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Searched refs:nMaxRecursionDepth (Results 1 – 2 of 2) sorted by relevance

/trunk/main/basegfx/source/curve/
H A Db2dcubicbezier.cxx55 if(nMaxRecursionDepth) in ImpSubDivAngle()
77 nMaxRecursionDepth = 0; in ImpSubDivAngle()
93 if(nMaxRecursionDepth) in ImpSubDivAngle()
133 nMaxRecursionDepth = 0; in ImpSubDivAngleStart()
189 nMaxRecursionDepth = 0; in ImpSubDivAngleStart()
195 if(nMaxRecursionDepth) in ImpSubDivAngleStart()
228 nMaxRecursionDepth = 0; in ImpSubDivAngleStart()
254 if(!nMaxRecursionDepth) in ImpSubDivAngleStart()
270 if(nMaxRecursionDepth) in ImpSubDivDistance()
304 nMaxRecursionDepth = 0; in ImpSubDivDistance()
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/trunk/main/basegfx/source/polygon/
H A Db2dlinegeometry.cxx212 … B2DPolygon& rTarget, double fMaxCosQuad, double fMaxPartOfEdgeQuad, sal_uInt32 nMaxRecursionDepth) in impSubdivideToSimple() argument
214 if(!nMaxRecursionDepth || impIsSimpleEdge(rCandidate, fMaxCosQuad, fMaxPartOfEdgeQuad)) in impSubdivideToSimple()
223 … impSubdivideToSimple(aLeft, rTarget, fMaxCosQuad, fMaxPartOfEdgeQuad, nMaxRecursionDepth - 1); in impSubdivideToSimple()
224 … impSubdivideToSimple(aRight, rTarget, fMaxCosQuad, fMaxPartOfEdgeQuad, nMaxRecursionDepth - 1); in impSubdivideToSimple()

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