rCoreSet ); 248*cdf0e10cSrcweir } 249*cdf0e10cSrcweir 250*cdf0e10cSrcweir void SetLanguage( SwWrtShell &rWrtSh, OutlinerView* pOLV, ESelection aSelection, const String &rLangText, bool bIsForSelection, SfxItemSet &rCoreSet ) 251*cdf0e10cSrcweir { 252*cdf0e10cSrcweir const LanguageType nLang = SvtLanguageTable().GetType( rLangText ); 253*cdf0e10cSrcweir if (nLang != LANGUAGE_DONTKNOW) 254*cdf0e10cSrcweir { 255*cdf0e10cSrcweir sal_uInt16 nScriptType = SvtLanguageOptions::GetScriptTypeOfLanguage( nLang ); 256*cdf0e10cSrcweir 257*cdf0e10cSrcweir EditEngine* pEditEngine = pOLV ? pOLV->GetEditView().GetEditEngine() : NULL; 258*cdf0e10cSrcweir DBG_ASSERT( !pOLV || pEditEngine, "OutlinerView without EditEngine???" ); 259*cdf0e10cSrcweir 260*cdf0e10cSrcweir //get ScriptType 261*cdf0e10cSrcweir sal_uInt16 nLangWhichId = 0; 262*cdf0e10cSrcweir bool bIsSingleScriptType = true; 263*cdf0e10cSrcweir switch (nScriptType) 264*cdf0e10cSrcweir { 265*cdf0e10cSrcweir case SCRIPTTYPE_LATIN : nLangWhichId = pEditEngine ? EE_CHAR_LANGUAGE : RES_CHRATR_LANGUAGE; break; 266*cdf0e10cSrcweir case SCRIPTTYPE_ASIAN : nLangWhichId = pEditEngine ? EE_CHAR_LANGUAGE_CJK : RES_CHRATR_CJK_LANGUAGE; break; 267*cdf0e10cSrcweir case SCRIPTTYPE_COMPLEX : nLangWhichId = pEditEngine ? EE_CHAR_LANGUAGE_CTL : RES_CHRATR_CTL_LANGUAGE; break; 268*cdf0e10cSrcweir default: 269*cdf0e10cSrcweir bIsSingleScriptType = false; 270*cdf0e10cSrcweir DBG_ERROR( "unexpected case" ); 271*cdf0e10cSrcweir } 272*cdf0e10cSrcweir if (bIsSingleScriptType) 273*cdf0e10cSrcweir { 274*cdf0e10cSrcweir // change language for selection or paragraph 275*cdf0e10cSrcweir // (for paragraph is handled by previosuly having set the selection to the 276*cdf0e10cSrcweir // whole paragraph) 277*cdf0e10cSrcweir if (bIsForSelection) 278*cdf0e10cSrcweir { 279*cdf0e10cSrcweir // apply language to current selection 280*cdf0e10cSrcweir if (pEditEngine) 281*cdf0e10cSrcweir { 282*cdf0e10cSrcweir rCoreSet.Put( SvxLanguageItem( nLang, nLangWhichId )); 283*cdf0e10cSrcweir pEditEngine->QuickSetAttribs( rCoreSet, aSelection); 284*cdf0e10cSrcweir } 285*cdf0e10cSrcweir else 286*cdf0e10cSrcweir { 287*cdf0e10cSrcweir rWrtSh.GetCurAttr( rCoreSet ); 288*cdf0e10cSrcweir rCoreSet.Put( SvxLanguageItem( nLang, nLangWhichId )); 289*cdf0e10cSrcweir rWrtSh.SetAttr( rCoreSet ); 290*cdf0e10cSrcweir } 291*cdf0e10cSrcweir } 292*cdf0e10cSrcweir else // change language for all text 293*cdf0e10cSrcweir { 294*cdf0e10cSrcweir // set document default language 295*cdf0e10cSrcweir switch (nLangWhichId) 296*cdf0e10cSrcweir { 297*cdf0e10cSrcweir case EE_CHAR_LANGUAGE : nLangWhichId = RES_CHRATR_LANGUAGE; break; 298*cdf0e10cSrcweir case EE_CHAR_LANGUAGE_CJK : nLangWhichId = RES_CHRATR_CJK_LANGUAGE; break; 299*cdf0e10cSrcweir case EE_CHAR_LANGUAGE_CTL : nLangWhichId = RES_CHRATR_CTL_LANGUAGE; break; 300*cdf0e10cSrcweir } 301*cdf0e10cSrcweir rWrtSh.SetDefault( SvxLanguageItem( nLang, nLangWhichId ) ); 302*cdf0e10cSrcweir 303*cdf0e10cSrcweir // #i102191: hard set respective language attribute in text document 304*cdf0e10cSrcweir // (for all text in the document - which should be selected by now...) 305*cdf0e10cSrcweir rWrtSh.SetAttr( SvxLanguageItem( nLang, nLangWhichId ) ); 306*cdf0e10cSrcweir } 307*cdf0e10cSrcweir } 308*cdf0e10cSrcweir } 309*cdf0e10cSrcweir } 310*cdf0e10cSrcweir 311*cdf0e10cSrcweir void SetLanguage_None( SwWrtShell &rWrtSh, bool bIsForSelection, SfxItemSet &rCoreSet ) 312*cdf0e10cSrcweir { 313*cdf0e10cSrcweir SetLanguage_None( rWrtSh,0,ESelection(),bIsForSelection,rCoreSet ); 314*cdf0e10cSrcweir } 315*cdf0e10cSrcweir 316*cdf0e10cSrcweir void SetLanguage_None( SwWrtShell &rWrtSh, OutlinerView* pOLV, ESelection aSelection, bool bIsForSelection, SfxItemSet &rCoreSet ) 317*cdf0e10cSrcweir { 318*cdf0e10cSrcweir // EditEngine IDs 319*cdf0e10cSrcweir const sal_uInt16 aLangWhichId_EE[3] = 320*cdf0e10cSrcweir { 321*cdf0e10cSrcweir EE_CHAR_LANGUAGE, 322*cdf0e10cSrcweir EE_CHAR_LANGUAGE_CJK, 323*cdf0e10cSrcweir EE_CHAR_LANGUAGE_CTL 324*cdf0e10cSrcweir }; 325*cdf0e10cSrcweir 326*cdf0e10cSrcweir // Writewr IDs 327*cdf0e10cSrcweir const sal_uInt16 aLangWhichId_Writer[3] = 328*cdf0e10cSrcweir { 329*cdf0e10cSrcweir RES_CHRATR_LANGUAGE, 330*cdf0e10cSrcweir RES_CHRATR_CJK_LANGUAGE, 331*cdf0e10cSrcweir RES_CHRATR_CTL_LANGUAGE 332*cdf0e10cSrcweir }; 333*cdf0e10cSrcweir 334*cdf0e10cSrcweir if (bIsForSelection) 335*cdf0e10cSrcweir { 336*cdf0e10cSrcweir // change language for selection or paragraph 337*cdf0e10cSrcweir // (for paragraph is handled by previosuly having set the selection to the 338*cdf0e10cSrcweir // whole paragraph) 339*cdf0e10cSrcweir 340*cdf0e10cSrcweir EditEngine* pEditEngine = pOLV ? pOLV->GetEditView().GetEditEngine() : NULL; 341*cdf0e10cSrcweir DBG_ASSERT( !pOLV || pEditEngine, "OutlinerView without EditEngine???" ); 342*cdf0e10cSrcweir if (pEditEngine) 343*cdf0e10cSrcweir { 344*cdf0e10cSrcweir for (sal_uInt16 i = 0; i < 3; ++i) 345*cdf0e10cSrcweir rCoreSet.Put( SvxLanguageItem( LANGUAGE_NONE, aLangWhichId_EE[i] )); 346*cdf0e10cSrcweir pEditEngine->QuickSetAttribs( rCoreSet, aSelection); 347*cdf0e10cSrcweir } 348*cdf0e10cSrcweir else 349*cdf0e10cSrcweir { 350*cdf0e10cSrcweir rWrtSh.GetCurAttr( rCoreSet ); 351*cdf0e10cSrcweir for (sal_uInt16 i = 0; i < 3; ++i) 352*cdf0e10cSrcweir rCoreSet.Put( SvxLanguageItem( LANGUAGE_NONE, aLangWhichId_Writer[i] )); 353*cdf0e10cSrcweir rWrtSh.SetAttr( rCoreSet ); 354*cdf0e10cSrcweir } 355*cdf0e10cSrcweir } 356*cdf0e10cSrcweir else // change language for all text 357*cdf0e10cSrcweir { 358*cdf0e10cSrcweir SvUShortsSort aAttribs; 359*cdf0e10cSrcweir for (sal_uInt16 i = 0; i < 3; ++i) 360*cdf0e10cSrcweir { 361*cdf0e10cSrcweir rWrtSh.SetDefault( SvxLanguageItem( LANGUAGE_NONE, aLangWhichId_Writer[i] ) ); 362*cdf0e10cSrcweir aAttribs.Insert( aLangWhichId_Writer[i] ); 363*cdf0e10cSrcweir } 364*cdf0e10cSrcweir 365*cdf0e10cSrcweir // set all language attributes to default 366*cdf0e10cSrcweir // (for all text in the document - which should be selected by now...) 367*cdf0e10cSrcweir rWrtSh.ResetAttr( &aAttribs ); 368*cdf0e10cSrcweir } 369*cdf0e10cSrcweir } 370*cdf0e10cSrcweir 371*cdf0e10cSrcweir void ResetLanguages( SwWrtShell &rWrtSh, bool bIsForSelection ) 372*cdf0e10cSrcweir { 373*cdf0e10cSrcweir ResetLanguages( rWrtSh, 0 , ESelection(), bIsForSelection ); 374*cdf0e10cSrcweir } 375*cdf0e10cSrcweir 376*cdf0e10cSrcweir void ResetLanguages( SwWrtShell &rWrtSh, OutlinerView* pOLV, ESelection aSelection, bool bIsForSelection ) 377*cdf0e10cSrcweir { 378*cdf0e10cSrcweir (void) bIsForSelection; 379*cdf0e10cSrcweir (void) aSelection; 380*cdf0e10cSrcweir 381*cdf0e10cSrcweir // reset language for current selection. 382*cdf0e10cSrcweir // The selection should already have been expanded to the whole paragraph or 383*cdf0e10cSrcweir // to all text in the document if those are the ranges where to reset 384*cdf0e10cSrcweir // the language attributes 385*cdf0e10cSrcweir 386*cdf0e10cSrcweir if (pOLV) 387*cdf0e10cSrcweir { 388*cdf0e10cSrcweir EditView &rEditView = pOLV->GetEditView(); 389*cdf0e10cSrcweir rEditView.RemoveAttribs( true, EE_CHAR_LANGUAGE ); 390*cdf0e10cSrcweir rEditView.RemoveAttribs( true, EE_CHAR_LANGUAGE_CJK ); 391*cdf0e10cSrcweir rEditView.RemoveAttribs( true, EE_CHAR_LANGUAGE_CTL ); 392*cdf0e10cSrcweir } 393*cdf0e10cSrcweir else 394*cdf0e10cSrcweir { 395*cdf0e10cSrcweir SvUShortsSort aAttribs; 396*cdf0e10cSrcweir aAttribs.Insert( RES_CHRATR_LANGUAGE ); 397*cdf0e10cSrcweir aAttribs.Insert( RES_CHRATR_CJK_LANGUAGE ); 398*cdf0e10cSrcweir aAttribs.Insert( RES_CHRATR_CTL_LANGUAGE ); 399*cdf0e10cSrcweir rWrtSh.ResetAttr( &aAttribs ); 400*cdf0e10cSrcweir } 401*cdf0e10cSrcweir } 402*cdf0e10cSrcweir 403*cdf0e10cSrcweir 404*cdf0e10cSrcweir /// @returns : the language for the selected text that is set for the 405*cdf0e10cSrcweir /// specified attribute (script type). 406*cdf0e10cSrcweir /// If there are more than one languages used LANGUAGE_DONTKNOW will be returned. 407*cdf0e10cSrcweir /// @param nLangWhichId : one of 408*cdf0e10cSrcweir /// RES_CHRATR_LANGUAGE, RES_CHRATR_CJK_LANGUAGE, RES_CHRATR_CTL_LANGUAGE, 409*cdf0e10cSrcweir LanguageType GetLanguage( SwWrtShell &rSh, sal_uInt16 nLangWhichId ) 410*cdf0e10cSrcweir { 411*cdf0e10cSrcweir SfxItemSet aSet( rSh.GetAttrPool(), nLangWhichId, nLangWhichId ); 412*cdf0e10cSrcweir rSh.GetCurAttr( aSet ); 413*cdf0e10cSrcweir 414*cdf0e10cSrcweir return GetLanguage(aSet,nLangWhichId); 415*cdf0e10cSrcweir } 416*cdf0e10cSrcweir 417*cdf0e10cSrcweir LanguageType GetLanguage( SfxItemSet aSet, sal_uInt16 nLangWhichId ) 418*cdf0e10cSrcweir { 419*cdf0e10cSrcweir 420*cdf0e10cSrcweir LanguageType nLang = LANGUAGE_SYSTEM; 421*cdf0e10cSrcweir 422*cdf0e10cSrcweir const SfxPoolItem *pItem = 0; 423*cdf0e10cSrcweir SfxItemState nState = aSet.GetItemState( nLangWhichId, sal_True, &pItem ); 424*cdf0e10cSrcweir if (nState > SFX_ITEM_DEFAULT && pItem) 425*cdf0e10cSrcweir { 426*cdf0e10cSrcweir // the item is set and can be used 427*cdf0e10cSrcweir nLang = (dynamic_cast< const SvxLanguageItem* >(pItem))->GetLanguage(); 428*cdf0e10cSrcweir } 429*cdf0e10cSrcweir else if (nState == SFX_ITEM_DEFAULT) 430*cdf0e10cSrcweir { 431*cdf0e10cSrcweir // since the attribute is not set: retrieve the default value 432*cdf0e10cSrcweir nLang = (dynamic_cast< const SvxLanguageItem& >(aSet.GetPool()->GetDefaultItem( nLangWhichId ))).GetLanguage(); 433*cdf0e10cSrcweir } 434*cdf0e10cSrcweir else if (nState == SFX_ITEM_DONTCARE) 435*cdf0e10cSrcweir { 436*cdf0e10cSrcweir // there is more than one language... 437*cdf0e10cSrcweir nLang = LANGUAGE_DONTKNOW; 438*cdf0e10cSrcweir } 439*cdf0e10cSrcweir DBG_ASSERT( nLang != LANGUAGE_SYSTEM, "failed to get the language?" ); 440*cdf0e10cSrcweir 441*cdf0e10cSrcweir return nLang; 442*cdf0e10cSrcweir } 443*cdf0e10cSrcweir 444*cdf0e10cSrcweir /// @returns: the language in use for the selected text. 445*cdf0e10cSrcweir /// 'In use' means the language(s) matching the script type(s) of the 446*cdf0e10cSrcweir /// selected text. Or in other words, the language a spell checker would use. 447*cdf0e10cSrcweir /// If there is more than one language LANGUAGE_DONTKNOW will be returned. 448*cdf0e10cSrcweir LanguageType GetCurrentLanguage( SwWrtShell &rSh ) 449*cdf0e10cSrcweir { 450*cdf0e10cSrcweir // get all script types used in current selection 451*cdf0e10cSrcweir const sal_uInt16 nScriptType = rSh.GetScriptType(); 452*cdf0e10cSrcweir 453*cdf0e10cSrcweir //set language attribute to use according to the script type 454*cdf0e10cSrcweir sal_uInt16 nLangWhichId = 0; 455*cdf0e10cSrcweir bool bIsSingleScriptType = true; 456*cdf0e10cSrcweir switch (nScriptType) 457*cdf0e10cSrcweir { 458*cdf0e10cSrcweir case SCRIPTTYPE_LATIN : nLangWhichId = RES_CHRATR_LANGUAGE; break; 459*cdf0e10cSrcweir case SCRIPTTYPE_ASIAN : nLangWhichId = RES_CHRATR_CJK_LANGUAGE; break; 460*cdf0e10cSrcweir case SCRIPTTYPE_COMPLEX : nLangWhichId = RES_CHRATR_CTL_LANGUAGE; break; 461*cdf0e10cSrcweir default: bIsSingleScriptType = false; break; 462*cdf0e10cSrcweir } 463*cdf0e10cSrcweir 464*cdf0e10cSrcweir // get language according to the script type(s) in use 465*cdf0e10cSrcweir LanguageType nCurrentLang = LANGUAGE_SYSTEM; 466*cdf0e10cSrcweir if (bIsSingleScriptType) 467*cdf0e10cSrcweir nCurrentLang = GetLanguage( rSh, nLangWhichId ); 468*cdf0e10cSrcweir else 469*cdf0e10cSrcweir { 470*cdf0e10cSrcweir // check if all script types are set to LANGUAGE_NONE and return 471*cdf0e10cSrcweir // that if this is the case. Otherwise, having multiple script types 472*cdf0e10cSrcweir // in use always means there are several languages in use... 473*cdf0e10cSrcweir const sal_uInt16 aScriptTypes[3] = 474*cdf0e10cSrcweir { 475*cdf0e10cSrcweir RES_CHRATR_LANGUAGE, 476*cdf0e10cSrcweir RES_CHRATR_CJK_LANGUAGE, 477*cdf0e10cSrcweir RES_CHRATR_CTL_LANGUAGE 478*cdf0e10cSrcweir }; 479*cdf0e10cSrcweir nCurrentLang = LANGUAGE_NONE; 480*cdf0e10cSrcweir for (sal_uInt16 i = 0; i < 3; ++i) 481*cdf0e10cSrcweir { 482*cdf0e10cSrcweir LanguageType nTmpLang = GetLanguage( rSh, aScriptTypes[i] ); 483*cdf0e10cSrcweir if (nTmpLang != LANGUAGE_NONE) 484*cdf0e10cSrcweir { 485*cdf0e10cSrcweir nCurrentLang = LANGUAGE_DONTKNOW; 486*cdf0e10cSrcweir break; 487*cdf0e10cSrcweir } 488*cdf0e10cSrcweir } 489*cdf0e10cSrcweir } 490*cdf0e10cSrcweir DBG_ASSERT( nCurrentLang != LANGUAGE_SYSTEM, "failed to get the language?" ); 491*cdf0e10cSrcweir 492*cdf0e10cSrcweir return nCurrentLang; 493*cdf0e10cSrcweir } 494*cdf0e10cSrcweir 495*cdf0e10cSrcweir /// @returns: the language in use for the selected text. 496*cdf0e10cSrcweir /// 'In use' means the language(s) matching the script type(s) of the 497*cdf0e10cSrcweir /// selected text. Or in other words, the language a spell checker would use. 498*cdf0e10cSrcweir /// If there is more than one language LANGUAGE_DONTKNOW will be returned. 499*cdf0e10cSrcweir LanguageType GetCurrentLanguage( SfxItemSet aSet, sal_uInt16 nScriptType ) 500*cdf0e10cSrcweir { 501*cdf0e10cSrcweir //set language attribute to use according to the script type 502*cdf0e10cSrcweir sal_uInt16 nLangWhichId = 0; 503*cdf0e10cSrcweir bool bIsSingleScriptType = true; 504*cdf0e10cSrcweir switch (nScriptType) 505*cdf0e10cSrcweir { 506*cdf0e10cSrcweir case SCRIPTTYPE_LATIN : nLangWhichId = EE_CHAR_LANGUAGE; break; 507*cdf0e10cSrcweir case SCRIPTTYPE_ASIAN : nLangWhichId = EE_CHAR_LANGUAGE_CJK; break; 508*cdf0e10cSrcweir case SCRIPTTYPE_COMPLEX : nLangWhichId = EE_CHAR_LANGUAGE_CTL; break; 509*cdf0e10cSrcweir default: bIsSingleScriptType = false; 510*cdf0e10cSrcweir } 511*cdf0e10cSrcweir 512*cdf0e10cSrcweir // get language according to the script type(s) in use 513*cdf0e10cSrcweir LanguageType nCurrentLang = LANGUAGE_SYSTEM; 514*cdf0e10cSrcweir if (bIsSingleScriptType) 515*cdf0e10cSrcweir nCurrentLang = GetLanguage( aSet, nLangWhichId ); 516*cdf0e10cSrcweir else 517*cdf0e10cSrcweir { 518*cdf0e10cSrcweir // check if all script types are set to LANGUAGE_NONE and return 519*cdf0e10cSrcweir // that if this is the case. Otherwise, having multiple script types 520*cdf0e10cSrcweir // in use always means there are several languages in use... 521*cdf0e10cSrcweir const sal_uInt16 aScriptTypes[3] = 522*cdf0e10cSrcweir { 523*cdf0e10cSrcweir EE_CHAR_LANGUAGE, 524*cdf0e10cSrcweir EE_CHAR_LANGUAGE_CJK, 525*cdf0e10cSrcweir EE_CHAR_LANGUAGE_CTL 526*cdf0e10cSrcweir }; 527*cdf0e10cSrcweir nCurrentLang = LANGUAGE_NONE; 528*cdf0e10cSrcweir for (sal_uInt16 i = 0; i < 3; ++i) 529*cdf0e10cSrcweir { 530*cdf0e10cSrcweir LanguageType nTmpLang = GetLanguage( aSet, aScriptTypes[i] ); 531*cdf0e10cSrcweir if (nTmpLang != LANGUAGE_NONE) 532*cdf0e10cSrcweir { 533*cdf0e10cSrcweir nCurrentLang = LANGUAGE_DONTKNOW; 534*cdf0e10cSrcweir break; 535*cdf0e10cSrcweir } 536*cdf0e10cSrcweir } 537*cdf0e10cSrcweir } 538*cdf0e10cSrcweir DBG_ASSERT( nCurrentLang != LANGUAGE_SYSTEM, "failed to get the language?" ); 539*cdf0e10cSrcweir 540*cdf0e10cSrcweir return nCurrentLang; 541*cdf0e10cSrcweir } 542*cdf0e10cSrcweir 543*cdf0e10cSrcweir String GetTextForLanguageGuessing( SwWrtShell &rSh ) 544*cdf0e10cSrcweir { 545*cdf0e10cSrcweir // string for guessing language 546*cdf0e10cSrcweir String aText; 547*cdf0e10cSrcweir SwPaM *pCrsr = rSh.GetCrsr(); 548*cdf0e10cSrcweir SwTxtNode *pNode = pCrsr->GetNode()->GetTxtNode(); 549*cdf0e10cSrcweir if (pNode) 550*cdf0e10cSrcweir { 551*cdf0e10cSrcweir aText = pNode->GetTxt(); 552*cdf0e10cSrcweir if (aText.Len() > 0) 553*cdf0e10cSrcweir { 554*cdf0e10cSrcweir xub_StrLen nStt = 0; 555*cdf0e10cSrcweir xub_StrLen nEnd = pCrsr->GetPoint()->nContent.GetIndex(); 556*cdf0e10cSrcweir // at most 100 chars to the left... 557*cdf0e10cSrcweir nStt = nEnd > 100 ? nEnd - 100 : 0; 558*cdf0e10cSrcweir // ... and 100 to the right of the cursor position 559*cdf0e10cSrcweir nEnd = aText.Len() - nEnd > 100 ? nEnd + 100 : aText.Len(); 560*cdf0e10cSrcweir aText = aText.Copy( nStt, nEnd - nStt ); 561*cdf0e10cSrcweir } 562*cdf0e10cSrcweir } 563*cdf0e10cSrcweir return aText; 564*cdf0e10cSrcweir } 565*cdf0e10cSrcweir 566*cdf0e10cSrcweir String GetTextForLanguageGuessing( EditEngine* rEditEngine, ESelection aDocSelection ) 567*cdf0e10cSrcweir { 568*cdf0e10cSrcweir // string for guessing language 569*cdf0e10cSrcweir String aText; 570*cdf0e10cSrcweir 571*cdf0e10cSrcweir aText = rEditEngine->GetText(aDocSelection); 572*cdf0e10cSrcweir if (aText.Len() > 0) 573*cdf0e10cSrcweir { 574*cdf0e10cSrcweir xub_StrLen nStt = 0; 575*cdf0e10cSrcweir xub_StrLen nEnd = aDocSelection.nEndPos; 576*cdf0e10cSrcweir // at most 100 chars to the left... 577*cdf0e10cSrcweir nStt = nEnd > 100 ? nEnd - 100 : 0; 578*cdf0e10cSrcweir // ... and 100 to the right of the cursor position 579*cdf0e10cSrcweir nEnd = aText.Len() - nEnd > 100 ? nEnd + 100 : aText.Len(); 580*cdf0e10cSrcweir aText = aText.Copy( nStt, nEnd - nStt ); 581*cdf0e10cSrcweir } 582*cdf0e10cSrcweir 583*cdf0e10cSrcweir return aText; 584*cdf0e10cSrcweir } 585*cdf0e10cSrcweir 586*cdf0e10cSrcweir 587*cdf0e10cSrcweir void SelectPara( EditView &rEditView, const ESelection &rCurSel ) 588*cdf0e10cSrcweir { 589*cdf0e10cSrcweir ESelection aParaSel( rCurSel.nStartPara, 0, rCurSel.nStartPara, USHRT_MAX ); 590*cdf0e10cSrcweir rEditView.SetSelection( aParaSel ); 591*cdf0e10cSrcweir } 592*cdf0e10cSrcweir 593*cdf0e10cSrcweir void SelectCurrentPara( SwWrtShell &rWrtSh ) 594*cdf0e10cSrcweir { 595*cdf0e10cSrcweir // select current para 596*cdf0e10cSrcweir if (!rWrtSh.IsSttPara()) 597*cdf0e10cSrcweir rWrtSh.MovePara( fnParaCurr, fnParaStart ); 598*cdf0e10cSrcweir if (!rWrtSh.HasMark()) 599*cdf0e10cSrcweir rWrtSh.SetMark(); 600*cdf0e10cSrcweir rWrtSh.SwapPam(); 601*cdf0e10cSrcweir if (!rWrtSh.IsEndPara()) 602*cdf0e10cSrcweir rWrtSh.MovePara( fnParaCurr, fnParaEnd ); 603*cdf0e10cSrcweir #if OSL_DEBUG_LEVEL > 1 604*cdf0e10cSrcweir String aSelTxt; 605*cdf0e10cSrcweir rWrtSh.GetSelectedText( aSelTxt ); 606*cdf0e10cSrcweir (void) aSelTxt; 607*cdf0e10cSrcweir #endif 608*cdf0e10cSrcweir } 609*cdf0e10cSrcweir } 610*cdf0e10cSrcweir 611