Searched refs:rAnimList (Results 1 – 4 of 4) sorted by relevance
1043 rAnimList.append(aLoop); in impGetBlinkTextTiming()1049 rAnimList.append(aStop); in impGetBlinkTextTiming()1064 rAnimList.append(aInOut); in impCreateScrollTiming()1073 rAnimList.append(aLoop); in impCreateScrollTiming()1080 rAnimList.append(aOutIn); in impCreateScrollTiming()1084 rAnimList.append(aEnd); in impCreateScrollTiming()1127 rAnimList.append(aLoop); in impCreateAlternateTiming()1145 rAnimList.append(aEnd); in impCreateAlternateTiming()1164 rAnimList.append(aOutIn); in impCreateSlideTiming()1174 rAnimList.append(aLoop); in impCreateSlideTiming()[all …]
438 …void SdrTextAttribute::getBlinkTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList) … in getBlinkTextTiming()442 getSdrText().GetObject().impGetBlinkTextTiming(rAnimList); in getBlinkTextTiming()446 …void SdrTextAttribute::getScrollTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList,… in getScrollTextTiming() argument450 getSdrText().GetObject().impGetScrollTextTiming(rAnimList, fFrameLength, fTextLength); in getScrollTextTiming()
113 drawinglayer::animation::AnimationEntryList& rAnimList) const;115 drawinglayer::animation::AnimationEntryList& rAnimList,
593 void impGetBlinkTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList) const;594 …void impGetScrollTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList, double fFrameL…
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