1*4bfbcde8SAndrew Rist /************************************************************** 2*4bfbcde8SAndrew Rist * 3*4bfbcde8SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*4bfbcde8SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*4bfbcde8SAndrew Rist * distributed with this work for additional information 6*4bfbcde8SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*4bfbcde8SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*4bfbcde8SAndrew Rist * "License"); you may not use this file except in compliance 9*4bfbcde8SAndrew Rist * with the License. You may obtain a copy of the License at 10*4bfbcde8SAndrew Rist * 11*4bfbcde8SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*4bfbcde8SAndrew Rist * 13*4bfbcde8SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*4bfbcde8SAndrew Rist * software distributed under the License is distributed on an 15*4bfbcde8SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*4bfbcde8SAndrew Rist * KIND, either express or implied. See the License for the 17*4bfbcde8SAndrew Rist * specific language governing permissions and limitations 18*4bfbcde8SAndrew Rist * under the License. 19*4bfbcde8SAndrew Rist * 20*4bfbcde8SAndrew Rist *************************************************************/ 21cdf0e10cSrcweir 22cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 23cdf0e10cSrcweir #include "precompiled_drawinglayer.hxx" 24cdf0e10cSrcweir 25cdf0e10cSrcweir #include <drawinglayer/attribute/sdrobjectattribute3d.hxx> 26cdf0e10cSrcweir #include <drawinglayer/attribute/materialattribute3d.hxx> 27cdf0e10cSrcweir 28cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 29cdf0e10cSrcweir 30cdf0e10cSrcweir namespace drawinglayer 31cdf0e10cSrcweir { 32cdf0e10cSrcweir namespace attribute 33cdf0e10cSrcweir { 34cdf0e10cSrcweir class ImpSdr3DObjectAttribute 35cdf0e10cSrcweir { 36cdf0e10cSrcweir public: 37cdf0e10cSrcweir // refcounter 38cdf0e10cSrcweir sal_uInt32 mnRefCount; 39cdf0e10cSrcweir 40cdf0e10cSrcweir // 3D object attribute definitions 41cdf0e10cSrcweir ::com::sun::star::drawing::NormalsKind maNormalsKind; // normals type (0..2) 42cdf0e10cSrcweir ::com::sun::star::drawing::TextureProjectionMode maTextureProjectionX; // texture projection type X (0..2) 43cdf0e10cSrcweir ::com::sun::star::drawing::TextureProjectionMode maTextureProjectionY; // texture projection type Y (0..2) 44cdf0e10cSrcweir ::com::sun::star::drawing::TextureKind2 maTextureKind; // texture kind (see uno API) 45cdf0e10cSrcweir ::com::sun::star::drawing::TextureMode maTextureMode; // texture kind (see uno API) 46cdf0e10cSrcweir MaterialAttribute3D maMaterial; // object, specular and emissive colors, SpecularIntensity 47cdf0e10cSrcweir 48cdf0e10cSrcweir // bitfield 49cdf0e10cSrcweir unsigned mbNormalsInvert : 1; // invert normals 50cdf0e10cSrcweir unsigned mbDoubleSided : 1; // surfaces are double sided 51cdf0e10cSrcweir unsigned mbShadow3D : 1; // display shadow in 3D (if on), params for that are at scene 52cdf0e10cSrcweir unsigned mbTextureFilter : 1; // filter texture to make more smooth 53cdf0e10cSrcweir unsigned mbReducedLineGeometry : 1; // use reduced line geometry (object specific) 54cdf0e10cSrcweir ImpSdr3DObjectAttribute(::com::sun::star::drawing::NormalsKind aNormalsKind,::com::sun::star::drawing::TextureProjectionMode aTextureProjectionX,::com::sun::star::drawing::TextureProjectionMode aTextureProjectionY,::com::sun::star::drawing::TextureKind2 aTextureKind,::com::sun::star::drawing::TextureMode aTextureMode,const MaterialAttribute3D & rMaterial,bool bNormalsInvert,bool bDoubleSided,bool bShadow3D,bool bTextureFilter,bool bReducedLineGeometry)55cdf0e10cSrcweir ImpSdr3DObjectAttribute( 56cdf0e10cSrcweir ::com::sun::star::drawing::NormalsKind aNormalsKind, 57cdf0e10cSrcweir ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionX, 58cdf0e10cSrcweir ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionY, 59cdf0e10cSrcweir ::com::sun::star::drawing::TextureKind2 aTextureKind, 60cdf0e10cSrcweir ::com::sun::star::drawing::TextureMode aTextureMode, 61cdf0e10cSrcweir const MaterialAttribute3D& rMaterial, 62cdf0e10cSrcweir bool bNormalsInvert, 63cdf0e10cSrcweir bool bDoubleSided, 64cdf0e10cSrcweir bool bShadow3D, 65cdf0e10cSrcweir bool bTextureFilter, 66cdf0e10cSrcweir bool bReducedLineGeometry) 67cdf0e10cSrcweir : mnRefCount(0), 68cdf0e10cSrcweir maNormalsKind(aNormalsKind), 69cdf0e10cSrcweir maTextureProjectionX(aTextureProjectionX), 70cdf0e10cSrcweir maTextureProjectionY(aTextureProjectionY), 71cdf0e10cSrcweir maTextureKind(aTextureKind), 72cdf0e10cSrcweir maTextureMode(aTextureMode), 73cdf0e10cSrcweir maMaterial(rMaterial), 74cdf0e10cSrcweir mbNormalsInvert(bNormalsInvert), 75cdf0e10cSrcweir mbDoubleSided(bDoubleSided), 76cdf0e10cSrcweir mbShadow3D(bShadow3D), 77cdf0e10cSrcweir mbTextureFilter(bTextureFilter), 78cdf0e10cSrcweir mbReducedLineGeometry(bReducedLineGeometry) 79cdf0e10cSrcweir { 80cdf0e10cSrcweir } 81cdf0e10cSrcweir 82cdf0e10cSrcweir // data read access getNormalsKind() const83cdf0e10cSrcweir ::com::sun::star::drawing::NormalsKind getNormalsKind() const { return maNormalsKind; } getTextureProjectionX() const84cdf0e10cSrcweir ::com::sun::star::drawing::TextureProjectionMode getTextureProjectionX() const { return maTextureProjectionX; } getTextureProjectionY() const85cdf0e10cSrcweir ::com::sun::star::drawing::TextureProjectionMode getTextureProjectionY() const { return maTextureProjectionY; } getTextureKind() const86cdf0e10cSrcweir ::com::sun::star::drawing::TextureKind2 getTextureKind() const { return maTextureKind; } getTextureMode() const87cdf0e10cSrcweir ::com::sun::star::drawing::TextureMode getTextureMode() const { return maTextureMode; } getMaterial() const88cdf0e10cSrcweir const MaterialAttribute3D& getMaterial() const { return maMaterial; } getNormalsInvert() const89cdf0e10cSrcweir bool getNormalsInvert() const { return mbNormalsInvert; } getDoubleSided() const90cdf0e10cSrcweir bool getDoubleSided() const { return mbDoubleSided; } getShadow3D() const91cdf0e10cSrcweir bool getShadow3D() const { return mbShadow3D; } getTextureFilter() const92cdf0e10cSrcweir bool getTextureFilter() const { return mbTextureFilter; } getReducedLineGeometry() const93cdf0e10cSrcweir bool getReducedLineGeometry() const { return mbReducedLineGeometry; } 94cdf0e10cSrcweir operator ==(const ImpSdr3DObjectAttribute & rCandidate) const95cdf0e10cSrcweir bool operator==(const ImpSdr3DObjectAttribute& rCandidate) const 96cdf0e10cSrcweir { 97cdf0e10cSrcweir return (getNormalsKind() == rCandidate.getNormalsKind() 98cdf0e10cSrcweir && getTextureProjectionX() == rCandidate.getTextureProjectionX() 99cdf0e10cSrcweir && getTextureProjectionY() == rCandidate.getTextureProjectionY() 100cdf0e10cSrcweir && getTextureKind() == rCandidate.getTextureKind() 101cdf0e10cSrcweir && getTextureMode() == rCandidate.getTextureMode() 102cdf0e10cSrcweir && getMaterial() == rCandidate.getMaterial() 103cdf0e10cSrcweir && getNormalsInvert() == rCandidate.getNormalsInvert() 104cdf0e10cSrcweir && getDoubleSided() == rCandidate.getDoubleSided() 105cdf0e10cSrcweir && getShadow3D() == rCandidate.getShadow3D() 106cdf0e10cSrcweir && getTextureFilter() == rCandidate.getTextureFilter() 107cdf0e10cSrcweir && getReducedLineGeometry() == rCandidate.getReducedLineGeometry()); 108cdf0e10cSrcweir } 109cdf0e10cSrcweir get_global_default()110cdf0e10cSrcweir static ImpSdr3DObjectAttribute* get_global_default() 111cdf0e10cSrcweir { 112cdf0e10cSrcweir static ImpSdr3DObjectAttribute* pDefault = 0; 113cdf0e10cSrcweir 114cdf0e10cSrcweir if(!pDefault) 115cdf0e10cSrcweir { 116cdf0e10cSrcweir pDefault = new ImpSdr3DObjectAttribute( 117cdf0e10cSrcweir ::com::sun::star::drawing::NormalsKind_SPECIFIC, 118cdf0e10cSrcweir ::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC, 119cdf0e10cSrcweir ::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC, 120cdf0e10cSrcweir ::com::sun::star::drawing::TextureKind2_LUMINANCE, 121cdf0e10cSrcweir ::com::sun::star::drawing::TextureMode_REPLACE, 122cdf0e10cSrcweir MaterialAttribute3D(), 123cdf0e10cSrcweir false, 124cdf0e10cSrcweir false, 125cdf0e10cSrcweir false, 126cdf0e10cSrcweir false, 127cdf0e10cSrcweir false); 128cdf0e10cSrcweir 129cdf0e10cSrcweir // never delete; start with RefCount 1, not 0 130cdf0e10cSrcweir pDefault->mnRefCount++; 131cdf0e10cSrcweir } 132cdf0e10cSrcweir 133cdf0e10cSrcweir return pDefault; 134cdf0e10cSrcweir } 135cdf0e10cSrcweir }; 136cdf0e10cSrcweir Sdr3DObjectAttribute(::com::sun::star::drawing::NormalsKind aNormalsKind,::com::sun::star::drawing::TextureProjectionMode aTextureProjectionX,::com::sun::star::drawing::TextureProjectionMode aTextureProjectionY,::com::sun::star::drawing::TextureKind2 aTextureKind,::com::sun::star::drawing::TextureMode aTextureMode,const MaterialAttribute3D & rMaterial,bool bNormalsInvert,bool bDoubleSided,bool bShadow3D,bool bTextureFilter,bool bReducedLineGeometry)137cdf0e10cSrcweir Sdr3DObjectAttribute::Sdr3DObjectAttribute( 138cdf0e10cSrcweir ::com::sun::star::drawing::NormalsKind aNormalsKind, 139cdf0e10cSrcweir ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionX, 140cdf0e10cSrcweir ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionY, 141cdf0e10cSrcweir ::com::sun::star::drawing::TextureKind2 aTextureKind, 142cdf0e10cSrcweir ::com::sun::star::drawing::TextureMode aTextureMode, 143cdf0e10cSrcweir const MaterialAttribute3D& rMaterial, 144cdf0e10cSrcweir bool bNormalsInvert, 145cdf0e10cSrcweir bool bDoubleSided, 146cdf0e10cSrcweir bool bShadow3D, 147cdf0e10cSrcweir bool bTextureFilter, 148cdf0e10cSrcweir bool bReducedLineGeometry) 149cdf0e10cSrcweir : mpSdr3DObjectAttribute(new ImpSdr3DObjectAttribute( 150cdf0e10cSrcweir aNormalsKind, aTextureProjectionX, aTextureProjectionY, aTextureKind, aTextureMode, 151cdf0e10cSrcweir rMaterial, bNormalsInvert, bDoubleSided, bShadow3D, bTextureFilter, bReducedLineGeometry)) 152cdf0e10cSrcweir { 153cdf0e10cSrcweir } 154cdf0e10cSrcweir Sdr3DObjectAttribute()155cdf0e10cSrcweir Sdr3DObjectAttribute::Sdr3DObjectAttribute() 156cdf0e10cSrcweir : mpSdr3DObjectAttribute(ImpSdr3DObjectAttribute::get_global_default()) 157cdf0e10cSrcweir { 158cdf0e10cSrcweir mpSdr3DObjectAttribute->mnRefCount++; 159cdf0e10cSrcweir } 160cdf0e10cSrcweir Sdr3DObjectAttribute(const Sdr3DObjectAttribute & rCandidate)161cdf0e10cSrcweir Sdr3DObjectAttribute::Sdr3DObjectAttribute(const Sdr3DObjectAttribute& rCandidate) 162cdf0e10cSrcweir : mpSdr3DObjectAttribute(rCandidate.mpSdr3DObjectAttribute) 163cdf0e10cSrcweir { 164cdf0e10cSrcweir mpSdr3DObjectAttribute->mnRefCount++; 165cdf0e10cSrcweir } 166cdf0e10cSrcweir ~Sdr3DObjectAttribute()167cdf0e10cSrcweir Sdr3DObjectAttribute::~Sdr3DObjectAttribute() 168cdf0e10cSrcweir { 169cdf0e10cSrcweir if(mpSdr3DObjectAttribute->mnRefCount) 170cdf0e10cSrcweir { 171cdf0e10cSrcweir mpSdr3DObjectAttribute->mnRefCount--; 172cdf0e10cSrcweir } 173cdf0e10cSrcweir else 174cdf0e10cSrcweir { 175cdf0e10cSrcweir delete mpSdr3DObjectAttribute; 176cdf0e10cSrcweir } 177cdf0e10cSrcweir } 178cdf0e10cSrcweir isDefault() const179cdf0e10cSrcweir bool Sdr3DObjectAttribute::isDefault() const 180cdf0e10cSrcweir { 181cdf0e10cSrcweir return mpSdr3DObjectAttribute == ImpSdr3DObjectAttribute::get_global_default(); 182cdf0e10cSrcweir } 183cdf0e10cSrcweir operator =(const Sdr3DObjectAttribute & rCandidate)184cdf0e10cSrcweir Sdr3DObjectAttribute& Sdr3DObjectAttribute::operator=(const Sdr3DObjectAttribute& rCandidate) 185cdf0e10cSrcweir { 186cdf0e10cSrcweir if(rCandidate.mpSdr3DObjectAttribute != mpSdr3DObjectAttribute) 187cdf0e10cSrcweir { 188cdf0e10cSrcweir if(mpSdr3DObjectAttribute->mnRefCount) 189cdf0e10cSrcweir { 190cdf0e10cSrcweir mpSdr3DObjectAttribute->mnRefCount--; 191cdf0e10cSrcweir } 192cdf0e10cSrcweir else 193cdf0e10cSrcweir { 194cdf0e10cSrcweir delete mpSdr3DObjectAttribute; 195cdf0e10cSrcweir } 196cdf0e10cSrcweir 197cdf0e10cSrcweir mpSdr3DObjectAttribute = rCandidate.mpSdr3DObjectAttribute; 198cdf0e10cSrcweir mpSdr3DObjectAttribute->mnRefCount++; 199cdf0e10cSrcweir } 200cdf0e10cSrcweir 201cdf0e10cSrcweir return *this; 202cdf0e10cSrcweir } 203cdf0e10cSrcweir operator ==(const Sdr3DObjectAttribute & rCandidate) const204cdf0e10cSrcweir bool Sdr3DObjectAttribute::operator==(const Sdr3DObjectAttribute& rCandidate) const 205cdf0e10cSrcweir { 206cdf0e10cSrcweir if(rCandidate.mpSdr3DObjectAttribute == mpSdr3DObjectAttribute) 207cdf0e10cSrcweir { 208cdf0e10cSrcweir return true; 209cdf0e10cSrcweir } 210cdf0e10cSrcweir 211cdf0e10cSrcweir if(rCandidate.isDefault() != isDefault()) 212cdf0e10cSrcweir { 213cdf0e10cSrcweir return false; 214cdf0e10cSrcweir } 215cdf0e10cSrcweir 216cdf0e10cSrcweir return (*rCandidate.mpSdr3DObjectAttribute == *mpSdr3DObjectAttribute); 217cdf0e10cSrcweir } 218cdf0e10cSrcweir getNormalsKind() const219cdf0e10cSrcweir ::com::sun::star::drawing::NormalsKind Sdr3DObjectAttribute::getNormalsKind() const 220cdf0e10cSrcweir { 221cdf0e10cSrcweir return mpSdr3DObjectAttribute->getNormalsKind(); 222cdf0e10cSrcweir } 223cdf0e10cSrcweir getTextureProjectionX() const224cdf0e10cSrcweir ::com::sun::star::drawing::TextureProjectionMode Sdr3DObjectAttribute::getTextureProjectionX() const 225cdf0e10cSrcweir { 226cdf0e10cSrcweir return mpSdr3DObjectAttribute->getTextureProjectionX(); 227cdf0e10cSrcweir } 228cdf0e10cSrcweir getTextureProjectionY() const229cdf0e10cSrcweir ::com::sun::star::drawing::TextureProjectionMode Sdr3DObjectAttribute::getTextureProjectionY() const 230cdf0e10cSrcweir { 231cdf0e10cSrcweir return mpSdr3DObjectAttribute->getTextureProjectionY(); 232cdf0e10cSrcweir } 233cdf0e10cSrcweir getTextureKind() const234cdf0e10cSrcweir ::com::sun::star::drawing::TextureKind2 Sdr3DObjectAttribute::getTextureKind() const 235cdf0e10cSrcweir { 236cdf0e10cSrcweir return mpSdr3DObjectAttribute->getTextureKind(); 237cdf0e10cSrcweir } 238cdf0e10cSrcweir getTextureMode() const239cdf0e10cSrcweir ::com::sun::star::drawing::TextureMode Sdr3DObjectAttribute::getTextureMode() const 240cdf0e10cSrcweir { 241cdf0e10cSrcweir return mpSdr3DObjectAttribute->getTextureMode(); 242cdf0e10cSrcweir } 243cdf0e10cSrcweir getMaterial() const244cdf0e10cSrcweir const MaterialAttribute3D& Sdr3DObjectAttribute::getMaterial() const 245cdf0e10cSrcweir { 246cdf0e10cSrcweir return mpSdr3DObjectAttribute->getMaterial(); 247cdf0e10cSrcweir } 248cdf0e10cSrcweir getNormalsInvert() const249cdf0e10cSrcweir bool Sdr3DObjectAttribute::getNormalsInvert() const 250cdf0e10cSrcweir { 251cdf0e10cSrcweir return mpSdr3DObjectAttribute->getNormalsInvert(); 252cdf0e10cSrcweir } 253cdf0e10cSrcweir getDoubleSided() const254cdf0e10cSrcweir bool Sdr3DObjectAttribute::getDoubleSided() const 255cdf0e10cSrcweir { 256cdf0e10cSrcweir return mpSdr3DObjectAttribute->getDoubleSided(); 257cdf0e10cSrcweir } 258cdf0e10cSrcweir getShadow3D() const259cdf0e10cSrcweir bool Sdr3DObjectAttribute::getShadow3D() const 260cdf0e10cSrcweir { 261cdf0e10cSrcweir return mpSdr3DObjectAttribute->getShadow3D(); 262cdf0e10cSrcweir } 263cdf0e10cSrcweir getTextureFilter() const264cdf0e10cSrcweir bool Sdr3DObjectAttribute::getTextureFilter() const 265cdf0e10cSrcweir { 266cdf0e10cSrcweir return mpSdr3DObjectAttribute->getTextureFilter(); 267cdf0e10cSrcweir } 268cdf0e10cSrcweir getReducedLineGeometry() const269cdf0e10cSrcweir bool Sdr3DObjectAttribute::getReducedLineGeometry() const 270cdf0e10cSrcweir { 271cdf0e10cSrcweir return mpSdr3DObjectAttribute->getReducedLineGeometry(); 272cdf0e10cSrcweir } 273cdf0e10cSrcweir 274cdf0e10cSrcweir } // end of namespace attribute 275cdf0e10cSrcweir } // end of namespace drawinglayer 276cdf0e10cSrcweir 277cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 278cdf0e10cSrcweir // eof 279