xref: /trunk/main/vcl/unx/generic/gdi/cdeint.cxx (revision cdf0e10c)
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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_vcl.hxx"
30 
31 #include <stdlib.h>
32 #include <ctype.h>
33 #include <unistd.h>
34 
35 #include <tools/stream.hxx>
36 #include <tools/debug.hxx>
37 
38 #include <vcl/settings.hxx>
39 
40 #include <unx/salunx.h>
41 #include <unx/saldisp.hxx>
42 #include <unx/cdeint.hxx>
43 
44 CDEIntegrator::CDEIntegrator()
45 {
46 	meType = DtCDE;
47 }
48 
49 CDEIntegrator::~CDEIntegrator()
50 {
51 }
52 
53 static int getHexDigit( const char c )
54 {
55 	if( c >= '0' && c <= '9' )
56 		return (int)(c-'0');
57 	else if( c >= 'a' && c <= 'f' )
58 		return (int)(c-'a'+10);
59 	else if( c >= 'A' && c <= 'F' )
60 		return (int)(c-'A'+10);
61 	return -1;
62 }
63 
64 
65 void CDEIntegrator::GetSystemLook( AllSettings& rSettings )
66 {
67 	static Color aColors[ 8 ];
68 	static sal_Bool bRead  = sal_False;
69     static sal_Bool bValid = sal_False;
70 
71 	if( ! bRead )
72 	{
73 		// get used palette from xrdb
74 		char **ppStringList = 0;
75 		int nStringCount;
76 		XTextProperty aTextProperty;
77 		aTextProperty.value = 0;
78 		int i;
79 
80 		static Atom nResMgrAtom = XInternAtom( mpDisplay, "RESOURCE_MANAGER", False );
81 
82 		if( XGetTextProperty( mpDisplay,
83 							  RootWindow( mpDisplay, 0 ),
84 							  &aTextProperty,
85 							  nResMgrAtom )
86 			&& aTextProperty.value
87 			&& XTextPropertyToStringList( &aTextProperty, &ppStringList, &nStringCount )
88 			)
89 		{
90 			// format of ColorPalette resource:
91 			// *n*ColorPalette: palettefile
92 
93 			ByteString aLines;
94 			for( i=0; i < nStringCount; i++ )
95 				aLines += ppStringList[i];
96 			for( i = aLines.GetTokenCount( '\n' )-1; i >= 0; i-- )
97 			{
98 				ByteString aLine = aLines.GetToken( i, '\n' );
99 				int nIndex = aLine.Search( "ColorPalette" );
100 				if( nIndex != STRING_NOTFOUND )
101 				{
102 					int nPos = nIndex;
103 
104 					nIndex+=12;
105 					const char* pStr = aLine.GetBuffer() +nIndex;
106 					while( *pStr && isspace( *pStr ) && *pStr != ':' )
107 					{
108 						pStr++;
109 						nIndex++;
110 					}
111 					if( *pStr != ':' )
112 						continue;
113 					pStr++, nIndex++;
114 					for( ; *pStr && isspace( *pStr ); pStr++, nIndex++ )
115 						;
116 					if( ! *pStr )
117 						continue;
118 					int nIndex2 = nIndex;
119 					for( ; *pStr && ! isspace( *pStr ); pStr++, nIndex2++ )
120 						;
121 					ByteString aPaletteFile( aLine.Copy( nIndex, nIndex2 - nIndex ) );
122 					// extract number before ColorPalette;
123 					for( ; nPos >= 0 && aLine.GetChar( nPos ) != '*'; nPos-- )
124 						;
125 					nPos--;
126 					for( ; nPos >= 0 && aLine.GetChar( nPos ) != '*'; nPos-- )
127 						;
128 					int nNumber = aLine.Copy( ++nPos ).ToInt32();
129 
130 					DBG_TRACE2( "found palette %d in resource \"%s\"", nNumber, aLine.GetBuffer() );
131 
132 					// found no documentation what this number actually means;
133 					// might be the screen number. 0 seems to be the right one
134 					// in most cases.
135 					if( nNumber )
136 						continue;
137 
138 					DBG_TRACE1( "Palette file is \"%s\".\n", aPaletteFile.GetBuffer() );
139 
140 					String aPath( aHomeDir );
141 					aPath.AppendAscii( "/.dt/palettes/" );
142 					aPath += String( aPaletteFile, gsl_getSystemTextEncoding() );
143 
144 					SvFileStream aStream( aPath, STREAM_READ );
145 					if( ! aStream.IsOpen() )
146 					{
147 						aPath = String::CreateFromAscii( "/usr/dt/palettes/" );
148 						aPath += String( aPaletteFile, gsl_getSystemTextEncoding() );
149 						aStream.Open( aPath, STREAM_READ );
150 						if( ! aStream.IsOpen() )
151 							continue;
152 					}
153 
154 					ByteString aBuffer;
155 					for( nIndex = 0; nIndex < 8; nIndex++ )
156 					{
157 						aStream.ReadLine( aBuffer );
158 						// format is "#RRRRGGGGBBBB"
159 
160 						DBG_TRACE1( "\t\"%s\".\n", aBuffer.GetBuffer() );
161 
162 						if( aBuffer.Len() )
163 						{
164 							const char* pArr = (const char*)aBuffer.GetBuffer()+1;
165 							aColors[nIndex] = Color(
166 								getHexDigit( pArr[1] )
167 								| ( getHexDigit( pArr[0] ) << 4 ),
168 								getHexDigit( pArr[5] )
169 								| ( getHexDigit( pArr[4] ) << 4 ),
170 								getHexDigit( pArr[9] )
171 								| ( getHexDigit( pArr[8] ) << 4 )
172 								);
173 
174 							DBG_TRACE1( "\t\t%lx\n", aColors[nIndex].GetColor() );
175 						}
176 					}
177 
178                     bValid = sal_True;
179 					break;
180 				}
181 			}
182 		}
183 
184 		if( ppStringList )
185 			XFreeStringList( ppStringList );
186 		if( aTextProperty.value )
187 			XFree( aTextProperty.value );
188 	}
189 
190 
191     StyleSettings aStyleSettings = rSettings.GetStyleSettings();
192     // #i48001# set a default blink rate
193     aStyleSettings.SetCursorBlinkTime( 500 );
194     if (bValid)
195 	{
196         aStyleSettings.SetActiveColor( aColors[0] );
197         aStyleSettings.SetActiveColor2( aColors[0] );
198         aStyleSettings.SetActiveBorderColor( aColors[0] );
199 
200         aStyleSettings.SetDeactiveColor( aColors[0] );
201         aStyleSettings.SetDeactiveColor2( aColors[0] );
202         aStyleSettings.SetDeactiveBorderColor( aColors[0] );
203 
204         Color aActive =
205             aColors[ 0 ].GetBlue() < 128		||
206             aColors[ 0 ].GetGreen() < 128		||
207             aColors[ 0 ].GetRed() < 128
208             ? Color( COL_WHITE ) : Color( COL_BLACK );
209         Color aDeactive =
210             aColors[ 1 ].GetBlue() < 128		||
211             aColors[ 1 ].GetGreen() < 128		||
212             aColors[ 1 ].GetRed() < 128
213             ? Color( COL_WHITE ) : Color( COL_BLACK );
214         aStyleSettings.SetActiveTextColor( aActive );
215         aStyleSettings.SetDeactiveTextColor( aDeactive );
216 
217         aStyleSettings.SetDialogTextColor( aDeactive );
218         aStyleSettings.SetMenuTextColor( aDeactive );
219         aStyleSettings.SetMenuBarTextColor( aDeactive );
220         aStyleSettings.SetButtonTextColor( aDeactive );
221         aStyleSettings.SetRadioCheckTextColor( aDeactive );
222         aStyleSettings.SetGroupTextColor( aDeactive );
223         aStyleSettings.SetLabelTextColor( aDeactive );
224         aStyleSettings.SetInfoTextColor( aDeactive );
225 
226         aStyleSettings.Set3DColors( aColors[1] );
227         aStyleSettings.SetFaceColor( aColors[1] );
228         aStyleSettings.SetDialogColor( aColors[1] );
229         aStyleSettings.SetMenuColor( aColors[1] );
230         aStyleSettings.SetMenuBarColor( aColors[1] );
231         if ( aStyleSettings.GetFaceColor() == COL_LIGHTGRAY )
232             aStyleSettings.SetCheckedColor( Color( 0xCC, 0xCC, 0xCC ) );
233         else
234         {
235             // calculate Checked color
236             Color   aColor2 = aStyleSettings.GetLightColor();
237             sal_uInt8    nRed    = (sal_uInt8)(((sal_uInt16)aColors[1].GetRed()   + (sal_uInt16)aColor2.GetRed())/2);
238             sal_uInt8    nGreen  = (sal_uInt8)(((sal_uInt16)aColors[1].GetGreen() + (sal_uInt16)aColor2.GetGreen())/2);
239             sal_uInt8    nBlue   = (sal_uInt8)(((sal_uInt16)aColors[1].GetBlue()  + (sal_uInt16)aColor2.GetBlue())/2);
240             aStyleSettings.SetCheckedColor( Color( nRed, nGreen, nBlue ) );
241         }
242     }
243     rSettings.SetStyleSettings( aStyleSettings );
244 }
245