1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 // MARKER(update_precomp.py): autogen include statement, do not remove 24 #include "precompiled_sw.hxx" 25 26 #include <OverlayRanges.hxx> 27 #include <view.hxx> 28 #include <svx/sdrpaintwindow.hxx> 29 #include <svx/svdview.hxx> 30 #include <svx/sdr/overlay/overlaymanager.hxx> 31 #include <basegfx/polygon/b2dpolygon.hxx> 32 #include <basegfx/polygon/b2dpolypolygon.hxx> 33 #include <basegfx/polygon/b2dpolygontools.hxx> 34 #include <basegfx/polygon/b2dpolypolygoncutter.hxx> 35 #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx> 36 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> 37 38 ////////////////////////////////////////////////////////////////////////////// 39 40 namespace 41 { 42 // combine ranges geometrically to a single, ORed polygon impCombineRangesToPolyPolygon(const std::vector<basegfx::B2DRange> & rRanges)43 basegfx::B2DPolyPolygon impCombineRangesToPolyPolygon(const std::vector< basegfx::B2DRange >& rRanges) 44 { 45 const sal_uInt32 nCount(rRanges.size()); 46 basegfx::B2DPolyPolygon aRetval; 47 48 for(sal_uInt32 a(0); a < nCount; a++) 49 { 50 const basegfx::B2DPolygon aDiscretePolygon(basegfx::tools::createPolygonFromRect(rRanges[a])); 51 52 if(0 == a) 53 { 54 aRetval.append(aDiscretePolygon); 55 } 56 else 57 { 58 aRetval = basegfx::tools::solvePolygonOperationOr(aRetval, basegfx::B2DPolyPolygon(aDiscretePolygon)); 59 } 60 } 61 62 return aRetval; 63 } 64 } 65 66 namespace sw 67 { 68 namespace overlay 69 { createOverlayObjectPrimitive2DSequence()70 drawinglayer::primitive2d::Primitive2DSequence OverlayRanges::createOverlayObjectPrimitive2DSequence() 71 { 72 const sal_uInt32 nCount(getRanges().size()); 73 drawinglayer::primitive2d::Primitive2DSequence aRetval; 74 aRetval.realloc(nCount); 75 for ( sal_uInt32 a = 0; a < nCount; ++a ) 76 { 77 const basegfx::BColor aRGBColor(getBaseColor().getBColor()); 78 const basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(maRanges[a])); 79 aRetval[a] = drawinglayer::primitive2d::Primitive2DReference( 80 new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D( 81 basegfx::B2DPolyPolygon(aPolygon), 82 aRGBColor)); 83 } 84 // embed all rectangles in transparent paint 85 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; 86 const sal_uInt16 nTransparence( aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() ); 87 const double fTransparence( nTransparence / 100.0 ); 88 const drawinglayer::primitive2d::Primitive2DReference aUnifiedTransparence( 89 new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D( 90 aRetval, 91 fTransparence)); 92 93 if ( mbShowSolidBorder ) 94 { 95 const basegfx::BColor aRGBColor(getBaseColor().getBColor()); 96 const basegfx::B2DPolyPolygon aPolyPolygon(impCombineRangesToPolyPolygon(getRanges())); 97 const drawinglayer::primitive2d::Primitive2DReference aOutline( 98 new drawinglayer::primitive2d::PolyPolygonHairlinePrimitive2D( 99 aPolyPolygon, 100 aRGBColor)); 101 102 aRetval.realloc(2); 103 aRetval[0] = aUnifiedTransparence; 104 aRetval[1] = aOutline; 105 } 106 else 107 { 108 aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aUnifiedTransparence, 1); 109 } 110 111 return aRetval; 112 } 113 CreateOverlayRange(SwView & rDocView,const Color & rColor,const std::vector<basegfx::B2DRange> & rRanges,const bool bShowSolidBorder)114 /*static*/ OverlayRanges* OverlayRanges::CreateOverlayRange( 115 SwView& rDocView, 116 const Color& rColor, 117 const std::vector< basegfx::B2DRange >& rRanges, 118 const bool bShowSolidBorder ) 119 { 120 OverlayRanges* pOverlayRanges = NULL; 121 122 SdrView* pView = rDocView.GetDrawView(); 123 if ( pView != NULL ) 124 { 125 SdrPaintWindow* pCandidate = pView->GetPaintWindow(0); 126 sdr::overlay::OverlayManager* pTargetOverlay = pCandidate->GetOverlayManager(); 127 128 if ( pTargetOverlay != NULL ) 129 { 130 pOverlayRanges = new sw::overlay::OverlayRanges( rColor, rRanges, bShowSolidBorder ); 131 pTargetOverlay->add( *pOverlayRanges ); 132 } 133 } 134 135 return pOverlayRanges; 136 } 137 OverlayRanges(const Color & rColor,const std::vector<basegfx::B2DRange> & rRanges,const bool bShowSolidBorder)138 OverlayRanges::OverlayRanges( 139 const Color& rColor, 140 const std::vector< basegfx::B2DRange >& rRanges, 141 const bool bShowSolidBorder ) 142 : sdr::overlay::OverlayObject( rColor ) 143 , maRanges( rRanges ) 144 , mbShowSolidBorder( bShowSolidBorder ) 145 { 146 // no AA for highlight overlays 147 allowAntiAliase(false); 148 } 149 ~OverlayRanges()150 OverlayRanges::~OverlayRanges() 151 { 152 if( getOverlayManager() ) 153 { 154 getOverlayManager()->remove(*this); 155 } 156 } 157 setRanges(const std::vector<basegfx::B2DRange> & rNew)158 void OverlayRanges::setRanges(const std::vector< basegfx::B2DRange >& rNew) 159 { 160 if(rNew != maRanges) 161 { 162 maRanges = rNew; 163 objectChange(); 164 } 165 } 166 167 ShowSolidBorder()168 void OverlayRanges::ShowSolidBorder() 169 { 170 if ( !mbShowSolidBorder ) 171 { 172 mbShowSolidBorder = true; 173 objectChange(); 174 } 175 } 176 HideSolidBorder()177 void OverlayRanges::HideSolidBorder() 178 { 179 if ( mbShowSolidBorder ) 180 { 181 mbShowSolidBorder = false; 182 objectChange(); 183 } 184 } 185 186 } // end of namespace overlay 187 } // end of namespace sdr 188 189 ////////////////////////////////////////////////////////////////////////////// 190 // eof 191