1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX 25 #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX 26 27 #include <drawinglayer/drawinglayerdllapi.h> 28 #include <drawinglayer/primitive3d/sdrprimitive3d.hxx> 29 30 ////////////////////////////////////////////////////////////////////////////// 31 32 namespace drawinglayer 33 { 34 namespace primitive3d 35 { 36 /** SdrSpherePrimitive3D class 37 38 This 3D primitive expands the SdrPrimitive3D to a 3D sphere definition. 39 The sphere is implicitly in unit coordinates and the given transformation 40 defines its geometry in space. 41 */ 42 class DRAWINGLAYER_DLLPUBLIC SdrSpherePrimitive3D : public SdrPrimitive3D 43 { 44 private: 45 /// additional geometry definitions 46 sal_uInt32 mnHorizontalSegments; 47 sal_uInt32 mnVerticalSegments; 48 49 protected: 50 /// local decomposition. 51 virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const; 52 53 public: 54 /// constructor 55 SdrSpherePrimitive3D( 56 const basegfx::B3DHomMatrix& rTransform, 57 const basegfx::B2DVector& rTextureSize, 58 const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute, 59 const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute, 60 sal_uInt32 nHorizontalSegments, 61 sal_uInt32 nVerticalSegments); 62 63 /// data read access getHorizontalSegments() const64 sal_uInt32 getHorizontalSegments() const { return mnHorizontalSegments; } getVerticalSegments() const65 sal_uInt32 getVerticalSegments() const { return mnVerticalSegments; } 66 67 /// compare operator 68 virtual bool operator==(const BasePrimitive3D& rPrimitive) const; 69 70 /// get range 71 virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const; 72 73 /// provide unique ID 74 DeclPrimitrive3DIDBlock() 75 }; 76 } // end of namespace primitive3d 77 } // end of namespace drawinglayer 78 79 ////////////////////////////////////////////////////////////////////////////// 80 81 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX 82 83 ////////////////////////////////////////////////////////////////////////////// 84 // eof 85