/trunk/main/svx/source/svdraw/ |
H A D | gradtrns.cxx | 76 const double fAngle = (double)rG.aGradient.GetAngle() * (F_PI180 / 10.0); in GradToVec() 99 const double fAngle = (double)rG.aGradient.GetAngle() * (F_PI180 / 10.0); in GradToVec() 123 const double fAngle = (double)rG.aGradient.GetAngle() * (F_PI180 / 10.0); in GradToVec() 158 const double fAngle = (double)rG.aGradient.GetAngle() * (F_PI180 / 10.0); in GradToVec() 226 fNewFullAngle /= F_PI180; in VecToGrad() 311 fNewFullAngle /= F_PI180; in VecToGrad() 407 fNewFullAngle /= F_PI180; in VecToGrad() 503 fNewFullAngle /= F_PI180; in VecToGrad()
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H A D | svdotext.cxx | 1706 double fRotate = (aGeo.nDrehWink / 100.0) * F_PI180; in TRGetBaseGeometry() 1707 double fShearX = (aGeo.nShearWink / 100.0) * F_PI180; in TRGetBaseGeometry() 1831 aGeoStat.nShearWink = FRound((atan(fShearX) / F_PI180) * 100.0); in TRSetBaseGeometry()
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H A D | svdoashp.cxx | 2118 … RotatePoint( aGlue, aRef, sin( fObjectRotation * F_PI180 ), cos( fObjectRotation * F_PI180 ) ); in ImpCheckCustomGluePointsAreAdded() 3357 aGeoStat.nShearWink = FRound((atan(fShearX) / F_PI180) * 100.0); in TRSetBaseGeometry() 3387 double fRotate = fObjectRotation * F_PI180; in TRGetBaseGeometry() 3388 double fShearX = (aGeo.nShearWink / 100.0) * F_PI180; in TRGetBaseGeometry()
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/trunk/main/svx/source/dialog/ |
H A D | dlgctl3d.cxx | 668 double fNewRotX = mfSaveActionStartVer - ((double)aDeltaPos.Y() * F_PI180); in Tracking() 669 double fNewRotY = mfSaveActionStartHor + ((double)aDeltaPos.X() * F_PI180); in Tracking() 781 rHor /= F_PI180; // 0..360.0 in GetPosition() 782 rVer /= F_PI180; // -90.0..90.0 in GetPosition() 786 rHor = mfRotateY / F_PI180; // 0..360.0 in GetPosition() 787 rVer = mfRotateX / F_PI180; // -90.0..90.0 in GetPosition() 796 fHor = (fHor * F_PI180) - F_PI; // -PI..PI in SetPosition() 797 fVer *= F_PI180; // -PI2..PI2 in SetPosition() 830 mfRotateX = fVer * F_PI180; in SetPosition() 831 mfRotateY = fHor * F_PI180; in SetPosition()
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H A D | dialcontrol.cxx | 87 double fAngle = nAngle * F_PI180 / 100.0; in DrawElements() 197 double fAngle = nAngle * F_PI180; in DrawBackground() 469 sal_Int32 nAngle = static_cast< sal_Int32 >( fAngle / F_PI180 * 100.0 ); in HandleMouseEvent()
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/trunk/main/basegfx/inc/basegfx/polygon/ |
H A D | b2dlinegeometry.hxx | 137 double fMaxAllowedAngle = (12.5 * F_PI180), 139 double fMiterMinimumAngle = (15.0 * F_PI180));
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/trunk/main/svx/source/customshapes/ |
H A D | EnhancedCustomShape3d.cxx | 94 rAngleX *= F_PI180; in GetRotateAngle() 95 rAngleY *= F_PI180; in GetRotateAngle() 108 rSkewAngle *= F_PI180; in GetSkew() 635 double fZRotate = ((SdrObjCustomShape*)pCustomShape)->GetObjectRotation() * F_PI180; in Create3DObject() 820 double fZRotate = - ((SdrObjCustomShape*)pCustomShape)->GetObjectRotation() * F_PI180; in CalculateNewSnapRect()
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H A D | EnhancedCustomShape2d.cxx | 1148 double a = ( 360.0 - fAngle ) * F_PI180; in GetHandlePosition() 1255 fAngle = -( atan2( -fPos2 + fYRef, ( ( fDX == 0.0L ) ? 0.000000001 : fDX ) ) / F_PI180 ); in SetHandleControllerPosition() 1646 double fx1 = ( cos( fStartAngle * F_PI180 ) * 65536.0 * fXScale ) + fCenterX; in CreateSubPath() 1647 double fy1 = ( -sin( fStartAngle * F_PI180 ) * 65536.0 * fYScale ) + fCenterY; in CreateSubPath() 1648 double fx2 = ( cos( fEndAngle * F_PI180 ) * 65536.0 * fXScale ) + fCenterX; in CreateSubPath() 1649 double fy2 = ( -sin( fEndAngle * F_PI180 ) * 65536.0 * fYScale ) + fCenterY; in CreateSubPath()
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/trunk/main/drawinglayer/inc/drawinglayer/primitive3d/ |
H A D | polygontubeprimitive3d.hxx | 83 double fDegreeStepWidth = 10.0 * F_PI180, 84 double fMiterMinimumAngle = 15.0 * F_PI180);
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/trunk/main/basegfx/inc/basegfx/numeric/ |
H A D | ftools.hxx | 42 #ifndef F_PI180 43 #define F_PI180 (M_PI/180.0) macro
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/trunk/main/svx/source/engine3d/ |
H A D | scene3d.cxx | 768 double fWinkelInRad = nWink/100 * F_PI180; in NbcRotate() 830 double fWink = (double)GetShadowSlant() * F_PI180; in GetShadowPlaneDirection() 838 sal_uInt16 nSceneShadowSlant = (sal_uInt16)((atan2(rVec.getY(), rVec.getZ()) / F_PI180) + 0.5); in SetShadowPlaneDirection()
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H A D | dragmt3d.cxx | 431 fWAngle *= F_PI180; in MoveSdrDrag() 432 fHAngle *= F_PI180; in MoveSdrDrag()
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/trunk/main/tools/inc/tools/ |
H A D | solar.h | 159 #ifndef F_PI180 160 #define F_PI180 0.01745329251994 macro
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/trunk/main/tools/source/generic/ |
H A D | poly.cxx | 1178 fGradPrev = acos( fTurnPrev ) / ( aVec1.IsNegative( aVec2 ) ? -F_PI180 : F_PI180 ); in ImplReduceEdges() 1180 fGradB = acos( fTurnB ) / ( aVec2.IsNegative( aVec3 ) ? -F_PI180 : F_PI180 ); in ImplReduceEdges() 1185 fGradNext = acos( fTurnNext ) / ( aVec3.IsNegative( aVec4 ) ? -F_PI180 : F_PI180 ); in ImplReduceEdges()
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/trunk/main/svx/source/sdr/primitive2d/ |
H A D | sdrmeasureprimitive2d.cxx | 115 aTextMatrix.rotate(-90.0 * F_PI180); in create2DDecomposition() 116 fTestAngle -= (90.0 * F_PI180); in create2DDecomposition()
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/trunk/main/svx/source/sidebar/possize/ |
H A D | SidebarDialControl.cxx | 72 sal_Int32 nAngle = static_cast< sal_Int32 >( fAngle / F_PI180 * 100.0 ); in HandleMouseEvent()
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H A D | SidebarDialControlBmp.cxx | 56 double fAngle = nAngle * F_PI180 / 100.0; in DrawElements()
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/trunk/main/svx/source/sdr/contact/ |
H A D | viewobjectcontactofsdrole2obj.cxx | 135 45.0 * F_PI180, // 45 degree diagonal in createPrimitive2DSequence()
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H A D | viewcontactofsdrobjcustomshape.cxx | 183 aTextBoxMatrix.rotate((360.0 - fExtraTextRotation) * F_PI180); in createViewIndependentPrimitive2DSequence()
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/trunk/main/basegfx/test/ |
H A D | basegfx2d.cxx | 767 static double fR(45.0 * F_PI180); in TEST_F() 768 static double fS(15.0 * F_PI180); in TEST_F()
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/trunk/main/vcl/source/gdi/ |
H A D | bitmap4.cxx | 537 ( pFilterParam->maEmbossAngles.mnAzimuthAngle100 * 0.01 ) : 0.0 ) * F_PI180; in ImplEmbossGrey() 539 ( pFilterParam->maEmbossAngles.mnElevationAngle100 * 0.01 ) : 90.0 ) * F_PI180; in ImplEmbossGrey()
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/trunk/main/vcl/source/window/ |
H A D | scrwnd.cxx | 268 double fAngle = atan2( (double) -nDistY, nDistX ) / F_PI180; in ImplGetMousePointer()
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/trunk/main/oox/source/drawingml/chart/ |
H A D | converterbase.cxx | 416 double fSin = fabs( sin( fRotationAngle * F_PI180 ) ); in convertFromModel()
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/trunk/main/svx/source/sdr/overlay/ |
H A D | overlaytools.cxx | 274 const double fHatchRotation(45 * F_PI180); in create2DDecomposition()
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/trunk/main/sw/source/core/draw/ |
H A D | dcontact.cxx | 2313 aOffsetMatrix.shearX(tan(fShearX * F_PI180)); in createPrimitive2DSequence() 2314 aOffsetMatrix.rotate(fRotation * F_PI180); in createPrimitive2DSequence()
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