xref: /trunk/main/vcl/inc/os2/salframe.h (revision b5da552ccefc4034e06a43bfae43fb8a8b64a7ad)
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27 
28 #ifndef _SV_SALFRAME_H
29 #define _SV_SALFRAME_H
30 
31 #include <vcl/sysdata.hxx>
32 #include <salframe.hxx>
33 
34 #ifndef PM_BIDI_INCLUDED
35 #include <pmbidi.h>
36 #endif
37 
38 #ifndef __UCONV_H__
39 #include <uconv.h>
40 #endif
41 
42 #ifndef __UNIDEF_H__
43 #include <unidef.h>
44 #endif
45 
46 #ifndef __UNIKBD_H__
47 #include <unikbd.h>
48 #endif
49 
50 //class SalFrame;
51 class Os2SalGraphics;
52 
53 // ----------------
54 // - SalFrameData -
55 // ----------------
56 
57 //class SalFrameData
58 class Os2SalFrame : public SalFrame
59 {
60 public:
61     HWND                    mhWndFrame;             // HWND-Frame
62     HWND                    mhWndClient;            // HWND-Client
63     HAB                     mhAB;                   // HAB
64     HPOINTER                mhPointer;              // Current MousePointer
65     void*                   mpInst;                 // VCL-Instance
66     //SALFRAMEPROC          mpProc;                 // VCL-Proc
67     Os2SalGraphics*         mpGraphics;             // current frame graphics
68     Os2SalFrame*                mpNextFrame;            // pointer to next frame
69     SystemEnvData           maSysData;              // system data
70     SalFrameState           maState;                // frame state
71     int                     mnShowState;            // show state
72     ULONG                   mnStyle;                // SalFrameStyle
73     long                    mnWidth;                // Window-Witdth
74     long                    mnHeight;               // Window-Height
75     SWP                     maFullScreenRect;       // WindowRect befor FullScreenMode
76     sal_Bool                    mbGraphics;             // is Graphics used
77     sal_Bool                    mbAllwayOnTop;          // Allways on top modus
78     sal_Bool                    mbVisible;              // Visible Show/Hide-Status
79     sal_Bool                    mbMinHide;              // hide called from OS2
80     sal_Bool                    mbHandleIME;            // TRUE: Wir handeln die IME-Messages
81     sal_Bool                    mbConversionMode;       // TRUE: Wir befinden uns im Conversion-Modus
82     sal_Bool                    mbCandidateMode;        // TRUE: Wir befinden uns im Candidate-Modus
83     sal_Bool                    mbCaption;              // has window a caption
84     sal_Bool                    mbBorder;               // has window a border
85     sal_Bool                    mbFixBorder;            // has window a fixed border
86     sal_Bool                    mbSizeBorder;           // has window a sizeable border
87     sal_Bool                    mbNoIcon;               // is an window without an icon
88     sal_Bool                    mbFloatWin;             // is a FloatingWindow
89     sal_Bool                    mbFullScreen;           // TRUE: in full screen mode
90     sal_Bool                    mbPresentation;         // TRUE: Presentation Mode running
91     sal_Bool                    mbInShow;               // innerhalb eines Show-Aufrufs
92     sal_Bool                    mbRestoreMaximize;      // Restore-Maximize
93     sal_Bool                    mbInMoveMsg;            // Move-Message wird verarbeitet
94     sal_Bool                    mbInSizeMsg;            // Size-Message wird verarbeitet
95     sal_Bool                    mbFullScreenToolWin;    // WS_EX_TOOLWINDOW reset in FullScreenMode
96     sal_Bool                    mbDefPos;               // default-position
97     sal_Bool                    mbOverwriteState;       // TRUE: WindowState darf umgesetzt werden
98 
99     int                     mnMinWidth;             // min. client width in pixeln
100     int                     mnMinHeight;            // min. client height in pixeln
101     int                     mnMaxWidth;             // max. client width in pixeln
102     int                     mnMaxHeight;            // max. client height in pixeln
103     static ULONG            mnInputLang;            // current Input Language
104     KHAND                   mnKeyboardHandle;       // current unicode keyboard
105     static sal_Bool             mbInReparent;           // TRUE: ignore focus lost and gain due to reparenting
106 
107 private:
108     Os2SalFrame*            mpParentFrame;          // parent frame pointer
109 
110 public:
111     Os2SalFrame();
112     virtual ~Os2SalFrame();
113 
114     virtual SalGraphics*        GetGraphics();
115     virtual void                ReleaseGraphics( SalGraphics* pGraphics );
116     virtual sal_Bool                PostEvent( void* pData );
117     virtual void                SetTitle( const XubString& rTitle );
118     virtual void                SetIcon( USHORT nIcon );
119     virtual void                                SetMenu( SalMenu* pSalMenu );
120     virtual void                                DrawMenuBar();
121     virtual void                SetExtendedFrameStyle( SalExtStyle nExtStyle );
122     virtual void                Show( sal_Bool bVisible, sal_Bool bNoActivate = FALSE );
123     virtual void                Enable( sal_Bool bEnable );
124     virtual void                SetMinClientSize( long nWidth, long nHeight );
125     virtual void                SetMaxClientSize( long nWidth, long nHeight );
126     virtual void                SetPosSize( long nX, long nY, long nWidth, long nHeight, USHORT nFlags );
127     virtual void                GetClientSize( long& rWidth, long& rHeight );
128     virtual void                GetWorkArea( RECTL& rRect );
129     virtual void                GetWorkArea( Rectangle& rRect );
130     virtual SalFrame*           GetParent() const;
131     virtual void                SetWindowState( const SalFrameState* pState );
132     virtual sal_Bool                GetWindowState( SalFrameState* pState );
133     virtual void                ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay );
134     virtual void                StartPresentation( sal_Bool bStart );
135     virtual void                SetAlwaysOnTop( sal_Bool bOnTop );
136     virtual void                ToTop( USHORT nFlags );
137     virtual void                SetPointer( PointerStyle ePointerStyle );
138     virtual void                CaptureMouse( sal_Bool bMouse );
139     virtual void                SetPointerPos( long nX, long nY );
140     virtual void                Flush();
141     virtual void                Sync();
142     virtual void                SetInputContext( SalInputContext* pContext );
143     virtual void                EndExtTextInput( USHORT nFlags );
144     virtual String              GetKeyName( USHORT nKeyCode );
145     virtual String              GetSymbolKeyName( const XubString& rFontName, USHORT nKeyCode );
146     virtual sal_Bool                MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
147     virtual LanguageType        GetInputLanguage();
148     virtual SalBitmap*          SnapShot();
149     virtual void                UpdateSettings( AllSettings& rSettings );
150     virtual void                Beep( SoundType eSoundType );
151     virtual const SystemEnvData*    GetSystemData() const;
152     virtual SalPointerState     GetPointerState();
153     virtual void                SetParent( SalFrame* pNewParent );
154     virtual bool                SetPluginParent( SystemParentData* pNewParent );
155     virtual void                SetBackgroundBitmap( SalBitmap* );
156     virtual void                SetScreenNumber( unsigned int );
157     virtual void                ResetClipRegion();
158     virtual void                BeginSetClipRegion( ULONG nRects );
159     virtual void                UnionClipRegion( long nX, long nY, long nWidth, long nHeight );
160     virtual void                EndSetClipRegion();
161 
162 };
163 
164 #endif // _SV_SALFRAME_H
165