Searched refs:SDRATTR_3DOBJ_TEXTURE_FILTER (Results 1 – 7 of 7) sorted by relevance
92 …const bool bTextureFilter(((const Svx3DTextureFilterItem&)rSet.Get(SDRATTR_3DOBJ_TEXTURE_FILTER)).… in createNewSdr3DObjectAttribute()
296 …{ return ((const Svx3DTextureFilterItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_TEXTURE_FILTER)).Get… in GetTextureFilter()
240 #define SDRATTR_3DOBJ_TEXTURE_FILTER (SDRATTR_3DOBJ_FIRST + 18) /* 1262 V4+++*/ macro
479 …{ MAP_CHAR_LEN(UNO_NAME_3D_TEXTURE_FILTER ),SDRATTR_3DOBJ_TEXTURE_FILTER , &::getBooleanCppuTy…
142 : SfxBoolItem(SDRATTR_3DOBJ_TEXTURE_FILTER, bVal) in Svx3DTextureFilterItem()
1600 eState = rAttrs.GetItemState(SDRATTR_3DOBJ_TEXTURE_FILTER); in Update()1603 …sal_Bool bValue = ((const Svx3DTextureFilterItem&)rAttrs.Get(SDRATTR_3DOBJ_TEXTURE_FILTER)).GetVal… in Update()2261 rAttrs.InvalidateItem(SDRATTR_3DOBJ_TEXTURE_FILTER); in GetAttr()
249 mppLocalPoolDefaults[ SDRATTR_3DOBJ_TEXTURE_FILTER - SDRATTR_START ] = new Svx3DTextureFilterItem; in SdrItemPool()
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