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Searched refs:animation (Results 26 – 50 of 139) sorted by relevance

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/aoo41x/main/offapi/com/sun/star/presentation/
H A DXSlideShow.idl113 /** Start a shape-intrinsic animation or activity.<p>
115 This method starts an animation or activity intrinsic to the
126 /** Stop a shape-intrinsic animation or activity.<p>
128 This method stops an animation or activity intrinsic to the
154 The animation node determine the animations to display.
178 When <TRUE/> then the slide transition animation, if there
H A DEffectPresetClass.idl32 /** This constants defines a the class for a preset animation effect.
38 It can be used to quickly identify preset animations inside an animation hierachy.
H A DEffectNodeType.idl32 /** This constants defines a type for an animation effect node.
38 It can be used to quickly identify semantic blocks inside an animation hierachy.
H A DXTransitionFactory.idl58 Main type of transition (@see ::com::sun::star::animation::TransitionType)
61 Subtype for the transition (@see ::com::sun::star::animation::TransitionSubType)
/aoo41x/main/svx/inc/svx/sdr/contact/
H A Dviewobjectcontact.hxx47 namespace sdr { namespace animation { namespace
73 sdr::animation::PrimitiveAnimation* mpPrimitiveAnimation;
H A Dobjectcontact.hxx80 sdr::animation::primitiveAnimator maPrimitiveAnimator;
146 sdr::animation::primitiveAnimator& getPrimitiveAnimator();
/aoo41x/main/svx/source/sdr/animation/
H A Danimationstate.cxx39 namespace animation namespace
57 const drawinglayer::animation::AnimationEntry& rAnimEntry = pCandidate->getAnimationEntry(); in getSmallestNextTime()
H A Dobjectanimator.cxx34 namespace animation namespace
/aoo41x/main/sd/source/ui/animations/
H A DCustomAnimationDialog.src365 Text [ en-US ] = "After animation ";
381 < "Hide after animation" ; > ;
382 < "Hide on next animation" ; > ;
409 Text [ en-US ] = "Text animation";
/aoo41x/main/offapi/com/sun/star/animations/
H A DTargetProperties.idl39 animation target. An animation target is anything that is
H A DXAnimateSet.idl36 /** Interface for animation by simply setting the value of the target attribute to a constant value.
52 @see http://www.w3.org/TR/smil20/animation.html#edef-set
H A DXAnimateColor.idl36 /** Interface for animation by defining color changes over time.
45 @see http://www.w3.org/TR/smil20/animation.html#edef-animateColor
/aoo41x/main/svx/inc/svx/
H A Dsvdotext.hxx61 namespace drawinglayer { namespace animation { namespace
593 void impGetBlinkTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList) const;
594 …void impGetScrollTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList, double fFrameL…
/aoo41x/main/offapi/com/sun/star/rendering/
H A DInterpolationMode.idl28 /** These constants specify the interpolation type for animation
32 takes place between two consecutive frames of a discrete animation
H A DXBufferController.idl87 after window expose events, the latter for animation display.
120 after window expose events, the latter for animation display.
/aoo41x/main/svx/source/sdr/attribute/
H A Dsdrtextattribute.cxx438 …void SdrTextAttribute::getBlinkTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList) … in getBlinkTextTiming()
446 …void SdrTextAttribute::getScrollTextTiming(drawinglayer::animation::AnimationEntryList& rAnimList,… in getScrollTextTiming()
/aoo41x/main/svx/
H A DLibrary_svxcore.mk189 svx/source/sdr/animation/scheduler \
190 svx/source/sdr/animation/objectanimator \
191 svx/source/sdr/animation/animationstate \
/aoo41x/main/offapi/com/sun/star/awt/
H A DXAnimatedImages.idl48 /** specifies the time in milliseconds between two animation steps.
55 …/** specifies whether the animation should start over with the first image of the image series whe…
/aoo41x/main/drawinglayer/source/primitive2d/
H A Dgraphicprimitivehelper2d.cxx236 animation::AnimationEntryLoop aAnimationLoop(aData.loopCount() ? aData.loopCount() : 0xffff); in create2DDecompositionOfGraphic()
241animation::AnimationEntryFixed aTime((double)aData.stepTime(a), (double)a / (double)aData.count()); in create2DDecompositionOfGraphic()
249 animation::AnimationEntryList aAnimationList; in create2DDecompositionOfGraphic()
/aoo41x/main/svx/source/sdr/primitive2d/
H A Dsdrdecompositiontools.cxx305 drawinglayer::animation::AnimationEntryList aAnimationList; in createTextPrimitive()
383 drawinglayer::animation::AnimationEntryList aAnimationList; in createTextPrimitive()
/aoo41x/main/cui/source/tabpages/
H A Dtextanim.src47 /* animation runs */ RSC_CD_FIXEDTEXT_HEIGHT + RSC_SP_CTRL_GROUP_Y + \
79 Text [ en-US ] = "Text animation effects" ;
/aoo41x/main/svx/inc/svx/sdr/animation/
H A Dobjectanimator.hxx37 namespace animation namespace
H A Danimationstate.hxx47 namespace animation namespace
/aoo41x/main/vcl/aqua/source/gdi/
H A Dsalnativewidgets.cxx622 aPushInfo.animation.time.start = 0; in drawNativeControl()
623 aPushInfo.animation.time.current = 0; in drawNativeControl()
649 aPushInfo.animation.time.current = CFAbsoluteTimeGetCurrent(); in drawNativeControl()
/aoo41x/main/drawinglayer/
H A DPackage_inc.mk99 …ackage_add_file,drawinglayer_inc,inc/drawinglayer/animation/animationtiming.hxx,drawinglayer/anima…

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