Searched refs:aBmpFileName (Results 1 – 2 of 2) sorted by relevance
502 OUString aBmpFileName = aRootIntroFileName + OUString::createFromAscii(".png"); in findScreenBitmap() local504 bool haveBitmap = loadBitmap( path, aBmpFileName ); in findScreenBitmap()507 aBmpFileName = aRootIntroFileName + OUString::createFromAscii(".bmp"); in findScreenBitmap()508 haveBitmap = loadBitmap( path, aBmpFileName ); in findScreenBitmap()520 aBmpFileName = aRootIntroFileName + OUString::createFromAscii(".png"); in findScreenBitmap()522 haveBitmap = loadBitmap( path, aBmpFileName ); in findScreenBitmap()525 aBmpFileName = aRootIntroFileName + OUString::createFromAscii(".bmp"); in findScreenBitmap()526 haveBitmap = loadBitmap( path, aBmpFileName ); in findScreenBitmap()545 OUString aBmpFileName = aRootIntroFileName + OUString::createFromAscii( ".png" ); in findAppBitmap() local546 haveBitmap = loadBitmap( path, aBmpFileName ); in findAppBitmap()[all …]
72 String aBmpFileName = aTmp; in IntroWindow_Impl() local73 aBmpFileName += String( DEFINE_CONST_UNICODE("_intro.bmp") ); in IntroWindow_Impl()75 aObj.insertName( aBmpFileName ); in IntroWindow_Impl()