| /trunk/main/xmloff/source/style/ |
| H A D | shadwhdl.cxx | 54 table::ShadowFormat aShadow; in importXML() local 55 aShadow.Location = table::ShadowLocation_BOTTOM_RIGHT; in importXML() 67 aShadow.Location = table::ShadowLocation_NONE; in importXML() 92 aShadow.Location = table::ShadowLocation_TOP_LEFT; in importXML() 94 aShadow.Location = table::ShadowLocation_BOTTOM_LEFT; in importXML() 99 aShadow.Location = table::ShadowLocation_TOP_RIGHT; in importXML() 101 aShadow.Location = table::ShadowLocation_BOTTOM_RIGHT; in importXML() 107 aShadow.ShadowWidth = sal::static_int_cast< sal_Int16 >( in importXML() 115 aShadow.IsTransparent = aColor.GetTransparency() > 0; in importXML() 116 aShadow.Color = aColor.GetColor(); in importXML() [all …]
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| /trunk/main/svx/source/sdr/primitive2d/ |
| H A D | sdrattributecreator.cxx | 715 const attribute::SdrShadowAttribute aShadow(createNewSdrShadowAttribute(rSet)); in createNewSdrShadowTextAttribute() local 717 return attribute::SdrShadowTextAttribute(aShadow, aText); in createNewSdrShadowTextAttribute() 759 const attribute::SdrShadowAttribute aShadow(createNewSdrShadowAttribute(rSet)); in createNewSdrLineShadowTextAttribute() local 761 return attribute::SdrLineShadowTextAttribute(aLine, aLineStartEnd, aShadow, aText); in createNewSdrLineShadowTextAttribute() 775 attribute::SdrShadowAttribute aShadow; in createNewSdrLineFillShadowTextAttribute() local 821 aShadow = createNewSdrShadowAttribute(rSet); in createNewSdrLineFillShadowTextAttribute() 824 aLine, aFill, aLineStartEnd, aShadow, aFillFloatTransGradient, aText); in createNewSdrLineFillShadowTextAttribute() 834 attribute::SdrShadowAttribute aShadow; in createNewSdrLineFillShadowAttribute() local 861 aShadow = createNewSdrShadowAttribute(rSet); in createNewSdrLineFillShadowAttribute() 864 aLine, aFill, aLineStartEnd, aShadow, aFillFloatTransGradient); in createNewSdrLineFillShadowAttribute()
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| /trunk/main/editeng/source/items/ |
| H A D | frmitems.cxx | 1308 table::ShadowFormat aShadow; in QueryValue() local 1318 aShadow.Location = eSet; in QueryValue() 1319 aShadow.ShadowWidth = bConvert ? TWIP_TO_MM100_UNSIGNED(nWidth) : nWidth; in QueryValue() 1320 aShadow.IsTransparent = aShadowColor.GetTransparency() > 0; in QueryValue() 1321 aShadow.Color = aShadowColor.GetRGBColor(); in QueryValue() 1325 case MID_LOCATION: rVal <<= aShadow.Location; break; in QueryValue() 1326 case MID_WIDTH: rVal <<= aShadow.ShadowWidth; break; in QueryValue() 1327 case MID_TRANSPARENT: rVal <<= aShadow.IsTransparent; break; in QueryValue() 1328 case MID_BG_COLOR: rVal <<= aShadow.Color; break; in QueryValue() 1329 case 0: rVal <<= aShadow; break; in QueryValue() [all …]
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| /trunk/main/drawinglayer/source/primitive2d/ |
| H A D | textdecoratedprimitive2d.cxx | 229 Primitive2DReference aShadow; in create2DDecomposition() local 246 aShadow = Primitive2DReference(new ShadowPrimitive2D( in create2DDecomposition() 302 if(aShadow.is()) in create2DDecomposition() 307 aRetval = Primitive2DSequence(&aShadow, 1); in create2DDecomposition()
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| /trunk/main/drawinglayer/source/primitive3d/ |
| H A D | sdrpolypolygonprimitive3d.cxx | 122 const Primitive3DSequence aShadow(createShadowPrimitive3D( in create3DDecomposition() local 124 appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow); in create3DDecomposition()
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| H A D | sdrcubeprimitive3d.cxx | 178 const Primitive3DSequence aShadow(createShadowPrimitive3D( in create3DDecomposition() local 180 appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow); in create3DDecomposition()
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| H A D | sdrsphereprimitive3d.cxx | 168 const Primitive3DSequence aShadow(createShadowPrimitive3D( in create3DDecomposition() local 170 appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow); in create3DDecomposition()
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| H A D | sdrlatheprimitive3d.cxx | 203 const Primitive3DSequence aShadow(createShadowPrimitive3D( in create3DDecomposition() local 205 appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow); in create3DDecomposition()
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| H A D | sdrextrudeprimitive3d.cxx | 359 const Primitive3DSequence aShadow(createShadowPrimitive3D( in create3DDecomposition() local 361 appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow); in create3DDecomposition()
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| /trunk/main/sw/source/filter/ww8/ |
| H A D | ww8graf.cxx | 1832 SvxShadowItem aShadow( RES_SHADOW ); in MatchSdrItemsIntoFlySet() local 1848 aShadow.SetColor( Color( aShdColor ) ); in MatchSdrItemsIntoFlySet() 1850 aShadow.SetWidth(writer_cast<sal_uInt16>((Abs( nShdDistX) + in MatchSdrItemsIntoFlySet() 1868 aShadow.SetLocation( eShdPosi ); in MatchSdrItemsIntoFlySet() 1870 rFlySet.Put( aShadow ); in MatchSdrItemsIntoFlySet()
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| H A D | ww8par6.cxx | 1646 SvxShadowItem aShadow( RES_SHADOW ); in SetFlyBordersShadow() local 1647 if( SetShadow( aShadow, pSizeArray, pbrc )) in SetFlyBordersShadow() 1650 rFlySet.Put( aShadow ); in SetFlyBordersShadow()
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| /trunk/main/sw/source/ui/config/ |
| H A D | optpage.cxx | 1800 Rectangle aShadow(aPage); in Paint() local 1801 aShadow += Point(3, 3); in Paint() 1802 DrawRect( aShadow, m_aShadowCol, m_aTransCol ); in Paint()
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| /trunk/main/sw/source/core/docnode/ |
| H A D | ndtbl.cxx | 2842 SvxShadowItem aShadow( rTab.GetFrmFmt()->GetShadow() ); in SetTabCols() local 2843 nPrtWidth += aShadow.CalcShadowSpace( SHADOW_LEFT ) + in SetTabCols() 2844 aShadow.CalcShadowSpace( SHADOW_RIGHT ); in SetTabCols()
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| /trunk/main/toolkit/source/awt/ |
| H A D | vclxwindows.cxx | 143 Color aShadow( nBackgroundColor ); in setButtonLikeFaceColor() local 144 aShadow.DecreaseLuminance( (sal_uInt8)( nBackgroundLuminance * 1 / 3 ) ); in setButtonLikeFaceColor() 145 aStyleSettings.SetShadowColor( aShadow ); in setButtonLikeFaceColor()
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