/trunk/main/tools/inc/tools/ |
H A D | vector2d.hxx | 43 inline Vector2D( const Vector2D& rVec ) : mfX( rVec.mfX ), mfY( rVec.mfY ) {} in Vector2D() argument 57 …inline void Min(const Vector2D& rVec) { if(rVec.mfX < mfX) mfX = rVec.mfX; if(rVec.mfY < mfY) mfY … in Min() argument 58 …inline void Max(const Vector2D& rVec) { if(rVec.mfX > mfX) mfX = rVec.mfX; if(rVec.mfY > mfY) mfY … in Max() argument 68 …inline Vector2D& operator+=( const Vector2D& rVec ) { mfX += rVec.mfX, mfY += rVec.mfY; return *th… in operator +=() argument 69 …inline Vector2D& operator-=( const Vector2D& rVec ) { mfX -= rVec.mfX, mfY -= rVec.mfY; return *th… in operator -=() argument 74 inline double Scalar( const Vector2D& rVec ) const { return( mfX * rVec.mfX + mfY * rVec.mfY ); } in Scalar() 76 …inline Vector2D& operator/=( const Vector2D& rVec ) { mfX /= rVec.mfX, mfY /= rVec.mfY; return *th… in operator /=() argument 77 …inline Vector2D& operator*=( const Vector2D& rVec ) { mfX *= rVec.mfX, mfY *= rVec.mfY; return *th… in operator *=() argument 86 …inline sal_Bool operator==( const Vector2D& rVec ) const { return( mfX == rVec.mfX && mfY == rVe… in operator ==() 89 …inline Vector2D& operator=( const Vector2D& rVec ) { mfX = rVec.mfX, mfY = rVec.mfY; return *this;… in operator =() argument [all …]
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H A D | b3dtrans.hxx | 210 const basegfx::B3DPoint WorldToEyeCoor(const basegfx::B3DPoint& rVec); 211 const basegfx::B3DPoint EyeToWorldCoor(const basegfx::B3DPoint& rVec); 212 const basegfx::B3DPoint EyeToViewCoor(const basegfx::B3DPoint& rVec); 213 const basegfx::B3DPoint ViewToEyeCoor(const basegfx::B3DPoint& rVec); 214 const basegfx::B3DPoint WorldToViewCoor(const basegfx::B3DPoint& rVec); 215 const basegfx::B3DPoint ViewToWorldCoor(const basegfx::B3DPoint& rVec); 216 const basegfx::B3DPoint DeviceToViewCoor(const basegfx::B3DPoint& rVec); 222 const basegfx::B3DPoint ObjectToEyeCoor(const basegfx::B3DPoint& rVec); 223 const basegfx::B3DPoint EyeToObjectCoor(const basegfx::B3DPoint& rVec); 224 const basegfx::B3DPoint DeviceToEyeCoor(const basegfx::B3DPoint& rVec); [all …]
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/trunk/main/tools/source/generic/ |
H A D | b3dtrans.cxx | 656 basegfx::B3DPoint aVec(rVec); in WorldToEyeCoor() 663 basegfx::B3DPoint aVec(rVec); in EyeToWorldCoor() 670 basegfx::B3DPoint aVec(rVec); in EyeToViewCoor() 679 basegfx::B3DPoint aVec(rVec); in ViewToEyeCoor() 688 basegfx::B3DPoint aVec(rVec); in WorldToViewCoor() 695 basegfx::B3DPoint aVec(rVec); in ViewToWorldCoor() 702 basegfx::B3DPoint aVec(rVec); in DeviceToViewCoor() 710 basegfx::B3DPoint aVec(rVec); in ViewToDeviceCoor() 718 basegfx::B3DPoint aVec(rVec); in ObjectToWorldCoor() 725 basegfx::B3DPoint aVec(rVec); in WorldToObjectCoor() [all …]
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/trunk/main/basegfx/source/vector/ |
H A D | b2dvector.cxx | 60 B2DVector& B2DVector::operator=( const B2DTuple& rVec ) in operator =() argument 62 mfX = rVec.getX(); in operator =() 63 mfY = rVec.getY(); in operator =() 84 return((mfX * rVec.mfX) + (mfY * rVec.mfY)); in scalar() 87 double B2DVector::cross( const B2DVector& rVec ) const in cross() 89 return(mfX * rVec.getY() - mfY * rVec.getX()); in cross() 92 double B2DVector::angle( const B2DVector& rVec ) const in angle() 94 return atan2(mfX * rVec.getY() - mfY * rVec.getX(), in angle() 95 mfX * rVec.getX() + mfY * rVec.getY()); in angle() 178 B2DVector aPerpendicular(rVec); in getNormalizedPerpendicular() [all …]
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H A D | b2ivector.cxx | 32 B2IVector& B2IVector::operator=( const ::basegfx::B2ITuple& rVec ) in operator =() argument 34 mnX = rVec.getX(); in operator =() 35 mnY = rVec.getY(); in operator =() 45 double B2IVector::scalar( const B2IVector& rVec ) const in scalar() 47 return((mnX * rVec.mnX) + (mnY * rVec.mnY)); in scalar() 50 double B2IVector::cross( const B2IVector& rVec ) const in cross() 52 return(mnX * rVec.getY() - mnY * rVec.getX()); in cross() 55 double B2IVector::angle( const B2IVector& rVec ) const in angle() 57 return atan2(double( mnX * rVec.getY() - mnY * rVec.getX()), in angle() 58 double( mnX * rVec.getX() + mnY * rVec.getY())); in angle() [all …]
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H A D | b3ivector.cxx | 40 B3IVector operator*( const B3DHomMatrix& rMat, const B3IVector& rVec ) in operator *() argument 42 B3IVector aRes( rVec ); in operator *()
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/trunk/main/basegfx/inc/basegfx/point/ |
H A D | b3dhompoint.hxx | 123 B3DHomPoint(const B3DPoint& rVec) in B3DHomPoint() argument 124 : maTuple(rVec), in B3DHomPoint() 135 : maTuple(rVec.maTuple.getX(), rVec.maTuple.getY(), rVec.maTuple.getZ()), in B3DHomPoint() 136 mfW(rVec.mfW) in B3DHomPoint() 324 fabs(rVec.getX()), in absolute() 325 fabs(rVec.getY()), in absolute() 326 fabs(rVec.getZ())); in absolute() 384 B3DHomPoint aNew(rVec); in operator *() 391 B3DHomPoint aNew(rVec); in operator *() 398 B3DHomPoint aNew(rVec); in operator /() [all …]
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H A D | b2dhompoint.hxx | 119 B2DHomPoint(const B2DPoint& rVec) in B2DHomPoint() argument 120 : maTuple(rVec), in B2DHomPoint() 130 B2DHomPoint(const B2DHomPoint& rVec) in B2DHomPoint() argument 131 : maTuple(rVec.maTuple.getX(), rVec.maTuple.getY()), in B2DHomPoint() 132 mfW(rVec.mfW) in B2DHomPoint() 291 fabs(rVec.getX()), in absolute() 292 fabs(rVec.getY())); in absolute() 347 B2DHomPoint aNew(rVec); in operator *() 354 B2DHomPoint aNew(rVec); in operator *() 367 B2DHomPoint aNew(rVec); in operator /() [all …]
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H A D | b3dpoint.hxx | 77 B3DPoint(const B3DPoint& rVec) in B3DPoint() argument 78 : B3DTuple(rVec) in B3DPoint() 114 B3DPoint& operator=( const ::basegfx::B3DTuple& rVec ) in operator =() argument 116 mfX = rVec.getX(); in operator =() 117 mfY = rVec.getY(); in operator =() 118 mfZ = rVec.getZ(); in operator =()
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H A D | b3ipoint.hxx | 77 B3IPoint(const B3IPoint& rVec) in B3IPoint() argument 78 : B3ITuple(rVec) in B3IPoint() 114 B3IPoint& operator=( const ::basegfx::B3ITuple& rVec ) in operator =() argument 116 mnX = rVec.getX(); in operator =() 117 mnY = rVec.getY(); in operator =() 118 mnZ = rVec.getZ(); in operator =()
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/trunk/main/svx/source/engine3d/ |
H A D | svx3ditems.cxx | 229 Svx3DLightDirection1Item::Svx3DLightDirection1Item(const basegfx::B3DVector& rVec) in Svx3DLightDirection1Item() argument 230 : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_1, rVec) in Svx3DLightDirection1Item() 233 Svx3DLightDirection2Item::Svx3DLightDirection2Item(const basegfx::B3DVector& rVec) in Svx3DLightDirection2Item() argument 234 : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_2, rVec) in Svx3DLightDirection2Item() 237 Svx3DLightDirection3Item::Svx3DLightDirection3Item(const basegfx::B3DVector& rVec) in Svx3DLightDirection3Item() argument 238 : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_3, rVec) in Svx3DLightDirection3Item() 242 : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_4, rVec) in Svx3DLightDirection4Item() 246 : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_5, rVec) in Svx3DLightDirection5Item() 250 : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_6, rVec) in Svx3DLightDirection6Item() 254 : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_7, rVec) in Svx3DLightDirection7Item() [all …]
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H A D | viewpt3d2.cxx | 258 basegfx::B3DPoint Viewport3D::DoProjection(const basegfx::B3DPoint& rVec) const in DoProjection() 260 basegfx::B3DPoint aVec(rVec); in DoProjection() 266 if ( aPRP.getZ() == rVec.getZ() ) in DoProjection() 290 basegfx::B3DPoint Viewport3D::MapToDevice(const basegfx::B3DPoint& rVec) const in MapToDevice() 296 aRetval.setX((double)aDeviceRect.Left() + ((rVec.getX() - aViewWin.X) * fWRatio)); in MapToDevice() 297 aRetval.setY((double)aDeviceRect.Bottom() - ((rVec.getY() - aViewWin.Y) * fHRatio)); in MapToDevice() 298 aRetval.setZ(rVec.getZ()); in MapToDevice()
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/trunk/main/basegfx/inc/basegfx/vector/ |
H A D | b3ivector.hxx | 77 B3IVector(const B3IVector& rVec) in B3IVector() argument 78 : B3ITuple(rVec) in B3IVector() 114 B3IVector& operator=( const ::basegfx::B3ITuple& rVec ) in operator =() argument 116 mnX = rVec.getX(); in operator =() 117 mnY = rVec.getY(); in operator =() 118 mnZ = rVec.getZ(); in operator =() 207 double scalar(const B3IVector& rVec) const in scalar() 209 return ((mnX * rVec.mnX) + (mnY * rVec.mnY) + (mnZ * rVec.mnZ)); in scalar() 233 BASEGFX_DLLPUBLIC B3IVector operator*( const B3DHomMatrix& rMat, const B3IVector& rVec );
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H A D | b3dvector.hxx | 79 B3DVector(const B3DVector& rVec) in B3DVector() argument 80 : B3DTuple(rVec) in B3DVector() 116 B3DVector& operator=( const ::basegfx::B3DTuple& rVec ) in operator =() argument 118 mfX = rVec.getX(); in operator =() 119 mfY = rVec.getY(); in operator =() 120 mfZ = rVec.getZ(); in operator =() 255 double scalar(const B3DVector& rVec) const in scalar() 257 return ((mfX * rVec.mfX) + (mfY * rVec.mfY) + (mfZ * rVec.mfZ)); in scalar() 312 BASEGFX_DLLPUBLIC B3DVector operator*( const B3DHomMatrix& rMat, const B3DVector& rVec );
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H A D | b2dvector.hxx | 75 B2DVector(const B2DVector& rVec) in B2DVector() argument 76 : B2DTuple(rVec) in B2DVector() 84 B2DVector(const ::basegfx::B2IVector& rVec) in B2DVector() argument 85 : B2DTuple(rVec) in B2DVector() 119 B2DVector& operator=( const ::basegfx::B2DTuple& rVec ); 156 double scalar( const B2DVector& rVec ) const; 173 double cross( const B2DVector& rVec ) const; 183 double angle( const B2DVector& rVec ) const; 232 BASEGFX_DLLPUBLIC B2DVector getNormalizedPerpendicular( const B2DVector& rVec ); 253 BASEGFX_DLLPUBLIC B2DVector operator*( const B2DHomMatrix& rMat, const B2DVector& rVec );
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H A D | b2ivector.hxx | 74 B2IVector(const B2IVector& rVec) in B2IVector() argument 75 : B2ITuple(rVec) in B2IVector() 109 B2IVector& operator=( const ::basegfx::B2ITuple& rVec ); 132 double scalar( const B2IVector& rVec ) const; 149 double cross( const B2IVector& rVec ) const; 159 double angle( const B2IVector& rVec ) const; 195 BASEGFX_DLLPUBLIC B2IVector getPerpendicular( const B2IVector& rVec ); 216 BASEGFX_DLLPUBLIC B2IVector operator*( const B2DHomMatrix& rMat, const B2IVector& rVec );
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/trunk/main/svx/inc/svx/ |
H A D | svx3ditems.hxx | 279 …Svx3DLightDirection1Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.57735026918963, 0.5… 284 Svx3DLightDirection2Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); 289 Svx3DLightDirection3Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); 294 Svx3DLightDirection4Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); 299 Svx3DLightDirection5Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); 304 Svx3DLightDirection6Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); 309 Svx3DLightDirection7Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); 314 Svx3DLightDirection8Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0));
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H A D | viewpt3d.hxx | 124 basegfx::B3DPoint DoProjection(const basegfx::B3DPoint& rVec) const; 125 basegfx::B3DPoint MapToDevice(const basegfx::B3DPoint& rVec) const;
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/trunk/main/basegfx/inc/basegfx/color/ |
H A D | bcolor.hxx | 88 BColor(const BColor& rVec) in BColor() argument 89 : B3DTuple(rVec) in BColor() 135 BColor& operator=( const ::basegfx::B3DTuple& rVec ) in operator =() argument 137 mfX = rVec.getX(); in operator =() 138 mfY = rVec.getY(); in operator =() 139 mfZ = rVec.getZ(); in operator =()
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/trunk/main/sal/osl/all/ |
H A D | debugbase.cxx | 91 OStringVec const& rVec = StaticDebugBaseAddressFilter::get(); in osl_detail_ObjectRegistry_storeAddresses() local 92 if (rVec.empty()) in osl_detail_ObjectRegistry_storeAddresses() 95 rtl::OString const& rFirst = rVec[0]; in osl_detail_ObjectRegistry_storeAddresses() 99 OStringVec::const_iterator const iEnd( rVec.end() ); in osl_detail_ObjectRegistry_storeAddresses() 100 return std::find_if( rVec.begin(), iEnd, in osl_detail_ObjectRegistry_storeAddresses()
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/trunk/main/sc/source/filter/excel/ |
H A D | xestring.cxx | 89 sal_uInt16 lclHashVector( const ::std::vector< Type >& rVec, const ValueHasher& rHasher ) in lclHashVector() argument 91 sal_uInt32 nHash = rVec.size(); in lclHashVector() 93 for( CIT aIt = rVec.begin(), aEnd = rVec.end(); aIt != aEnd; ++aIt ) in lclHashVector() 100 inline sal_uInt16 lclHashVector( const ::std::vector< Type >& rVec ) in lclHashVector() argument 102 return lclHashVector( rVec, XclDirectHasher< Type >() ); in lclHashVector()
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/trunk/main/basegfx/source/tools/ |
H A D | canvastools.cxx | 452 geometry::RealSize2D size2DFromB2DSize( const ::basegfx::B2DVector& rVec ) in size2DFromB2DSize() argument 454 return geometry::RealSize2D( rVec.getX(), in size2DFromB2DSize() 455 rVec.getY() ); in size2DFromB2DSize() 548 awt::Size awtSizeFromB2ISize( const ::basegfx::B2IVector& rVec ) in awtSizeFromB2ISize() argument 550 return awt::Size( rVec.getX(), in awtSizeFromB2ISize() 551 rVec.getY() ); in awtSizeFromB2ISize()
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/trunk/main/vcl/source/helper/ |
H A D | canvastools.cxx | 498 ::Size sizeFromB2DSize( const ::basegfx::B2DVector& rVec ) in sizeFromB2DSize() argument 500 return ::Size( FRound( rVec.getX() ), in sizeFromB2DSize() 501 FRound( rVec.getY() ) ); in sizeFromB2DSize() 518 Size sizeFromB2ISize( const ::basegfx::B2IVector& rVec ) in sizeFromB2ISize() argument 520 return ::Size( rVec.getX(), in sizeFromB2ISize() 521 rVec.getY() ); in sizeFromB2ISize()
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/trunk/main/slideshow/source/engine/ |
H A D | usereventqueue.cxx | 187 ImpEventVector& rVec( aIter->second ); in handleAnimationEvent() local 189 bRet = !rVec.empty(); in handleAnimationEvent() 192 std::for_each( rVec.begin(), rVec.end(), in handleAnimationEvent() 196 rVec.clear(); in handleAnimationEvent()
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/trunk/main/formula/source/core/api/ |
H A D | FormulaCompiler.cxx | 131 inline void lclPushOpCodeMapEntry( ::std::vector< sheet::FormulaOpCodeMapEntry >& rVec, const Strin… in lclPushOpCodeMapEntry() argument 136 rVec.push_back( aEntry); in lclPushOpCodeMapEntry() 139 void lclPushOpCodeMapEntries( ::std::vector< sheet::FormulaOpCodeMapEntry >& rVec, const String* pT… in lclPushOpCodeMapEntries() argument 142 lclPushOpCodeMapEntry( rVec, pTable, nOpCode ); in lclPushOpCodeMapEntries() 145 void lclPushOpCodeMapEntries( ::std::vector< sheet::FormulaOpCodeMapEntry >& rVec, const String* pT… in lclPushOpCodeMapEntries() argument 148 lclPushOpCodeMapEntry( rVec, pTable, *pnOpCodes ); in lclPushOpCodeMapEntries()
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