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Searched refs:nSpecularIntensity (Results 1 – 6 of 6) sorted by relevance

/aoo4110/main/drawinglayer/source/attribute/
H A Dmaterialattribute3d.cxx48 … const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) in ImpMaterialAttribute3D() argument
53 mnSpecularIntensity(nSpecularIntensity) in ImpMaterialAttribute3D()
104 sal_uInt16 nSpecularIntensity) in MaterialAttribute3D() argument
106 rColor, rSpecular, rEmission, nSpecularIntensity)) in MaterialAttribute3D()
H A Dsdrlightingattribute3d.cxx169 const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) const in solveColorModel()
204 fCosFac2 = pow(fCosFac2, (double)nSpecularIntensity); in solveColorModel()
/aoo4110/main/svx/source/sdr/primitive3d/
H A Dsdrattributecreator3d.cxx132 …sal_uInt16 nSpecularIntensity(((const Svx3DMaterialSpecularIntensityItem&)rSet.Get(SDRATTR_3DOBJ_M… in createNewSdr3DObjectAttribute() local
134 if(nSpecularIntensity > 128) in createNewSdr3DObjectAttribute()
136 nSpecularIntensity = 128; in createNewSdr3DObjectAttribute()
143 attribute::MaterialAttribute3D aMaterial(aObjectColor, aSpecular, aEmission, nSpecularIntensity); in createNewSdr3DObjectAttribute()
/aoo4110/main/drawinglayer/source/processor3d/
H A Ddefaultprocessor3d.cxx385 const sal_uInt16 nSpecularIntensity(rPrimitive.getMaterial().getSpecularIntensity()); in impRenderPolyPolygonMaterialPrimitive3D() local
396 …SdrLightingAttribute().solveColorModel(aNormal, aColor, rSpecular, rEmission, nSpecularIntensity)); in impRenderPolyPolygonMaterialPrimitive3D()
415 const sal_uInt16 nSpecularIntensity(rPrimitive.getMaterial().getSpecularIntensity()); in impRenderPolyPolygonMaterialPrimitive3D() local
418 …tingAttribute().solveColorModel(aPlaneEyeNormal, aColor, rSpecular, rEmission, nSpecularIntensity); in impRenderPolyPolygonMaterialPrimitive3D()
/aoo4110/main/drawinglayer/inc/drawinglayer/attribute/
H A Dmaterialattribute3d.hxx56 sal_uInt16 nSpecularIntensity);
H A Dsdrlightingattribute3d.hxx76 const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) const;

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