1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _TOOLKIT_AWT_VCLXGRAPHICS_HXX_ 25 #define _TOOLKIT_AWT_VCLXGRAPHICS_HXX_ 26 27 28 #include <com/sun/star/awt/XGraphics.hpp> 29 #include <com/sun/star/graphic/XGraphic.hpp> 30 #include <com/sun/star/lang/XTypeProvider.hpp> 31 #include <com/sun/star/lang/XUnoTunnel.hpp> 32 #include <cppuhelper/weak.hxx> 33 #include <vos/mutex.hxx> 34 35 #include <vcl/font.hxx> 36 #include <tools/color.hxx> 37 #include <vcl/vclenum.hxx> 38 39 class OutputDevice; 40 class Region; 41 42 43 #define INITOUTDEV_FONT 0x0001 44 #define INITOUTDEV_COLORS 0x0002 45 #define INITOUTDEV_RASTEROP 0x0004 46 #define INITOUTDEV_CLIPREGION 0x0008 47 #define INITOUTDEV_ALL 0xFFFF 48 49 50 // ---------------------------------------------------- 51 // class VCLXGraphics 52 // ---------------------------------------------------- 53 54 class VCLXGraphics : public ::com::sun::star::awt::XGraphics, 55 public ::com::sun::star::lang::XTypeProvider, 56 public ::com::sun::star::lang::XUnoTunnel, 57 public ::cppu::OWeakObject 58 { 59 private: 60 vos::IMutex& mrMutex; // Reference to SolarMutex 61 ::com::sun::star::uno::Reference< ::com::sun::star::awt::XDevice> mxDevice; // nur um bei getDevice() immer das gleiche zurueckzugeben 62 63 OutputDevice* mpOutputDevice; 64 Font maFont; 65 Color maTextColor; 66 Color maTextFillColor; 67 Color maLineColor; 68 Color maFillColor; 69 RasterOp meRasterOp; 70 Region* mpClipRegion; 71 72 void initAttrs(); 73 74 protected: GetMutex()75 vos::IMutex& GetMutex() { return mrMutex; } 76 77 public: 78 VCLXGraphics(); 79 ~VCLXGraphics(); 80 81 void Init( OutputDevice* pOutDev ); 82 void InitOutputDevice( sal_uInt16 nFlags ); 83 84 void SetOutputDevice( OutputDevice* pOutDev ); GetOutputDevice() const85 OutputDevice* GetOutputDevice() const { return mpOutputDevice; } 86 GetFont() const87 const Font& GetFont() const { return maFont; } 88 89 // ::com::sun::star::uno::XInterface 90 ::com::sun::star::uno::Any SAL_CALL queryInterface( const ::com::sun::star::uno::Type & rType ); acquire()91 void SAL_CALL acquire() throw() { OWeakObject::acquire(); } release()92 void SAL_CALL release() throw() { OWeakObject::release(); } 93 94 // ::com::sun::star::lang::XUnoTunnel 95 static const ::com::sun::star::uno::Sequence< sal_Int8 >& GetUnoTunnelId() throw(); 96 static VCLXGraphics* GetImplementation( const ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface >& rxIFace ) throw(); 97 sal_Int64 SAL_CALL getSomething( const ::com::sun::star::uno::Sequence< sal_Int8 >& rIdentifier ); 98 99 // ::com::sun::star::lang::XTypeProvider 100 ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Type > SAL_CALL getTypes(); 101 ::com::sun::star::uno::Sequence< sal_Int8 > SAL_CALL getImplementationId(); 102 103 // ::com::sun::star::awt::XGraphics Attributes 104 virtual ::com::sun::star::uno::Reference< ::com::sun::star::awt::XDevice > SAL_CALL getDevice(); 105 virtual ::sal_Int32 SAL_CALL getTextColor(); 106 virtual void SAL_CALL setTextColor( ::sal_Int32 _textcolor ); 107 virtual ::sal_Int32 SAL_CALL getTextFillColor(); 108 virtual void SAL_CALL setTextFillColor( ::sal_Int32 _textfillcolor ); 109 virtual ::sal_Int32 SAL_CALL getLineColor(); 110 virtual void SAL_CALL setLineColor( ::sal_Int32 _linecolor ); 111 virtual ::sal_Int32 SAL_CALL getFillColor(); 112 virtual void SAL_CALL setFillColor( ::sal_Int32 _fillcolor ); 113 virtual ::com::sun::star::awt::RasterOperation SAL_CALL getRasterOp(); 114 virtual void SAL_CALL setRasterOp( ::com::sun::star::awt::RasterOperation _rasterop ); 115 virtual ::com::sun::star::uno::Reference< ::com::sun::star::awt::XFont > SAL_CALL getFont(); 116 virtual void SAL_CALL setFont( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XFont >& _font ); 117 virtual ::com::sun::star::awt::SimpleFontMetric SAL_CALL getFontMetric(); 118 119 // ::com::sun::star::awt::XGraphics Methods 120 virtual void SAL_CALL selectFont( const ::com::sun::star::awt::FontDescriptor& aDescription ); 121 virtual void SAL_CALL setClipRegion( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XRegion >& Clipping ); 122 virtual void SAL_CALL intersectClipRegion( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XRegion >& xClipping ); 123 virtual void SAL_CALL push( ); 124 virtual void SAL_CALL pop( ); 125 virtual void SAL_CALL clear( const ::com::sun::star::awt::Rectangle& aRect ); 126 virtual void SAL_CALL copy( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XDevice >& xSource, ::sal_Int32 nSourceX, ::sal_Int32 nSourceY, ::sal_Int32 nSourceWidth, ::sal_Int32 nSourceHeight, ::sal_Int32 nDestX, ::sal_Int32 nDestY, ::sal_Int32 nDestWidth, ::sal_Int32 nDestHeight ); 127 virtual void SAL_CALL draw( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XDisplayBitmap >& xBitmapHandle, ::sal_Int32 SourceX, ::sal_Int32 SourceY, ::sal_Int32 SourceWidth, ::sal_Int32 SourceHeight, ::sal_Int32 DestX, ::sal_Int32 DestY, ::sal_Int32 DestWidth, ::sal_Int32 DestHeight ); 128 virtual void SAL_CALL drawPixel( ::sal_Int32 X, ::sal_Int32 Y ); 129 virtual void SAL_CALL drawLine( ::sal_Int32 X1, ::sal_Int32 Y1, ::sal_Int32 X2, ::sal_Int32 Y2 ); 130 virtual void SAL_CALL drawRect( ::sal_Int32 X, ::sal_Int32 Y, ::sal_Int32 Width, ::sal_Int32 Height ); 131 virtual void SAL_CALL drawRoundedRect( ::sal_Int32 X, ::sal_Int32 Y, ::sal_Int32 Width, ::sal_Int32 Height, ::sal_Int32 nHorzRound, ::sal_Int32 nVertRound ); 132 virtual void SAL_CALL drawPolyLine( const ::com::sun::star::uno::Sequence< ::sal_Int32 >& DataX, const ::com::sun::star::uno::Sequence< ::sal_Int32 >& DataY ); 133 virtual void SAL_CALL drawPolygon( const ::com::sun::star::uno::Sequence< ::sal_Int32 >& DataX, const ::com::sun::star::uno::Sequence< ::sal_Int32 >& DataY ); 134 virtual void SAL_CALL drawPolyPolygon( const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Sequence< ::sal_Int32 > >& DataX, const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Sequence< ::sal_Int32 > >& DataY ); 135 virtual void SAL_CALL drawEllipse( ::sal_Int32 X, ::sal_Int32 Y, ::sal_Int32 Width, ::sal_Int32 Height ); 136 virtual void SAL_CALL drawArc( ::sal_Int32 X, ::sal_Int32 Y, ::sal_Int32 Width, ::sal_Int32 Height, ::sal_Int32 X1, ::sal_Int32 Y1, ::sal_Int32 X2, ::sal_Int32 Y2 ); 137 virtual void SAL_CALL drawPie( ::sal_Int32 X, ::sal_Int32 Y, ::sal_Int32 Width, ::sal_Int32 Height, ::sal_Int32 X1, ::sal_Int32 Y1, ::sal_Int32 X2, ::sal_Int32 Y2 ); 138 virtual void SAL_CALL drawChord( ::sal_Int32 nX, ::sal_Int32 nY, ::sal_Int32 nWidth, ::sal_Int32 nHeight, ::sal_Int32 nX1, ::sal_Int32 nY1, ::sal_Int32 nX2, ::sal_Int32 nY2 ); 139 virtual void SAL_CALL drawGradient( ::sal_Int32 nX, ::sal_Int32 nY, ::sal_Int32 nWidth, ::sal_Int32 Height, const ::com::sun::star::awt::Gradient& aGradient ); 140 virtual void SAL_CALL drawText( ::sal_Int32 X, ::sal_Int32 Y, const ::rtl::OUString& Text ); 141 virtual void SAL_CALL drawTextArray( ::sal_Int32 X, ::sal_Int32 Y, const ::rtl::OUString& Text, const ::com::sun::star::uno::Sequence< ::sal_Int32 >& Longs ); 142 virtual void SAL_CALL drawImage( ::sal_Int32 nX, ::sal_Int32 nY, ::sal_Int32 nWidth, ::sal_Int32 nHeight, ::sal_Int16 nStyle, const ::com::sun::star::uno::Reference< ::com::sun::star::graphic::XGraphic >& aGraphic ); 143 144 }; 145 146 147 148 149 #endif // _TOOLKIT_AWT_VCLXGRAPHICS_HXX_ 150