Searched refs:aComponentTags (Results 1 – 2 of 2) sorted by relevance
1015 const uno::Sequence<sal_Int8> aComponentTags( in createWindow() local1024 calcComponentOrderIndex(aComponentTags)); in createWindow()1058 const uno::Sequence<sal_Int8> aComponentTags( in createWindow() local1060 const int nComponentOrderIndex(calcComponentOrderIndex(aComponentTags)); in createWindow()1061 if( aComponentTags.getLength() == 3 && in createWindow()
279 const uno::Sequence<sal_Int8> aComponentTags( xBmp->getComponentTags() ); in checkCanvasBitmap() local430 const uno::Sequence<sal_Int8> aComponentTags( xBmp->getComponentTags() ); in checkBitmapImport() local