xref: /AOO42X/main/drawinglayer/inc/drawinglayer/primitive2d/discretebitmapprimitive2d.hxx (revision 626d4a66f3f6c54c10812e6d4be505fbbe2b4298)
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21 
22 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_DISCRETEBITMAPPRIMITIVE2D_HXX
23 #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_DISCRETEBITMAPPRIMITIVE2D_HXX
24 
25 #include <drawinglayer/drawinglayerdllapi.h>
26 #include <drawinglayer/primitive2d/primitivetools2d.hxx>
27 #include <vcl/bitmapex.hxx>
28 
29 // DiscreteBitmapPrimitive2D class
30 
31 namespace drawinglayer
32 {
33     namespace primitive2d
34     {
35         /** DiscreteBitmapPrimitive2D class
36 
37             This class defines a view-dependent BitmapPrimitive which has a
38             logic position for the top-left position and is always to be
39             painted in 1:1 pixel resolution. It will never be sheared, rotated
40             or scaled with the view.
41          */
42         class DRAWINGLAYER_DLLPUBLIC DiscreteBitmapPrimitive2D : public ObjectAndViewTransformationDependentPrimitive2D
43         {
44         private:
45             // the RGBA Bitmap-data
46             BitmapEx                                    maBitmapEx;
47 
48             // the top-left object position
49             basegfx::B2DPoint                           maTopLeft;
50 
51         protected:
52             // local decomposition.
53             virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
54 
55         public:
56             // constructor
57             DiscreteBitmapPrimitive2D(
58                 const BitmapEx& rBitmapEx,
59                 const basegfx::B2DPoint& rTopLeft);
60 
61             // data read access
getBitmapEx() const62             const BitmapEx& getBitmapEx() const { return maBitmapEx; }
getTopLeft() const63             const basegfx::B2DPoint& getTopLeft() const { return maTopLeft; }
64 
65             // compare operator
66             virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
67 
68             // provide unique ID
69             DeclPrimitrive2DIDBlock()
70         };
71     } // end of namespace primitive2d
72 } // end of namespace drawinglayer
73 
74 #endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_DISCRETEBITMAPPRIMITIVE2D_HXX
75 
76 /* vim: set noet sw=4 ts=4: */
77