Searched refs:maControlPointA (Results 1 – 2 of 2) sorted by relevance
339 maControlPointA(rBezier.maControlPointA), in B2DCubicBezier()351 maControlPointA(rStart), in B2DCubicBezier()359 maControlPointA(rControlPointA), in B2DCubicBezier()373 maControlPointA = rBezier.maControlPointA; in operator =()385 && maControlPointA == rBezier.maControlPointA in operator ==()395 || maControlPointA != rBezier.maControlPointA in operator !=()405 && maControlPointA.equal(rBezier.maControlPointA) in equal()432 const B2DVector aVecA(maControlPointA - maStartPoint); in testAndSolveTrivialBezier()498 maControlPointA = maStartPoint; in testAndSolveTrivialBezier()555 const B2DVector aVectorA(maControlPointA - maStartPoint); in getControlPolygonLength()[all …]
47 B2DPoint maControlPointA; member in basegfx::B2DCubicBezier104 B2DPoint getControlPointA() const { return maControlPointA; } in getControlPointA()105 void setControlPointA(const B2DPoint& rValue) { maControlPointA = rValue; } in setControlPointA()
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