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Searched refs:scratch (Results 1 – 7 of 7) sorted by relevance

/trunk/main/bridges/source/cpp_uno/gcc3_freebsd_aarch64/
H A Duno2cpp.cxx373 sal_uInt64 scratch[1] = {0}; in cpp_call() local
378 INSERT_FLOAT( pCppArgs[nPos], tempNr, reinterpret_cast<double *>(scratch) ); in cpp_call()
381 INSERT_DOUBLE( pCppArgs[nPos], tempNr, reinterpret_cast<double *>(scratch) ); in cpp_call()
385 INSERT_INT64( pCppArgs[nPos], tempNr, scratch ); in cpp_call()
388 INSERT_SIGNED_INT32( pCppArgs[nPos], tempNr, scratch ); in cpp_call()
392 INSERT_INT32( pCppArgs[nPos], tempNr, scratch ); in cpp_call()
395 INSERT_SIGNED_INT16( pCppArgs[nPos], tempNr, scratch ); in cpp_call()
399 INSERT_INT16( pCppArgs[nPos], tempNr, scratch ); in cpp_call()
402 INSERT_SIGNED_INT8( pCppArgs[nPos], tempNr, scratch ); in cpp_call()
405 INSERT_INT8( pCppArgs[nPos], tempNr, scratch ); in cpp_call()
[all …]
/trunk/main/sal/rtl/source/
H A Dustring.c876 rtl_uString *scratch; in rtl_uString_internConvert() local
908 scratch = NULL; in rtl_uString_internConvert()
909 rtl_string2UString_status( &scratch, str, len, eTextEncoding, convertFlags, in rtl_uString_internConvert()
911 if (!scratch) { in rtl_uString_internConvert()
914 rtl_ustring_intern_internal( newStr, scratch, CAN_RETURN ); in rtl_uString_internConvert()
/trunk/main/offapi/com/sun/star/sdb/
H A DOfficeDatabaseDocument.idl87 /** allows to initialize the document, either from scratch, or from a stored
98 so the usual way of creating a document from scratch was to create it, set properties as
127 … <td>the document has been initialized from scratch, including plugging it into a frame.</td>
/trunk/main/pyuno/inc/pyuno/
H A Dpyuno.hxx136 void scratch() in scratch() function in pyuno::PyRef
/trunk/main/toolkit/doc/layout/
H A DTODO128 + ? rewrite tralay from scratch (in python, perl, c++?) ?
189 + see ooo-build/scratch/layout-src2xml/*
/trunk/main/offapi/com/sun/star/frame/
H A DXLoadable.idl59 /** creates a component from scratch
/trunk/main/pyuno/source/module/
H A Dpyuno_adapter.cxx72 mWrappedObject.scratch(); in ~Adapter()