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21 
22 
23 
24 #ifndef _BGFX_RANGE_B2DRANGECLIPPER_HXX
25 #define _BGFX_RANGE_B2DRANGECLIPPER_HXX
26 
27 #include <basegfx/range/b2dpolyrange.hxx>
28 #include <vector>
29 #include <basegfx/basegfxdllapi.h>
30 
31 namespace basegfx
32 {
33     namespace tools
34     {
35         /** Extract poly-polygon w/o self-intersections from poly-range
36 
37             Similar to the solveCrossovers(const B2DPolyPolygon&)
38             method, this one calculates a self-intersection-free
39             poly-polygon with the same topology, and encoding
40             inside/outsidedness via polygon orientation and layering.
41          */
42         BASEGFX_DLLPUBLIC B2DPolyPolygon solveCrossovers(const std::vector<B2DRange>& rRanges,
43                                        const std::vector<B2VectorOrientation>& rOrientations);
44     }
45 }
46 
47 #endif /* _BGFX_RANGE_B2DRANGECLIPPER_HXX */
48