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21 
22 
23 
24 #include "precompiled_svx.hxx"
25 #include <svx/sdr/primitive2d/sdrpathprimitive2d.hxx>
26 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
27 #include <basegfx/polygon/b2dpolypolygontools.hxx>
28 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
29 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
30 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
31 
32 //////////////////////////////////////////////////////////////////////////////
33 
34 using namespace com::sun::star;
35 
36 //////////////////////////////////////////////////////////////////////////////
37 
38 namespace drawinglayer
39 {
40 	namespace primitive2d
41 	{
create2DDecomposition(const geometry::ViewInformation2D &) const42 		Primitive2DSequence SdrPathPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
43 		{
44 			Primitive2DSequence aRetval;
45 
46 			// add fill
47 			if(!getSdrLFSTAttribute().getFill().isDefault()
48 				&& getUnitPolyPolygon().isClosed())
49 			{
50                 // #i108255# no need to use correctOrientations here; target is
51                 // straight visualisation
52                 basegfx::B2DPolyPolygon aTransformed(getUnitPolyPolygon());
53 
54                 aTransformed.transform(getTransform());
55                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
56                     createPolyPolygonFillPrimitive(
57                         aTransformed,
58                         getSdrLFSTAttribute().getFill(),
59                         getSdrLFSTAttribute().getFillFloatTransGradient()));
60 			}
61 
62 			// add line
63 			if(getSdrLFSTAttribute().getLine().isDefault())
64 			{
65                 // if initially no line is defined, create one for HitTest and BoundRect
66                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
67                     createHiddenGeometryPrimitives2D(
68                         false,
69                         getUnitPolyPolygon(),
70                         getTransform()));
71             }
72             else
73             {
74                 Primitive2DSequence aTemp(getUnitPolyPolygon().count());
75 
76                 for(sal_uInt32 a(0); a < getUnitPolyPolygon().count(); a++)
77                 {
78                     basegfx::B2DPolygon aTransformed(getUnitPolyPolygon().getB2DPolygon(a));
79 
80                     aTransformed.transform(getTransform());
81                     aTemp[a] = createPolygonLinePrimitive(
82                         aTransformed,
83                         getSdrLFSTAttribute().getLine(),
84                         getSdrLFSTAttribute().getLineStartEnd());
85                 }
86 
87                 appendPrimitive2DSequenceToPrimitive2DSequence(aRetval, aTemp);
88             }
89 
90 			// add text
91 			if(!getSdrLFSTAttribute().getText().isDefault())
92 			{
93 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
94                     createTextPrimitive(
95                         getUnitPolyPolygon(),
96                         getTransform(),
97                         getSdrLFSTAttribute().getText(),
98                         getSdrLFSTAttribute().getLine(),
99                         false,
100                         false,
101                         false));
102 			}
103 
104 			// add shadow
105 			if(!getSdrLFSTAttribute().getShadow().isDefault())
106 			{
107                 aRetval = createEmbeddedShadowPrimitive(
108                     aRetval,
109                     getSdrLFSTAttribute().getShadow());
110 			}
111 
112 			return aRetval;
113 		}
114 
SdrPathPrimitive2D(const basegfx::B2DHomMatrix & rTransform,const attribute::SdrLineFillShadowTextAttribute & rSdrLFSTAttribute,const basegfx::B2DPolyPolygon & rUnitPolyPolygon)115 		SdrPathPrimitive2D::SdrPathPrimitive2D(
116 			const basegfx::B2DHomMatrix& rTransform,
117 			const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
118 			const basegfx::B2DPolyPolygon& rUnitPolyPolygon)
119 		:	BufferedDecompositionPrimitive2D(),
120 			maTransform(rTransform),
121 			maSdrLFSTAttribute(rSdrLFSTAttribute),
122 			maUnitPolyPolygon(rUnitPolyPolygon)
123 		{
124 		}
125 
operator ==(const BasePrimitive2D & rPrimitive) const126 		bool SdrPathPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
127 		{
128 			if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
129 			{
130 				const SdrPathPrimitive2D& rCompare = (SdrPathPrimitive2D&)rPrimitive;
131 
132 				return (getUnitPolyPolygon() == rCompare.getUnitPolyPolygon()
133 					&& getTransform() == rCompare.getTransform()
134 					&& getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute());
135 			}
136 
137 			return false;
138 		}
139 
140 		// provide unique ID
141 		ImplPrimitrive2DIDBlock(SdrPathPrimitive2D, PRIMITIVE2D_ID_SDRPATHPRIMITIVE2D)
142 
143 	} // end of namespace primitive2d
144 } // end of namespace drawinglayer
145 
146 //////////////////////////////////////////////////////////////////////////////
147 // eof
148