Searched refs:aTexTransform (Results 1 – 2 of 2) sorted by relevance
/trunk/main/drawinglayer/source/primitive3d/ |
H A D | sdrlatheprimitive3d.cxx | 67 basegfx::B2DHomMatrix aTexTransform; in create3DDecomposition() local 72 aTexTransform.set(0, 0, 0.0); in create3DDecomposition() 73 aTexTransform.set(0, 1, 1.0); in create3DDecomposition() 74 aTexTransform.set(1, 0, 1.0); in create3DDecomposition() 75 aTexTransform.set(1, 1, 0.0); in create3DDecomposition() 77 aTexTransform.translate(0.0, -0.5); in create3DDecomposition() 78 aTexTransform.scale(1.0, -1.0); in create3DDecomposition() 79 aTexTransform.translate(0.0, 0.5); in create3DDecomposition() 86 0.85, 0.6, bCreateTextureCoordiantesX || bCreateTextureCoordiantesY, aTexTransform); in create3DDecomposition()
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H A D | sdrextrudeprimitive3d.cxx | 66 basegfx::B2DHomMatrix aTexTransform; in create3DDecomposition() local 82 aTexTransform.translate(-0.5, -0.5); in create3DDecomposition() 83 aTexTransform.scale(-1.0, -1.0); in create3DDecomposition() 84 aTexTransform.translate(0.5, 0.5); in create3DDecomposition() 85 aTexTransform.scale(fRelativeTextureWidth, 1.0); in create3DDecomposition() 92 0.5, 0.6, bCreateTextureCoordiantesX || bCreateTextureCoordiantesY, aTexTransform); in create3DDecomposition()
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