Searched refs:applyNormalsInvertTo3DGeometry (Results 1 – 5 of 5) sorted by relevance
60 void applyNormalsInvertTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill);
71 applyNormalsInvertTo3DGeometry(aFill); in create3DDecomposition()
87 void applyNormalsInvertTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill) in applyNormalsInvertTo3DGeometry() function
105 applyNormalsInvertTo3DGeometry(aFill); in create3DDecomposition()
111 applyNormalsInvertTo3DGeometry(aFill); in create3DDecomposition()
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