Home
last modified time | relevance | path

Searched refs:SDRATTR_3DSCENE_LIGHTCOLOR_8 (Results 1 – 9 of 9) sorted by path

/trunk/main/chart2/source/controller/dialogs/
H A Dtp_3D_SceneIllumination.cxx455 …eColor = ((const Svx3DLightcolor8Item&)a3DLightAttributes.Get(SDRATTR_3DSCENE_LIGHTCOLOR_8)).GetVa… in IMPL_LINK()
/trunk/main/svx/inc/svx/
H A Dscene3d.hxx146 …{ return ((const Svx3DLightcolor8Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTCOLOR_8)).GetVa… in GetLightColor8()
H A Dsvddef.hxx268 #define SDRATTR_3DSCENE_LIGHTCOLOR_8 (SDRATTR_3DSCENE_FIRST + 11) /* 1294 V4+++*/ macro
H A Dunoshprp.hxx441 …{ MAP_CHAR_LEN(UNO_NAME_3D_SCENE_LIGHTCOLOR_8), SDRATTR_3DSCENE_LIGHTCOLOR_8 , &::getCppuTy…
/trunk/main/svx/source/dialog/
H A Ddlgctl3d.cxx953 …se 7 : return ((const Svx3DLightcolor8Item&)aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_8)).GetVa… in GetLightColor()
/trunk/main/svx/source/engine3d/
H A Dfloat3d.cxx1416 eState = rAttrs.GetItemState(SDRATTR_3DSCENE_LIGHTCOLOR_8); in Update()
1419 aColor = ((const Svx3DLightcolor8Item&)rAttrs.Get(SDRATTR_3DSCENE_LIGHTCOLOR_8)).GetValue(); in Update()
2170 rAttrs.InvalidateItem(SDRATTR_3DSCENE_LIGHTCOLOR_8); in GetAttr()
H A Dsvx3ditems.cxx190 : SvxColorItem(rCol, SDRATTR_3DSCENE_LIGHTCOLOR_8) in Svx3DLightcolor8Item()
/trunk/main/svx/source/sdr/primitive2d/
H A Dsdrattributecreator.cxx966 …basegfx::BColor aColor(((const Svx3DLightcolor8Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_8)).GetVa… in createNewSdrLightingAttribute()
/trunk/main/svx/source/svdraw/
H A Dsvdattr.cxx267 mppLocalPoolDefaults[ SDRATTR_3DSCENE_LIGHTCOLOR_8 - SDRATTR_START ] = new Svx3DLightcolor8Item; in SdrItemPool()

Completed in 61 milliseconds