1*9f62ea84SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*9f62ea84SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*9f62ea84SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*9f62ea84SAndrew Rist * distributed with this work for additional information 6*9f62ea84SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*9f62ea84SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*9f62ea84SAndrew Rist * "License"); you may not use this file except in compliance 9*9f62ea84SAndrew Rist * with the License. You may obtain a copy of the License at 10cdf0e10cSrcweir * 11*9f62ea84SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12cdf0e10cSrcweir * 13*9f62ea84SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*9f62ea84SAndrew Rist * software distributed under the License is distributed on an 15*9f62ea84SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*9f62ea84SAndrew Rist * KIND, either express or implied. See the License for the 17*9f62ea84SAndrew Rist * specific language governing permissions and limitations 18*9f62ea84SAndrew Rist * under the License. 19cdf0e10cSrcweir * 20*9f62ea84SAndrew Rist *************************************************************/ 21*9f62ea84SAndrew Rist 22*9f62ea84SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_vcl.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <svdata.hxx> 28cdf0e10cSrcweir #include <brdwin.hxx> 29cdf0e10cSrcweir #include <window.h> 30cdf0e10cSrcweir #include <salframe.hxx> 31cdf0e10cSrcweir 32cdf0e10cSrcweir #include <vcl/svapp.hxx> 33cdf0e10cSrcweir #include <vcl/wrkwin.hxx> 34cdf0e10cSrcweir #include <vcl/event.hxx> 35cdf0e10cSrcweir #include <vcl/toolbox.hxx> 36cdf0e10cSrcweir #include <vcl/floatwin.hxx> 37cdf0e10cSrcweir 38cdf0e10cSrcweir #include <tools/rc.h> 39cdf0e10cSrcweir #include <tools/debug.hxx> 40cdf0e10cSrcweir 41cdf0e10cSrcweir 42cdf0e10cSrcweir // ======================================================================= 43cdf0e10cSrcweir 44cdf0e10cSrcweir class FloatingWindow::ImplData 45cdf0e10cSrcweir { 46cdf0e10cSrcweir public: 47cdf0e10cSrcweir ImplData(); 48cdf0e10cSrcweir ~ImplData(); 49cdf0e10cSrcweir 50cdf0e10cSrcweir ToolBox* mpBox; 51cdf0e10cSrcweir Rectangle maItemEdgeClipRect; // used to clip the common edge between a toolbar item and the border of this window 52cdf0e10cSrcweir }; 53cdf0e10cSrcweir 54cdf0e10cSrcweir FloatingWindow::ImplData::ImplData() 55cdf0e10cSrcweir { 56cdf0e10cSrcweir mpBox = NULL; 57cdf0e10cSrcweir } 58cdf0e10cSrcweir 59cdf0e10cSrcweir FloatingWindow::ImplData::~ImplData() 60cdf0e10cSrcweir { 61cdf0e10cSrcweir } 62cdf0e10cSrcweir 63cdf0e10cSrcweir Rectangle& FloatingWindow::ImplGetItemEdgeClipRect() 64cdf0e10cSrcweir { 65cdf0e10cSrcweir return mpImplData->maItemEdgeClipRect; 66cdf0e10cSrcweir } 67cdf0e10cSrcweir 68cdf0e10cSrcweir // ======================================================================= 69cdf0e10cSrcweir 70cdf0e10cSrcweir void FloatingWindow::ImplInit( Window* pParent, WinBits nStyle ) 71cdf0e10cSrcweir { 72cdf0e10cSrcweir mpImplData = new ImplData; 73cdf0e10cSrcweir 74cdf0e10cSrcweir mpWindowImpl->mbFloatWin = sal_True; 75cdf0e10cSrcweir mbInCleanUp = sal_False; 76cdf0e10cSrcweir mbGrabFocus = sal_False; 77cdf0e10cSrcweir 78cdf0e10cSrcweir DBG_ASSERT( pParent, "FloatWindow::FloatingWindow(): - pParent == NULL!" ); 79cdf0e10cSrcweir 80cdf0e10cSrcweir if ( !pParent ) 81cdf0e10cSrcweir pParent = ImplGetSVData()->maWinData.mpAppWin; 82cdf0e10cSrcweir 83cdf0e10cSrcweir DBG_ASSERT( pParent, "FloatWindow::FloatingWindow(): - pParent == NULL and no AppWindow exists" ); 84cdf0e10cSrcweir 85cdf0e10cSrcweir // no Border, then we dont need a border window 86cdf0e10cSrcweir if ( !nStyle ) 87cdf0e10cSrcweir { 88cdf0e10cSrcweir mpWindowImpl->mbOverlapWin = sal_True; 89cdf0e10cSrcweir nStyle |= WB_DIALOGCONTROL; 90cdf0e10cSrcweir SystemWindow::ImplInit( pParent, nStyle, NULL ); 91cdf0e10cSrcweir } 92cdf0e10cSrcweir else 93cdf0e10cSrcweir { 94cdf0e10cSrcweir if ( !(nStyle & WB_NODIALOGCONTROL) ) 95cdf0e10cSrcweir nStyle |= WB_DIALOGCONTROL; 96cdf0e10cSrcweir 97cdf0e10cSrcweir if( nStyle & (WB_MOVEABLE | WB_SIZEABLE | WB_ROLLABLE | WB_CLOSEABLE | WB_STANDALONE) 98cdf0e10cSrcweir && !(nStyle & WB_OWNERDRAWDECORATION) ) 99cdf0e10cSrcweir { 100cdf0e10cSrcweir WinBits nFloatWinStyle = nStyle; 101cdf0e10cSrcweir // #99154# floaters are not closeable by default anymore, eg fullscreen floater 102cdf0e10cSrcweir // nFloatWinStyle |= WB_CLOSEABLE; 103cdf0e10cSrcweir mpWindowImpl->mbFrame = sal_True; 104cdf0e10cSrcweir mpWindowImpl->mbOverlapWin = sal_True; 105cdf0e10cSrcweir SystemWindow::ImplInit( pParent, nFloatWinStyle & ~WB_BORDER, NULL ); 106cdf0e10cSrcweir } 107cdf0e10cSrcweir else 108cdf0e10cSrcweir { 109cdf0e10cSrcweir ImplBorderWindow* pBorderWin; 110cdf0e10cSrcweir sal_uInt16 nBorderStyle = BORDERWINDOW_STYLE_BORDER | BORDERWINDOW_STYLE_FLOAT; 111cdf0e10cSrcweir 112cdf0e10cSrcweir if( nStyle & WB_OWNERDRAWDECORATION ) nBorderStyle |= BORDERWINDOW_STYLE_FRAME; 113cdf0e10cSrcweir else nBorderStyle |= BORDERWINDOW_STYLE_OVERLAP; 114cdf0e10cSrcweir 115cdf0e10cSrcweir if ( (nStyle & WB_SYSTEMWINDOW) && !(nStyle & (WB_MOVEABLE | WB_SIZEABLE)) ) 116cdf0e10cSrcweir { 117cdf0e10cSrcweir nBorderStyle |= BORDERWINDOW_STYLE_FRAME; 118cdf0e10cSrcweir nStyle |= WB_CLOSEABLE; // make undecorated floaters closeable 119cdf0e10cSrcweir } 120cdf0e10cSrcweir pBorderWin = new ImplBorderWindow( pParent, nStyle, nBorderStyle ); 121cdf0e10cSrcweir SystemWindow::ImplInit( pBorderWin, nStyle & ~WB_BORDER, NULL ); 122cdf0e10cSrcweir pBorderWin->mpWindowImpl->mpClientWindow = this; 123cdf0e10cSrcweir pBorderWin->GetBorder( mpWindowImpl->mnLeftBorder, mpWindowImpl->mnTopBorder, mpWindowImpl->mnRightBorder, mpWindowImpl->mnBottomBorder ); 124cdf0e10cSrcweir pBorderWin->SetDisplayActive( sal_True ); 125cdf0e10cSrcweir mpWindowImpl->mpBorderWindow = pBorderWin; 126cdf0e10cSrcweir mpWindowImpl->mpRealParent = pParent; 127cdf0e10cSrcweir } 128cdf0e10cSrcweir } 129cdf0e10cSrcweir SetActivateMode( 0 ); 130cdf0e10cSrcweir 131cdf0e10cSrcweir mpNextFloat = NULL; 132cdf0e10cSrcweir mpFirstPopupModeWin = NULL; 133cdf0e10cSrcweir mnPostId = 0; 134cdf0e10cSrcweir mnTitle = (nStyle & WB_MOVEABLE) ? FLOATWIN_TITLE_NORMAL : FLOATWIN_TITLE_NONE; 135cdf0e10cSrcweir mnOldTitle = mnTitle; 136cdf0e10cSrcweir mnPopupModeFlags = 0; 137cdf0e10cSrcweir mbInPopupMode = sal_False; 138cdf0e10cSrcweir mbPopupMode = sal_False; 139cdf0e10cSrcweir mbPopupModeCanceled = sal_False; 140cdf0e10cSrcweir mbPopupModeTearOff = sal_False; 141cdf0e10cSrcweir mbMouseDown = sal_False; 142cdf0e10cSrcweir 143cdf0e10cSrcweir ImplInitSettings(); 144cdf0e10cSrcweir } 145cdf0e10cSrcweir 146cdf0e10cSrcweir // ----------------------------------------------------------------------- 147cdf0e10cSrcweir 148cdf0e10cSrcweir void FloatingWindow::ImplInitSettings() 149cdf0e10cSrcweir { 150cdf0e10cSrcweir const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); 151cdf0e10cSrcweir 152cdf0e10cSrcweir Color aColor; 153cdf0e10cSrcweir if ( IsControlBackground() ) 154cdf0e10cSrcweir aColor = GetControlBackground(); 155cdf0e10cSrcweir else if ( Window::GetStyle() & WB_3DLOOK ) 156cdf0e10cSrcweir aColor = rStyleSettings.GetFaceColor(); 157cdf0e10cSrcweir else 158cdf0e10cSrcweir aColor = rStyleSettings.GetWindowColor(); 159cdf0e10cSrcweir SetBackground( aColor ); 160cdf0e10cSrcweir } 161cdf0e10cSrcweir 162cdf0e10cSrcweir // ======================================================================= 163cdf0e10cSrcweir 164cdf0e10cSrcweir FloatingWindow::FloatingWindow( Window* pParent, WinBits nStyle ) : 165cdf0e10cSrcweir SystemWindow( WINDOW_FLOATINGWINDOW ) 166cdf0e10cSrcweir { 167cdf0e10cSrcweir ImplInit( pParent, nStyle ); 168cdf0e10cSrcweir } 169cdf0e10cSrcweir 170cdf0e10cSrcweir // ----------------------------------------------------------------------- 171cdf0e10cSrcweir 172cdf0e10cSrcweir FloatingWindow::FloatingWindow( Window* pParent, const ResId& rResId ) : 173cdf0e10cSrcweir SystemWindow( WINDOW_FLOATINGWINDOW ) 174cdf0e10cSrcweir { 175cdf0e10cSrcweir rResId.SetRT( RSC_FLOATINGWINDOW ); 176cdf0e10cSrcweir WinBits nStyle = ImplInitRes( rResId ); 177cdf0e10cSrcweir ImplInit( pParent, nStyle ); 178cdf0e10cSrcweir ImplLoadRes( rResId ); 179cdf0e10cSrcweir 180cdf0e10cSrcweir if ( !(nStyle & WB_HIDE) ) 181cdf0e10cSrcweir Show(); 182cdf0e10cSrcweir } 183cdf0e10cSrcweir 184cdf0e10cSrcweir // ----------------------------------------------------------------------- 185cdf0e10cSrcweir 186cdf0e10cSrcweir void FloatingWindow::ImplLoadRes( const ResId& rResId ) 187cdf0e10cSrcweir { 188cdf0e10cSrcweir SystemWindow::ImplLoadRes( rResId ); 189cdf0e10cSrcweir 190cdf0e10cSrcweir sal_uLong nObjMask = ReadLongRes(); 191cdf0e10cSrcweir 192cdf0e10cSrcweir if ( (RSC_FLOATINGWINDOW_WHMAPMODE | RSC_FLOATINGWINDOW_WIDTH | 193cdf0e10cSrcweir RSC_FLOATINGWINDOW_HEIGHT) & nObjMask ) 194cdf0e10cSrcweir { 195cdf0e10cSrcweir // Groessenangabe aus der Resource verwenden 196cdf0e10cSrcweir Size aSize; 197cdf0e10cSrcweir MapUnit eSizeMap = MAP_PIXEL; 198cdf0e10cSrcweir 199cdf0e10cSrcweir if ( RSC_FLOATINGWINDOW_WHMAPMODE & nObjMask ) 200cdf0e10cSrcweir eSizeMap = (MapUnit) ReadShortRes(); 201cdf0e10cSrcweir if ( RSC_FLOATINGWINDOW_WIDTH & nObjMask ) 202cdf0e10cSrcweir aSize.Width() = ReadShortRes(); 203cdf0e10cSrcweir if ( RSC_FLOATINGWINDOW_HEIGHT & nObjMask ) 204cdf0e10cSrcweir aSize.Height() = ReadShortRes(); 205cdf0e10cSrcweir 206cdf0e10cSrcweir SetRollUpOutputSizePixel( LogicToPixel( aSize, eSizeMap ) ); 207cdf0e10cSrcweir } 208cdf0e10cSrcweir 209cdf0e10cSrcweir if (nObjMask & RSC_FLOATINGWINDOW_ZOOMIN ) 210cdf0e10cSrcweir { 211cdf0e10cSrcweir if ( ReadShortRes() ) 212cdf0e10cSrcweir RollUp(); 213cdf0e10cSrcweir } 214cdf0e10cSrcweir } 215cdf0e10cSrcweir 216cdf0e10cSrcweir // ----------------------------------------------------------------------- 217cdf0e10cSrcweir 218cdf0e10cSrcweir FloatingWindow::~FloatingWindow() 219cdf0e10cSrcweir { 220cdf0e10cSrcweir if( mbPopupModeCanceled ) 221cdf0e10cSrcweir // indicates that ESC key was pressed 222cdf0e10cSrcweir // will be handled in Window::ImplGrabFocus() 223cdf0e10cSrcweir SetDialogControlFlags( GetDialogControlFlags() | WINDOW_DLGCTRL_FLOATWIN_POPUPMODEEND_CANCEL ); 224cdf0e10cSrcweir 225cdf0e10cSrcweir if ( IsInPopupMode() ) 226cdf0e10cSrcweir EndPopupMode( FLOATWIN_POPUPMODEEND_CANCEL | FLOATWIN_POPUPMODEEND_CLOSEALL | FLOATWIN_POPUPMODEEND_DONTCALLHDL ); 227cdf0e10cSrcweir 228cdf0e10cSrcweir if ( mnPostId ) 229cdf0e10cSrcweir Application::RemoveUserEvent( mnPostId ); 230cdf0e10cSrcweir 231cdf0e10cSrcweir delete mpImplData; 232cdf0e10cSrcweir } 233cdf0e10cSrcweir 234cdf0e10cSrcweir // ----------------------------------------------------------------------- 235cdf0e10cSrcweir 236cdf0e10cSrcweir Point FloatingWindow::CalcFloatingPosition( Window* pWindow, const Rectangle& rRect, sal_uLong nFlags, sal_uInt16& rArrangeIndex ) 237cdf0e10cSrcweir { 238cdf0e10cSrcweir return ImplCalcPos( pWindow, rRect, nFlags, rArrangeIndex ); 239cdf0e10cSrcweir } 240cdf0e10cSrcweir 241cdf0e10cSrcweir // ----------------------------------------------------------------------- 242cdf0e10cSrcweir 243cdf0e10cSrcweir Point FloatingWindow::ImplCalcPos( Window* pWindow, 244cdf0e10cSrcweir const Rectangle& rRect, sal_uLong nFlags, 245cdf0e10cSrcweir sal_uInt16& rArrangeIndex ) 246cdf0e10cSrcweir { 247cdf0e10cSrcweir // Fenster-Position ermitteln 248cdf0e10cSrcweir Point aPos; 249cdf0e10cSrcweir Size aSize = pWindow->GetSizePixel(); 250cdf0e10cSrcweir Rectangle aScreenRect = pWindow->ImplGetFrameWindow()->GetDesktopRectPixel(); 251cdf0e10cSrcweir FloatingWindow *pFloatingWindow = dynamic_cast<FloatingWindow*>( pWindow ); 252cdf0e10cSrcweir 253cdf0e10cSrcweir // convert.... 254cdf0e10cSrcweir Window* pW = pWindow; 255cdf0e10cSrcweir if ( pW->mpWindowImpl->mpRealParent ) 256cdf0e10cSrcweir pW = pW->mpWindowImpl->mpRealParent; 257cdf0e10cSrcweir 258cdf0e10cSrcweir Rectangle normRect( rRect ); // rRect is already relative to top-level window 259cdf0e10cSrcweir normRect.SetPos( pW->ScreenToOutputPixel( normRect.TopLeft() ) ); 260cdf0e10cSrcweir 261cdf0e10cSrcweir sal_Bool bRTL = Application::GetSettings().GetLayoutRTL(); 262cdf0e10cSrcweir 263cdf0e10cSrcweir Rectangle devRect( pW->OutputToAbsoluteScreenPixel( normRect.TopLeft() ), 264cdf0e10cSrcweir pW->OutputToAbsoluteScreenPixel( normRect.BottomRight() ) ); 265cdf0e10cSrcweir 266cdf0e10cSrcweir Rectangle devRectRTL( devRect ); 267cdf0e10cSrcweir if( bRTL ) 268cdf0e10cSrcweir // create a rect that can be compared to desktop coordinates 269cdf0e10cSrcweir devRectRTL = pW->ImplOutputToUnmirroredAbsoluteScreenPixel( normRect ); 270cdf0e10cSrcweir if( Application::GetScreenCount() > 1 && ! Application::IsMultiDisplay() ) 271cdf0e10cSrcweir aScreenRect = Application::GetScreenPosSizePixel( 272cdf0e10cSrcweir Application::GetBestScreen( bRTL ? devRectRTL : devRect ) ); 273cdf0e10cSrcweir 274cdf0e10cSrcweir 275cdf0e10cSrcweir sal_uInt16 nArrangeAry[5]; 276cdf0e10cSrcweir sal_uInt16 nArrangeIndex; 277cdf0e10cSrcweir sal_Bool bBreak; 278cdf0e10cSrcweir Point e1,e2; // the common edge between the item rect and the floating window 279cdf0e10cSrcweir 280cdf0e10cSrcweir if ( nFlags & FLOATWIN_POPUPMODE_LEFT ) 281cdf0e10cSrcweir { 282cdf0e10cSrcweir nArrangeAry[0] = FLOATWIN_POPUPMODE_LEFT; 283cdf0e10cSrcweir nArrangeAry[1] = FLOATWIN_POPUPMODE_RIGHT; 284cdf0e10cSrcweir nArrangeAry[2] = FLOATWIN_POPUPMODE_UP; 285cdf0e10cSrcweir nArrangeAry[3] = FLOATWIN_POPUPMODE_DOWN; 286cdf0e10cSrcweir nArrangeAry[4] = FLOATWIN_POPUPMODE_LEFT; 287cdf0e10cSrcweir } 288cdf0e10cSrcweir else if ( nFlags & FLOATWIN_POPUPMODE_RIGHT ) 289cdf0e10cSrcweir { 290cdf0e10cSrcweir nArrangeAry[0] = FLOATWIN_POPUPMODE_RIGHT; 291cdf0e10cSrcweir nArrangeAry[1] = FLOATWIN_POPUPMODE_LEFT; 292cdf0e10cSrcweir nArrangeAry[2] = FLOATWIN_POPUPMODE_UP; 293cdf0e10cSrcweir nArrangeAry[3] = FLOATWIN_POPUPMODE_DOWN; 294cdf0e10cSrcweir nArrangeAry[4] = FLOATWIN_POPUPMODE_RIGHT; 295cdf0e10cSrcweir } 296cdf0e10cSrcweir else if ( nFlags & FLOATWIN_POPUPMODE_UP ) 297cdf0e10cSrcweir { 298cdf0e10cSrcweir nArrangeAry[0] = FLOATWIN_POPUPMODE_UP; 299cdf0e10cSrcweir nArrangeAry[1] = FLOATWIN_POPUPMODE_DOWN; 300cdf0e10cSrcweir nArrangeAry[2] = FLOATWIN_POPUPMODE_RIGHT; 301cdf0e10cSrcweir nArrangeAry[3] = FLOATWIN_POPUPMODE_LEFT; 302cdf0e10cSrcweir nArrangeAry[4] = FLOATWIN_POPUPMODE_UP; 303cdf0e10cSrcweir } 304cdf0e10cSrcweir else 305cdf0e10cSrcweir { 306cdf0e10cSrcweir nArrangeAry[0] = FLOATWIN_POPUPMODE_DOWN; 307cdf0e10cSrcweir nArrangeAry[1] = FLOATWIN_POPUPMODE_UP; 308cdf0e10cSrcweir nArrangeAry[2] = FLOATWIN_POPUPMODE_RIGHT; 309cdf0e10cSrcweir nArrangeAry[3] = FLOATWIN_POPUPMODE_LEFT; 310cdf0e10cSrcweir nArrangeAry[4] = FLOATWIN_POPUPMODE_DOWN; 311cdf0e10cSrcweir } 312cdf0e10cSrcweir if ( nFlags & FLOATWIN_POPUPMODE_NOAUTOARRANGE ) 313cdf0e10cSrcweir nArrangeIndex = 4; 314cdf0e10cSrcweir else 315cdf0e10cSrcweir nArrangeIndex = 0; 316cdf0e10cSrcweir 317cdf0e10cSrcweir for ( ; nArrangeIndex < 5; nArrangeIndex++ ) 318cdf0e10cSrcweir { 319cdf0e10cSrcweir bBreak = sal_True; 320cdf0e10cSrcweir switch ( nArrangeAry[nArrangeIndex] ) 321cdf0e10cSrcweir { 322cdf0e10cSrcweir 323cdf0e10cSrcweir case FLOATWIN_POPUPMODE_LEFT: 324cdf0e10cSrcweir aPos.X() = devRect.Left()-aSize.Width()+1; 325cdf0e10cSrcweir aPos.Y() = devRect.Top(); 326cdf0e10cSrcweir aPos.Y() -= pWindow->mpWindowImpl->mnTopBorder; 327cdf0e10cSrcweir if( bRTL ) // --- RTL --- we're comparing screen coordinates here 328cdf0e10cSrcweir { 329cdf0e10cSrcweir if( (devRectRTL.Right()+aSize.Width()) > aScreenRect.Right() ) 330cdf0e10cSrcweir bBreak = sal_False; 331cdf0e10cSrcweir } 332cdf0e10cSrcweir else 333cdf0e10cSrcweir { 334cdf0e10cSrcweir if ( aPos.X() < aScreenRect.Left() ) 335cdf0e10cSrcweir bBreak = sal_False; 336cdf0e10cSrcweir } 337cdf0e10cSrcweir if( bBreak ) 338cdf0e10cSrcweir { 339cdf0e10cSrcweir e1 = devRect.TopLeft(); 340cdf0e10cSrcweir e2 = devRect.BottomLeft(); 341cdf0e10cSrcweir // set non-zero width 342cdf0e10cSrcweir e2.X()++; 343cdf0e10cSrcweir // don't clip corners 344cdf0e10cSrcweir e1.Y()++; 345cdf0e10cSrcweir e2.Y()--; 346cdf0e10cSrcweir } 347cdf0e10cSrcweir break; 348cdf0e10cSrcweir case FLOATWIN_POPUPMODE_RIGHT: 349cdf0e10cSrcweir aPos = devRect.TopRight(); 350cdf0e10cSrcweir aPos.Y() -= pWindow->mpWindowImpl->mnTopBorder; 351cdf0e10cSrcweir if( bRTL ) // --- RTL --- we're comparing screen coordinates here 352cdf0e10cSrcweir { 353cdf0e10cSrcweir if( (devRectRTL.Left() - aSize.Width()) < aScreenRect.Left() ) 354cdf0e10cSrcweir bBreak = sal_False; 355cdf0e10cSrcweir } 356cdf0e10cSrcweir else 357cdf0e10cSrcweir { 358cdf0e10cSrcweir if ( aPos.X()+aSize.Width() > aScreenRect.Right() ) 359cdf0e10cSrcweir bBreak = sal_False; 360cdf0e10cSrcweir } 361cdf0e10cSrcweir if( bBreak ) 362cdf0e10cSrcweir { 363cdf0e10cSrcweir e1 = devRect.TopRight(); 364cdf0e10cSrcweir e2 = devRect.BottomRight(); 365cdf0e10cSrcweir // set non-zero width 366cdf0e10cSrcweir e2.X()++; 367cdf0e10cSrcweir // don't clip corners 368cdf0e10cSrcweir e1.Y()++; 369cdf0e10cSrcweir e2.Y()--; 370cdf0e10cSrcweir } 371cdf0e10cSrcweir break; 372cdf0e10cSrcweir case FLOATWIN_POPUPMODE_UP: 373cdf0e10cSrcweir aPos.X() = devRect.Left(); 374cdf0e10cSrcweir aPos.Y() = devRect.Top()-aSize.Height()+1; 375cdf0e10cSrcweir if ( aPos.Y() < aScreenRect.Top() ) 376cdf0e10cSrcweir bBreak = sal_False; 377cdf0e10cSrcweir if( bBreak ) 378cdf0e10cSrcweir { 379cdf0e10cSrcweir e1 = devRect.TopLeft(); 380cdf0e10cSrcweir e2 = devRect.TopRight(); 381cdf0e10cSrcweir // set non-zero height 382cdf0e10cSrcweir e2.Y()++; 383cdf0e10cSrcweir // don't clip corners 384cdf0e10cSrcweir e1.X()++; 385cdf0e10cSrcweir e2.X()--; 386cdf0e10cSrcweir } 387cdf0e10cSrcweir break; 388cdf0e10cSrcweir case FLOATWIN_POPUPMODE_DOWN: 389cdf0e10cSrcweir aPos = devRect.BottomLeft(); 390cdf0e10cSrcweir if ( aPos.Y()+aSize.Height() > aScreenRect.Bottom() ) 391cdf0e10cSrcweir bBreak = sal_False; 392cdf0e10cSrcweir if( bBreak ) 393cdf0e10cSrcweir { 394cdf0e10cSrcweir e1 = devRect.BottomLeft(); 395cdf0e10cSrcweir e2 = devRect.BottomRight(); 396cdf0e10cSrcweir // set non-zero height 397cdf0e10cSrcweir e2.Y()++; 398cdf0e10cSrcweir // don't clip corners 399cdf0e10cSrcweir e1.X()++; 400cdf0e10cSrcweir e2.X()--; 401cdf0e10cSrcweir } 402cdf0e10cSrcweir break; 403cdf0e10cSrcweir } 404cdf0e10cSrcweir 405cdf0e10cSrcweir // Evt. noch anpassen 406cdf0e10cSrcweir if ( bBreak && !(nFlags & FLOATWIN_POPUPMODE_NOAUTOARRANGE) ) 407cdf0e10cSrcweir { 408cdf0e10cSrcweir if ( (nArrangeAry[nArrangeIndex] == FLOATWIN_POPUPMODE_LEFT) || 409cdf0e10cSrcweir (nArrangeAry[nArrangeIndex] == FLOATWIN_POPUPMODE_RIGHT) ) 410cdf0e10cSrcweir { 411cdf0e10cSrcweir if ( aPos.Y()+aSize.Height() > aScreenRect.Bottom() ) 412cdf0e10cSrcweir { 413cdf0e10cSrcweir aPos.Y() = devRect.Bottom()-aSize.Height()+1; 414cdf0e10cSrcweir if ( aPos.Y() < aScreenRect.Top() ) 415cdf0e10cSrcweir aPos.Y() = aScreenRect.Top(); 416cdf0e10cSrcweir } 417cdf0e10cSrcweir } 418cdf0e10cSrcweir else 419cdf0e10cSrcweir { 420cdf0e10cSrcweir if( bRTL ) // --- RTL --- we're comparing screen coordinates here 421cdf0e10cSrcweir { 422cdf0e10cSrcweir if( devRectRTL.Right()-aSize.Width()+1 < aScreenRect.Left() ) 423cdf0e10cSrcweir aPos.X() -= aScreenRect.Left() - devRectRTL.Right() + aSize.Width() - 1; 424cdf0e10cSrcweir else if( aPos.X() + aSize.Width() > aScreenRect.Right() ) 425cdf0e10cSrcweir { 426cdf0e10cSrcweir aPos.X() -= aSize.Width()-2; // popup to left instead 427cdf0e10cSrcweir aPos.Y() -= 2; 428cdf0e10cSrcweir } 429cdf0e10cSrcweir } 430cdf0e10cSrcweir else if ( aPos.X()+aSize.Width() > aScreenRect.Right() ) 431cdf0e10cSrcweir { 432cdf0e10cSrcweir aPos.X() = devRect.Right()-aSize.Width()+1; 433cdf0e10cSrcweir if ( aPos.X() < aScreenRect.Left() ) 434cdf0e10cSrcweir aPos.X() = aScreenRect.Left(); 435cdf0e10cSrcweir } 436cdf0e10cSrcweir } 437cdf0e10cSrcweir } 438cdf0e10cSrcweir 439cdf0e10cSrcweir if ( bBreak ) 440cdf0e10cSrcweir break; 441cdf0e10cSrcweir } 442cdf0e10cSrcweir if ( nArrangeIndex > 4 ) 443cdf0e10cSrcweir nArrangeIndex = 4; 444cdf0e10cSrcweir 445cdf0e10cSrcweir rArrangeIndex = nArrangeIndex; 446cdf0e10cSrcweir 447cdf0e10cSrcweir aPos = pW->AbsoluteScreenToOutputPixel( aPos ); 448cdf0e10cSrcweir 449cdf0e10cSrcweir // store a cliprect that can be used to clip the common edge of the itemrect and the floating window 450cdf0e10cSrcweir if( pFloatingWindow ) 451cdf0e10cSrcweir { 452cdf0e10cSrcweir pFloatingWindow->mpImplData->maItemEdgeClipRect = 453cdf0e10cSrcweir Rectangle( e1, e2 ); 454cdf0e10cSrcweir } 455cdf0e10cSrcweir 456cdf0e10cSrcweir // caller expects cordinates relative to top-level win 457cdf0e10cSrcweir return pW->OutputToScreenPixel( aPos ); 458cdf0e10cSrcweir } 459cdf0e10cSrcweir 460cdf0e10cSrcweir // ----------------------------------------------------------------------- 461cdf0e10cSrcweir 462cdf0e10cSrcweir FloatingWindow* FloatingWindow::ImplFloatHitTest( Window* pReference, const Point& rPos, sal_uInt16& rHitTest ) 463cdf0e10cSrcweir { 464cdf0e10cSrcweir FloatingWindow* pWin = this; 465cdf0e10cSrcweir 466cdf0e10cSrcweir Point aAbsolute( rPos ); 467cdf0e10cSrcweir 468cdf0e10cSrcweir // compare coordinates in absolute screen coordinates 469cdf0e10cSrcweir if( pReference->ImplHasMirroredGraphics() ) 470cdf0e10cSrcweir { 471cdf0e10cSrcweir if(!pReference->IsRTLEnabled() ) 472cdf0e10cSrcweir // --- RTL --- re-mirror back to get device coordiantes 473cdf0e10cSrcweir pReference->ImplReMirror( aAbsolute ); 474cdf0e10cSrcweir 475cdf0e10cSrcweir Rectangle aRect( pReference->ScreenToOutputPixel(aAbsolute), Size(1,1) ) ; 476cdf0e10cSrcweir aRect = pReference->ImplOutputToUnmirroredAbsoluteScreenPixel( aRect ); 477cdf0e10cSrcweir aAbsolute = aRect.TopLeft(); 478cdf0e10cSrcweir } 479cdf0e10cSrcweir else 480cdf0e10cSrcweir aAbsolute = Point( pReference->OutputToAbsoluteScreenPixel( 481cdf0e10cSrcweir pReference->ScreenToOutputPixel(rPos) ) ); 482cdf0e10cSrcweir 483cdf0e10cSrcweir do 484cdf0e10cSrcweir { 485cdf0e10cSrcweir // compute the floating window's size in absolute screen coordinates 486cdf0e10cSrcweir 487cdf0e10cSrcweir // use the border window to have the exact position 488cdf0e10cSrcweir Window *pBorderWin = pWin->GetWindow( WINDOW_BORDER ); 489cdf0e10cSrcweir 490cdf0e10cSrcweir Point aPt; // the top-left corner in output coordinates ie (0,0) 491cdf0e10cSrcweir Rectangle devRect( pBorderWin->ImplOutputToUnmirroredAbsoluteScreenPixel( Rectangle( aPt, pBorderWin->GetSizePixel()) ) ) ; 492cdf0e10cSrcweir if ( devRect.IsInside( aAbsolute ) ) 493cdf0e10cSrcweir { 494cdf0e10cSrcweir rHitTest = IMPL_FLOATWIN_HITTEST_WINDOW; 495cdf0e10cSrcweir return pWin; 496cdf0e10cSrcweir } 497cdf0e10cSrcweir 498cdf0e10cSrcweir // test, if mouse is in rectangle, (this is typically the rect of the active 499cdf0e10cSrcweir // toolbox item or similar) 500cdf0e10cSrcweir // note: maFloatRect is set in FloatingWindow::StartPopupMode() and 501cdf0e10cSrcweir // is already in absolute device coordinates 502cdf0e10cSrcweir if ( pWin->maFloatRect.IsInside( aAbsolute ) ) 503cdf0e10cSrcweir { 504cdf0e10cSrcweir rHitTest = IMPL_FLOATWIN_HITTEST_RECT; 505cdf0e10cSrcweir return pWin; 506cdf0e10cSrcweir } 507cdf0e10cSrcweir 508cdf0e10cSrcweir pWin = pWin->mpNextFloat; 509cdf0e10cSrcweir } 510cdf0e10cSrcweir while ( pWin ); 511cdf0e10cSrcweir 512cdf0e10cSrcweir rHitTest = IMPL_FLOATWIN_HITTEST_OUTSIDE; 513cdf0e10cSrcweir return NULL; 514cdf0e10cSrcweir } 515cdf0e10cSrcweir 516cdf0e10cSrcweir // ----------------------------------------------------------------------- 517cdf0e10cSrcweir 518cdf0e10cSrcweir FloatingWindow* FloatingWindow::ImplFindLastLevelFloat() 519cdf0e10cSrcweir { 520cdf0e10cSrcweir FloatingWindow* pWin = this; 521cdf0e10cSrcweir FloatingWindow* pLastFoundWin = pWin; 522cdf0e10cSrcweir 523cdf0e10cSrcweir do 524cdf0e10cSrcweir { 525cdf0e10cSrcweir if ( pWin->GetPopupModeFlags() & FLOATWIN_POPUPMODE_NEWLEVEL ) 526cdf0e10cSrcweir pLastFoundWin = pWin; 527cdf0e10cSrcweir 528cdf0e10cSrcweir pWin = pWin->mpNextFloat; 529cdf0e10cSrcweir } 530cdf0e10cSrcweir while ( pWin ); 531cdf0e10cSrcweir 532cdf0e10cSrcweir return pLastFoundWin; 533cdf0e10cSrcweir } 534cdf0e10cSrcweir 535cdf0e10cSrcweir // ----------------------------------------------------------------------- 536cdf0e10cSrcweir 537cdf0e10cSrcweir sal_Bool FloatingWindow::ImplIsFloatPopupModeWindow( const Window* pWindow ) 538cdf0e10cSrcweir { 539cdf0e10cSrcweir FloatingWindow* pWin = this; 540cdf0e10cSrcweir 541cdf0e10cSrcweir do 542cdf0e10cSrcweir { 543cdf0e10cSrcweir if ( pWin->mpFirstPopupModeWin == pWindow ) 544cdf0e10cSrcweir return sal_True; 545cdf0e10cSrcweir 546cdf0e10cSrcweir pWin = pWin->mpNextFloat; 547cdf0e10cSrcweir } 548cdf0e10cSrcweir while ( pWin ); 549cdf0e10cSrcweir 550cdf0e10cSrcweir return sal_False; 551cdf0e10cSrcweir } 552cdf0e10cSrcweir 553cdf0e10cSrcweir // ----------------------------------------------------------------------- 554cdf0e10cSrcweir 555cdf0e10cSrcweir IMPL_LINK( FloatingWindow, ImplEndPopupModeHdl, void*, EMPTYARG ) 556cdf0e10cSrcweir { 557cdf0e10cSrcweir mnPostId = 0; 558cdf0e10cSrcweir mnPopupModeFlags = 0; 559cdf0e10cSrcweir mbPopupMode = sal_False; 560cdf0e10cSrcweir PopupModeEnd(); 561cdf0e10cSrcweir return 0; 562cdf0e10cSrcweir } 563cdf0e10cSrcweir 564cdf0e10cSrcweir // ----------------------------------------------------------------------- 565cdf0e10cSrcweir 566cdf0e10cSrcweir long FloatingWindow::Notify( NotifyEvent& rNEvt ) 567cdf0e10cSrcweir { 568cdf0e10cSrcweir // Zuerst Basisklasse rufen wegen TabSteuerung 569cdf0e10cSrcweir long nRet = SystemWindow::Notify( rNEvt ); 570cdf0e10cSrcweir if ( !nRet ) 571cdf0e10cSrcweir { 572cdf0e10cSrcweir if ( rNEvt.GetType() == EVENT_KEYINPUT ) 573cdf0e10cSrcweir { 574cdf0e10cSrcweir const KeyEvent* pKEvt = rNEvt.GetKeyEvent(); 575cdf0e10cSrcweir KeyCode aKeyCode = pKEvt->GetKeyCode(); 576cdf0e10cSrcweir sal_uInt16 nKeyCode = aKeyCode.GetCode(); 577cdf0e10cSrcweir 578cdf0e10cSrcweir if ( (nKeyCode == KEY_ESCAPE) && (GetStyle() & WB_CLOSEABLE) ) 579cdf0e10cSrcweir { 580cdf0e10cSrcweir Close(); 581cdf0e10cSrcweir return sal_True; 582cdf0e10cSrcweir } 583cdf0e10cSrcweir } 584cdf0e10cSrcweir } 585cdf0e10cSrcweir 586cdf0e10cSrcweir return nRet; 587cdf0e10cSrcweir } 588cdf0e10cSrcweir 589cdf0e10cSrcweir // ----------------------------------------------------------------------- 590cdf0e10cSrcweir 591cdf0e10cSrcweir void FloatingWindow::StateChanged( StateChangedType nType ) 592cdf0e10cSrcweir { 593cdf0e10cSrcweir SystemWindow::StateChanged( nType ); 594cdf0e10cSrcweir 595cdf0e10cSrcweir if ( nType == STATE_CHANGE_CONTROLBACKGROUND ) 596cdf0e10cSrcweir { 597cdf0e10cSrcweir ImplInitSettings(); 598cdf0e10cSrcweir Invalidate(); 599cdf0e10cSrcweir } 600cdf0e10cSrcweir } 601cdf0e10cSrcweir 602cdf0e10cSrcweir // ----------------------------------------------------------------------- 603cdf0e10cSrcweir 604cdf0e10cSrcweir void FloatingWindow::DataChanged( const DataChangedEvent& rDCEvt ) 605cdf0e10cSrcweir { 606cdf0e10cSrcweir SystemWindow::DataChanged( rDCEvt ); 607cdf0e10cSrcweir 608cdf0e10cSrcweir if ( (rDCEvt.GetType() == DATACHANGED_SETTINGS) && 609cdf0e10cSrcweir (rDCEvt.GetFlags() & SETTINGS_STYLE) ) 610cdf0e10cSrcweir { 611cdf0e10cSrcweir ImplInitSettings(); 612cdf0e10cSrcweir Invalidate(); 613cdf0e10cSrcweir } 614cdf0e10cSrcweir } 615cdf0e10cSrcweir 616cdf0e10cSrcweir // ----------------------------------------------------------------------- 617cdf0e10cSrcweir 618cdf0e10cSrcweir void FloatingWindow::ImplCallPopupModeEnd() 619cdf0e10cSrcweir { 620cdf0e10cSrcweir // PopupMode wurde beendet 621cdf0e10cSrcweir mbInPopupMode = sal_False; 622cdf0e10cSrcweir 623cdf0e10cSrcweir // Handler asyncron rufen 624cdf0e10cSrcweir if ( !mnPostId ) 625cdf0e10cSrcweir Application::PostUserEvent( mnPostId, LINK( this, FloatingWindow, ImplEndPopupModeHdl ) ); 626cdf0e10cSrcweir } 627cdf0e10cSrcweir 628cdf0e10cSrcweir // ----------------------------------------------------------------------- 629cdf0e10cSrcweir 630cdf0e10cSrcweir void FloatingWindow::PopupModeEnd() 631cdf0e10cSrcweir { 632cdf0e10cSrcweir maPopupModeEndHdl.Call( this ); 633cdf0e10cSrcweir } 634cdf0e10cSrcweir 635cdf0e10cSrcweir // ----------------------------------------------------------------------- 636cdf0e10cSrcweir 637cdf0e10cSrcweir void FloatingWindow::SetTitleType( sal_uInt16 nTitle ) 638cdf0e10cSrcweir { 639cdf0e10cSrcweir if ( (mnTitle != nTitle) && mpWindowImpl->mpBorderWindow ) 640cdf0e10cSrcweir { 641cdf0e10cSrcweir mnTitle = nTitle; 642cdf0e10cSrcweir Size aOutSize = GetOutputSizePixel(); 643cdf0e10cSrcweir sal_uInt16 nTitleStyle; 644cdf0e10cSrcweir if ( nTitle == FLOATWIN_TITLE_NORMAL ) 645cdf0e10cSrcweir nTitleStyle = BORDERWINDOW_TITLE_SMALL; 646cdf0e10cSrcweir else if ( nTitle == FLOATWIN_TITLE_TEAROFF ) 647cdf0e10cSrcweir nTitleStyle = BORDERWINDOW_TITLE_TEAROFF; 648cdf0e10cSrcweir else // nTitle == FLOATWIN_TITLE_NONE 649cdf0e10cSrcweir nTitleStyle = BORDERWINDOW_TITLE_NONE; 650cdf0e10cSrcweir ((ImplBorderWindow*)mpWindowImpl->mpBorderWindow)->SetTitleType( nTitleStyle, aOutSize ); 651cdf0e10cSrcweir ((ImplBorderWindow*)mpWindowImpl->mpBorderWindow)->GetBorder( mpWindowImpl->mnLeftBorder, mpWindowImpl->mnTopBorder, mpWindowImpl->mnRightBorder, mpWindowImpl->mnBottomBorder ); 652cdf0e10cSrcweir } 653cdf0e10cSrcweir } 654cdf0e10cSrcweir 655cdf0e10cSrcweir // ----------------------------------------------------------------------- 656cdf0e10cSrcweir 657cdf0e10cSrcweir void FloatingWindow::StartPopupMode( const Rectangle& rRect, sal_uLong nFlags ) 658cdf0e10cSrcweir { 659cdf0e10cSrcweir // avoid flickering 660cdf0e10cSrcweir if ( IsVisible() ) 661cdf0e10cSrcweir Show( sal_False, SHOW_NOFOCUSCHANGE ); 662cdf0e10cSrcweir 663cdf0e10cSrcweir if ( IsRollUp() ) 664cdf0e10cSrcweir RollDown(); 665cdf0e10cSrcweir 666cdf0e10cSrcweir // remove title 667cdf0e10cSrcweir mnOldTitle = mnTitle; 668cdf0e10cSrcweir if ( nFlags & FLOATWIN_POPUPMODE_ALLOWTEAROFF ) 669cdf0e10cSrcweir SetTitleType( FLOATWIN_TITLE_TEAROFF ); 670cdf0e10cSrcweir else 671cdf0e10cSrcweir SetTitleType( FLOATWIN_TITLE_NONE ); 672cdf0e10cSrcweir 673cdf0e10cSrcweir // avoid close on focus change for decorated floating windows only 674cdf0e10cSrcweir if( mpWindowImpl->mbFrame && (GetStyle() & WB_MOVEABLE) ) 675cdf0e10cSrcweir nFlags |= FLOATWIN_POPUPMODE_NOAPPFOCUSCLOSE; 676cdf0e10cSrcweir 677cdf0e10cSrcweir // #102010# For debugging Accessibility 678cdf0e10cSrcweir static const char* pEnv = getenv("SAL_FLOATWIN_NOAPPFOCUSCLOSE" ); 679cdf0e10cSrcweir if( pEnv && *pEnv ) 680cdf0e10cSrcweir nFlags |= FLOATWIN_POPUPMODE_NOAPPFOCUSCLOSE; 681cdf0e10cSrcweir 682cdf0e10cSrcweir // compute window position according to flags and arrangement 683cdf0e10cSrcweir sal_uInt16 nArrangeIndex; 684cdf0e10cSrcweir SetPosPixel( ImplCalcPos( this, rRect, nFlags, nArrangeIndex ) ); 685cdf0e10cSrcweir 686cdf0e10cSrcweir // set data and display window 687cdf0e10cSrcweir // convert maFloatRect to absolute device coordinates 688cdf0e10cSrcweir // so they can be compared across different frames 689cdf0e10cSrcweir // !!! rRect is expected to be in screen coordinates of the parent frame window !!! 690cdf0e10cSrcweir maFloatRect = rRect; 691cdf0e10cSrcweir if( GetParent()->ImplHasMirroredGraphics() ) 692cdf0e10cSrcweir { 693cdf0e10cSrcweir maFloatRect.SetPos( GetParent()->ScreenToOutputPixel( rRect.TopLeft() ) ); 694cdf0e10cSrcweir maFloatRect = GetParent()->ImplOutputToUnmirroredAbsoluteScreenPixel( maFloatRect ); 695cdf0e10cSrcweir } 696cdf0e10cSrcweir else 697cdf0e10cSrcweir maFloatRect.SetPos( GetParent()->OutputToAbsoluteScreenPixel( GetParent()->ScreenToOutputPixel( rRect.TopLeft() ) ) ); 698cdf0e10cSrcweir 699cdf0e10cSrcweir maFloatRect.Left() -= 2; 700cdf0e10cSrcweir maFloatRect.Top() -= 2; 701cdf0e10cSrcweir maFloatRect.Right() += 2; 702cdf0e10cSrcweir maFloatRect.Bottom() += 2; 703cdf0e10cSrcweir mnPopupModeFlags = nFlags; 704cdf0e10cSrcweir mbInPopupMode = sal_True; 705cdf0e10cSrcweir mbPopupMode = sal_True; 706cdf0e10cSrcweir mbPopupModeCanceled = sal_False; 707cdf0e10cSrcweir mbPopupModeTearOff = sal_False; 708cdf0e10cSrcweir mbMouseDown = sal_False; 709cdf0e10cSrcweir 710cdf0e10cSrcweir mbOldSaveBackMode = IsSaveBackgroundEnabled(); 711cdf0e10cSrcweir EnableSaveBackground(); 712cdf0e10cSrcweir 713cdf0e10cSrcweir // add FloatingWindow to list of windows that are in popup mode 714cdf0e10cSrcweir ImplSVData* pSVData = ImplGetSVData(); 715cdf0e10cSrcweir mpNextFloat = pSVData->maWinData.mpFirstFloat; 716cdf0e10cSrcweir pSVData->maWinData.mpFirstFloat = this; 717cdf0e10cSrcweir if( nFlags & FLOATWIN_POPUPMODE_GRABFOCUS ) 718cdf0e10cSrcweir { 719cdf0e10cSrcweir // force key input even without focus (useful for menues) 720cdf0e10cSrcweir mbGrabFocus = sal_True; 721cdf0e10cSrcweir } 722cdf0e10cSrcweir Show( sal_True, SHOW_NOACTIVATE ); 723cdf0e10cSrcweir } 724cdf0e10cSrcweir 725cdf0e10cSrcweir // ----------------------------------------------------------------------- 726cdf0e10cSrcweir 727cdf0e10cSrcweir void FloatingWindow::StartPopupMode( ToolBox* pBox, sal_uLong nFlags ) 728cdf0e10cSrcweir { 729cdf0e10cSrcweir // get selected button 730cdf0e10cSrcweir sal_uInt16 nItemId = pBox->GetDownItemId(); 731cdf0e10cSrcweir if ( !nItemId ) 732cdf0e10cSrcweir return; 733cdf0e10cSrcweir 734cdf0e10cSrcweir mpImplData->mpBox = pBox; 735cdf0e10cSrcweir pBox->ImplFloatControl( sal_True, this ); 736cdf0e10cSrcweir 737cdf0e10cSrcweir // retrieve some data from the ToolBox 738cdf0e10cSrcweir Rectangle aRect = pBox->GetItemRect( nItemId ); 739cdf0e10cSrcweir Point aPos; 740cdf0e10cSrcweir // convert to parent's screen coordinates 741cdf0e10cSrcweir aPos = GetParent()->OutputToScreenPixel( GetParent()->AbsoluteScreenToOutputPixel( pBox->OutputToAbsoluteScreenPixel( aRect.TopLeft() ) ) ); 742cdf0e10cSrcweir aRect.SetPos( aPos ); 743cdf0e10cSrcweir 744cdf0e10cSrcweir nFlags |= 745cdf0e10cSrcweir FLOATWIN_POPUPMODE_NOFOCUSCLOSE | 746cdf0e10cSrcweir // FLOATWIN_POPUPMODE_NOMOUSECLOSE | 747cdf0e10cSrcweir FLOATWIN_POPUPMODE_ALLMOUSEBUTTONCLOSE | 748cdf0e10cSrcweir // FLOATWIN_POPUPMODE_NOMOUSERECTCLOSE | // #105968# floating toolboxes should close when clicked in (parent's) float rect 749cdf0e10cSrcweir FLOATWIN_POPUPMODE_NOMOUSEUPCLOSE; 750cdf0e10cSrcweir // | FLOATWIN_POPUPMODE_NOAPPFOCUSCLOSE; 751cdf0e10cSrcweir 752cdf0e10cSrcweir /* 753cdf0e10cSrcweir * FLOATWIN_POPUPMODE_NOKEYCLOSE | 754cdf0e10cSrcweir * don't set since it disables closing floaters with escape 755cdf0e10cSrcweir */ 756cdf0e10cSrcweir 757cdf0e10cSrcweir // Flags fuer Positionierung bestimmen 758cdf0e10cSrcweir if ( !(nFlags & (FLOATWIN_POPUPMODE_DOWN | FLOATWIN_POPUPMODE_UP | 759cdf0e10cSrcweir FLOATWIN_POPUPMODE_LEFT | FLOATWIN_POPUPMODE_RIGHT | 760cdf0e10cSrcweir FLOATWIN_POPUPMODE_NOAUTOARRANGE)) ) 761cdf0e10cSrcweir { 762cdf0e10cSrcweir if ( pBox->IsHorizontal() ) 763cdf0e10cSrcweir nFlags |= FLOATWIN_POPUPMODE_DOWN; 764cdf0e10cSrcweir else 765cdf0e10cSrcweir nFlags |= FLOATWIN_POPUPMODE_RIGHT; 766cdf0e10cSrcweir } 767cdf0e10cSrcweir 768cdf0e10cSrcweir // FloatingModus starten 769cdf0e10cSrcweir StartPopupMode( aRect, nFlags ); 770cdf0e10cSrcweir } 771cdf0e10cSrcweir 772cdf0e10cSrcweir // ----------------------------------------------------------------------- 773cdf0e10cSrcweir 774cdf0e10cSrcweir void FloatingWindow::ImplEndPopupMode( sal_uInt16 nFlags, sal_uLong nFocusId ) 775cdf0e10cSrcweir { 776cdf0e10cSrcweir if ( !mbInPopupMode ) 777cdf0e10cSrcweir return; 778cdf0e10cSrcweir 779cdf0e10cSrcweir ImplSVData* pSVData = ImplGetSVData(); 780cdf0e10cSrcweir 781cdf0e10cSrcweir mbInCleanUp = sal_True; // prevent killing this window due to focus change while working with it 782cdf0e10cSrcweir 783cdf0e10cSrcweir // Bei allen nachfolgenden PopupMode-Fenster den Modus auch beenden 784cdf0e10cSrcweir while ( pSVData->maWinData.mpFirstFloat && pSVData->maWinData.mpFirstFloat != this ) 785cdf0e10cSrcweir pSVData->maWinData.mpFirstFloat->EndPopupMode( FLOATWIN_POPUPMODEEND_CANCEL ); 786cdf0e10cSrcweir 787cdf0e10cSrcweir 788cdf0e10cSrcweir // Fenster aus der Liste austragen 789cdf0e10cSrcweir pSVData->maWinData.mpFirstFloat = mpNextFloat; 790cdf0e10cSrcweir mpNextFloat = NULL; 791cdf0e10cSrcweir 792cdf0e10cSrcweir sal_uLong nPopupModeFlags = mnPopupModeFlags; 793cdf0e10cSrcweir 794cdf0e10cSrcweir // Wenn nicht abgerissen wurde, dann Fenster wieder Hiden 795cdf0e10cSrcweir if ( !(nFlags & FLOATWIN_POPUPMODEEND_TEAROFF) || 796cdf0e10cSrcweir !(nPopupModeFlags & FLOATWIN_POPUPMODE_ALLOWTEAROFF) ) 797cdf0e10cSrcweir { 798cdf0e10cSrcweir Show( sal_False, SHOW_NOFOCUSCHANGE ); 799cdf0e10cSrcweir 800cdf0e10cSrcweir // Focus evt. auf ein entsprechendes FloatingWindow weiterschalten 801cdf0e10cSrcweir if ( nFocusId ) 802cdf0e10cSrcweir Window::EndSaveFocus( nFocusId ); 803cdf0e10cSrcweir else if ( pSVData->maWinData.mpFocusWin && pSVData->maWinData.mpFirstFloat && 804cdf0e10cSrcweir ImplIsWindowOrChild( pSVData->maWinData.mpFocusWin ) ) 805cdf0e10cSrcweir pSVData->maWinData.mpFirstFloat->GrabFocus(); 806cdf0e10cSrcweir mbPopupModeTearOff = sal_False; 807cdf0e10cSrcweir } 808cdf0e10cSrcweir else 809cdf0e10cSrcweir { 810cdf0e10cSrcweir mbPopupModeTearOff = sal_True; 811cdf0e10cSrcweir if ( nFocusId ) 812cdf0e10cSrcweir Window::EndSaveFocus( nFocusId, sal_False ); 813cdf0e10cSrcweir } 814cdf0e10cSrcweir EnableSaveBackground( mbOldSaveBackMode ); 815cdf0e10cSrcweir 816cdf0e10cSrcweir mbPopupModeCanceled = (nFlags & FLOATWIN_POPUPMODEEND_CANCEL) != 0; 817cdf0e10cSrcweir 818cdf0e10cSrcweir // Gegebenenfalls den Title wieder herstellen 819cdf0e10cSrcweir SetTitleType( mnOldTitle ); 820cdf0e10cSrcweir 821cdf0e10cSrcweir // ToolBox wieder auf normal schalten 822cdf0e10cSrcweir if ( mpImplData->mpBox ) 823cdf0e10cSrcweir { 824cdf0e10cSrcweir mpImplData->mpBox->ImplFloatControl( sal_False, this ); 825cdf0e10cSrcweir mpImplData->mpBox = NULL; 826cdf0e10cSrcweir } 827cdf0e10cSrcweir 828cdf0e10cSrcweir // Je nach Parameter den PopupModeEnd-Handler rufen 829cdf0e10cSrcweir if ( !(nFlags & FLOATWIN_POPUPMODEEND_DONTCALLHDL) ) 830cdf0e10cSrcweir ImplCallPopupModeEnd(); 831cdf0e10cSrcweir 832cdf0e10cSrcweir // Je nach Parameter die restlichen Fenster auch noch schliessen 833cdf0e10cSrcweir if ( nFlags & FLOATWIN_POPUPMODEEND_CLOSEALL ) 834cdf0e10cSrcweir { 835cdf0e10cSrcweir if ( !(nPopupModeFlags & FLOATWIN_POPUPMODE_NEWLEVEL) ) 836cdf0e10cSrcweir { 837cdf0e10cSrcweir if ( pSVData->maWinData.mpFirstFloat ) 838cdf0e10cSrcweir { 839cdf0e10cSrcweir FloatingWindow* pLastLevelFloat = pSVData->maWinData.mpFirstFloat->ImplFindLastLevelFloat(); 840cdf0e10cSrcweir pLastLevelFloat->EndPopupMode( FLOATWIN_POPUPMODEEND_CANCEL | FLOATWIN_POPUPMODEEND_CLOSEALL ); 841cdf0e10cSrcweir } 842cdf0e10cSrcweir } 843cdf0e10cSrcweir } 844cdf0e10cSrcweir 845cdf0e10cSrcweir mbInCleanUp = sal_False; 846cdf0e10cSrcweir } 847cdf0e10cSrcweir 848cdf0e10cSrcweir // ----------------------------------------------------------------------- 849cdf0e10cSrcweir 850cdf0e10cSrcweir void FloatingWindow::EndPopupMode( sal_uInt16 nFlags ) 851cdf0e10cSrcweir { 852cdf0e10cSrcweir ImplEndPopupMode( nFlags ); 853cdf0e10cSrcweir } 854cdf0e10cSrcweir 855cdf0e10cSrcweir // ----------------------------------------------------------------------- 856cdf0e10cSrcweir 857cdf0e10cSrcweir void FloatingWindow::AddPopupModeWindow( Window* pWindow ) 858cdf0e10cSrcweir { 859cdf0e10cSrcweir // !!! bisher erst 1 Fenster und noch keine Liste 860cdf0e10cSrcweir mpFirstPopupModeWin = pWindow; 861cdf0e10cSrcweir } 862cdf0e10cSrcweir 863cdf0e10cSrcweir // ----------------------------------------------------------------------- 864cdf0e10cSrcweir 865cdf0e10cSrcweir void FloatingWindow::RemovePopupModeWindow( Window* pWindow ) 866cdf0e10cSrcweir { 867cdf0e10cSrcweir // !!! bisher erst 1 Fenster und noch keine Liste 868cdf0e10cSrcweir if ( mpFirstPopupModeWin == pWindow ) 869cdf0e10cSrcweir mpFirstPopupModeWin = NULL; 870cdf0e10cSrcweir } 871cdf0e10cSrcweir 872