Searched refs:aNewNormal (Results 1 – 1 of 1) sorted by relevance
265 basegfx::B3DVector aNewNormal(aNormalLeft + aNormalRight); in impCreateInBetweenNormals() local266 aNewNormal.normalize(); in impCreateInBetweenNormals()269 aSubA.setNormal(b, aNewNormal); in impCreateInBetweenNormals()270 aSubB.setNormal(b, aNewNormal); in impCreateInBetweenNormals()