xref: /trunk/main/vcl/inc/os2/salsound.h (revision b5da552ccefc4034e06a43bfae43fb8a8b64a7ad)
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27 
28 #ifndef _SV_SALSOUND_H
29 #define _SV_SALSOUND_H
30 
31 #include <tools/gen.hxx>
32 #include <sv.h>
33 #include <tools/string.hxx>
34 #include <vcl/salframe.hxx>
35 #ifndef _SV_SALSTYPE_HXX
36 #include <vcl/salstype.hxx>
37 #endif
38 #include <vcl/salsound.hxx>
39 
40 // ------------
41 // - SalSound -
42 // ------------
43 
44 //class SalSound
45 class Os2SalSound : public SalSound
46 {
47 private:
48 
49     static HMODULE      mhMCILib;
50     static ULONG        mnSoundState;
51     static void*        mpMCIFnc;
52     SALSOUNDPROC        mpProc;
53     void*               mpInst;
54     ULONG               mnStartTime;
55     ULONG               mnPlayLen;
56     HWND                mhSoundWnd;
57     USHORT              mnDeviceId;
58     BOOL                mbLoop;
59     BOOL                mbPaused;
60 
61 public:
62 
63     void                ImplSetError( ULONG nMciErr );
64     void                ImplNotify( SoundNotification eNotification, ULONG nError );
65 
66 public:
67 
68     BOOL                Create();
69     //static BOOL           IsValid() { return( SOUND_STATE_VALID == Os2SalSound::mnSoundState ); }
70     //BOOL              Init( SalFrame* pFrame, const String& rSoundName, ULONG& rSoundLen );
71     //BOOL              Init( SalFrame* pFrame, const BYTE* pSound, ULONG nDataLen, ULONG& rSoundLen );
72 
73     void                SetNotifyProc( void* pInst, SALSOUNDPROC pProc )
74                             { mpInst = pInst; mpProc = pProc; }
75 public:
76     Os2SalSound();
77     virtual ~Os2SalSound();
78 
79     virtual bool        IsValid();
80     virtual bool        Init( const String& rSoundName, ULONG& rSoundLen );
81     virtual void        Play( ULONG nStartTime, ULONG nPlayTime, bool bLoop );
82     virtual void        Stop();
83     virtual void        Pause();
84     virtual void        Continue();
85     virtual bool        IsLoopMode() const;
86     virtual bool        IsPlaying() const;
87     virtual bool        IsPaused() const;
88 
89     bool                ImplCreate();
90     void                ImplDestroy();
91     static void         Release();
92 };
93 
94 #endif // _SV_SALSOUND_H
95