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Searched refs:bAllObjects (Results 1 – 2 of 2) sorted by relevance

/aoo4110/main/sd/source/ui/dlg/
H A Danimobjs.cxx177 bAllObjects ( sal_False ), in AnimationWindow()
432 bAllObjects = pBtn == &aBtnGetAllObjects; in IMPL_LINK()
953 else if( bAllObjects || ( pAnimInfo && pAnimInfo->mbIsMovie ) ) in AddObj()
979 if( !bAnimObj && !( bAllObjects && nMarkCount > 1 ) ) in AddObj()
1002 if( bAllObjects ) in AddObj()
/aoo4110/main/sd/source/ui/inc/
H A Danimobjs.hxx149 sal_Bool bAllObjects; member in sd::AnimationWindow

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