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Searched refs:applyNormalsInvertTo3DGeometry (Results 1 – 5 of 5) sorted by relevance

/trunk/main/drawinglayer/inc/drawinglayer/primitive3d/
H A Dsdrdecompositiontools3d.hxx60 void applyNormalsInvertTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill);
/trunk/main/drawinglayer/source/primitive3d/
H A Dsdrpolypolygonprimitive3d.cxx71 applyNormalsInvertTo3DGeometry(aFill); in create3DDecomposition()
H A Dsdrdecompositiontools3d.cxx87 void applyNormalsInvertTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill) in applyNormalsInvertTo3DGeometry() function
H A Dsdrlatheprimitive3d.cxx105 applyNormalsInvertTo3DGeometry(aFill); in create3DDecomposition()
H A Dsdrextrudeprimitive3d.cxx111 applyNormalsInvertTo3DGeometry(aFill); in create3DDecomposition()

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