/aoo41x/main/offapi/com/sun/star/presentation/ |
H A D | XSlideShow.idl | 113 /** Start a shape-intrinsic animation or activity.<p> 115 This method starts an animation or activity intrinsic to the 126 /** Stop a shape-intrinsic animation or activity.<p> 128 This method stops an animation or activity intrinsic to the 154 The animation node determine the animations to display. 178 When <TRUE/> then the slide transition animation, if there
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H A D | EffectPresetClass.idl | 32 /** This constants defines a the class for a preset animation effect. 38 It can be used to quickly identify preset animations inside an animation hierachy.
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H A D | EffectNodeType.idl | 32 /** This constants defines a type for an animation effect node. 38 It can be used to quickly identify semantic blocks inside an animation hierachy.
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H A D | XTransitionFactory.idl | 58 Main type of transition (@see ::com::sun::star::animation::TransitionType) 61 Subtype for the transition (@see ::com::sun::star::animation::TransitionSubType)
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/aoo41x/main/svx/inc/svx/sdr/contact/ |
H A D | viewobjectcontact.hxx | 47 namespace sdr { namespace animation { namespace 73 sdr::animation::PrimitiveAnimation* mpPrimitiveAnimation;
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H A D | objectcontact.hxx | 80 sdr::animation::primitiveAnimator maPrimitiveAnimator; 146 sdr::animation::primitiveAnimator& getPrimitiveAnimator();
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/aoo41x/main/svx/source/sdr/animation/ |
H A D | animationstate.cxx | 39 namespace animation namespace 57 const drawinglayer::animation::AnimationEntry& rAnimEntry = pCandidate->getAnimationEntry(); in getSmallestNextTime()
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H A D | objectanimator.cxx | 34 namespace animation namespace
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/aoo41x/main/sd/source/ui/animations/ |
H A D | CustomAnimationDialog.src | 365 Text [ en-US ] = "After animation "; 381 < "Hide after animation" ; > ; 382 < "Hide on next animation" ; > ; 409 Text [ en-US ] = "Text animation";
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/aoo41x/main/offapi/com/sun/star/animations/ |
H A D | TargetProperties.idl | 39 animation target. An animation target is anything that is
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H A D | XAnimateSet.idl | 36 /** Interface for animation by simply setting the value of the target attribute to a constant value. 52 @see http://www.w3.org/TR/smil20/animation.html#edef-set
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H A D | XAnimateColor.idl | 36 /** Interface for animation by defining color changes over time. 45 @see http://www.w3.org/TR/smil20/animation.html#edef-animateColor
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/aoo41x/main/svx/inc/svx/ |
H A D | svdotext.hxx | 61 namespace drawinglayer { namespace animation { namespace 593 void impGetBlinkTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList) const; 594 …void impGetScrollTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList, double fFrameL…
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/aoo41x/main/offapi/com/sun/star/rendering/ |
H A D | InterpolationMode.idl | 28 /** These constants specify the interpolation type for animation 32 takes place between two consecutive frames of a discrete animation
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H A D | XBufferController.idl | 87 after window expose events, the latter for animation display. 120 after window expose events, the latter for animation display.
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/aoo41x/main/svx/source/sdr/attribute/ |
H A D | sdrtextattribute.cxx | 438 …void SdrTextAttribute::getBlinkTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList) … in getBlinkTextTiming() 446 …void SdrTextAttribute::getScrollTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList,… in getScrollTextTiming()
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/aoo41x/main/svx/ |
H A D | Library_svxcore.mk | 189 svx/source/sdr/animation/scheduler \ 190 svx/source/sdr/animation/objectanimator \ 191 svx/source/sdr/animation/animationstate \
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/aoo41x/main/offapi/com/sun/star/awt/ |
H A D | XAnimatedImages.idl | 48 /** specifies the time in milliseconds between two animation steps. 55 …/** specifies whether the animation should start over with the first image of the image series whe…
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/aoo41x/main/drawinglayer/source/primitive2d/ |
H A D | graphicprimitivehelper2d.cxx | 236 animation::AnimationEntryLoop aAnimationLoop(aData.loopCount() ? aData.loopCount() : 0xffff); in create2DDecompositionOfGraphic() 241 …animation::AnimationEntryFixed aTime((double)aData.stepTime(a), (double)a / (double)aData.count()); in create2DDecompositionOfGraphic() 249 animation::AnimationEntryList aAnimationList; in create2DDecompositionOfGraphic()
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/aoo41x/main/svx/source/sdr/primitive2d/ |
H A D | sdrdecompositiontools.cxx | 305 drawinglayer::animation::AnimationEntryList aAnimationList; in createTextPrimitive() 383 drawinglayer::animation::AnimationEntryList aAnimationList; in createTextPrimitive()
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/aoo41x/main/cui/source/tabpages/ |
H A D | textanim.src | 47 /* animation runs */ RSC_CD_FIXEDTEXT_HEIGHT + RSC_SP_CTRL_GROUP_Y + \ 79 Text [ en-US ] = "Text animation effects" ;
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/aoo41x/main/svx/inc/svx/sdr/animation/ |
H A D | objectanimator.hxx | 37 namespace animation namespace
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H A D | animationstate.hxx | 47 namespace animation namespace
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/aoo41x/main/vcl/aqua/source/gdi/ |
H A D | salnativewidgets.cxx | 622 aPushInfo.animation.time.start = 0; in drawNativeControl() 623 aPushInfo.animation.time.current = 0; in drawNativeControl() 649 aPushInfo.animation.time.current = CFAbsoluteTimeGetCurrent(); in drawNativeControl()
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/aoo41x/main/drawinglayer/ |
H A D | Package_inc.mk | 99 …ackage_add_file,drawinglayer_inc,inc/drawinglayer/animation/animationtiming.hxx,drawinglayer/anima…
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