Searched refs:maControlPointA (Results 1 – 2 of 2) sorted by relevance
333 maControlPointA(rBezier.maControlPointA), in B2DCubicBezier()345 maControlPointA(rStart), in B2DCubicBezier()353 maControlPointA(rControlPointA), in B2DCubicBezier()367 maControlPointA = rBezier.maControlPointA; in operator =()379 && maControlPointA == rBezier.maControlPointA in operator ==()389 || maControlPointA != rBezier.maControlPointA in operator !=()399 && maControlPointA.equal(rBezier.maControlPointA) in equal()407 if(maControlPointA != maStartPoint || maControlPointB != maEndPoint) in isBezier()417 if(maControlPointA != maStartPoint || maControlPointB != maEndPoint) in testAndSolveTrivialBezier()426 const B2DVector aVecA(maControlPointA - maStartPoint); in testAndSolveTrivialBezier()[all …]
47 B2DPoint maControlPointA; member in basegfx::B2DCubicBezier104 B2DPoint getControlPointA() const { return maControlPointA; } in getControlPointA()105 void setControlPointA(const B2DPoint& rValue) { maControlPointA = rValue; } in setControlPointA()