Searched refs:aCamPos (Results 1 – 6 of 6) sorted by relevance
/trunk/main/svx/source/dialog/ |
H A D | dlgctl3d.cxx | 123 basegfx::B3DPoint aCamPos(0.0, 0.0, fCamZ < fDefaultCamPosZ ? fDefaultCamPosZ : fCamZ); in Construct() local 124 rCamera.SetPosAndLookAt(aCamPos, aLookAt); in Construct() 391 basegfx::B3DPoint aCamPos(0.0, 0.0, fCamZ < fDefaultCamPosZ ? fDefaultCamPosZ : fCamZ); in Construct2() local 392 rCamera.SetPosAndLookAt(aCamPos, aLookAt); in Construct2()
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/trunk/main/svx/source/unodraw/ |
H A D | unopage.cxx | 604 basegfx::B3DPoint aCamPos(0.0, 0.0, 10000.0); in _CreateSdrObject() local 605 aCam.SetPosAndLookAt(aCamPos, aLookAt); in _CreateSdrObject() 607 aCam.SetDefaults(aCamPos, aLookAt, 10000.0); in _CreateSdrObject()
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H A D | unoshap3.cxx | 396 basegfx::B3DPoint aCamPos(0.0, 0.0, fCamPosZ); in setPropertyValueImpl() local 397 aCam.SetPosAndLookAt(aCamPos, aLookAt); in setPropertyValueImpl()
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/trunk/main/sd/source/ui/func/ |
H A D | fucon3d.cxx | 471 ::basegfx::B3DPoint aCamPos(0.0, 0.0, fCamZ < fDefaultCamPosZ ? fDefaultCamPosZ : fCamZ); in CreateDefaultObject() 472 aCam.SetPosAndLookAt(aCamPos, aLookAt); in CreateDefaultObject()
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/trunk/main/svx/source/customshapes/ |
H A D | EnhancedCustomShape3d.cxx | 617 basegfx::B3DPoint aCamPos( 0.0, 0.0, 100.0 ); in Create3DObject() local 619 rCamera.SetPosAndLookAt( aCamPos, aLookAt ); in Create3DObject()
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/trunk/main/svx/source/engine3d/ |
H A D | view3d.cxx | 1427 basegfx::B3DPoint aCamPos(0.0, 0.0, fCamZ < fDefaultCamPosZ ? fDefaultCamPosZ : fCamZ); in InitScene() local 1429 aCam.SetPosAndLookAt(aCamPos, aLookAt); in InitScene()
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