Searched refs:OverlayManagerBuffered (Results 1 – 3 of 3) sorted by relevance
40 void OverlayManagerBuffered::ImpPrepareBufferDevice() in ImpPrepareBufferDevice()104 void OverlayManagerBuffered::ImpRestoreBackground() const in ImpRestoreBackground()114 void OverlayManagerBuffered::ImpRestoreBackground(const Region& rRegionPixel) const in ImpRestoreBackground()120 ((OverlayManagerBuffered*)this)->maBufferDevice.EnableMapMode(false); in ImpRestoreBackground()180 ((OverlayManagerBuffered*)this)->maBufferDevice.EnableMapMode(bMapModeWasEnabledSource); in ImpRestoreBackground()183 …void OverlayManagerBuffered::ImpSaveBackground(const Region& rRegion, OutputDevice* pPreRenderDevi… in ImpSaveBackground()302 IMPL_LINK(OverlayManagerBuffered, ImpBufferTimerHandler, AutoTimer*, /*pTimer*/)485 OverlayManagerBuffered::OverlayManagerBuffered( in OverlayManagerBuffered() function in sdr::overlay::OverlayManagerBuffered493 maBufferTimer.SetTimeoutHdl(LINK(this, OverlayManagerBuffered, ImpBufferTimerHandler)); in OverlayManagerBuffered()496 OverlayManagerBuffered::~OverlayManagerBuffered() in ~OverlayManagerBuffered()[all …]
42 class OverlayManagerBuffered : public OverlayManager class74 OverlayManagerBuffered(77 virtual ~OverlayManagerBuffered();
150 … mpOverlayManager = new ::sdr::overlay::OverlayManagerBuffered(GetOutputDevice(), true); in impCreateOverlayManager()