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Searched refs:getOrientation (Results 1 – 25 of 69) sorted by relevance

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/trunk/main/svx/source/engine3d/
H A Ddragmt3d.cxx287 …ToView(aViewInfo3D.getDeviceToView() * aViewInfo3D.getProjection() * aViewInfo3D.getOrientation()); in CreateOverlayGeometry()
340 …const basegfx::B3DHomMatrix aTransform(aViewInfo3D.getOrientation() * rCandidate.maDisplayTransfor… in E3dDragRotate()
459 basegfx::B3DHomMatrix aInverseOrientation(aViewInfo3D.getOrientation()); in MoveSdrDrag()
463 aTransMat *= aViewInfo3D.getOrientation(); in MoveSdrDrag()
623 basegfx::B3DHomMatrix aInverseOrientation(aViewInfo3D.getOrientation()); in MoveSdrDrag()
742 basegfx::B3DHomMatrix aInverseOrientation(aViewInfo3D.getOrientation()); in MoveSdrDrag()
747 aNewTrans *= aViewInfo3D.getOrientation(); in MoveSdrDrag()
H A Dobj3d.cxx439 basegfx::B3DHomMatrix aInverseOrientation(aViewInfo3D.getOrientation()); in NbcResize()
444 mTrans *= aViewInfo3D.getOrientation(); in NbcResize()
488 aEyeVol.transform(aViewInfo3D.getOrientation()); in NbcMove()
498 basegfx::B3DHomMatrix aInverseOrientation(aViewInfo3D.getOrientation()); in NbcMove()
H A Dhelperminimaldepth3d.cxx78 aLastViewInformation3D.getOrientation(), in processBasePrimitive3D()
191 aViewInfo3D.getOrientation(), in getMinimalDepthInViewCoordinates()
H A De3dsceneupdater.cxx88 mpViewInformation3D->getOrientation(), in ~E3DModifySceneSnapRectUpdater()
/trunk/main/accessibility/source/standard/
H A Dvclxaccessiblescrollbar.cxx93 if ( pVCLXScrollBar->getOrientation() == ScrollBarOrientation::HORIZONTAL ) in FillAccessibleStateSet()
95 else if ( pVCLXScrollBar->getOrientation() == ScrollBarOrientation::VERTICAL ) in FillAccessibleStateSet()
287 if ( pVCLXScrollBar->getOrientation() == ScrollBarOrientation::HORIZONTAL ) in getAccessibleName()
289 else if ( pVCLXScrollBar->getOrientation() == ScrollBarOrientation::VERTICAL ) in getAccessibleName()
/trunk/main/drawinglayer/source/processor3d/
H A Dshadow3dextractor.cxx114 aLastViewInformation3D.getOrientation(), in processBasePrimitive3D()
124 …maWorldToEye = getViewInformation3D().getOrientation() * getViewInformation3D().getObjectTransform… in processBasePrimitive3D()
137 …maWorldToEye = getViewInformation3D().getOrientation() * getViewInformation3D().getObjectTransform… in processBasePrimitive3D()
244 …maWorldToEye = getViewInformation3D().getOrientation() * getViewInformation3D().getObjectTransform… in Shadow3DExtractingProcessor()
H A Ddefaultprocessor3d.cxx404 …basegfx::B3DHomMatrix aNormalTransform(getViewInformation3D().getOrientation() * getViewInformatio… in impRenderPolyPolygonMaterialPrimitive3D()
500 aLastViewInformation3D.getOrientation(), in impRenderTransformPrimitive3D()
H A Dgeometry2dextractor.cxx65 aLastViewInformation3D.getOrientation(), in processBasePrimitive3D()
H A Dcutfindprocessor3d.cxx85 aLastViewInformation3D.getOrientation(), in processBasePrimitive3D()
/trunk/main/drawinglayer/source/geometry/
H A Dviewinformation3d.cxx399 const basegfx::B3DHomMatrix& getOrientation() const { return maOrientation; } in getOrientation() function in drawinglayer::geometry::ImpViewInformation3D
557 const basegfx::B3DHomMatrix& ViewInformation3D::getOrientation() const in getOrientation() function in drawinglayer::geometry::ViewInformation3D
559 return mpViewInformation3D->getOrientation(); in getOrientation()
/trunk/main/basegfx/source/polygon/
H A Db2dpolypolygoncutter.cxx764 if(ORIENTATION_NEUTRAL != tools::getOrientation(aCandidate)) in stripNeutralPolygons()
806 pNewHelper->meOrinetation = tools::getOrientation(aCand); in createNonzeroConform()
872 … if(!bKeepAboveZero && ORIENTATION_POSITIVE == tools::getOrientation(rCandidate.getB2DPolygon(0L))) in stripDispensablePolygons()
888 pNewHelper->meOrinetation = tools::getOrientation(aCandidate); in stripDispensablePolygons()
H A Db2dpolygontools.cxx146 B2VectorOrientation getOrientation(const B2DPolygon& rCandidate) in getOrientation() function
2108 const B2VectorOrientation aOrientation(getOrientation(aNextVec, aPrevVec)); in hasNeutralPoints()
2141 const B2VectorOrientation aOrientation(getOrientation(aNextVec, aPrevVec)); in removeNeutralPoints()
2191 const B2VectorOrientation aCurrentOrientation(getOrientation(aNextVec, aCurrVec)); in isConvex()
2225 return getOrientation(aForw, aBack); in getOrientationForIndex()
2852 const B2VectorOrientation aOrientation(getOrientation(aVectorPrev, aVectorNext)); in setContinuityInPoint()
2904 const B2VectorOrientation aOrientation(getOrientation(aVectorPrev, aVectorNext)); in setContinuityInPoint()
/trunk/main/toolkit/source/controls/
H A Dtkscrollbar.cxx276 sal_Int32 UnoScrollBarControl::getOrientation() throw(::com::sun::star::uno::RuntimeException) in getOrientation() function in toolkit::UnoScrollBarControl
282 n = xScrollBar->getOrientation(); in getOrientation()
H A Dtkspinbutton.cxx333 sal_Int32 SAL_CALL UnoSpinButtonControl::getOrientation( ) throw (RuntimeException) in getOrientation() function in toolkit::UnoSpinButtonControl
340 nOrientation = xSpinnable->getOrientation(); in getOrientation()
/trunk/main/sd/source/ui/func/
H A Dfumorph.cxx135 …::basegfx::B2VectorOrientation eIsClockwise1(::basegfx::tools::getOrientation(aPolyPoly1.getB2DPol… in DoExecute()
139 …::basegfx::B2VectorOrientation eIsClockwise2(::basegfx::tools::getOrientation(aPolyPoly2.getB2DPol… in DoExecute()
/trunk/main/reportdesign/source/filter/xml/
H A DxmlExport.cxx569 if ( xFixedLine.is() && xFixedLine->getOrientation() == 1 ) // vertical in exportSectionAutoStyle()
622 if ( xFixedLine.is() && xFixedLine->getOrientation() == 1 ) // vertical in exportSectionAutoStyle()
667 if ( xFixedLine.is() && xFixedLine->getOrientation() == 1 ) // vertical in exportSectionAutoStyle()
1210 if ( xFixedLine->getOrientation() == 1 ) // vertical in exportAutoStyle()
/trunk/main/drawinglayer/inc/drawinglayer/geometry/
H A Dviewinformation3d.hxx140 const basegfx::B3DHomMatrix& getOrientation() const;
/trunk/main/basegfx/inc/basegfx/vector/
H A Db2ivector.hxx185 …BASEGFX_DLLPUBLIC B2VectorOrientation getOrientation( const B2IVector& rVecA, const B2IVector& rVe…
H A Db2dvector.hxx209 …BASEGFX_DLLPUBLIC B2VectorOrientation getOrientation( const B2DVector& rVecA, const B2DVector& rVe…
/trunk/main/vbahelper/inc/vbahelper/
H A Dvbapagesetupbase.hxx60 virtual sal_Int32 SAL_CALL getOrientation() throw (css::uno::RuntimeException);
/trunk/main/basegfx/source/vector/
H A Db2ivector.cxx102 B2VectorOrientation getOrientation( const B2IVector& rVecA, const B2IVector& rVecB ) in getOrientation() function
/trunk/main/toolkit/inc/toolkit/awt/
H A Dvclxspinbutton.hxx77 … virtual sal_Int32 SAL_CALL getOrientation( ) throw (::com::sun::star::uno::RuntimeException);
/trunk/main/basegfx/inc/basegfx/polygon/
H A Db3dpolygontools.hxx61 BASEGFX_DLLPUBLIC B2VectorOrientation getOrientation(const B3DPolygon& rCandidate);
/trunk/main/svx/source/sdr/contact/
H A Dviewcontactofe3d.cxx116 aViewInformation3D.getOrientation(), in impCreateWithGivenPrimitive3DSequence()
/trunk/main/padmin/source/
H A Dprtsetup.hxx112 String getOrientation() { return m_aOrientBox.GetSelectEntry(); } in getOrientation() function in padmin::RTSPaperPage

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