1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _CPPCANVAS_TEXTACTION_HXX 25 #define _CPPCANVAS_TEXTACTION_HXX 26 27 #include <com/sun/star/uno/Sequence.hxx> 28 29 #include <action.hxx> 30 #include <cppcanvas/canvas.hxx> 31 #include <cppcanvas/renderer.hxx> 32 #include <tools/poly.hxx> 33 #include <tools/gen.hxx> 34 35 class VirtualDevice; 36 class Point; 37 class Color; 38 class String; 39 40 41 /* Definition of internal::TextActionFactory class */ 42 43 namespace cppcanvas 44 { 45 namespace internal 46 { 47 struct OutDevState; 48 49 /** Creates encapsulated converters between GDIMetaFile and 50 XCanvas. The Canvas argument is deliberately placed at the 51 constructor, to force reconstruction of this object for a 52 new canvas. This considerably eases internal state 53 handling, since a lot of the internal state (e.g. fonts, 54 text layout) is Canvas-dependent. 55 */ 56 class TextActionFactory 57 { 58 public: 59 /** Create text action, optionally shadow/relief effect 60 61 Note that this method accepts all coordinates in 62 logical coordinates. 63 64 @param pDXArray 65 Pointer to array of logical character offsets (or NULL) 66 67 @param bSubsettable 68 When this parameter is set to true, the generated 69 action might consume slightly more memory, but is 70 subsettable (Action::render( Subset ) works on 71 characters) 72 */ 73 static ActionSharedPtr createTextAction( const ::Point& rStartPoint, 74 const ::Size& rReliefOffset, 75 const ::Color& rReliefColor, 76 const ::Size& rShadowOffset, 77 const ::Color& rShadowColor, 78 const ::String& rText, 79 sal_Int32 nStartPos, 80 sal_Int32 nLen, 81 const sal_Int32* pDXArray, 82 VirtualDevice& rVDev, 83 const CanvasSharedPtr& rCanvas, 84 const OutDevState& rState, 85 const Renderer::Parameters& rParms, 86 bool bSubsettable ); 87 88 private: 89 // static factory, disable big four 90 TextActionFactory(); 91 ~TextActionFactory(); 92 TextActionFactory(const TextActionFactory&); 93 TextActionFactory& operator=( const TextActionFactory& ); 94 }; 95 } 96 } 97 98 #endif /* _CPPCANVAS_TEXTACTION_HXX */ 99