1*9f62ea84SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*9f62ea84SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*9f62ea84SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*9f62ea84SAndrew Rist * distributed with this work for additional information 6*9f62ea84SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*9f62ea84SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*9f62ea84SAndrew Rist * "License"); you may not use this file except in compliance 9*9f62ea84SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*9f62ea84SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*9f62ea84SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*9f62ea84SAndrew Rist * software distributed under the License is distributed on an 15*9f62ea84SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*9f62ea84SAndrew Rist * KIND, either express or implied. See the License for the 17*9f62ea84SAndrew Rist * specific language governing permissions and limitations 18*9f62ea84SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*9f62ea84SAndrew Rist *************************************************************/ 21*9f62ea84SAndrew Rist 22*9f62ea84SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_vcl.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <vcl/svapp.hxx> 28cdf0e10cSrcweir #include <vcl/timer.hxx> 29cdf0e10cSrcweir #include <vcl/settings.hxx> 30cdf0e10cSrcweir #include <vcl/window.hxx> 31cdf0e10cSrcweir #include <vcl/cursor.hxx> 32cdf0e10cSrcweir 33cdf0e10cSrcweir #include <window.h> 34cdf0e10cSrcweir 35cdf0e10cSrcweir #include <tools/poly.hxx> 36cdf0e10cSrcweir 37cdf0e10cSrcweir 38cdf0e10cSrcweir // ======================================================================= 39cdf0e10cSrcweir 40cdf0e10cSrcweir struct ImplCursorData 41cdf0e10cSrcweir { 42cdf0e10cSrcweir AutoTimer maTimer; // Timer 43cdf0e10cSrcweir Point maPixPos; // Pixel-Position 44cdf0e10cSrcweir Point maPixRotOff; // Pixel-Offset-Position 45cdf0e10cSrcweir Size maPixSize; // Pixel-Size 46cdf0e10cSrcweir long mnPixSlant; // Pixel-Slant 47cdf0e10cSrcweir short mnOrientation; // Pixel-Orientation 48cdf0e10cSrcweir unsigned char mnDirection; // indicates writing direction 49cdf0e10cSrcweir sal_uInt16 mnStyle; // Cursor-Style 50cdf0e10cSrcweir sal_Bool mbCurVisible; // Ist Cursor aktuell sichtbar 51cdf0e10cSrcweir Window* mpWindow; // Zugeordnetes Windows 52cdf0e10cSrcweir }; 53cdf0e10cSrcweir 54cdf0e10cSrcweir // ======================================================================= 55cdf0e10cSrcweir 56cdf0e10cSrcweir static void ImplCursorInvert( ImplCursorData* pData ) 57cdf0e10cSrcweir { 58cdf0e10cSrcweir Window* pWindow = pData->mpWindow; 59cdf0e10cSrcweir sal_Bool bMapMode = pWindow->IsMapModeEnabled(); 60cdf0e10cSrcweir pWindow->EnableMapMode( sal_False ); 61cdf0e10cSrcweir sal_uInt16 nInvertStyle; 62cdf0e10cSrcweir if ( pData->mnStyle & CURSOR_SHADOW ) 63cdf0e10cSrcweir nInvertStyle = INVERT_50; 64cdf0e10cSrcweir else 65cdf0e10cSrcweir nInvertStyle = 0; 66cdf0e10cSrcweir 67cdf0e10cSrcweir Rectangle aRect( pData->maPixPos, pData->maPixSize ); 68cdf0e10cSrcweir if ( pData->mnDirection || pData->mnOrientation || pData->mnPixSlant ) 69cdf0e10cSrcweir { 70cdf0e10cSrcweir Polygon aPoly( aRect ); 71cdf0e10cSrcweir if( aPoly.GetSize() == 5 ) 72cdf0e10cSrcweir { 73cdf0e10cSrcweir aPoly[1].X() += 1; // include the right border 74cdf0e10cSrcweir aPoly[2].X() += 1; 75cdf0e10cSrcweir if ( pData->mnPixSlant ) 76cdf0e10cSrcweir { 77cdf0e10cSrcweir Point aPoint = aPoly.GetPoint( 0 ); 78cdf0e10cSrcweir aPoint.X() += pData->mnPixSlant; 79cdf0e10cSrcweir aPoly.SetPoint( aPoint, 0 ); 80cdf0e10cSrcweir aPoly.SetPoint( aPoint, 4 ); 81cdf0e10cSrcweir aPoint = aPoly.GetPoint( 1 ); 82cdf0e10cSrcweir aPoint.X() += pData->mnPixSlant; 83cdf0e10cSrcweir aPoly.SetPoint( aPoint, 1 ); 84cdf0e10cSrcweir } 85cdf0e10cSrcweir 86cdf0e10cSrcweir // apply direction flag after slant to use the correct shape 87cdf0e10cSrcweir if ( pData->mnDirection ) 88cdf0e10cSrcweir { 89cdf0e10cSrcweir Point pAry[7]; 90cdf0e10cSrcweir int delta = 3*aRect.getWidth()+1; 91cdf0e10cSrcweir if( pData->mnDirection == CURSOR_DIRECTION_LTR ) 92cdf0e10cSrcweir { 93cdf0e10cSrcweir // left-to-right 94cdf0e10cSrcweir pAry[0] = aPoly.GetPoint( 0 ); 95cdf0e10cSrcweir pAry[1] = aPoly.GetPoint( 1 ); 96cdf0e10cSrcweir pAry[2] = pAry[1]; 97cdf0e10cSrcweir pAry[2].X() += delta; 98cdf0e10cSrcweir pAry[3] = pAry[1]; 99cdf0e10cSrcweir pAry[3].Y() += delta; 100cdf0e10cSrcweir pAry[4] = aPoly.GetPoint( 2 ); 101cdf0e10cSrcweir pAry[5] = aPoly.GetPoint( 3 ); 102cdf0e10cSrcweir pAry[6] = aPoly.GetPoint( 4 ); 103cdf0e10cSrcweir } 104cdf0e10cSrcweir else if( pData->mnDirection == CURSOR_DIRECTION_RTL ) 105cdf0e10cSrcweir { 106cdf0e10cSrcweir // right-to-left 107cdf0e10cSrcweir pAry[0] = aPoly.GetPoint( 0 ); 108cdf0e10cSrcweir pAry[1] = aPoly.GetPoint( 1 ); 109cdf0e10cSrcweir pAry[2] = aPoly.GetPoint( 2 ); 110cdf0e10cSrcweir pAry[3] = aPoly.GetPoint( 3 ); 111cdf0e10cSrcweir pAry[4] = pAry[0]; 112cdf0e10cSrcweir pAry[4].Y() += delta; 113cdf0e10cSrcweir pAry[5] = pAry[0]; 114cdf0e10cSrcweir pAry[5].X() -= delta; 115cdf0e10cSrcweir pAry[6] = aPoly.GetPoint( 4 ); 116cdf0e10cSrcweir } 117cdf0e10cSrcweir aPoly = Polygon( 7, pAry); 118cdf0e10cSrcweir } 119cdf0e10cSrcweir 120cdf0e10cSrcweir if ( pData->mnOrientation ) 121cdf0e10cSrcweir aPoly.Rotate( pData->maPixRotOff, pData->mnOrientation ); 122cdf0e10cSrcweir pWindow->Invert( aPoly, nInvertStyle ); 123cdf0e10cSrcweir } 124cdf0e10cSrcweir } 125cdf0e10cSrcweir else 126cdf0e10cSrcweir pWindow->Invert( aRect, nInvertStyle ); 127cdf0e10cSrcweir pWindow->EnableMapMode( bMapMode ); 128cdf0e10cSrcweir } 129cdf0e10cSrcweir 130cdf0e10cSrcweir // ----------------------------------------------------------------------- 131cdf0e10cSrcweir 132cdf0e10cSrcweir void Cursor::ImplDraw() 133cdf0e10cSrcweir { 134cdf0e10cSrcweir if ( mpData && mpData->mpWindow && !mpData->mbCurVisible ) 135cdf0e10cSrcweir { 136cdf0e10cSrcweir Window* pWindow = mpData->mpWindow; 137cdf0e10cSrcweir mpData->maPixPos = pWindow->LogicToPixel( maPos ); 138cdf0e10cSrcweir mpData->maPixSize = pWindow->LogicToPixel( maSize ); 139cdf0e10cSrcweir mpData->mnPixSlant = pWindow->LogicToPixel( Size( mnSlant, 0 ) ).Width(); 140cdf0e10cSrcweir mpData->mnOrientation = mnOrientation; 141cdf0e10cSrcweir mpData->mnDirection = mnDirection; 142cdf0e10cSrcweir long nOffsetY = pWindow->LogicToPixel( Size( 0, mnOffsetY ) ).Height(); 143cdf0e10cSrcweir 144cdf0e10cSrcweir // Position um den Offset korrigieren 145cdf0e10cSrcweir mpData->maPixPos.Y() -= nOffsetY; 146cdf0e10cSrcweir mpData->maPixRotOff = mpData->maPixPos; 147cdf0e10cSrcweir mpData->maPixRotOff.Y() += nOffsetY; 148cdf0e10cSrcweir 149cdf0e10cSrcweir // Wenn groesse 0 ist, nehmen wir die breite, die in den 150cdf0e10cSrcweir // Settings eingestellt ist 151cdf0e10cSrcweir if ( !mpData->maPixSize.Width() ) 152cdf0e10cSrcweir mpData->maPixSize.Width() = pWindow->GetSettings().GetStyleSettings().GetCursorSize(); 153cdf0e10cSrcweir 154cdf0e10cSrcweir // Ausgabeflaeche berechnen und ausgeben 155cdf0e10cSrcweir ImplCursorInvert( mpData ); 156cdf0e10cSrcweir mpData->mbCurVisible = sal_True; 157cdf0e10cSrcweir } 158cdf0e10cSrcweir } 159cdf0e10cSrcweir 160cdf0e10cSrcweir // ----------------------------------------------------------------------- 161cdf0e10cSrcweir 162cdf0e10cSrcweir void Cursor::ImplRestore() 163cdf0e10cSrcweir { 164cdf0e10cSrcweir if ( mpData && mpData->mbCurVisible ) 165cdf0e10cSrcweir { 166cdf0e10cSrcweir ImplCursorInvert( mpData ); 167cdf0e10cSrcweir mpData->mbCurVisible = sal_False; 168cdf0e10cSrcweir } 169cdf0e10cSrcweir } 170cdf0e10cSrcweir 171cdf0e10cSrcweir // ----------------------------------------------------------------------- 172cdf0e10cSrcweir 173cdf0e10cSrcweir void Cursor::ImplShow( bool bDrawDirect, bool bRestore ) 174cdf0e10cSrcweir { 175cdf0e10cSrcweir if ( mbVisible ) 176cdf0e10cSrcweir { 177cdf0e10cSrcweir Window* pWindow; 178cdf0e10cSrcweir if ( mpWindow ) 179cdf0e10cSrcweir pWindow = mpWindow; 180cdf0e10cSrcweir else 181cdf0e10cSrcweir { 182cdf0e10cSrcweir // Gibt es ein aktives Fenster und ist der Cursor in dieses Fenster 183cdf0e10cSrcweir // selektiert, dann zeige den Cursor an 184cdf0e10cSrcweir pWindow = Application::GetFocusWindow(); 185cdf0e10cSrcweir if ( !pWindow || (pWindow->mpWindowImpl->mpCursor != this) || pWindow->mpWindowImpl->mbInPaint 186cdf0e10cSrcweir || !pWindow->mpWindowImpl->mpFrameData->mbHasFocus ) 187cdf0e10cSrcweir pWindow = NULL; 188cdf0e10cSrcweir } 189cdf0e10cSrcweir 190cdf0e10cSrcweir if ( pWindow ) 191cdf0e10cSrcweir { 192cdf0e10cSrcweir if ( !mpData ) 193cdf0e10cSrcweir { 194cdf0e10cSrcweir mpData = new ImplCursorData; 195cdf0e10cSrcweir mpData->mbCurVisible = sal_False; 196cdf0e10cSrcweir mpData->maTimer.SetTimeoutHdl( LINK( this, Cursor, ImplTimerHdl ) ); 197cdf0e10cSrcweir } 198cdf0e10cSrcweir 199cdf0e10cSrcweir mpData->mpWindow = pWindow; 200cdf0e10cSrcweir mpData->mnStyle = mnStyle; 201cdf0e10cSrcweir if ( bDrawDirect || bRestore ) 202cdf0e10cSrcweir ImplDraw(); 203cdf0e10cSrcweir 204cdf0e10cSrcweir if ( !mpWindow && ! ( ! bDrawDirect && mpData->maTimer.IsActive()) ) 205cdf0e10cSrcweir { 206cdf0e10cSrcweir mpData->maTimer.SetTimeout( pWindow->GetSettings().GetStyleSettings().GetCursorBlinkTime() ); 207cdf0e10cSrcweir if ( mpData->maTimer.GetTimeout() != STYLE_CURSOR_NOBLINKTIME ) 208cdf0e10cSrcweir mpData->maTimer.Start(); 209cdf0e10cSrcweir else if ( !mpData->mbCurVisible ) 210cdf0e10cSrcweir ImplDraw(); 211cdf0e10cSrcweir } 212cdf0e10cSrcweir } 213cdf0e10cSrcweir } 214cdf0e10cSrcweir } 215cdf0e10cSrcweir 216cdf0e10cSrcweir // ----------------------------------------------------------------------- 217cdf0e10cSrcweir 218cdf0e10cSrcweir bool Cursor::ImplHide( bool i_bStopTimer ) 219cdf0e10cSrcweir { 220cdf0e10cSrcweir bool bWasCurVisible = false; 221cdf0e10cSrcweir if ( mpData && mpData->mpWindow ) 222cdf0e10cSrcweir { 223cdf0e10cSrcweir bWasCurVisible = mpData->mbCurVisible; 224cdf0e10cSrcweir if ( mpData->mbCurVisible ) 225cdf0e10cSrcweir ImplRestore(); 226cdf0e10cSrcweir } 227cdf0e10cSrcweir 228cdf0e10cSrcweir if( mpData && i_bStopTimer ) 229cdf0e10cSrcweir { 230cdf0e10cSrcweir mpData->maTimer.Stop(); 231cdf0e10cSrcweir mpData->mpWindow = NULL; 232cdf0e10cSrcweir } 233cdf0e10cSrcweir 234cdf0e10cSrcweir return bWasCurVisible; 235cdf0e10cSrcweir } 236cdf0e10cSrcweir 237cdf0e10cSrcweir // ----------------------------------------------------------------------- 238cdf0e10cSrcweir 239cdf0e10cSrcweir void Cursor::ImplNew() 240cdf0e10cSrcweir { 241cdf0e10cSrcweir if ( mbVisible && mpData && mpData->mpWindow ) 242cdf0e10cSrcweir { 243cdf0e10cSrcweir if ( mpData->mbCurVisible ) 244cdf0e10cSrcweir ImplRestore(); 245cdf0e10cSrcweir 246cdf0e10cSrcweir ImplDraw(); 247cdf0e10cSrcweir if ( !mpWindow ) 248cdf0e10cSrcweir { 249cdf0e10cSrcweir if ( mpData->maTimer.GetTimeout() != STYLE_CURSOR_NOBLINKTIME ) 250cdf0e10cSrcweir mpData->maTimer.Start(); 251cdf0e10cSrcweir } 252cdf0e10cSrcweir } 253cdf0e10cSrcweir } 254cdf0e10cSrcweir 255cdf0e10cSrcweir // ----------------------------------------------------------------------- 256cdf0e10cSrcweir 257cdf0e10cSrcweir IMPL_LINK( Cursor, ImplTimerHdl, AutoTimer*, EMPTYARG ) 258cdf0e10cSrcweir { 259cdf0e10cSrcweir if ( mpData->mbCurVisible ) 260cdf0e10cSrcweir ImplRestore(); 261cdf0e10cSrcweir else 262cdf0e10cSrcweir ImplDraw(); 263cdf0e10cSrcweir return 0; 264cdf0e10cSrcweir } 265cdf0e10cSrcweir 266cdf0e10cSrcweir // ======================================================================= 267cdf0e10cSrcweir 268cdf0e10cSrcweir Cursor::Cursor() 269cdf0e10cSrcweir { 270cdf0e10cSrcweir mpData = NULL; 271cdf0e10cSrcweir mpWindow = NULL; 272cdf0e10cSrcweir mnSlant = 0; 273cdf0e10cSrcweir mnOffsetY = 0; 274cdf0e10cSrcweir mnOrientation = 0; 275cdf0e10cSrcweir mnDirection = 0; 276cdf0e10cSrcweir mnStyle = 0; 277cdf0e10cSrcweir mbVisible = sal_False; 278cdf0e10cSrcweir } 279cdf0e10cSrcweir 280cdf0e10cSrcweir // ----------------------------------------------------------------------- 281cdf0e10cSrcweir 282cdf0e10cSrcweir Cursor::Cursor( const Cursor& rCursor ) : 283cdf0e10cSrcweir maSize( rCursor.maSize ), 284cdf0e10cSrcweir maPos( rCursor.maPos ) 285cdf0e10cSrcweir { 286cdf0e10cSrcweir mpData = NULL; 287cdf0e10cSrcweir mpWindow = NULL; 288cdf0e10cSrcweir mnSlant = rCursor.mnSlant; 289cdf0e10cSrcweir mnOrientation = rCursor.mnOrientation; 290cdf0e10cSrcweir mnDirection = rCursor.mnDirection; 291cdf0e10cSrcweir mnStyle = 0; 292cdf0e10cSrcweir mbVisible = rCursor.mbVisible; 293cdf0e10cSrcweir } 294cdf0e10cSrcweir 295cdf0e10cSrcweir // ----------------------------------------------------------------------- 296cdf0e10cSrcweir 297cdf0e10cSrcweir Cursor::~Cursor() 298cdf0e10cSrcweir { 299cdf0e10cSrcweir if ( mpData ) 300cdf0e10cSrcweir { 301cdf0e10cSrcweir if ( mpData->mbCurVisible ) 302cdf0e10cSrcweir ImplRestore(); 303cdf0e10cSrcweir 304cdf0e10cSrcweir delete mpData; 305cdf0e10cSrcweir } 306cdf0e10cSrcweir } 307cdf0e10cSrcweir 308cdf0e10cSrcweir // ----------------------------------------------------------------------- 309cdf0e10cSrcweir 310cdf0e10cSrcweir void Cursor::SetStyle( sal_uInt16 nStyle ) 311cdf0e10cSrcweir { 312cdf0e10cSrcweir if ( mnStyle != nStyle ) 313cdf0e10cSrcweir { 314cdf0e10cSrcweir mnStyle = nStyle; 315cdf0e10cSrcweir ImplNew(); 316cdf0e10cSrcweir } 317cdf0e10cSrcweir } 318cdf0e10cSrcweir 319cdf0e10cSrcweir // ----------------------------------------------------------------------- 320cdf0e10cSrcweir 321cdf0e10cSrcweir void Cursor::Show() 322cdf0e10cSrcweir { 323cdf0e10cSrcweir if ( !mbVisible ) 324cdf0e10cSrcweir { 325cdf0e10cSrcweir mbVisible = sal_True; 326cdf0e10cSrcweir ImplShow(); 327cdf0e10cSrcweir } 328cdf0e10cSrcweir } 329cdf0e10cSrcweir 330cdf0e10cSrcweir // ----------------------------------------------------------------------- 331cdf0e10cSrcweir 332cdf0e10cSrcweir void Cursor::Hide() 333cdf0e10cSrcweir { 334cdf0e10cSrcweir if ( mbVisible ) 335cdf0e10cSrcweir { 336cdf0e10cSrcweir mbVisible = sal_False; 337cdf0e10cSrcweir ImplHide( true ); 338cdf0e10cSrcweir } 339cdf0e10cSrcweir } 340cdf0e10cSrcweir 341cdf0e10cSrcweir // ----------------------------------------------------------------------- 342cdf0e10cSrcweir 343cdf0e10cSrcweir void Cursor::SetWindow( Window* pWindow ) 344cdf0e10cSrcweir { 345cdf0e10cSrcweir if ( mpWindow != pWindow ) 346cdf0e10cSrcweir { 347cdf0e10cSrcweir mpWindow = pWindow; 348cdf0e10cSrcweir ImplNew(); 349cdf0e10cSrcweir } 350cdf0e10cSrcweir } 351cdf0e10cSrcweir 352cdf0e10cSrcweir // ----------------------------------------------------------------------- 353cdf0e10cSrcweir 354cdf0e10cSrcweir void Cursor::SetPos( const Point& rPoint ) 355cdf0e10cSrcweir { 356cdf0e10cSrcweir if ( maPos != rPoint ) 357cdf0e10cSrcweir { 358cdf0e10cSrcweir maPos = rPoint; 359cdf0e10cSrcweir ImplNew(); 360cdf0e10cSrcweir } 361cdf0e10cSrcweir } 362cdf0e10cSrcweir 363cdf0e10cSrcweir // ----------------------------------------------------------------------- 364cdf0e10cSrcweir 365cdf0e10cSrcweir void Cursor::SetOffsetY( long nNewOffsetY ) 366cdf0e10cSrcweir { 367cdf0e10cSrcweir if ( mnOffsetY != nNewOffsetY ) 368cdf0e10cSrcweir { 369cdf0e10cSrcweir mnOffsetY = nNewOffsetY; 370cdf0e10cSrcweir ImplNew(); 371cdf0e10cSrcweir } 372cdf0e10cSrcweir } 373cdf0e10cSrcweir 374cdf0e10cSrcweir // ----------------------------------------------------------------------- 375cdf0e10cSrcweir 376cdf0e10cSrcweir void Cursor::SetSize( const Size& rSize ) 377cdf0e10cSrcweir { 378cdf0e10cSrcweir if ( maSize != rSize ) 379cdf0e10cSrcweir { 380cdf0e10cSrcweir maSize = rSize; 381cdf0e10cSrcweir ImplNew(); 382cdf0e10cSrcweir } 383cdf0e10cSrcweir } 384cdf0e10cSrcweir 385cdf0e10cSrcweir // ----------------------------------------------------------------------- 386cdf0e10cSrcweir 387cdf0e10cSrcweir void Cursor::SetWidth( long nNewWidth ) 388cdf0e10cSrcweir { 389cdf0e10cSrcweir if ( maSize.Width() != nNewWidth ) 390cdf0e10cSrcweir { 391cdf0e10cSrcweir maSize.Width() = nNewWidth; 392cdf0e10cSrcweir ImplNew(); 393cdf0e10cSrcweir } 394cdf0e10cSrcweir } 395cdf0e10cSrcweir 396cdf0e10cSrcweir // ----------------------------------------------------------------------- 397cdf0e10cSrcweir 398cdf0e10cSrcweir void Cursor::SetHeight( long nNewHeight ) 399cdf0e10cSrcweir { 400cdf0e10cSrcweir if ( maSize.Height() != nNewHeight ) 401cdf0e10cSrcweir { 402cdf0e10cSrcweir maSize.Height() = nNewHeight; 403cdf0e10cSrcweir ImplNew(); 404cdf0e10cSrcweir } 405cdf0e10cSrcweir } 406cdf0e10cSrcweir 407cdf0e10cSrcweir // ----------------------------------------------------------------------- 408cdf0e10cSrcweir 409cdf0e10cSrcweir void Cursor::SetSlant( long nNewSlant ) 410cdf0e10cSrcweir { 411cdf0e10cSrcweir if ( mnSlant != nNewSlant ) 412cdf0e10cSrcweir { 413cdf0e10cSrcweir mnSlant = nNewSlant; 414cdf0e10cSrcweir ImplNew(); 415cdf0e10cSrcweir } 416cdf0e10cSrcweir } 417cdf0e10cSrcweir 418cdf0e10cSrcweir // ----------------------------------------------------------------------- 419cdf0e10cSrcweir 420cdf0e10cSrcweir void Cursor::SetOrientation( short nNewOrientation ) 421cdf0e10cSrcweir { 422cdf0e10cSrcweir if ( mnOrientation != nNewOrientation ) 423cdf0e10cSrcweir { 424cdf0e10cSrcweir mnOrientation = nNewOrientation; 425cdf0e10cSrcweir ImplNew(); 426cdf0e10cSrcweir } 427cdf0e10cSrcweir } 428cdf0e10cSrcweir 429cdf0e10cSrcweir // ----------------------------------------------------------------------- 430cdf0e10cSrcweir 431cdf0e10cSrcweir void Cursor::SetDirection( unsigned char nNewDirection ) 432cdf0e10cSrcweir { 433cdf0e10cSrcweir if ( mnDirection != nNewDirection ) 434cdf0e10cSrcweir { 435cdf0e10cSrcweir mnDirection = nNewDirection; 436cdf0e10cSrcweir ImplNew(); 437cdf0e10cSrcweir } 438cdf0e10cSrcweir } 439cdf0e10cSrcweir 440cdf0e10cSrcweir // ----------------------------------------------------------------------- 441cdf0e10cSrcweir 442cdf0e10cSrcweir Cursor& Cursor::operator=( const Cursor& rCursor ) 443cdf0e10cSrcweir { 444cdf0e10cSrcweir maPos = rCursor.maPos; 445cdf0e10cSrcweir maSize = rCursor.maSize; 446cdf0e10cSrcweir mnSlant = rCursor.mnSlant; 447cdf0e10cSrcweir mnOrientation = rCursor.mnOrientation; 448cdf0e10cSrcweir mnDirection = rCursor.mnDirection; 449cdf0e10cSrcweir mbVisible = rCursor.mbVisible; 450cdf0e10cSrcweir ImplNew(); 451cdf0e10cSrcweir 452cdf0e10cSrcweir return *this; 453cdf0e10cSrcweir } 454cdf0e10cSrcweir 455cdf0e10cSrcweir // ----------------------------------------------------------------------- 456cdf0e10cSrcweir 457cdf0e10cSrcweir sal_Bool Cursor::operator==( const Cursor& rCursor ) const 458cdf0e10cSrcweir { 459cdf0e10cSrcweir if ( (maPos == rCursor.maPos) && 460cdf0e10cSrcweir (maSize == rCursor.maSize) && 461cdf0e10cSrcweir (mnSlant == rCursor.mnSlant) && 462cdf0e10cSrcweir (mnOrientation == rCursor.mnOrientation) && 463cdf0e10cSrcweir (mnDirection == rCursor.mnDirection) && 464cdf0e10cSrcweir (mbVisible == rCursor.mbVisible) ) 465cdf0e10cSrcweir return sal_True; 466cdf0e10cSrcweir else 467cdf0e10cSrcweir return sal_False; 468cdf0e10cSrcweir } 469