Searched refs:bNeedUpdate (Results 1 – 4 of 4) sorted by relevance
243 sal_Bool bNeedUpdate; member258 mpImp->bNeedUpdate = sal_False; in Construct_Impl()286 mpImp->bNeedUpdate = rObj.mpImp->bNeedUpdate; in EmbeddedObjectRef()289 if ( rObj.mpImp->pGraphic && !rObj.mpImp->bNeedUpdate ) in EmbeddedObjectRef()392 mpImp->bNeedUpdate = sal_False; in Clear()397 mpImp->bNeedUpdate = sal_False; in Clear()405 if ( mpImp->pGraphic && !mpImp->bNeedUpdate && pContainer ) in AssignToContainer()485 if ( mpImp->bNeedUpdate ) in GetGraphic()655 mpImp->bNeedUpdate = sal_False; in SetGraphicStream()672 mpImp->bNeedUpdate = sal_False; in SetGraphic()[all …]
63 bNeedUpdate( sal_False ), in ScDdeLink()82 bNeedUpdate( sal_False ), in ScDdeLink()92 bNeedUpdate( sal_False ), in ScDdeLink()270 bNeedUpdate = sal_True; // kann jetzt nicht ausgefuehrt werden in TryUpdate()279 bNeedUpdate = sal_False; in TryUpdate()
49 sal_Bool bNeedUpdate; // wird gesetzt, wenn Update nicht moeglich war member in ScDdeLink88 sal_Bool NeedsUpdate() const { return bNeedUpdate; } in NeedsUpdate()
2233 bool bNeedUpdate = false; in onChangeProperty() local2243 bNeedUpdate = true; in onChangeProperty()2246 if( bNeedUpdate ) in onChangeProperty()