xref: /trunk/main/canvas/source/tools/canvastools.cxx (revision 25ea7f45)
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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_canvas.hxx"
26 
27 #include <canvas/debug.hxx>
28 #include <tools/diagnose_ex.h>
29 
30 #include <com/sun/star/geometry/AffineMatrix2D.hpp>
31 #include <com/sun/star/geometry/Matrix2D.hpp>
32 #include <com/sun/star/awt/Rectangle.hpp>
33 #include <com/sun/star/util/Endianness.hpp>
34 #include <com/sun/star/rendering/XIntegerBitmapColorSpace.hpp>
35 #include <com/sun/star/rendering/IntegerBitmapLayout.hpp>
36 #include <com/sun/star/rendering/ColorSpaceType.hpp>
37 #include <com/sun/star/rendering/ColorComponentTag.hpp>
38 #include <com/sun/star/rendering/RenderingIntent.hpp>
39 #include <com/sun/star/rendering/RenderState.hpp>
40 #include <com/sun/star/rendering/ViewState.hpp>
41 #include <com/sun/star/rendering/XCanvas.hpp>
42 #include <com/sun/star/rendering/XColorSpace.hpp>
43 #include <com/sun/star/rendering/CompositeOperation.hpp>
44 #include <com/sun/star/beans/XPropertySet.hpp>
45 #include <com/sun/star/lang/XServiceInfo.hpp>
46 
47 #include <basegfx/matrix/b2dhommatrix.hxx>
48 #include <basegfx/range/b2drange.hxx>
49 #include <basegfx/range/b2irange.hxx>
50 #include <basegfx/range/b2drectangle.hxx>
51 #include <basegfx/point/b2dpoint.hxx>
52 #include <basegfx/point/b2ipoint.hxx>
53 #include <basegfx/vector/b2ivector.hxx>
54 #include <basegfx/polygon/b2dpolygon.hxx>
55 #include <basegfx/polygon/b2dpolygontools.hxx>
56 #include <basegfx/polygon/b2dpolypolygontools.hxx>
57 #include <basegfx/tools/canvastools.hxx>
58 #include <basegfx/numeric/ftools.hxx>
59 #include <basegfx/matrix/b2dhommatrixtools.hxx>
60 
61 #include <cppuhelper/compbase1.hxx>
62 #include <rtl/instance.hxx>
63 #include <toolkit/helper/vclunohelper.hxx>
64 #include <vcl/window.hxx>
65 #include <vcl/canvastools.hxx>
66 
67 #include <canvas/canvastools.hxx>
68 
69 #include <limits>
70 
71 
72 using namespace ::com::sun::star;
73 
74 namespace com { namespace sun { namespace star { namespace rendering
75 {
operator ==(const RenderState & renderState1,const RenderState & renderState2)76     bool operator==( const RenderState& renderState1,
77                      const RenderState& renderState2 )
78     {
79         if( renderState1.Clip != renderState2.Clip )
80             return false;
81 
82         if( renderState1.DeviceColor != renderState2.DeviceColor )
83             return false;
84 
85         if( renderState1.CompositeOperation != renderState2.CompositeOperation )
86             return false;
87 
88         ::basegfx::B2DHomMatrix mat1, mat2;
89         ::canvas::tools::getRenderStateTransform( mat1, renderState1 );
90         ::canvas::tools::getRenderStateTransform( mat2, renderState2 );
91         if( mat1 != mat2 )
92             return false;
93 
94         return true;
95     }
96 
operator ==(const ViewState & viewState1,const ViewState & viewState2)97     bool operator==( const ViewState& viewState1,
98                      const ViewState& viewState2 )
99     {
100         if( viewState1.Clip != viewState2.Clip )
101             return false;
102 
103         ::basegfx::B2DHomMatrix mat1, mat2;
104         ::canvas::tools::getViewStateTransform( mat1, viewState1 );
105         ::canvas::tools::getViewStateTransform( mat2, viewState2 );
106         if( mat1 != mat2 )
107             return false;
108 
109         return true;
110     }
111 }}}}
112 
113 namespace canvas
114 {
115     namespace tools
116     {
createInfiniteSize2D()117         geometry::RealSize2D createInfiniteSize2D()
118         {
119             return geometry::RealSize2D(
120                 ::std::numeric_limits<double>::infinity(),
121                 ::std::numeric_limits<double>::infinity() );
122         }
123 
initRenderState(rendering::RenderState & renderState)124         rendering::RenderState& initRenderState( rendering::RenderState& renderState )
125         {
126             // setup identity transform
127             setIdentityAffineMatrix2D( renderState.AffineTransform );
128             renderState.Clip = uno::Reference< rendering::XPolyPolygon2D >();
129             renderState.DeviceColor = uno::Sequence< double >();
130             renderState.CompositeOperation = rendering::CompositeOperation::OVER;
131 
132             return renderState;
133         }
134 
initViewState(rendering::ViewState & viewState)135         rendering::ViewState& initViewState( rendering::ViewState& viewState )
136         {
137             // setup identity transform
138             setIdentityAffineMatrix2D( viewState.AffineTransform );
139             viewState.Clip = uno::Reference< rendering::XPolyPolygon2D >();
140 
141             return viewState;
142         }
143 
getViewStateTransform(::basegfx::B2DHomMatrix & transform,const rendering::ViewState & viewState)144         ::basegfx::B2DHomMatrix& getViewStateTransform( ::basegfx::B2DHomMatrix&	transform,
145                                                         const rendering::ViewState&	viewState )
146         {
147             return ::basegfx::unotools::homMatrixFromAffineMatrix( transform, viewState.AffineTransform );
148         }
149 
setViewStateTransform(rendering::ViewState & viewState,const::basegfx::B2DHomMatrix & transform)150         rendering::ViewState& setViewStateTransform( rendering::ViewState& 			viewState,
151                                                      const ::basegfx::B2DHomMatrix&	transform )
152         {
153             ::basegfx::unotools::affineMatrixFromHomMatrix( viewState.AffineTransform, transform );
154 
155             return viewState;
156         }
157 
getRenderStateTransform(::basegfx::B2DHomMatrix & transform,const rendering::RenderState & renderState)158         ::basegfx::B2DHomMatrix& getRenderStateTransform( ::basegfx::B2DHomMatrix&		transform,
159                                                           const rendering::RenderState&	renderState )
160         {
161             return ::basegfx::unotools::homMatrixFromAffineMatrix( transform, renderState.AffineTransform );
162         }
163 
setRenderStateTransform(rendering::RenderState & renderState,const::basegfx::B2DHomMatrix & transform)164         rendering::RenderState& setRenderStateTransform( rendering::RenderState& 		renderState,
165                                                          const ::basegfx::B2DHomMatrix&	transform )
166         {
167             ::basegfx::unotools::affineMatrixFromHomMatrix( renderState.AffineTransform, transform );
168 
169             return renderState;
170         }
171 
appendToRenderState(rendering::RenderState & renderState,const::basegfx::B2DHomMatrix & rTransform)172         rendering::RenderState& appendToRenderState( rendering::RenderState&		renderState,
173                                                    const ::basegfx::B2DHomMatrix&	rTransform )
174         {
175             ::basegfx::B2DHomMatrix transform;
176 
177             getRenderStateTransform( transform, renderState );
178             return setRenderStateTransform( renderState, transform * rTransform );
179         }
180 
appendToViewState(rendering::ViewState & viewState,const::basegfx::B2DHomMatrix & rTransform)181         rendering::ViewState& appendToViewState( rendering::ViewState&			viewState,
182                                                  const ::basegfx::B2DHomMatrix&	rTransform )
183         {
184             ::basegfx::B2DHomMatrix transform;
185 
186             getViewStateTransform( transform, viewState );
187             return setViewStateTransform( viewState, transform * rTransform );
188         }
189 
prependToRenderState(rendering::RenderState & renderState,const::basegfx::B2DHomMatrix & rTransform)190         rendering::RenderState& prependToRenderState( rendering::RenderState&			renderState,
191                                                       const ::basegfx::B2DHomMatrix&	rTransform )
192         {
193             ::basegfx::B2DHomMatrix transform;
194 
195             getRenderStateTransform( transform, renderState );
196             return setRenderStateTransform( renderState, rTransform * transform );
197         }
198 
prependToViewState(rendering::ViewState & viewState,const::basegfx::B2DHomMatrix & rTransform)199         rendering::ViewState& prependToViewState( rendering::ViewState&				viewState,
200                                                   const ::basegfx::B2DHomMatrix&		rTransform )
201         {
202             ::basegfx::B2DHomMatrix transform;
203 
204             getViewStateTransform( transform, viewState );
205             return setViewStateTransform( viewState, rTransform * transform );
206         }
207 
mergeViewAndRenderTransform(::basegfx::B2DHomMatrix & combinedTransform,const rendering::ViewState & viewState,const rendering::RenderState & renderState)208         ::basegfx::B2DHomMatrix& mergeViewAndRenderTransform( ::basegfx::B2DHomMatrix&		combinedTransform,
209                                                               const rendering::ViewState&	viewState,
210                                                               const rendering::RenderState& renderState	)
211         {
212             ::basegfx::B2DHomMatrix viewTransform;
213 
214             ::basegfx::unotools::homMatrixFromAffineMatrix( combinedTransform, renderState.AffineTransform );
215             ::basegfx::unotools::homMatrixFromAffineMatrix( viewTransform, viewState.AffineTransform );
216 
217 			// this statement performs combinedTransform = viewTransform * combinedTransform
218             combinedTransform *= viewTransform;
219 
220             return combinedTransform;
221         }
222 
mergeViewAndRenderState(rendering::ViewState & resultViewState,const rendering::ViewState & viewState,const rendering::RenderState & renderState,const uno::Reference<rendering::XCanvas> &)223         rendering::ViewState& mergeViewAndRenderState( rendering::ViewState&						resultViewState,
224                                                        const rendering::ViewState&					viewState,
225                                                        const rendering::RenderState&				renderState,
226                                                        const uno::Reference< rendering::XCanvas >& 	/*xCanvas*/ 	)
227         {
228             ::basegfx::B2DHomMatrix		aTmpMatrix;
229             geometry::AffineMatrix2D 	convertedMatrix;
230 
231             resultViewState.Clip = NULL; // TODO(F2): intersect clippings
232 
233             return setViewStateTransform(
234                 resultViewState,
235                 mergeViewAndRenderTransform( aTmpMatrix,
236                                              viewState,
237                                              renderState ) );
238         }
239 
setIdentityAffineMatrix2D(geometry::AffineMatrix2D & matrix)240         geometry::AffineMatrix2D& setIdentityAffineMatrix2D( geometry::AffineMatrix2D& matrix )
241         {
242             matrix.m00 = 1.0;
243             matrix.m01 = 0.0;
244             matrix.m02 = 0.0;
245             matrix.m10 = 0.0;
246             matrix.m11 = 1.0;
247             matrix.m12 = 0.0;
248 
249             return matrix;
250         }
251 
setIdentityMatrix2D(geometry::Matrix2D & matrix)252         geometry::Matrix2D& setIdentityMatrix2D( geometry::Matrix2D& matrix )
253         {
254             matrix.m00 = 1.0;
255             matrix.m01 = 0.0;
256             matrix.m10 = 0.0;
257             matrix.m11 = 1.0;
258 
259             return matrix;
260         }
261 
262         namespace
263         {
264             class StandardColorSpace : public cppu::WeakImplHelper1< com::sun::star::rendering::XIntegerBitmapColorSpace >
265             {
266             private:
267                 uno::Sequence< sal_Int8 >  maComponentTags;
268                 uno::Sequence< sal_Int32 > maBitCounts;
269 
getType()270                 virtual ::sal_Int8 SAL_CALL getType(  ) throw (uno::RuntimeException)
271                 {
272                     return rendering::ColorSpaceType::RGB;
273                 }
getComponentTags()274                 virtual uno::Sequence< ::sal_Int8 > SAL_CALL getComponentTags(  ) throw (uno::RuntimeException)
275                 {
276                     return maComponentTags;
277                 }
getRenderingIntent()278                 virtual ::sal_Int8 SAL_CALL getRenderingIntent(  ) throw (uno::RuntimeException)
279                 {
280                     return rendering::RenderingIntent::PERCEPTUAL;
281                 }
getProperties()282                 virtual uno::Sequence< beans::PropertyValue > SAL_CALL getProperties(  ) throw (uno::RuntimeException)
283                 {
284                     return uno::Sequence< beans::PropertyValue >();
285                 }
convertColorSpace(const uno::Sequence<double> & deviceColor,const uno::Reference<rendering::XColorSpace> & targetColorSpace)286                 virtual uno::Sequence< double > SAL_CALL convertColorSpace( const uno::Sequence< double >& deviceColor,
287                                                                             const uno::Reference< rendering::XColorSpace >& targetColorSpace ) throw (lang::IllegalArgumentException,
288                                                                                                                                                       uno::RuntimeException)
289                 {
290                     // TODO(P3): if we know anything about target
291                     // colorspace, this can be greatly sped up
292                     uno::Sequence<rendering::ARGBColor> aIntermediate(
293                         convertToARGB(deviceColor));
294                     return targetColorSpace->convertFromARGB(aIntermediate);
295                 }
convertToRGB(const uno::Sequence<double> & deviceColor)296                 virtual uno::Sequence< rendering::RGBColor > SAL_CALL convertToRGB( const uno::Sequence< double >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
297                 {
298                     const double*  pIn( deviceColor.getConstArray() );
299                     const sal_Size nLen( deviceColor.getLength() );
300                     ENSURE_ARG_OR_THROW2(nLen%4==0,
301                                          "number of channels no multiple of 4",
302                                          static_cast<rendering::XColorSpace*>(this), 0);
303 
304                     uno::Sequence< rendering::RGBColor > aRes(nLen/4);
305                     rendering::RGBColor* pOut( aRes.getArray() );
306                     for( sal_Size i=0; i<nLen; i+=4 )
307                     {
308                         *pOut++ = rendering::RGBColor(pIn[0],pIn[1],pIn[2]);
309                         pIn += 4;
310                     }
311                     return aRes;
312                 }
convertToARGB(const uno::Sequence<double> & deviceColor)313                 virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertToARGB( const uno::Sequence< double >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
314                 {
315                     const double*  pIn( deviceColor.getConstArray() );
316                     const sal_Size nLen( deviceColor.getLength() );
317                     ENSURE_ARG_OR_THROW2(nLen%4==0,
318                                          "number of channels no multiple of 4",
319                                          static_cast<rendering::XColorSpace*>(this), 0);
320 
321                     uno::Sequence< rendering::ARGBColor > aRes(nLen/4);
322                     rendering::ARGBColor* pOut( aRes.getArray() );
323                     for( sal_Size i=0; i<nLen; i+=4 )
324                     {
325                         *pOut++ = rendering::ARGBColor(pIn[3],pIn[0],pIn[1],pIn[2]);
326                         pIn += 4;
327                     }
328                     return aRes;
329                 }
convertToPARGB(const uno::Sequence<double> & deviceColor)330                 virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertToPARGB( const uno::Sequence< double >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
331                 {
332                     const double*  pIn( deviceColor.getConstArray() );
333                     const sal_Size nLen( deviceColor.getLength() );
334                     ENSURE_ARG_OR_THROW2(nLen%4==0,
335                                          "number of channels no multiple of 4",
336                                          static_cast<rendering::XColorSpace*>(this), 0);
337 
338                     uno::Sequence< rendering::ARGBColor > aRes(nLen/4);
339                     rendering::ARGBColor* pOut( aRes.getArray() );
340                     for( sal_Size i=0; i<nLen; i+=4 )
341                     {
342                         *pOut++ = rendering::ARGBColor(pIn[3],pIn[3]*pIn[0],pIn[3]*pIn[1],pIn[3]*pIn[2]);
343                         pIn += 4;
344                     }
345                     return aRes;
346                 }
convertFromRGB(const uno::Sequence<rendering::RGBColor> & rgbColor)347                 virtual uno::Sequence< double > SAL_CALL convertFromRGB( const uno::Sequence< rendering::RGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
348                 {
349                     const rendering::RGBColor* pIn( rgbColor.getConstArray() );
350                     const sal_Size             nLen( rgbColor.getLength() );
351 
352                     uno::Sequence< double > aRes(nLen*4);
353                     double* pColors=aRes.getArray();
354                     for( sal_Size i=0; i<nLen; ++i )
355                     {
356                         *pColors++ = pIn->Red;
357                         *pColors++ = pIn->Green;
358                         *pColors++ = pIn->Blue;
359                         *pColors++ = 1.0;
360                         ++pIn;
361                     }
362                     return aRes;
363                 }
convertFromARGB(const uno::Sequence<rendering::ARGBColor> & rgbColor)364                 virtual uno::Sequence< double > SAL_CALL convertFromARGB( const uno::Sequence< rendering::ARGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
365                 {
366                     const rendering::ARGBColor* pIn( rgbColor.getConstArray() );
367                     const sal_Size              nLen( rgbColor.getLength() );
368 
369                     uno::Sequence< double > aRes(nLen*4);
370                     double* pColors=aRes.getArray();
371                     for( sal_Size i=0; i<nLen; ++i )
372                     {
373                         *pColors++ = pIn->Red;
374                         *pColors++ = pIn->Green;
375                         *pColors++ = pIn->Blue;
376                         *pColors++ = pIn->Alpha;
377                         ++pIn;
378                     }
379                     return aRes;
380                 }
convertFromPARGB(const uno::Sequence<rendering::ARGBColor> & rgbColor)381                 virtual uno::Sequence< double > SAL_CALL convertFromPARGB( const uno::Sequence< rendering::ARGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
382                 {
383                     const rendering::ARGBColor* pIn( rgbColor.getConstArray() );
384                     const sal_Size              nLen( rgbColor.getLength() );
385 
386                     uno::Sequence< double > aRes(nLen*4);
387                     double* pColors=aRes.getArray();
388                     for( sal_Size i=0; i<nLen; ++i )
389                     {
390                         *pColors++ = pIn->Red/pIn->Alpha;
391                         *pColors++ = pIn->Green/pIn->Alpha;
392                         *pColors++ = pIn->Blue/pIn->Alpha;
393                         *pColors++ = pIn->Alpha;
394                         ++pIn;
395                     }
396                     return aRes;
397                 }
398 
399                 // XIntegerBitmapColorSpace
getBitsPerPixel()400                 virtual ::sal_Int32 SAL_CALL getBitsPerPixel(  ) throw (uno::RuntimeException)
401                 {
402                     return 32;
403                 }
getComponentBitCounts()404                 virtual uno::Sequence< ::sal_Int32 > SAL_CALL getComponentBitCounts(  ) throw (uno::RuntimeException)
405                 {
406                     return maBitCounts;
407                 }
getEndianness()408                 virtual ::sal_Int8 SAL_CALL getEndianness(  ) throw (uno::RuntimeException)
409                 {
410                     return util::Endianness::LITTLE;
411                 }
convertFromIntegerColorSpace(const uno::Sequence<::sal_Int8> & deviceColor,const uno::Reference<rendering::XColorSpace> & targetColorSpace)412                 virtual uno::Sequence<double> SAL_CALL convertFromIntegerColorSpace( const uno::Sequence< ::sal_Int8 >& deviceColor,
413                                                                                      const uno::Reference< rendering::XColorSpace >& targetColorSpace ) throw (lang::IllegalArgumentException,
414                                                                                                                                                                uno::RuntimeException)
415                 {
416                     if( dynamic_cast<StandardColorSpace*>(targetColorSpace.get()) )
417                     {
418                         const sal_Int8* pIn( deviceColor.getConstArray() );
419                         const sal_Size  nLen( deviceColor.getLength() );
420                         ENSURE_ARG_OR_THROW2(nLen%4==0,
421                                              "number of channels no multiple of 4",
422                                              static_cast<rendering::XColorSpace*>(this), 0);
423 
424                         uno::Sequence<double> aRes(nLen);
425                         double* pOut( aRes.getArray() );
426                         for( sal_Size i=0; i<nLen; i+=4 )
427                         {
428                             *pOut++ = vcl::unotools::toDoubleColor(*pIn++);
429                             *pOut++ = vcl::unotools::toDoubleColor(*pIn++);
430                             *pOut++ = vcl::unotools::toDoubleColor(*pIn++);
431                             *pOut++ = vcl::unotools::toDoubleColor(255-*pIn++);
432                         }
433                         return aRes;
434                     }
435                     else
436                     {
437                         // TODO(P3): if we know anything about target
438                         // colorspace, this can be greatly sped up
439                         uno::Sequence<rendering::ARGBColor> aIntermediate(
440                             convertIntegerToARGB(deviceColor));
441                         return targetColorSpace->convertFromARGB(aIntermediate);
442                     }
443                 }
convertToIntegerColorSpace(const uno::Sequence<::sal_Int8> & deviceColor,const uno::Reference<rendering::XIntegerBitmapColorSpace> & targetColorSpace)444                 virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertToIntegerColorSpace( const uno::Sequence< ::sal_Int8 >& deviceColor,
445                                                                                          const uno::Reference< rendering::XIntegerBitmapColorSpace >& targetColorSpace ) throw (lang::IllegalArgumentException,
446                                                                                                                                                                               uno::RuntimeException)
447                 {
448                     if( dynamic_cast<StandardColorSpace*>(targetColorSpace.get()) )
449                     {
450                         // it's us, so simply pass-through the data
451                         return deviceColor;
452                     }
453                     else
454                     {
455                         // TODO(P3): if we know anything about target
456                         // colorspace, this can be greatly sped up
457                         uno::Sequence<rendering::ARGBColor> aIntermediate(
458                             convertIntegerToARGB(deviceColor));
459                         return targetColorSpace->convertIntegerFromARGB(aIntermediate);
460                     }
461                 }
convertIntegerToRGB(const uno::Sequence<::sal_Int8> & deviceColor)462                 virtual uno::Sequence< rendering::RGBColor > SAL_CALL convertIntegerToRGB( const uno::Sequence< ::sal_Int8 >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
463                 {
464                     const sal_Int8* pIn( deviceColor.getConstArray() );
465                     const sal_Size  nLen( deviceColor.getLength() );
466                     ENSURE_ARG_OR_THROW2(nLen%4==0,
467                                          "number of channels no multiple of 4",
468                                          static_cast<rendering::XColorSpace*>(this), 0);
469 
470                     uno::Sequence< rendering::RGBColor > aRes(nLen/4);
471                     rendering::RGBColor* pOut( aRes.getArray() );
472                     for( sal_Size i=0; i<nLen; i+=4 )
473                     {
474                         *pOut++ = rendering::RGBColor(
475                             vcl::unotools::toDoubleColor(pIn[0]),
476                             vcl::unotools::toDoubleColor(pIn[1]),
477                             vcl::unotools::toDoubleColor(pIn[2]));
478                         pIn += 4;
479                     }
480                     return aRes;
481                 }
482 
convertIntegerToARGB(const uno::Sequence<::sal_Int8> & deviceColor)483                 virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertIntegerToARGB( const uno::Sequence< ::sal_Int8 >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
484                 {
485                     const sal_Int8* pIn( deviceColor.getConstArray() );
486                     const sal_Size  nLen( deviceColor.getLength() );
487                     ENSURE_ARG_OR_THROW2(nLen%4==0,
488                                          "number of channels no multiple of 4",
489                                          static_cast<rendering::XColorSpace*>(this), 0);
490 
491                     uno::Sequence< rendering::ARGBColor > aRes(nLen/4);
492                     rendering::ARGBColor* pOut( aRes.getArray() );
493                     for( sal_Size i=0; i<nLen; i+=4 )
494                     {
495                         *pOut++ = rendering::ARGBColor(
496                             vcl::unotools::toDoubleColor(255-pIn[3]),
497                             vcl::unotools::toDoubleColor(pIn[0]),
498                             vcl::unotools::toDoubleColor(pIn[1]),
499                             vcl::unotools::toDoubleColor(pIn[2]));
500                         pIn += 4;
501                     }
502                     return aRes;
503                 }
504 
convertIntegerToPARGB(const uno::Sequence<::sal_Int8> & deviceColor)505                 virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertIntegerToPARGB( const uno::Sequence< ::sal_Int8 >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
506                 {
507                     const sal_Int8* pIn( deviceColor.getConstArray() );
508                     const sal_Size  nLen( deviceColor.getLength() );
509                     ENSURE_ARG_OR_THROW2(nLen%4==0,
510                                          "number of channels no multiple of 4",
511                                          static_cast<rendering::XColorSpace*>(this), 0);
512 
513                     uno::Sequence< rendering::ARGBColor > aRes(nLen/4);
514                     rendering::ARGBColor* pOut( aRes.getArray() );
515                     for( sal_Size i=0; i<nLen; i+=4 )
516                     {
517                         const sal_Int8 nAlpha( 255-pIn[3] );
518                         *pOut++ = rendering::ARGBColor(
519                             vcl::unotools::toDoubleColor(nAlpha),
520                             vcl::unotools::toDoubleColor(nAlpha*pIn[0]),
521                             vcl::unotools::toDoubleColor(nAlpha*pIn[1]),
522                             vcl::unotools::toDoubleColor(nAlpha*pIn[2]));
523                         pIn += 4;
524                     }
525                     return aRes;
526                 }
527 
convertIntegerFromRGB(const uno::Sequence<rendering::RGBColor> & rgbColor)528                 virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromRGB( const uno::Sequence< rendering::RGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
529                 {
530                     const rendering::RGBColor* pIn( rgbColor.getConstArray() );
531                     const sal_Size             nLen( rgbColor.getLength() );
532 
533                     uno::Sequence< sal_Int8 > aRes(nLen*4);
534                     sal_Int8* pColors=aRes.getArray();
535                     for( sal_Size i=0; i<nLen; ++i )
536                     {
537                         *pColors++ = vcl::unotools::toByteColor(pIn->Red);
538                         *pColors++ = vcl::unotools::toByteColor(pIn->Green);
539                         *pColors++ = vcl::unotools::toByteColor(pIn->Blue);
540                         *pColors++ = 0;
541                         ++pIn;
542                     }
543                     return aRes;
544                 }
545 
convertIntegerFromARGB(const uno::Sequence<rendering::ARGBColor> & rgbColor)546                 virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromARGB( const uno::Sequence< rendering::ARGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
547                 {
548                     const rendering::ARGBColor* pIn( rgbColor.getConstArray() );
549                     const sal_Size              nLen( rgbColor.getLength() );
550 
551                     uno::Sequence< sal_Int8 > aRes(nLen*4);
552                     sal_Int8* pColors=aRes.getArray();
553                     for( sal_Size i=0; i<nLen; ++i )
554                     {
555                         *pColors++ = vcl::unotools::toByteColor(pIn->Red);
556                         *pColors++ = vcl::unotools::toByteColor(pIn->Green);
557                         *pColors++ = vcl::unotools::toByteColor(pIn->Blue);
558                         *pColors++ = 255-vcl::unotools::toByteColor(pIn->Alpha);
559                         ++pIn;
560                     }
561                     return aRes;
562                 }
563 
convertIntegerFromPARGB(const uno::Sequence<rendering::ARGBColor> & rgbColor)564                 virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromPARGB( const uno::Sequence< rendering::ARGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
565                 {
566                     const rendering::ARGBColor* pIn( rgbColor.getConstArray() );
567                     const sal_Size              nLen( rgbColor.getLength() );
568 
569                     uno::Sequence< sal_Int8 > aRes(nLen*4);
570                     sal_Int8* pColors=aRes.getArray();
571                     for( sal_Size i=0; i<nLen; ++i )
572                     {
573                         *pColors++ = vcl::unotools::toByteColor(pIn->Red/pIn->Alpha);
574                         *pColors++ = vcl::unotools::toByteColor(pIn->Green/pIn->Alpha);
575                         *pColors++ = vcl::unotools::toByteColor(pIn->Blue/pIn->Alpha);
576                         *pColors++ = 255-vcl::unotools::toByteColor(pIn->Alpha);
577                         ++pIn;
578                     }
579                     return aRes;
580                 }
581 
582             public:
StandardColorSpace()583                 StandardColorSpace() :
584                     maComponentTags(4),
585                     maBitCounts(4)
586                 {
587                     sal_Int8*  pTags = maComponentTags.getArray();
588                     sal_Int32* pBitCounts = maBitCounts.getArray();
589                     pTags[0] = rendering::ColorComponentTag::RGB_RED;
590                     pTags[1] = rendering::ColorComponentTag::RGB_GREEN;
591                     pTags[2] = rendering::ColorComponentTag::RGB_BLUE;
592                     pTags[3] = rendering::ColorComponentTag::ALPHA;
593 
594                     pBitCounts[0] =
595                     pBitCounts[1] =
596                     pBitCounts[2] =
597                     pBitCounts[3] = 8;
598                 }
599             };
600 
601             struct StandardColorSpaceHolder : public rtl::StaticWithInit<uno::Reference<rendering::XIntegerBitmapColorSpace>,
602                                                                          StandardColorSpaceHolder>
603             {
operator ()canvas::tools::__anonc75925270111::StandardColorSpaceHolder604                 uno::Reference<rendering::XIntegerBitmapColorSpace> operator()()
605                 {
606                     return new StandardColorSpace();
607                 }
608             };
609         }
610 
getStdColorSpace()611         uno::Reference<rendering::XIntegerBitmapColorSpace> getStdColorSpace()
612         {
613             return StandardColorSpaceHolder::get();
614         }
615 
getStdMemoryLayout(const geometry::IntegerSize2D & rBmpSize)616         rendering::IntegerBitmapLayout getStdMemoryLayout( const geometry::IntegerSize2D& rBmpSize )
617         {
618             rendering::IntegerBitmapLayout aLayout;
619 
620             aLayout.ScanLines = rBmpSize.Height;
621             aLayout.ScanLineBytes = rBmpSize.Width*4;
622             aLayout.ScanLineStride = aLayout.ScanLineBytes;
623             aLayout.PlaneStride = 0;
624             aLayout.ColorSpace = getStdColorSpace();
625             aLayout.Palette.clear();
626             aLayout.IsMsbFirst = sal_False;
627 
628             return aLayout;
629         }
630 
stdIntSequenceToColor(const uno::Sequence<sal_Int8> & rColor)631         ::Color stdIntSequenceToColor( const uno::Sequence<sal_Int8>& rColor )
632         {
633 #ifdef OSL_BIGENDIAN
634             const sal_Int8* pCols( rColor.getConstArray() );
635             return ::Color( pCols[3], pCols[0], pCols[1], pCols[2] );
636 #else
637             return ::Color( *reinterpret_cast< const ::ColorData* >(rColor.getConstArray()) );
638 #endif
639         }
640 
colorToStdIntSequence(const::Color & rColor)641         uno::Sequence<sal_Int8> colorToStdIntSequence( const ::Color& rColor )
642         {
643             uno::Sequence<sal_Int8> aRet(4);
644             sal_Int8* pCols( aRet.getArray() );
645 #ifdef OSL_BIGENDIAN
646             pCols[0] = rColor.GetRed();
647             pCols[1] = rColor.GetGreen();
648             pCols[2] = rColor.GetBlue();
649             pCols[3] = 255-rColor.GetTransparency();
650 #else
651             *reinterpret_cast<sal_Int32*>(pCols) = rColor.GetColor();
652 #endif
653             return aRet;
654         }
655 
656         // Create a corrected view transformation out of the give one,
657         // which ensures that the rectangle given by (0,0) and
658         // rSpriteSize is mapped with its left,top corner to (0,0)
659         // again. This is required to properly render sprite
660         // animations to buffer bitmaps.
calcRectToOriginTransform(::basegfx::B2DHomMatrix & o_transform,const::basegfx::B2DRange & i_srcRect,const::basegfx::B2DHomMatrix & i_transformation)661         ::basegfx::B2DHomMatrix& calcRectToOriginTransform( ::basegfx::B2DHomMatrix&			o_transform,
662                                                             const ::basegfx::B2DRange&			i_srcRect,
663                                                             const ::basegfx::B2DHomMatrix&		i_transformation )
664         {
665             if( i_srcRect.isEmpty() )
666                 return o_transform=i_transformation;
667 
668             // transform by given transformation
669             ::basegfx::B2DRectangle aTransformedRect;
670 
671             calcTransformedRectBounds( aTransformedRect,
672                                        i_srcRect,
673                                        i_transformation );
674 
675             // now move resulting left,top point of bounds to (0,0)
676             const basegfx::B2DHomMatrix aCorrectedTransform(basegfx::tools::createTranslateB2DHomMatrix(
677                 -aTransformedRect.getMinX(), -aTransformedRect.getMinY()));
678 
679             // prepend to original transformation
680             o_transform = aCorrectedTransform * i_transformation;
681 
682             return o_transform;
683         }
684 
calcTransformedRectBounds(::basegfx::B2DRange & outRect,const::basegfx::B2DRange & inRect,const::basegfx::B2DHomMatrix & transformation)685         ::basegfx::B2DRange& calcTransformedRectBounds( ::basegfx::B2DRange&			outRect,
686                                                         const ::basegfx::B2DRange&		inRect,
687                                                         const ::basegfx::B2DHomMatrix& 	transformation )
688         {
689             outRect.reset();
690 
691             if( inRect.isEmpty() )
692                 return outRect;
693 
694             // transform all four extremal points of the rectangle,
695             // take bounding rect of those.
696 
697             // transform left-top point
698             outRect.expand( transformation * inRect.getMinimum() );
699 
700             // transform bottom-right point
701             outRect.expand( transformation * inRect.getMaximum() );
702 
703             ::basegfx::B2DPoint aPoint;
704 
705             // transform top-right point
706             aPoint.setX( inRect.getMaxX() );
707             aPoint.setY( inRect.getMinY() );
708 
709             aPoint *= transformation;
710             outRect.expand( aPoint );
711 
712             // transform bottom-left point
713             aPoint.setX( inRect.getMinX() );
714             aPoint.setY( inRect.getMaxY() );
715 
716             aPoint *= transformation;
717             outRect.expand( aPoint );
718 
719             // over and out.
720             return outRect;
721         }
722 
calcRectToRectTransform(::basegfx::B2DHomMatrix & o_transform,const::basegfx::B2DRange & destRect,const::basegfx::B2DRange & srcRect,const::basegfx::B2DHomMatrix & transformation)723         ::basegfx::B2DHomMatrix& calcRectToRectTransform( ::basegfx::B2DHomMatrix&			o_transform,
724                                                           const ::basegfx::B2DRange&		destRect,
725                                                           const ::basegfx::B2DRange&		srcRect,
726                                                           const ::basegfx::B2DHomMatrix&	transformation )
727         {
728             if( srcRect.isEmpty() ||
729                 destRect.isEmpty() )
730             {
731                 return o_transform=transformation;
732             }
733 
734             // transform inputRect by transformation
735             ::basegfx::B2DRectangle aTransformedRect;
736             calcTransformedRectBounds( aTransformedRect,
737                                        srcRect,
738                                        transformation );
739 
740             // now move resulting left,top point of bounds to (0,0)
741             basegfx::B2DHomMatrix aCorrectedTransform(basegfx::tools::createTranslateB2DHomMatrix(
742                 -aTransformedRect.getMinX(), -aTransformedRect.getMinY()));
743 
744             // scale to match outRect
745             const double xDenom( aTransformedRect.getWidth() );
746             const double yDenom( aTransformedRect.getHeight() );
747             if( xDenom != 0.0 && yDenom != 0.0 )
748                 aCorrectedTransform.scale( destRect.getWidth() / xDenom,
749                                            destRect.getHeight() / yDenom );
750             // TODO(E2): error handling
751 
752             // translate to final position
753             aCorrectedTransform.translate( destRect.getMinX(),
754                                            destRect.getMinY() );
755 
756             ::basegfx::B2DHomMatrix transform( transformation );
757             o_transform = aCorrectedTransform * transform;
758 
759             return o_transform;
760         }
761 
isInside(const::basegfx::B2DRange & rContainedRect,const::basegfx::B2DRange & rTransformRect,const::basegfx::B2DHomMatrix & rTransformation)762 		bool isInside( const ::basegfx::B2DRange& 		rContainedRect,
763                        const ::basegfx::B2DRange& 		rTransformRect,
764                        const ::basegfx::B2DHomMatrix&	rTransformation )
765         {
766             if( rContainedRect.isEmpty() || rTransformRect.isEmpty() )
767                 return false;
768 
769             ::basegfx::B2DPolygon aPoly(
770                 ::basegfx::tools::createPolygonFromRect( rTransformRect ) );
771             aPoly.transform( rTransformation );
772 
773             return ::basegfx::tools::isInside( aPoly,
774                                                ::basegfx::tools::createPolygonFromRect(
775                                                    rContainedRect ),
776                                                true );
777         }
778 
779         namespace
780         {
clipAreaImpl(::basegfx::B2IRange * o_pDestArea,::basegfx::B2IRange & io_rSourceArea,::basegfx::B2IPoint & io_rDestPoint,const::basegfx::B2IRange & rSourceBounds,const::basegfx::B2IRange & rDestBounds)781             bool clipAreaImpl( ::basegfx::B2IRange*       o_pDestArea,
782                                ::basegfx::B2IRange&       io_rSourceArea,
783                                ::basegfx::B2IPoint&       io_rDestPoint,
784                                const ::basegfx::B2IRange& rSourceBounds,
785                                const ::basegfx::B2IRange& rDestBounds )
786             {
787                 const ::basegfx::B2IPoint aSourceTopLeft(
788                     io_rSourceArea.getMinimum() );
789 
790                 ::basegfx::B2IRange aLocalSourceArea( io_rSourceArea );
791 
792                 // clip source area (which must be inside rSourceBounds)
793                 aLocalSourceArea.intersect( rSourceBounds );
794 
795                 if( aLocalSourceArea.isEmpty() )
796                     return false;
797 
798                 // calc relative new source area points (relative to orig
799                 // source area)
800                 const ::basegfx::B2IVector aUpperLeftOffset(
801                     aLocalSourceArea.getMinimum()-aSourceTopLeft );
802                 const ::basegfx::B2IVector aLowerRightOffset(
803                     aLocalSourceArea.getMaximum()-aSourceTopLeft );
804 
805                 ::basegfx::B2IRange aLocalDestArea( io_rDestPoint + aUpperLeftOffset,
806                                                     io_rDestPoint + aLowerRightOffset );
807 
808                 // clip dest area (which must be inside rDestBounds)
809                 aLocalDestArea.intersect( rDestBounds );
810 
811                 if( aLocalDestArea.isEmpty() )
812                     return false;
813 
814                 // calc relative new dest area points (relative to orig
815                 // source area)
816                 const ::basegfx::B2IVector aDestUpperLeftOffset(
817                     aLocalDestArea.getMinimum()-io_rDestPoint );
818                 const ::basegfx::B2IVector aDestLowerRightOffset(
819                     aLocalDestArea.getMaximum()-io_rDestPoint );
820 
821                 io_rSourceArea = ::basegfx::B2IRange( aSourceTopLeft + aDestUpperLeftOffset,
822                                                       aSourceTopLeft + aDestLowerRightOffset );
823                 io_rDestPoint  = aLocalDestArea.getMinimum();
824 
825                 if( o_pDestArea )
826                     *o_pDestArea = aLocalDestArea;
827 
828                 return true;
829             }
830         }
831 
clipScrollArea(::basegfx::B2IRange & io_rSourceArea,::basegfx::B2IPoint & io_rDestPoint,::std::vector<::basegfx::B2IRange> & o_ClippedAreas,const::basegfx::B2IRange & rBounds)832         bool clipScrollArea( ::basegfx::B2IRange&                  io_rSourceArea,
833                              ::basegfx::B2IPoint&                  io_rDestPoint,
834                              ::std::vector< ::basegfx::B2IRange >& o_ClippedAreas,
835                              const ::basegfx::B2IRange&            rBounds )
836         {
837             ::basegfx::B2IRange aResultingDestArea;
838 
839             // compute full destination area (to determine uninitialized
840             // areas below)
841             const ::basegfx::B2I64Tuple& rRange( io_rSourceArea.getRange() );
842             ::basegfx::B2IRange aInputDestArea( io_rDestPoint.getX(),
843                                                 io_rDestPoint.getY(),
844                                                 (io_rDestPoint.getX()
845                                                  + static_cast<sal_Int32>(rRange.getX())),
846                                                 (io_rDestPoint.getY()
847                                                  + static_cast<sal_Int32>(rRange.getY())) );
848             // limit to output area (no point updating outside of it)
849             aInputDestArea.intersect( rBounds );
850 
851             // clip to rBounds
852             if( !clipAreaImpl( &aResultingDestArea,
853                                io_rSourceArea,
854                                io_rDestPoint,
855                                rBounds,
856                                rBounds ) )
857                 return false;
858 
859             // finally, compute all areas clipped off the total
860             // destination area.
861             ::basegfx::computeSetDifference( o_ClippedAreas,
862                                              aInputDestArea,
863                                              aResultingDestArea );
864 
865             return true;
866         }
867 
clipBlit(::basegfx::B2IRange & io_rSourceArea,::basegfx::B2IPoint & io_rDestPoint,const::basegfx::B2IRange & rSourceBounds,const::basegfx::B2IRange & rDestBounds)868         bool clipBlit( ::basegfx::B2IRange&       io_rSourceArea,
869                        ::basegfx::B2IPoint&       io_rDestPoint,
870                        const ::basegfx::B2IRange& rSourceBounds,
871                        const ::basegfx::B2IRange& rDestBounds )
872         {
873             return clipAreaImpl( NULL,
874                                  io_rSourceArea,
875                                  io_rDestPoint,
876                                  rSourceBounds,
877                                  rDestBounds );
878         }
879 
spritePixelAreaFromB2DRange(const::basegfx::B2DRange & rRange)880         ::basegfx::B2IRange spritePixelAreaFromB2DRange( const ::basegfx::B2DRange& rRange )
881         {
882             if( rRange.isEmpty() )
883                 return ::basegfx::B2IRange();
884 
885             const ::basegfx::B2IPoint aTopLeft( ::basegfx::fround( rRange.getMinX() ),
886                                                 ::basegfx::fround( rRange.getMinY() ) );
887             return ::basegfx::B2IRange( aTopLeft,
888                                         aTopLeft + ::basegfx::B2IPoint(
889                                             ::basegfx::fround( rRange.getWidth() ),
890                                             ::basegfx::fround( rRange.getHeight() ) ) );
891         }
892 
getDeviceInfo(const uno::Reference<rendering::XCanvas> & i_rxCanvas,uno::Sequence<uno::Any> & o_rxParams)893 		uno::Sequence< uno::Any >& getDeviceInfo( const uno::Reference< rendering::XCanvas >& i_rxCanvas,
894 												  uno::Sequence< uno::Any >& 				  o_rxParams )
895 		{
896 			o_rxParams.realloc( 0 );
897 
898 			if( i_rxCanvas.is() )
899 			{
900                 try
901                 {
902                     uno::Reference< rendering::XGraphicDevice > xDevice( i_rxCanvas->getDevice(),
903                                                                          uno::UNO_QUERY_THROW );
904 
905                     uno::Reference< lang::XServiceInfo >  xServiceInfo( xDevice,
906                                                                         uno::UNO_QUERY_THROW );
907                     uno::Reference< beans::XPropertySet > xPropSet( xDevice,
908                                                                     uno::UNO_QUERY_THROW );
909 
910                     o_rxParams.realloc( 2 );
911 
912                     o_rxParams[ 0 ] = uno::makeAny( xServiceInfo->getImplementationName() );
913                     o_rxParams[ 1 ] = uno::makeAny( xPropSet->getPropertyValue(
914                                                         ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM("DeviceHandle") ) ) );
915                 }
916                 catch( uno::Exception& )
917                 {
918                     // ignore, but return empty sequence
919                 }
920 			}
921 
922 			return o_rxParams;
923 		}
924 
getAbsoluteWindowRect(const awt::Rectangle & rRect,const uno::Reference<awt::XWindow2> & xWin)925         awt::Rectangle getAbsoluteWindowRect( const awt::Rectangle&                  rRect,
926                                               const uno::Reference< awt::XWindow2 >& xWin  )
927         {
928             awt::Rectangle aRetVal( rRect );
929 
930             ::Window* pWindow = VCLUnoHelper::GetWindow(xWin);
931             if( pWindow )
932             {
933                 ::Point aPoint( aRetVal.X,
934                                 aRetVal.Y );
935 
936                 aPoint = pWindow->OutputToScreenPixel( aPoint );
937 
938                 aRetVal.X = aPoint.X();
939                 aRetVal.Y = aPoint.Y();
940             }
941 
942             return aRetVal;
943         }
944 
getBoundMarksPolyPolygon(const::basegfx::B2DRange & rRange)945         ::basegfx::B2DPolyPolygon getBoundMarksPolyPolygon( const ::basegfx::B2DRange& rRange )
946         {
947             ::basegfx::B2DPolyPolygon aPolyPoly;
948             ::basegfx::B2DPolygon     aPoly;
949 
950             const double nX0( rRange.getMinX() );
951             const double nY0( rRange.getMinY() );
952             const double nX1( rRange.getMaxX() );
953             const double nY1( rRange.getMaxY() );
954 
955             aPoly.append( ::basegfx::B2DPoint( nX0+4,
956                                                nY0 ) );
957             aPoly.append( ::basegfx::B2DPoint( nX0,
958                                                nY0 ) );
959             aPoly.append( ::basegfx::B2DPoint( nX0,
960                                                nY0+4 ) );
961             aPolyPoly.append( aPoly ); aPoly.clear();
962 
963             aPoly.append( ::basegfx::B2DPoint( nX1-4,
964                                                nY0 ) );
965             aPoly.append( ::basegfx::B2DPoint( nX1,
966                                                nY0 ) );
967             aPoly.append( ::basegfx::B2DPoint( nX1,
968                                                nY0+4 ) );
969             aPolyPoly.append( aPoly ); aPoly.clear();
970 
971             aPoly.append( ::basegfx::B2DPoint( nX0+4,
972                                                nY1 ) );
973             aPoly.append( ::basegfx::B2DPoint( nX0,
974                                                nY1 ) );
975             aPoly.append( ::basegfx::B2DPoint( nX0,
976                                                nY1-4 ) );
977             aPolyPoly.append( aPoly ); aPoly.clear();
978 
979             aPoly.append( ::basegfx::B2DPoint( nX1-4,
980                                                nY1 ) );
981             aPoly.append( ::basegfx::B2DPoint( nX1,
982                                                nY1 ) );
983             aPoly.append( ::basegfx::B2DPoint( nX1,
984                                                nY1-4 ) );
985             aPolyPoly.append( aPoly );
986 
987             return aPolyPoly;
988         }
989 
calcGradientStepCount(::basegfx::B2DHomMatrix & rTotalTransform,const rendering::ViewState & viewState,const rendering::RenderState & renderState,const rendering::Texture & texture,int nColorSteps)990         int calcGradientStepCount( ::basegfx::B2DHomMatrix&      rTotalTransform,
991                                    const rendering::ViewState&   viewState,
992                                    const rendering::RenderState& renderState,
993                                    const rendering::Texture&     texture,
994                                    int                           nColorSteps )
995         {
996             // calculate overall texture transformation (directly from
997             // texture to device space).
998             ::basegfx::B2DHomMatrix aMatrix;
999 
1000             rTotalTransform.identity();
1001             ::basegfx::unotools::homMatrixFromAffineMatrix( rTotalTransform,
1002                                                             texture.AffineTransform );
1003             ::canvas::tools::mergeViewAndRenderTransform(aMatrix,
1004                                                          viewState,
1005                                                          renderState);
1006             rTotalTransform *= aMatrix; // prepend total view/render transformation
1007 
1008             // determine size of gradient in device coordinate system
1009             // (to e.g. determine sensible number of gradient steps)
1010             ::basegfx::B2DPoint aLeftTop( 0.0, 0.0 );
1011             ::basegfx::B2DPoint aLeftBottom( 0.0, 1.0 );
1012             ::basegfx::B2DPoint aRightTop( 1.0, 0.0 );
1013             ::basegfx::B2DPoint aRightBottom( 1.0, 1.0 );
1014 
1015             aLeftTop	*= rTotalTransform;
1016             aLeftBottom *= rTotalTransform;
1017             aRightTop 	*= rTotalTransform;
1018             aRightBottom*= rTotalTransform;
1019 
1020             // longest line in gradient bound rect
1021             const int nGradientSize(
1022                 static_cast<int>(
1023                     ::std::max(
1024                         ::basegfx::B2DVector(aRightBottom-aLeftTop).getLength(),
1025                         ::basegfx::B2DVector(aRightTop-aLeftBottom).getLength() ) + 1.0 ) );
1026 
1027             // typical number for pixel of the same color (strip size)
1028             const int nStripSize( nGradientSize < 50 ? 2 : 4 );
1029 
1030             // use at least three steps, and at utmost the number of color
1031             // steps
1032             return ::std::max( 3,
1033                                ::std::min(
1034                                    nGradientSize / nStripSize,
1035                                    nColorSteps ) );
1036         }
1037 
1038 	} // namespace tools
1039 
1040 } // namespace canvas
1041