Searched refs:setBuffered3DDecomposition (Results 1 – 6 of 6) sorted by relevance
59 …void setBuffered3DDecomposition(const Primitive3DSequence& rNew) { maBuffered3DDecomposition = rNe… in setBuffered3DDecomposition() function in drawinglayer::primitive3d::HatchTexturePrimitive3D
160 …void setBuffered3DDecomposition(const Primitive3DSequence& rNew) { maBuffered3DDecomposition = rNe… in setBuffered3DDecomposition() function in drawinglayer::primitive3d::BufferedDecompositionPrimitive3D
103 const_cast< BufferedDecompositionPrimitive3D* >(this)->setBuffered3DDecomposition(aNewSequence); in get3DDecomposition()
317 … const_cast< HatchTexturePrimitive3D* >(this)->setBuffered3DDecomposition(aNewSequence); in get3DDecomposition()
367 pThat->setBuffered3DDecomposition(Primitive3DSequence()); in get3DDecomposition()
506 pThat->setBuffered3DDecomposition(Primitive3DSequence()); in get3DDecomposition()
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