Searched refs:aPaintStart (Results 1 – 1 of 1) sorted by relevance
2379 Point aPaintStart = rDev.PixelToLogic( rDev.LogicToPixel( aStart ) ); in PaintLines() local2388 aPaintStart.X() = aUpperAligned.Left(); in PaintLines()2390 aPaintStart.X() = aUpperAligned._Right(); in PaintLines()2392 aPaintStart.Y() = aUpperAligned.Top(); in PaintLines()2394 aPaintStart.Y() = aUpperAligned._Bottom(); in PaintLines()2406 … aPaintStart.X() -= nTwipXCorr; // nHalfPixelSzW - 2 to assure that we do not leave the pixel in PaintLines()2408 aPaintStart.Y() -= nTwipYCorr; in PaintLines()2417 aPaintStart, in PaintLines()2434 aPaintStart, in PaintLines()