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21 
22 
23 
24 #ifndef SD_FRAMEWORK_FRAME_WINDOW_PANE_HXX
25 #define SD_FRAMEWORK_FRAME_WINDOW_PANE_HXX
26 
27 #include "framework/Pane.hxx"
28 
29 #ifndef _COM_SUN_STAR_DRAWING_FRAMEWORK_XRESOURCEID_HPP_
30 #include <com/sun/star/drawing/framework/XResourceId.hpp>
31 #endif
32 
33 
34 namespace sd { namespace framework {
35 
36 /** This subclass is not necessary anymore.  We can remove it if that
37     remains so.
38 */
39 class FrameWindowPane
40     : public Pane
41 {
42 public:
43 	FrameWindowPane (
44         const ::com::sun::star::uno::Reference<
45             com::sun::star::drawing::framework::XResourceId>& rxPaneId,
46         ::Window* pWindow);
47     virtual ~FrameWindowPane (void) throw();
48 
49     /** A frame window typically can (and should) exists on its own without
50         children, if only to visualize that something (a view) is missing.
51         Therefore this method always returns <FALSE/>.
52     */
53     virtual sal_Bool SAL_CALL isAnchorOnly (void)
54         throw (com::sun::star::uno::RuntimeException);
55 };
56 
57 } } // end of namespace sd::framework
58 
59 #endif
60