xref: /trunk/main/vcl/source/gdi/dibtools.cxx (revision 03c0a2df798d4cac7c9ca8b76293eec6e48f23eb)
1 /**************************************************************
2  *
3  * Licensed to the Apache Software Foundation (ASF) under one
4  * or more contributor license agreements.  See the NOTICE file
5  * distributed with this work for additional information
6  * regarding copyright ownership.  The ASF licenses this file
7  * to you under the Apache License, Version 2.0 (the
8  * "License"); you may not use this file except in compliance
9  * with the License.  You may obtain a copy of the License at
10  *
11  *   http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing,
14  * software distributed under the License is distributed on an
15  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
16  * KIND, either express or implied.  See the License for the
17  * specific language governing permissions and limitations
18  * under the License.
19  *
20  *************************************************************/
21 
22 // MARKER(update_precomp.py): autogen include statement, do not remove
23 #include "precompiled_vcl.hxx"
24 
25 #include <vcl/salbtype.hxx>
26 #include <vcl/dibtools.hxx>
27 #include <tools/zcodec.hxx>
28 #include <tools/stream.hxx>
29 #include <vcl/bitmapex.hxx>
30 #include <vcl/bmpacc.hxx>
31 #include <vcl/outdev.hxx>
32 
33 //////////////////////////////////////////////////////////////////////////////
34 // - Defines -
35 
36 #define DIBCOREHEADERSIZE       ( 12UL )
37 #define DIBINFOHEADERSIZE       ( sizeof(DIBInfoHeader) )
38 #define DIBV5HEADERSIZE         ( sizeof(DIBV5Header) )
39 
40 //////////////////////////////////////////////////////////////////////////////
41 // - Compression defines
42 
43 #define COMPRESS_OWN                ('S'|('D'<<8UL))
44 #define COMPRESS_NONE               ( 0UL )
45 #define RLE_8                       ( 1UL )
46 #define RLE_4                       ( 2UL )
47 #define BITFIELDS                   ( 3UL )
48 #define ZCOMPRESS                   ( COMPRESS_OWN | 0x01000000UL ) /* == 'SD01' (binary) */
49 
50 //////////////////////////////////////////////////////////////////////////////
51 // - DIBInfoHeader and DIBV5Header
52 
53 typedef sal_Int32 FXPT2DOT30;
54 
55 struct CIEXYZ
56 {
57     FXPT2DOT30      aXyzX;
58     FXPT2DOT30      aXyzY;
59     FXPT2DOT30      aXyzZ;
60 
61     CIEXYZ()
62     :   aXyzX(0L),
63         aXyzY(0L),
64         aXyzZ(0L)
65     {}
66 
67     ~CIEXYZ()
68     {}
69 };
70 
71 struct CIEXYZTriple
72 {
73     CIEXYZ          aXyzRed;
74     CIEXYZ          aXyzGreen;
75     CIEXYZ          aXyzBlue;
76 
77     CIEXYZTriple()
78     :   aXyzRed(),
79         aXyzGreen(),
80         aXyzBlue()
81     {}
82 
83     ~CIEXYZTriple()
84     {}
85 };
86 
87 struct DIBInfoHeader
88 {
89     sal_uInt32      nSize;
90     sal_Int32       nWidth;
91     sal_Int32       nHeight;
92     sal_uInt16      nPlanes;
93     sal_uInt16      nBitCount;
94     sal_uInt32      nCompression;
95     sal_uInt32      nSizeImage;
96     sal_Int32       nXPelsPerMeter;
97     sal_Int32       nYPelsPerMeter;
98     sal_uInt32      nColsUsed;
99     sal_uInt32      nColsImportant;
100 
101     DIBInfoHeader()
102     :   nSize(0UL),
103         nWidth(0UL),
104         nHeight(0UL),
105         nPlanes(0),
106         nBitCount(0),
107         nCompression(0),
108         nSizeImage(0),
109         nXPelsPerMeter(0UL),
110         nYPelsPerMeter(0UL),
111         nColsUsed(0UL),
112         nColsImportant(0UL)
113     {}
114 
115     ~DIBInfoHeader()
116     {}
117 };
118 
119 struct DIBV5Header : public DIBInfoHeader
120 {
121     sal_uInt32      nV5RedMask;
122     sal_uInt32      nV5GreenMask;
123     sal_uInt32      nV5BlueMask;
124     sal_uInt32      nV5AlphaMask;
125     sal_uInt32      nV5CSType;
126     CIEXYZTriple    aV5Endpoints;
127     sal_uInt32      nV5GammaRed;
128     sal_uInt32      nV5GammaGreen;
129     sal_uInt32      nV5GammaBlue;
130     sal_uInt32      nV5Intent;
131     sal_uInt32      nV5ProfileData;
132     sal_uInt32      nV5ProfileSize;
133     sal_uInt32      nV5Reserved;
134 
135     DIBV5Header()
136     :   DIBInfoHeader(),
137         nV5RedMask(0UL),
138         nV5GreenMask(0UL),
139         nV5BlueMask(0UL),
140         nV5AlphaMask(0UL),
141         nV5CSType(0UL),
142         aV5Endpoints(),
143         nV5GammaRed(0UL),
144         nV5GammaGreen(0UL),
145         nV5GammaBlue(0UL),
146         nV5Intent(0UL),
147         nV5ProfileData(0UL),
148         nV5ProfileSize(0UL),
149         nV5Reserved(0UL)
150     {}
151 
152     ~DIBV5Header()
153     {}
154 };
155 
156 //////////////////////////////////////////////////////////////////////////////
157 
158 namespace
159 {
160     inline sal_uInt16 discretizeBitcount( sal_uInt16 nInputCount )
161     {
162         return ( nInputCount <= 1 ) ? 1 :
163                ( nInputCount <= 4 ) ? 4 :
164                ( nInputCount <= 8 ) ? 8 : 24;
165     }
166 
167     inline bool isBitfieldCompression( sal_uLong nScanlineFormat )
168     {
169         return (BMP_FORMAT_16BIT_TC_LSB_MASK == nScanlineFormat) || (BMP_FORMAT_32BIT_TC_MASK == nScanlineFormat);
170     }
171 }
172 
173 //////////////////////////////////////////////////////////////////////////////
174 
175 bool ImplReadDIBInfoHeader(SvStream& rIStm, DIBV5Header& rHeader, bool& bTopDown)
176 {
177     // BITMAPINFOHEADER or BITMAPCOREHEADER or BITMAPV5HEADER
178     const sal_Size aStartPos(rIStm.Tell());
179     rIStm >> rHeader.nSize;
180 
181     // BITMAPCOREHEADER
182     if ( rHeader.nSize == DIBCOREHEADERSIZE )
183     {
184         sal_Int16 nTmp16;
185 
186         rIStm >> nTmp16; rHeader.nWidth = nTmp16;
187         rIStm >> nTmp16; rHeader.nHeight = nTmp16;
188         rIStm >> rHeader.nPlanes;
189         rIStm >> rHeader.nBitCount;
190     }
191     else
192     {
193         // BITMAPCOREHEADER, BITMAPV5HEADER or unknown. Read as far as possible
194         sal_Size nUsed(sizeof(rHeader.nSize));
195 
196         // read DIBInfoHeader entries
197         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nWidth; nUsed += sizeof(rHeader.nWidth); }
198         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nHeight; nUsed += sizeof(rHeader.nHeight); }
199         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nPlanes; nUsed += sizeof(rHeader.nPlanes); }
200         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nBitCount;  nUsed += sizeof(rHeader.nBitCount); }
201         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nCompression;  nUsed += sizeof(rHeader.nCompression); }
202         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nSizeImage;  nUsed += sizeof(rHeader.nSizeImage); }
203         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nXPelsPerMeter;  nUsed += sizeof(rHeader.nXPelsPerMeter); }
204         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nYPelsPerMeter;  nUsed += sizeof(rHeader.nYPelsPerMeter); }
205         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nColsUsed;  nUsed += sizeof(rHeader.nColsUsed); }
206         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nColsImportant;  nUsed += sizeof(rHeader.nColsImportant); }
207 
208         // read DIBV5HEADER members
209         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5RedMask; nUsed += sizeof(rHeader.nV5RedMask); }
210         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5GreenMask; nUsed += sizeof(rHeader.nV5GreenMask);  }
211         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5BlueMask; nUsed += sizeof(rHeader.nV5BlueMask);  }
212         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5AlphaMask; nUsed += sizeof(rHeader.nV5AlphaMask);  }
213         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5CSType; nUsed += sizeof(rHeader.nV5CSType);  }
214 
215         // read contained CIEXYZTriple's
216         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzRed.aXyzX; nUsed += sizeof(rHeader.aV5Endpoints.aXyzRed.aXyzX); }
217         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzRed.aXyzY; nUsed += sizeof(rHeader.aV5Endpoints.aXyzRed.aXyzY); }
218         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzRed.aXyzZ; nUsed += sizeof(rHeader.aV5Endpoints.aXyzRed.aXyzZ); }
219         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzGreen.aXyzX; nUsed += sizeof(rHeader.aV5Endpoints.aXyzGreen.aXyzX); }
220         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzGreen.aXyzY; nUsed += sizeof(rHeader.aV5Endpoints.aXyzGreen.aXyzY); }
221         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzGreen.aXyzZ; nUsed += sizeof(rHeader.aV5Endpoints.aXyzGreen.aXyzZ); }
222         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzBlue.aXyzX; nUsed += sizeof(rHeader.aV5Endpoints.aXyzBlue.aXyzX); }
223         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzBlue.aXyzY; nUsed += sizeof(rHeader.aV5Endpoints.aXyzBlue.aXyzY); }
224         if(nUsed < rHeader.nSize) { rIStm >> rHeader.aV5Endpoints.aXyzBlue.aXyzZ; nUsed += sizeof(rHeader.aV5Endpoints.aXyzBlue.aXyzZ); }
225 
226         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5GammaRed; nUsed += sizeof(rHeader.nV5GammaRed);  }
227         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5GammaGreen; nUsed += sizeof(rHeader.nV5GammaGreen);  }
228         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5GammaBlue; nUsed += sizeof(rHeader.nV5GammaBlue);  }
229         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5Intent; nUsed += sizeof(rHeader.nV5Intent);  }
230         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5ProfileData; nUsed += sizeof(rHeader.nV5ProfileData);  }
231         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5ProfileSize; nUsed += sizeof(rHeader.nV5ProfileSize);  }
232         if(nUsed < rHeader.nSize) { rIStm >> rHeader.nV5Reserved; nUsed += sizeof(rHeader.nV5Reserved);  }
233 
234         // seek to EndPos
235         rIStm.Seek(aStartPos + rHeader.nSize);
236     }
237 
238     if ( rHeader.nHeight < 0 )
239     {
240         bTopDown = true;
241         rHeader.nHeight *= -1;
242     }
243     else
244     {
245         bTopDown = false;
246     }
247 
248     if ( rHeader.nWidth < 0 )
249     {
250         rIStm.SetError( SVSTREAM_FILEFORMAT_ERROR );
251     }
252 
253     // #144105# protect a little against damaged files
254     if( rHeader.nSizeImage > ( 16 * static_cast< sal_uInt32 >( rHeader.nWidth * rHeader.nHeight ) ) )
255     {
256         rHeader.nSizeImage = 0;
257     }
258 
259     return( ( rHeader.nPlanes == 1 ) && ( rIStm.GetError() == 0UL ) );
260 }
261 
262 bool ImplReadDIBPalette( SvStream& rIStm, BitmapWriteAccess& rAcc, bool bQuad )
263 {
264     const sal_uInt16    nColors = rAcc.GetPaletteEntryCount();
265     const sal_uLong     nPalSize = nColors * ( bQuad ? 4UL : 3UL );
266     BitmapColor     aPalColor;
267 
268     sal_uInt8* pEntries = new sal_uInt8[ nPalSize ];
269     rIStm.Read( pEntries, nPalSize );
270 
271     sal_uInt8* pTmpEntry = pEntries;
272     for( sal_uInt16 i = 0; i < nColors; i++ )
273     {
274         aPalColor.SetBlue( *pTmpEntry++ );
275         aPalColor.SetGreen( *pTmpEntry++ );
276         aPalColor.SetRed( *pTmpEntry++ );
277 
278         if( bQuad )
279             pTmpEntry++;
280 
281         rAcc.SetPaletteColor( i, aPalColor );
282     }
283 
284     delete[] pEntries;
285 
286     return( rIStm.GetError() == 0UL );
287 }
288 
289 void ImplDecodeRLE( sal_uInt8* pBuffer, DIBV5Header& rHeader, BitmapWriteAccess& rAcc, bool bRLE4 )
290 {
291     Scanline    pRLE = pBuffer;
292     long        nY = rHeader.nHeight - 1L;
293     const sal_uLong nWidth = rAcc.Width();
294     sal_uLong       nCountByte;
295     sal_uLong       nRunByte;
296     sal_uLong       nX = 0UL;
297     sal_uInt8       cTmp;
298     bool        bEndDecoding = false;
299 
300     do
301     {
302         if( ( nCountByte = *pRLE++ ) == 0 )
303         {
304             nRunByte = *pRLE++;
305 
306             if( nRunByte > 2 )
307             {
308                 if( bRLE4 )
309                 {
310                     nCountByte = nRunByte >> 1;
311 
312                     for( sal_uLong i = 0UL; i < nCountByte; i++ )
313                     {
314                         cTmp = *pRLE++;
315 
316                         if( nX < nWidth )
317                             rAcc.SetPixelIndex( nY, nX++, cTmp >> 4 );
318 
319                         if( nX < nWidth )
320                             rAcc.SetPixelIndex( nY, nX++, cTmp & 0x0f );
321                     }
322 
323                     if( nRunByte & 1 )
324                     {
325                         if( nX < nWidth )
326                             rAcc.SetPixelIndex( nY, nX++, *pRLE >> 4 );
327 
328                         pRLE++;
329                     }
330 
331                     if( ( ( nRunByte + 1 ) >> 1 ) & 1 )
332                         pRLE++;
333                 }
334                 else
335                 {
336                     for( sal_uLong i = 0UL; i < nRunByte; i++ )
337                     {
338                         if( nX < nWidth )
339                             rAcc.SetPixelIndex( nY, nX++, *pRLE );
340 
341                         pRLE++;
342                     }
343 
344                     if( nRunByte & 1 )
345                         pRLE++;
346                 }
347             }
348             else if( !nRunByte )
349             {
350                 nY--;
351                 nX = 0UL;
352             }
353             else if( nRunByte == 1 )
354                 bEndDecoding = true;
355             else
356             {
357                 nX += *pRLE++;
358                 nY -= *pRLE++;
359             }
360         }
361         else
362         {
363             cTmp = *pRLE++;
364 
365             if( bRLE4 )
366             {
367                 nRunByte = nCountByte >> 1;
368 
369                 for( sal_uLong i = 0UL; i < nRunByte; i++ )
370                 {
371                     if( nX < nWidth )
372                         rAcc.SetPixelIndex( nY, nX++, cTmp >> 4 );
373 
374                     if( nX < nWidth )
375                         rAcc.SetPixelIndex( nY, nX++, cTmp & 0x0f );
376                 }
377 
378                 if( ( nCountByte & 1 ) && ( nX < nWidth ) )
379                     rAcc.SetPixelIndex( nY, nX++, cTmp >> 4 );
380             }
381             else
382             {
383                 for( sal_uLong i = 0UL; ( i < nCountByte ) && ( nX < nWidth ); i++ )
384                     rAcc.SetPixelIndex( nY, nX++, cTmp );
385             }
386         }
387     }
388     while ( !bEndDecoding && ( nY >= 0L ) );
389 }
390 
391 bool ImplReadDIBBits(SvStream& rIStm, DIBV5Header& rHeader, BitmapWriteAccess& rAcc, BitmapWriteAccess* pAccAlpha, bool bTopDown, bool& rAlphaUsed)
392 {
393     const sal_Int64 nBitsPerLine (static_cast<sal_Int64>(rHeader.nWidth) * static_cast<sal_Int64>(rHeader.nBitCount));
394     if (nBitsPerLine > SAL_MAX_UINT32)
395         return false;
396 
397     const sal_uLong nAlignedWidth = AlignedWidth4Bytes(static_cast<sal_uLong>(nBitsPerLine));
398     sal_uInt32 nRMask(( rHeader.nBitCount == 16 ) ? 0x00007c00UL : 0x00ff0000UL);
399     sal_uInt32 nGMask(( rHeader.nBitCount == 16 ) ? 0x000003e0UL : 0x0000ff00UL);
400     sal_uInt32 nBMask(( rHeader.nBitCount == 16 ) ? 0x0000001fUL : 0x000000ffUL);
401     bool bNative(false);
402     bool bTCMask(!pAccAlpha && ((16 == rHeader.nBitCount) || (32 == rHeader.nBitCount)));
403     bool bRLE((RLE_8 == rHeader.nCompression && 8 == rHeader.nBitCount) || (RLE_4 == rHeader.nCompression && 4 == rHeader.nBitCount));
404 
405     // Is native format?
406     switch(rAcc.GetScanlineFormat())
407     {
408         case( BMP_FORMAT_1BIT_MSB_PAL ):
409         case( BMP_FORMAT_4BIT_MSN_PAL ):
410         case( BMP_FORMAT_8BIT_PAL ):
411         case( BMP_FORMAT_24BIT_TC_BGR ):
412         {
413             bNative = ( ( static_cast< bool >(rAcc.IsBottomUp()) != bTopDown ) && !bRLE && !bTCMask && ( rAcc.GetScanlineSize() == nAlignedWidth ) );
414             break;
415         }
416 
417         default:
418         {
419             break;
420         }
421     }
422 
423     // Read data
424     if(bNative)
425     {
426         rIStm.Read(rAcc.GetBuffer(), rHeader.nHeight * nAlignedWidth);
427     }
428     else
429     {
430         // Read color mask
431         if(bTCMask && BITFIELDS == rHeader.nCompression)
432         {
433             rIStm.SeekRel( -12L );
434             rIStm >> nRMask;
435             rIStm >> nGMask;
436             rIStm >> nBMask;
437         }
438 
439         if(bRLE)
440         {
441             if(!rHeader.nSizeImage)
442             {
443                 const sal_uLong nOldPos(rIStm.Tell());
444 
445                 rIStm.Seek(STREAM_SEEK_TO_END);
446                 rHeader.nSizeImage = rIStm.Tell() - nOldPos;
447                 rIStm.Seek(nOldPos);
448             }
449 
450             sal_uInt8* pBuffer = (sal_uInt8*)rtl_allocateMemory(rHeader.nSizeImage);
451             rIStm.Read((char*)pBuffer, rHeader.nSizeImage);
452             ImplDecodeRLE(pBuffer, rHeader, rAcc, RLE_4 == rHeader.nCompression);
453             rtl_freeMemory(pBuffer);
454         }
455         else
456         {
457             const long nWidth(rHeader.nWidth);
458             const long nHeight(rHeader.nHeight);
459             sal_uInt8* pBuf = new sal_uInt8[nAlignedWidth];
460 
461             const long nI(bTopDown ? 1 : -1);
462             long nY(bTopDown ? 0 : nHeight - 1);
463             long nCount(nHeight);
464 
465             switch(rHeader.nBitCount)
466             {
467                 case( 1 ):
468                 {
469                     sal_uInt8*  pTmp;
470                     sal_uInt8   cTmp;
471 
472                     for( ; nCount--; nY += nI )
473                     {
474                         rIStm.Read( pTmp = pBuf, nAlignedWidth );
475                         cTmp = *pTmp++;
476 
477                         for( long nX = 0L, nShift = 8L; nX < nWidth; nX++ )
478                         {
479                             if( !nShift )
480                             {
481                                 nShift = 8L,
482                                 cTmp = *pTmp++;
483                             }
484 
485                             rAcc.SetPixelIndex( nY, nX, (cTmp >> --nShift) & 1);
486                         }
487                     }
488                 }
489                 break;
490 
491                 case( 4 ):
492                 {
493                     sal_uInt8*  pTmp;
494                     sal_uInt8   cTmp;
495 
496                     for( ; nCount--; nY += nI )
497                     {
498                         rIStm.Read( pTmp = pBuf, nAlignedWidth );
499                         cTmp = *pTmp++;
500 
501                         for( long nX = 0L, nShift = 2L; nX < nWidth; nX++ )
502                         {
503                             if( !nShift )
504                             {
505                                 nShift = 2UL,
506                                 cTmp = *pTmp++;
507                             }
508 
509                             rAcc.SetPixelIndex( nY, nX, (cTmp >> ( --nShift << 2UL ) ) & 0x0f);
510                         }
511                     }
512                 }
513                 break;
514 
515                 case( 8 ):
516                 {
517                     sal_uInt8*  pTmp;
518 
519                     for( ; nCount--; nY += nI )
520                     {
521                         rIStm.Read( pTmp = pBuf, nAlignedWidth );
522 
523                         for( long nX = 0L; nX < nWidth; nX++ )
524                             rAcc.SetPixelIndex( nY, nX, *pTmp++ );
525                     }
526                 }
527                 break;
528 
529                 case( 16 ):
530                 {
531                     ColorMask   aMask( nRMask, nGMask, nBMask );
532                     BitmapColor aColor;
533                     sal_uInt16*     pTmp16;
534 
535                     for( ; nCount--; nY += nI )
536                     {
537                         rIStm.Read( (char*)( pTmp16 = (sal_uInt16*) pBuf ), nAlignedWidth );
538 
539                         for( long nX = 0L; nX < nWidth; nX++ )
540                         {
541                             aMask.GetColorFor16BitLSB( aColor, (sal_uInt8*) pTmp16++ );
542                             rAcc.SetPixel( nY, nX, aColor );
543                         }
544                     }
545                 }
546                 break;
547 
548                 case( 24 ):
549                 {
550                     BitmapColor aPixelColor;
551                     sal_uInt8*      pTmp;
552 
553                     for( ; nCount--; nY += nI )
554                     {
555                         rIStm.Read( pTmp = pBuf, nAlignedWidth );
556 
557                         for( long nX = 0L; nX < nWidth; nX++ )
558                         {
559                             aPixelColor.SetBlue( *pTmp++ );
560                             aPixelColor.SetGreen( *pTmp++ );
561                             aPixelColor.SetRed( *pTmp++ );
562                             rAcc.SetPixel( nY, nX, aPixelColor );
563                         }
564                     }
565                 }
566                 break;
567 
568                 case( 32 ):
569                 {
570                     ColorMask aMask(nRMask, nGMask, nBMask);
571                     BitmapColor aColor;
572                     sal_uInt32* pTmp32;
573 
574                     if(pAccAlpha)
575                     {
576                         sal_uInt8 aAlpha;
577 
578                         for( ; nCount--; nY += nI )
579                         {
580                             rIStm.Read( (char*)( pTmp32 = (sal_uInt32*) pBuf ), nAlignedWidth );
581 
582                             for( long nX = 0L; nX < nWidth; nX++ )
583                             {
584                                 aMask.GetColorAndAlphaFor32Bit( aColor, aAlpha, (sal_uInt8*) pTmp32++ );
585                                 rAcc.SetPixel( nY, nX, aColor );
586                                 pAccAlpha->SetPixelIndex(nY, nX, sal_uInt8(0xff) - aAlpha);
587                                 rAlphaUsed |= bool(0xff != aAlpha);
588                             }
589                         }
590                     }
591                     else
592                     {
593                         for( ; nCount--; nY += nI )
594                         {
595                             rIStm.Read( (char*)( pTmp32 = (sal_uInt32*) pBuf ), nAlignedWidth );
596 
597                             for( long nX = 0L; nX < nWidth; nX++ )
598                             {
599                                 aMask.GetColorFor32Bit( aColor, (sal_uInt8*) pTmp32++ );
600                                 rAcc.SetPixel( nY, nX, aColor );
601                             }
602                         }
603                     }
604                 }
605             }
606 
607             delete[] pBuf;
608         }
609     }
610 
611     return( rIStm.GetError() == 0UL );
612 }
613 
614 bool ImplReadDIBBody( SvStream& rIStm, Bitmap& rBmp, Bitmap* pBmpAlpha, sal_uLong nOffset )
615 {
616     DIBV5Header aHeader;
617     const sal_uLong nStmPos = rIStm.Tell();
618     bool bRet(false);
619     bool bTopDown(false);
620 
621     if(ImplReadDIBInfoHeader(rIStm, aHeader, bTopDown) && aHeader.nWidth && aHeader.nHeight && aHeader.nBitCount)
622     {
623         if (aHeader.nSize > nOffset)
624         {
625             // Header size claims to extend into the image data.
626             // Looks like an error.
627             return false;
628         }
629 
630         const sal_uInt16 nBitCount(discretizeBitcount(aHeader.nBitCount));
631         const Size aSizePixel(aHeader.nWidth, aHeader.nHeight);
632         BitmapPalette aDummyPal;
633         Bitmap aNewBmp(aSizePixel, nBitCount, &aDummyPal);
634         Bitmap aNewBmpAlpha;
635         BitmapWriteAccess* pAcc = aNewBmp.AcquireWriteAccess();
636         BitmapWriteAccess* pAccAlpha = 0;
637         bool bAlphaPossible(pBmpAlpha && aHeader.nBitCount == 32);
638 
639         if(bAlphaPossible)
640         {
641             const bool bRedSet(0 != aHeader.nV5RedMask);
642             const bool bGreenSet(0 != aHeader.nV5GreenMask);
643             const bool bBlueSet(0 != aHeader.nV5BlueMask);
644 
645             // some clipboard entries have alpha mask on zero to say that there is
646             // no alpha; do only use this when the other masks are set. The MS docu
647             // says that that masks are only to be set when bV5Compression is set to
648             // BI_BITFIELDS, but there seem to exist a wild variety of usages...
649             if((bRedSet || bGreenSet || bBlueSet) && (0 == aHeader.nV5AlphaMask))
650             {
651                 bAlphaPossible = false;
652             }
653         }
654 
655         if(bAlphaPossible)
656         {
657             aNewBmpAlpha = Bitmap(aSizePixel, 8);
658             pAccAlpha = aNewBmpAlpha.AcquireWriteAccess();
659         }
660 
661         if(pAcc)
662         {
663             sal_uInt16 nColors(0);
664             SvStream* pIStm;
665             SvMemoryStream* pMemStm = NULL;
666             sal_uInt8* pData = NULL;
667 
668             if(nBitCount <= 8)
669             {
670                 if(aHeader.nColsUsed)
671                 {
672                     nColors = (sal_uInt16)aHeader.nColsUsed;
673                 }
674                 else
675                 {
676                     nColors = ( 1 << aHeader.nBitCount );
677                 }
678             }
679 
680             if(ZCOMPRESS == aHeader.nCompression)
681             {
682                 ZCodec aCodec;
683                 sal_uInt32 nCodedSize(0);
684                 sal_uInt32  nUncodedSize(0);
685                 sal_uLong nCodedPos(0);
686 
687                 // read coding information
688                 rIStm >> nCodedSize >> nUncodedSize >> aHeader.nCompression;
689                 pData = (sal_uInt8*) rtl_allocateMemory( nUncodedSize );
690 
691                 // decode buffer
692                 nCodedPos = rIStm.Tell();
693                 aCodec.BeginCompression();
694                 aCodec.Read( rIStm, pData, nUncodedSize );
695                 aCodec.EndCompression();
696 
697                 // skip unread bytes from coded buffer
698                 rIStm.SeekRel( nCodedSize - ( rIStm.Tell() - nCodedPos ) );
699 
700                 // set decoded bytes to memory stream,
701                 // from which we will read the bitmap data
702                 pIStm = pMemStm = new SvMemoryStream;
703                 pMemStm->SetBuffer( (char*) pData, nUncodedSize, false, nUncodedSize );
704                 nOffset = 0;
705             }
706             else
707             {
708                 pIStm = &rIStm;
709             }
710 
711             // read palette
712             if(nColors)
713             {
714                 pAcc->SetPaletteEntryCount(nColors);
715                 ImplReadDIBPalette(*pIStm, *pAcc, aHeader.nSize != DIBCOREHEADERSIZE);
716             }
717 
718             // read bits
719             bool bAlphaUsed(false);
720 
721             if(!pIStm->GetError())
722             {
723                 if(nOffset)
724                 {
725                     pIStm->SeekRel(nOffset - (pIStm->Tell() - nStmPos));
726                 }
727 
728                 bRet = ImplReadDIBBits(*pIStm, aHeader, *pAcc, pAccAlpha, bTopDown, bAlphaUsed);
729 
730                 if(bRet && aHeader.nXPelsPerMeter && aHeader.nYPelsPerMeter)
731                 {
732                     MapMode aMapMode(
733                         MAP_MM,
734                         Point(),
735                         Fraction(1000, aHeader.nXPelsPerMeter),
736                         Fraction(1000, aHeader.nYPelsPerMeter));
737 
738                     aNewBmp.SetPrefMapMode(aMapMode);
739                     aNewBmp.SetPrefSize(Size(aHeader.nWidth, aHeader.nHeight));
740                 }
741             }
742 
743             if( pData )
744             {
745                 rtl_freeMemory(pData);
746             }
747 
748             delete pMemStm;
749             aNewBmp.ReleaseAccess(pAcc);
750 
751             if(bAlphaPossible)
752             {
753                 aNewBmpAlpha.ReleaseAccess(pAccAlpha);
754 
755                 if(!bAlphaUsed)
756                 {
757                     bAlphaPossible = false;
758                 }
759             }
760 
761             if(bRet)
762             {
763                 rBmp = aNewBmp;
764 
765                 if(bAlphaPossible)
766                 {
767                     *pBmpAlpha = aNewBmpAlpha;
768                 }
769             }
770         }
771     }
772 
773     return bRet;
774 }
775 
776 bool ImplReadDIBFileHeader( SvStream& rIStm, sal_uLong& rOffset )
777 {
778     sal_uInt32  nTmp32;
779     sal_uInt16  nTmp16 = 0;
780     bool    bRet = false;
781 
782     const sal_Int64 nStreamLength (rIStm.Seek(STREAM_SEEK_TO_END));
783     rIStm.Seek(STREAM_SEEK_TO_BEGIN);
784 
785     rIStm >> nTmp16;
786 
787     if ( ( 0x4D42 == nTmp16 ) || ( 0x4142 == nTmp16 ) )
788     {
789         if ( 0x4142 == nTmp16 )
790         {
791             rIStm.SeekRel( 12L );
792             rIStm >> nTmp16;
793             rIStm.SeekRel( 8L );
794             rIStm >> nTmp32;
795             rOffset = nTmp32 - 28UL;
796             bRet = ( 0x4D42 == nTmp16 );
797         }
798         else // 0x4D42 == nTmp16, 'MB' from BITMAPFILEHEADER
799         {
800             rIStm.SeekRel( 8L );        // we are on bfSize member of BITMAPFILEHEADER, forward to bfOffBits
801             rIStm >> nTmp32;            // read bfOffBits
802             rOffset = nTmp32 - 14UL;    // adapt offset by sizeof(BITMAPFILEHEADER)
803             bRet = ( rIStm.GetError() == 0UL );
804         }
805 
806         if (rOffset >= nStreamLength)
807         {
808             // Offset claims that image starts past the end of the
809             // stream.  Unlikely.
810             rIStm.SetError( SVSTREAM_FILEFORMAT_ERROR );
811             bRet = false;
812         }
813     }
814     else
815         rIStm.SetError( SVSTREAM_FILEFORMAT_ERROR );
816 
817     return bRet;
818 }
819 
820 bool ImplWriteDIBPalette( SvStream& rOStm, BitmapReadAccess& rAcc )
821 {
822     const sal_uInt16    nColors = rAcc.GetPaletteEntryCount();
823     const sal_uLong     nPalSize = nColors * 4UL;
824     sal_uInt8*          pEntries = new sal_uInt8[ nPalSize ];
825     sal_uInt8*          pTmpEntry = pEntries;
826     BitmapColor     aPalColor;
827 
828     for( sal_uInt16 i = 0; i < nColors; i++ )
829     {
830         const BitmapColor& rPalColor = rAcc.GetPaletteColor( i );
831 
832         *pTmpEntry++ = rPalColor.GetBlue();
833         *pTmpEntry++ = rPalColor.GetGreen();
834         *pTmpEntry++ = rPalColor.GetRed();
835         *pTmpEntry++ = 0;
836     }
837 
838     rOStm.Write( pEntries, nPalSize );
839     delete[] pEntries;
840 
841     return( rOStm.GetError() == 0UL );
842 }
843 
844 bool ImplWriteRLE( SvStream& rOStm, BitmapReadAccess& rAcc, bool bRLE4 )
845 {
846     const sal_uLong nWidth = rAcc.Width();
847     const sal_uLong nHeight = rAcc.Height();
848     sal_uLong       nX;
849     sal_uLong       nSaveIndex;
850     sal_uLong       nCount;
851     sal_uLong       nBufCount;
852     sal_uInt8*      pBuf = new sal_uInt8[ ( nWidth << 1 ) + 2 ];
853     sal_uInt8*      pTmp;
854     sal_uInt8       cPix;
855     sal_uInt8       cLast;
856     bool        bFound;
857 
858     for ( long nY = nHeight - 1L; nY >= 0L; nY-- )
859     {
860         pTmp = pBuf;
861         nX = nBufCount = 0UL;
862 
863         while( nX < nWidth )
864         {
865             nCount = 1L;
866             cPix = rAcc.GetPixelIndex( nY, nX++ );
867 
868             while( ( nX < nWidth ) && ( nCount < 255L )
869                 && ( cPix == rAcc.GetPixelIndex( nY, nX ) ) )
870             {
871                 nX++;
872                 nCount++;
873             }
874 
875             if ( nCount > 1 )
876             {
877                 *pTmp++ = (sal_uInt8) nCount;
878                 *pTmp++ = ( bRLE4 ? ( ( cPix << 4 ) | cPix ) : cPix );
879                 nBufCount += 2;
880             }
881             else
882             {
883                 cLast = cPix;
884                 nSaveIndex = nX - 1UL;
885                 bFound = false;
886 
887                 while( ( nX < nWidth ) && ( nCount < 256L )
888                     && ( cPix = rAcc.GetPixelIndex( nY, nX ) ) != cLast )
889                 {
890                     nX++; nCount++;
891                     cLast = cPix;
892                     bFound = true;
893                 }
894 
895                 if ( bFound )
896                     nX--;
897 
898                 if ( nCount > 3 )
899                 {
900                     *pTmp++ = 0;
901                     *pTmp++ = (sal_uInt8) --nCount;
902 
903                     if( bRLE4 )
904                     {
905                         for ( sal_uLong i = 0; i < nCount; i++, pTmp++ )
906                         {
907                             *pTmp = rAcc.GetPixelIndex( nY, nSaveIndex++ ) << 4;
908 
909                             if ( ++i < nCount )
910                                 *pTmp |= rAcc.GetPixelIndex( nY, nSaveIndex++ );
911                         }
912 
913                         nCount = ( nCount + 1 ) >> 1;
914                     }
915                     else
916                     {
917                         for( sal_uLong i = 0UL; i < nCount; i++ )
918                             *pTmp++ = rAcc.GetPixelIndex( nY, nSaveIndex++ );
919                     }
920 
921                     if ( nCount & 1 )
922                     {
923                         *pTmp++ = 0;
924                         nBufCount += ( nCount + 3 );
925                     }
926                     else
927                         nBufCount += ( nCount + 2 );
928                 }
929                 else
930                 {
931                     *pTmp++ = 1;
932                     *pTmp++ = rAcc.GetPixelIndex( nY, nSaveIndex ) << (bRLE4 ? 4 : 0);
933 
934                     if ( nCount == 3 )
935                     {
936                         *pTmp++ = 1;
937                         *pTmp++ = rAcc.GetPixelIndex( nY, ++nSaveIndex ) << ( bRLE4 ? 4 : 0 );
938                         nBufCount += 4;
939                     }
940                     else
941                         nBufCount += 2;
942                 }
943             }
944         }
945 
946         pBuf[ nBufCount++ ] = 0;
947         pBuf[ nBufCount++ ] = 0;
948 
949         rOStm.Write( pBuf, nBufCount );
950     }
951 
952     rOStm << (sal_uInt8) 0;
953     rOStm << (sal_uInt8) 1;
954 
955     delete[] pBuf;
956 
957     return( rOStm.GetError() == 0UL );
958 }
959 
960 bool ImplWriteDIBBits(SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess* pAccAlpha, sal_uLong nCompression, sal_uInt32& rImageSize)
961 {
962     if(!pAccAlpha && BITFIELDS == nCompression)
963     {
964         const ColorMask&    rMask = rAcc.GetColorMask();
965         SVBT32              aVal32;
966 
967         UInt32ToSVBT32( rMask.GetRedMask(), aVal32 );
968         rOStm.Write( (sal_uInt8*) aVal32, 4UL );
969 
970         UInt32ToSVBT32( rMask.GetGreenMask(), aVal32 );
971         rOStm.Write( (sal_uInt8*) aVal32, 4UL );
972 
973         UInt32ToSVBT32( rMask.GetBlueMask(), aVal32 );
974         rOStm.Write( (sal_uInt8*) aVal32, 4UL );
975 
976         rImageSize = rOStm.Tell();
977 
978         if( rAcc.IsBottomUp() )
979             rOStm.Write( rAcc.GetBuffer(), rAcc.Height() * rAcc.GetScanlineSize() );
980         else
981         {
982             for( long nY = rAcc.Height() - 1, nScanlineSize = rAcc.GetScanlineSize(); nY >= 0L; nY-- )
983                 rOStm.Write( rAcc.GetScanline( nY ), nScanlineSize );
984         }
985     }
986     else if(!pAccAlpha && ((RLE_4 == nCompression) || (RLE_8 == nCompression)))
987     {
988         rImageSize = rOStm.Tell();
989         ImplWriteRLE( rOStm, rAcc, RLE_4 == nCompression );
990     }
991     else if(!nCompression)
992     {
993         // #i5xxx# Limit bitcount to 24bit, the 32 bit cases are not
994         // handled properly below (would have to set color masks, and
995         // nCompression=BITFIELDS - but color mask is not set for
996         // formats != *_TC_*). Note that this very problem might cause
997         // trouble at other places - the introduction of 32 bit RGBA
998         // bitmaps is relatively recent.
999         // #i59239# discretize bitcount for aligned width to 1,4,8,24
1000         // (other cases are not written below)
1001         const sal_uInt16 nBitCount(pAccAlpha ? 32 : discretizeBitcount(static_cast< sal_uInt16 >(rAcc.GetBitCount())));
1002         const sal_uLong nAlignedWidth(AlignedWidth4Bytes(rAcc.Width() * nBitCount));
1003         bool bNative(false);
1004 
1005         switch(rAcc.GetScanlineFormat())
1006         {
1007             case( BMP_FORMAT_1BIT_MSB_PAL ):
1008             case( BMP_FORMAT_4BIT_MSN_PAL ):
1009             case( BMP_FORMAT_8BIT_PAL ):
1010             case( BMP_FORMAT_24BIT_TC_BGR ):
1011             {
1012                 if(!pAccAlpha && rAcc.IsBottomUp() && (rAcc.GetScanlineSize() == nAlignedWidth))
1013                 {
1014                     bNative = true;
1015                 }
1016 
1017                 break;
1018             }
1019 
1020             default:
1021             {
1022                 break;
1023             }
1024         }
1025 
1026         rImageSize = rOStm.Tell();
1027 
1028         if(bNative)
1029         {
1030             rOStm.Write(rAcc.GetBuffer(), nAlignedWidth * rAcc.Height());
1031         }
1032         else
1033         {
1034             const long nWidth(rAcc.Width());
1035             const long nHeight(rAcc.Height());
1036             sal_uInt8* pBuf = new sal_uInt8[ nAlignedWidth ];
1037             sal_uInt8* pTmp(0);
1038             sal_uInt8 cTmp(0);
1039 
1040             switch( nBitCount )
1041             {
1042                 case( 1 ):
1043                 {
1044                     for( long nY = nHeight - 1; nY >= 0L; nY-- )
1045                     {
1046                         pTmp = pBuf;
1047                         cTmp = 0;
1048 
1049                         for( long nX = 0L, nShift = 8L; nX < nWidth; nX++ )
1050                         {
1051                             if( !nShift )
1052                             {
1053                                 nShift = 8L;
1054                                 *pTmp++ = cTmp;
1055                                 cTmp = 0;
1056                             }
1057 
1058                             cTmp |= rAcc.GetPixelIndex( nY, nX ) << --nShift;
1059                         }
1060 
1061                         *pTmp = cTmp;
1062                         rOStm.Write( pBuf, nAlignedWidth );
1063                     }
1064                 }
1065                 break;
1066 
1067                 case( 4 ):
1068                 {
1069                     for( long nY = nHeight - 1; nY >= 0L; nY-- )
1070                     {
1071                         pTmp = pBuf;
1072                         cTmp = 0;
1073 
1074                         for( long nX = 0L, nShift = 2L; nX < nWidth; nX++ )
1075                         {
1076                             if( !nShift )
1077                             {
1078                                 nShift = 2L;
1079                                 *pTmp++ = cTmp;
1080                                 cTmp = 0;
1081                             }
1082 
1083                             cTmp |= rAcc.GetPixelIndex( nY, nX ) << ( --nShift << 2L );
1084                         }
1085                         *pTmp = cTmp;
1086                         rOStm.Write( pBuf, nAlignedWidth );
1087                     }
1088                 }
1089                 break;
1090 
1091                 case( 8 ):
1092                 {
1093                     for( long nY = nHeight - 1; nY >= 0L; nY-- )
1094                     {
1095                         pTmp = pBuf;
1096 
1097                         for( long nX = 0L; nX < nWidth; nX++ )
1098                             *pTmp++ = rAcc.GetPixelIndex( nY, nX );
1099 
1100                         rOStm.Write( pBuf, nAlignedWidth );
1101                     }
1102                 }
1103                 break;
1104 
1105                 // #i59239# fallback to 24 bit format, if bitcount is non-default
1106                 default:
1107                     // FALLTHROUGH intended
1108                 case( 24 ):
1109                 {
1110                     BitmapColor aPixelColor;
1111                     const bool bWriteAlpha(32 == nBitCount && pAccAlpha);
1112 
1113                     for( long nY = nHeight - 1; nY >= 0L; nY-- )
1114                     {
1115                         pTmp = pBuf;
1116 
1117                         for( long nX = 0L; nX < nWidth; nX++ )
1118                         {
1119                             // when alpha is used, this may be non-24bit main bitmap, so use GetColor
1120                             // instead of GetPixel to ensure RGB value
1121                             aPixelColor = rAcc.GetColor( nY, nX );
1122 
1123                             *pTmp++ = aPixelColor.GetBlue();
1124                             *pTmp++ = aPixelColor.GetGreen();
1125                             *pTmp++ = aPixelColor.GetRed();
1126 
1127                             if(bWriteAlpha)
1128                             {
1129                                 if(pAccAlpha)
1130                                 {
1131                                     *pTmp++ = (sal_uInt8)0xff - (sal_uInt8)pAccAlpha->GetPixelIndex( nY, nX );
1132                                 }
1133                                 else
1134                                 {
1135                                     *pTmp++ = (sal_uInt8)0xff;
1136                                 }
1137                             }
1138                         }
1139 
1140                         rOStm.Write( pBuf, nAlignedWidth );
1141                     }
1142                 }
1143                 break;
1144             }
1145 
1146             delete[] pBuf;
1147         }
1148     }
1149 
1150     rImageSize = rOStm.Tell() - rImageSize;
1151 
1152     return (!rOStm.GetError());
1153 }
1154 
1155 bool ImplWriteDIBBody(const Bitmap& rBitmap, SvStream& rOStm, BitmapReadAccess& rAcc, BitmapReadAccess* pAccAlpha, bool bCompressed)
1156 {
1157     const MapMode aMapPixel(MAP_PIXEL);
1158     DIBV5Header aHeader;
1159     sal_uLong nImageSizePos(0);
1160     sal_uLong nEndPos(0);
1161     sal_uInt32 nCompression(COMPRESS_NONE);
1162     bool bRet(false);
1163 
1164     aHeader.nSize = pAccAlpha ? DIBV5HEADERSIZE : DIBINFOHEADERSIZE; // size dependent on CF_DIB type to use
1165     aHeader.nWidth = rAcc.Width();
1166     aHeader.nHeight = rAcc.Height();
1167     aHeader.nPlanes = 1;
1168 
1169     if(!pAccAlpha && isBitfieldCompression(rAcc.GetScanlineFormat()))
1170     {
1171         aHeader.nBitCount = (BMP_FORMAT_16BIT_TC_LSB_MASK == rAcc.GetScanlineFormat()) ? 16 : 32;
1172         aHeader.nSizeImage = rAcc.Height() * rAcc.GetScanlineSize();
1173         nCompression = BITFIELDS;
1174     }
1175     else
1176     {
1177         // #i5xxx# Limit bitcount to 24bit, the 32 bit cases are
1178         // not handled properly below (would have to set color
1179         // masks, and nCompression=BITFIELDS - but color mask is
1180         // not set for formats != *_TC_*). Note that this very
1181         // problem might cause trouble at other places - the
1182         // introduction of 32 bit RGBA bitmaps is relatively
1183         // recent.
1184         // #i59239# discretize bitcount to 1,4,8,24 (other cases
1185         // are not written below)
1186         const sal_uInt16 nBitCount(pAccAlpha ? 32 : discretizeBitcount(static_cast< sal_uInt16 >(rAcc.GetBitCount())));
1187         aHeader.nBitCount = nBitCount;
1188         aHeader.nSizeImage = rAcc.Height() * AlignedWidth4Bytes(rAcc.Width() * aHeader.nBitCount);
1189 
1190         if(bCompressed)
1191         {
1192             if(4 == nBitCount)
1193             {
1194                 nCompression = RLE_4;
1195             }
1196             else if(8 == nBitCount)
1197             {
1198                 nCompression = RLE_8;
1199             }
1200         }
1201     }
1202 
1203     if((rOStm.GetCompressMode() & COMPRESSMODE_ZBITMAP) && (rOStm.GetVersion() >= SOFFICE_FILEFORMAT_40))
1204     {
1205         aHeader.nCompression = ZCOMPRESS;
1206     }
1207     else
1208     {
1209         aHeader.nCompression = nCompression;
1210     }
1211 
1212     if(rBitmap.GetPrefSize().Width() && rBitmap.GetPrefSize().Height() && (rBitmap.GetPrefMapMode() != aMapPixel))
1213     {
1214         // #i48108# Try to recover xpels/ypels as previously stored on
1215         // disk. The problem with just converting maPrefSize to 100th
1216         // mm and then relating that to the bitmap pixel size is that
1217         // MapMode is integer-based, and suffers from roundoffs,
1218         // especially if maPrefSize is small. Trying to circumvent
1219         // that by performing part of the math in floating point.
1220         const Size aScale100000(OutputDevice::LogicToLogic(Size(100000L, 100000L), MAP_100TH_MM, rBitmap.GetPrefMapMode()));
1221         const double fBmpWidthM((double)rBitmap.GetPrefSize().Width() / aScale100000.Width());
1222         const double fBmpHeightM((double)rBitmap.GetPrefSize().Height() / aScale100000.Height());
1223 
1224         if(!basegfx::fTools::equalZero(fBmpWidthM) && !basegfx::fTools::equalZero(fBmpHeightM))
1225         {
1226             aHeader.nXPelsPerMeter = basegfx::fround(rAcc.Width() / fabs(fBmpWidthM));
1227             aHeader.nYPelsPerMeter = basegfx::fround(rAcc.Height() / fabs(fBmpHeightM));
1228         }
1229     }
1230 
1231     aHeader.nColsUsed = ((!pAccAlpha && aHeader.nBitCount <= 8) ? rAcc.GetPaletteEntryCount() : 0);
1232     aHeader.nColsImportant = 0;
1233 
1234     rOStm << aHeader.nSize;
1235     rOStm << aHeader.nWidth;
1236     rOStm << aHeader.nHeight;
1237     rOStm << aHeader.nPlanes;
1238     rOStm << aHeader.nBitCount;
1239     rOStm << aHeader.nCompression;
1240 
1241     nImageSizePos = rOStm.Tell();
1242     rOStm.SeekRel( sizeof( aHeader.nSizeImage ) );
1243 
1244     rOStm << aHeader.nXPelsPerMeter;
1245     rOStm << aHeader.nYPelsPerMeter;
1246     rOStm << aHeader.nColsUsed;
1247     rOStm << aHeader.nColsImportant;
1248 
1249     if(pAccAlpha) // only write DIBV5 when asked to do so
1250     {
1251         aHeader.nV5CSType = 0x57696E20; // LCS_WINDOWS_COLOR_SPACE
1252         aHeader.nV5Intent = 0x00000004; // LCS_GM_IMAGES
1253 
1254         rOStm << aHeader.nV5RedMask;
1255         rOStm << aHeader.nV5GreenMask;
1256         rOStm << aHeader.nV5BlueMask;
1257         rOStm << aHeader.nV5AlphaMask;
1258         rOStm << aHeader.nV5CSType;
1259 
1260         rOStm << aHeader.aV5Endpoints.aXyzRed.aXyzX;
1261         rOStm << aHeader.aV5Endpoints.aXyzRed.aXyzY;
1262         rOStm << aHeader.aV5Endpoints.aXyzRed.aXyzZ;
1263         rOStm << aHeader.aV5Endpoints.aXyzGreen.aXyzX;
1264         rOStm << aHeader.aV5Endpoints.aXyzGreen.aXyzY;
1265         rOStm << aHeader.aV5Endpoints.aXyzGreen.aXyzZ;
1266         rOStm << aHeader.aV5Endpoints.aXyzBlue.aXyzX;
1267         rOStm << aHeader.aV5Endpoints.aXyzBlue.aXyzY;
1268         rOStm << aHeader.aV5Endpoints.aXyzBlue.aXyzZ;
1269 
1270         rOStm << aHeader.nV5GammaRed;
1271         rOStm << aHeader.nV5GammaGreen;
1272         rOStm << aHeader.nV5GammaBlue;
1273         rOStm << aHeader.nV5Intent;
1274         rOStm << aHeader.nV5ProfileData;
1275         rOStm << aHeader.nV5ProfileSize;
1276         rOStm << aHeader.nV5Reserved;
1277     }
1278 
1279     if(ZCOMPRESS == aHeader.nCompression)
1280     {
1281         ZCodec aCodec;
1282         SvMemoryStream aMemStm(aHeader.nSizeImage + 4096, 65535);
1283         sal_uLong nCodedPos(rOStm.Tell());
1284         sal_uLong nLastPos(0);
1285         sal_uInt32 nCodedSize(0);
1286         sal_uInt32 nUncodedSize(0);
1287 
1288         // write uncoded data palette
1289         if(aHeader.nColsUsed)
1290         {
1291             ImplWriteDIBPalette(aMemStm, rAcc);
1292         }
1293 
1294         // write uncoded bits
1295         bRet = ImplWriteDIBBits(aMemStm, rAcc, pAccAlpha, nCompression, aHeader.nSizeImage);
1296 
1297         // get uncoded size
1298         nUncodedSize = aMemStm.Tell();
1299 
1300         // seek over compress info
1301         rOStm.SeekRel(12);
1302 
1303         // write compressed data
1304         aCodec.BeginCompression(3);
1305         aCodec.Write(rOStm, (sal_uInt8*)aMemStm.GetData(), nUncodedSize);
1306         aCodec.EndCompression();
1307 
1308         // update compress info ( coded size, uncoded size, uncoded compression )
1309         nLastPos = rOStm.Tell();
1310         nCodedSize = nLastPos - nCodedPos - 12;
1311         rOStm.Seek(nCodedPos);
1312         rOStm << nCodedSize << nUncodedSize << nCompression;
1313         rOStm.Seek(nLastPos);
1314 
1315         if(bRet)
1316         {
1317             bRet = (ERRCODE_NONE == rOStm.GetError());
1318         }
1319     }
1320     else
1321     {
1322         if(aHeader.nColsUsed)
1323         {
1324             ImplWriteDIBPalette(rOStm, rAcc);
1325         }
1326 
1327         bRet = ImplWriteDIBBits(rOStm, rAcc, pAccAlpha, aHeader.nCompression, aHeader.nSizeImage);
1328     }
1329 
1330     nEndPos = rOStm.Tell();
1331     rOStm.Seek(nImageSizePos);
1332     rOStm << aHeader.nSizeImage;
1333     rOStm.Seek(nEndPos);
1334 
1335     return bRet;
1336 }
1337 
1338 bool ImplWriteDIBFileHeader(SvStream& rOStm, BitmapReadAccess& rAcc, bool bUseDIBV5)
1339 {
1340     const sal_uInt32 nPalCount((rAcc.HasPalette() ? rAcc.GetPaletteEntryCount() : isBitfieldCompression(rAcc.GetScanlineFormat()) ? 3UL : 0UL));
1341     const sal_uInt32 nOffset(14 + (bUseDIBV5 ? DIBV5HEADERSIZE : DIBINFOHEADERSIZE) + nPalCount * 4UL);
1342 
1343     rOStm << (sal_uInt16)0x4D42; // 'MB' from BITMAPFILEHEADER
1344     rOStm << (sal_uInt32)(nOffset + (rAcc.Height() * rAcc.GetScanlineSize()));
1345     rOStm << (sal_uInt16)0;
1346     rOStm << (sal_uInt16)0;
1347     rOStm << nOffset;
1348 
1349     return( rOStm.GetError() == 0UL );
1350 }
1351 
1352 //////////////////////////////////////////////////////////////////////////////
1353 
1354 bool ImplReadDIB(
1355     Bitmap& rTarget, Bitmap*
1356     pTargetAlpha,
1357     SvStream& rIStm,
1358     bool bFileHeader)
1359 {
1360     const sal_uInt16 nOldFormat(rIStm.GetNumberFormatInt());
1361     const sal_uLong nOldPos(rIStm.Tell());
1362     sal_uLong nOffset(0UL);
1363     bool bRet(false);
1364 
1365     rIStm.SetNumberFormatInt(NUMBERFORMAT_INT_LITTLEENDIAN);
1366 
1367     if(bFileHeader)
1368     {
1369         if(ImplReadDIBFileHeader(rIStm, nOffset))
1370         {
1371             bRet = ImplReadDIBBody(rIStm, rTarget, nOffset >= DIBV5HEADERSIZE ? pTargetAlpha : 0, nOffset);
1372         }
1373     }
1374     else
1375     {
1376         bRet = ImplReadDIBBody(rIStm, rTarget, 0, nOffset);
1377     }
1378 
1379     if(!bRet)
1380     {
1381         if(!rIStm.GetError())
1382         {
1383             rIStm.SetError(SVSTREAM_GENERALERROR);
1384         }
1385 
1386         rIStm.Seek(nOldPos);
1387     }
1388 
1389     rIStm.SetNumberFormatInt(nOldFormat);
1390 
1391     return bRet;
1392 }
1393 
1394 bool ImplWriteDIB(
1395     const Bitmap& rSource,
1396     const Bitmap* pSourceAlpha,
1397     SvStream& rOStm,
1398     bool bCompressed,
1399     bool bFileHeader)
1400 {
1401     const Size aSizePix(rSource.GetSizePixel());
1402     bool bRet(false);
1403 
1404     if(aSizePix.Width() && aSizePix.Height())
1405     {
1406         BitmapReadAccess* pAcc = const_cast< Bitmap& >(rSource).AcquireReadAccess();
1407         BitmapReadAccess* pAccAlpha = 0;
1408         const sal_uInt16 nOldFormat(rOStm.GetNumberFormatInt());
1409         const sal_uLong nOldPos(rOStm.Tell());
1410 
1411         if(pSourceAlpha)
1412         {
1413             const Size aSizePixAlpha(pSourceAlpha->GetSizePixel());
1414 
1415             if(aSizePixAlpha == aSizePix)
1416             {
1417                 pAccAlpha = const_cast< Bitmap* >(pSourceAlpha)->AcquireReadAccess();
1418             }
1419             else
1420             {
1421                 OSL_ENSURE(false, "WriteDIB got an alpha channel, but it's pixel size differs from the base bitmap (!)");
1422             }
1423         }
1424 
1425         rOStm.SetNumberFormatInt(NUMBERFORMAT_INT_LITTLEENDIAN);
1426 
1427         if(pAcc)
1428         {
1429             if(bFileHeader)
1430             {
1431                 if(ImplWriteDIBFileHeader(rOStm, *pAcc, 0 != pSourceAlpha))
1432                 {
1433                     bRet = ImplWriteDIBBody(rSource, rOStm, *pAcc, pAccAlpha, bCompressed);
1434                 }
1435             }
1436             else
1437             {
1438                 bRet = ImplWriteDIBBody(rSource, rOStm, *pAcc, pAccAlpha, bCompressed);
1439             }
1440 
1441             const_cast< Bitmap& >(rSource).ReleaseAccess(pAcc);
1442 
1443             if(pAccAlpha)
1444             {
1445                 const_cast< Bitmap* >(pSourceAlpha)->ReleaseAccess(pAccAlpha);
1446             }
1447         }
1448 
1449         if(!bRet)
1450         {
1451             rOStm.SetError(SVSTREAM_GENERALERROR);
1452             rOStm.Seek(nOldPos);
1453         }
1454 
1455         rOStm.SetNumberFormatInt(nOldFormat);
1456     }
1457 
1458     return bRet;
1459 }
1460 
1461 //////////////////////////////////////////////////////////////////////////////
1462 
1463 bool ReadDIB(
1464     Bitmap& rTarget,
1465     SvStream& rIStm,
1466     bool bFileHeader)
1467 {
1468     return ImplReadDIB(rTarget, 0, rIStm, bFileHeader);
1469 }
1470 
1471 bool ReadDIBBitmapEx(
1472     BitmapEx& rTarget,
1473     SvStream& rIStm)
1474 {
1475     Bitmap aBmp;
1476     bool bRetval(ImplReadDIB(aBmp, 0, rIStm, true) && !rIStm.GetError());
1477 
1478     if(bRetval)
1479     {
1480         // base bitmap was read, set as return value and try to read alpha extra-data
1481         const sal_uLong nStmPos(rIStm.Tell());
1482         sal_uInt32 nMagic1(0);
1483         sal_uInt32 nMagic2(0);
1484 
1485         rTarget = BitmapEx(aBmp);
1486         rIStm >> nMagic1 >> nMagic2;
1487         bRetval = (0x25091962 == nMagic1) && (0xACB20201 == nMagic2) && !rIStm.GetError();
1488 
1489         if(bRetval)
1490         {
1491             sal_uInt8 bTransparent(false);
1492 
1493             rIStm >> bTransparent;
1494             bRetval = !rIStm.GetError();
1495 
1496             if(bRetval)
1497             {
1498                 if((sal_uInt8)TRANSPARENT_BITMAP == bTransparent)
1499                 {
1500                     Bitmap aMask;
1501 
1502                     bRetval = ImplReadDIB(aMask, 0, rIStm, true);
1503 
1504                     if(bRetval)
1505                     {
1506                         if(!!aMask)
1507                         {
1508                             // do we have an alpha mask?
1509                             if((8 == aMask.GetBitCount()) && aMask.HasGreyPalette())
1510                             {
1511                                 AlphaMask aAlpha;
1512 
1513                                 // create alpha mask quickly (without greyscale conversion)
1514                                 aAlpha.ImplSetBitmap(aMask);
1515                                 rTarget = BitmapEx(aBmp, aAlpha);
1516                             }
1517                             else
1518                             {
1519                                 rTarget = BitmapEx(aBmp, aMask);
1520                             }
1521                         }
1522                     }
1523                 }
1524                 else if((sal_uInt8)TRANSPARENT_COLOR == bTransparent)
1525                 {
1526                     Color aTransparentColor;
1527 
1528                     rIStm >> aTransparentColor;
1529                     bRetval = !rIStm.GetError();
1530 
1531                     if(bRetval)
1532                     {
1533                         rTarget = BitmapEx(aBmp, aTransparentColor);
1534                     }
1535                 }
1536             }
1537         }
1538 
1539         if(!bRetval)
1540         {
1541             // alpha extra data could not be read; reset, but use base bitmap as result
1542             rIStm.ResetError();
1543             rIStm.Seek(nStmPos);
1544             bRetval = true;
1545         }
1546     }
1547 
1548     return bRetval;
1549 }
1550 
1551 bool ReadDIBV5(
1552     Bitmap& rTarget,
1553     Bitmap& rTargetAlpha,
1554     SvStream& rIStm)
1555 {
1556     return ImplReadDIB(rTarget, &rTargetAlpha, rIStm, true);
1557 }
1558 
1559 //////////////////////////////////////////////////////////////////////////////
1560 
1561 bool WriteDIB(
1562     const Bitmap& rSource,
1563     SvStream& rOStm,
1564     bool bCompressed,
1565     bool bFileHeader)
1566 {
1567     return ImplWriteDIB(rSource, 0, rOStm, bCompressed, bFileHeader);
1568 }
1569 
1570 bool WriteDIBBitmapEx(
1571     const BitmapEx& rSource,
1572     SvStream& rOStm)
1573 {
1574     if(ImplWriteDIB(rSource.GetBitmap(), 0, rOStm, true, true))
1575     {
1576         rOStm << (sal_uInt32)0x25091962;
1577         rOStm << (sal_uInt32)0xACB20201;
1578         rOStm << (sal_uInt8)rSource.eTransparent;
1579 
1580         if(TRANSPARENT_BITMAP == rSource.eTransparent)
1581         {
1582             return ImplWriteDIB(rSource.aMask, 0, rOStm, true, true);
1583         }
1584         else if(TRANSPARENT_COLOR == rSource.eTransparent)
1585         {
1586             rOStm << rSource.aTransparentColor;
1587             return true;
1588         }
1589     }
1590 
1591     return false;
1592 }
1593 
1594 bool WriteDIBV5(
1595     const Bitmap& rSource,
1596     const Bitmap& rSourceAlpha,
1597     SvStream& rOStm)
1598 {
1599     return ImplWriteDIB(rSource, &rSourceAlpha, rOStm, false, true);
1600 }
1601 
1602 //////////////////////////////////////////////////////////////////////////////
1603 // eof
1604